| /* |
| * Copyright 2015 Google Inc. |
| * |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| */ |
| |
| #include "HelloWorld.h" |
| |
| #include "gl/GrGLInterface.h" |
| #include "GrContext.h" |
| #include "SkApplication.h" |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkGraphics.h" |
| #include "SkGr.h" |
| |
| void application_init() { |
| SkGraphics::Init(); |
| SkEvent::Init(); |
| } |
| |
| void application_term() { |
| SkEvent::Term(); |
| } |
| |
| HelloWorldWindow::HelloWorldWindow(void* hwnd) |
| : INHERITED(hwnd) { |
| fType = kGPU_DeviceType; |
| fRotationAngle = 0; |
| this->setTitle(); |
| this->setUpBackend(); |
| } |
| |
| HelloWorldWindow::~HelloWorldWindow() { |
| tearDownBackend(); |
| } |
| |
| void HelloWorldWindow::tearDownBackend() { |
| INHERITED::release(); |
| } |
| |
| void HelloWorldWindow::setTitle() { |
| SkString title("Hello World "); |
| title.appendf(fType == kRaster_DeviceType ? "raster" : "opengl"); |
| INHERITED::setTitle(title.c_str()); |
| } |
| |
| bool HelloWorldWindow::setUpBackend() { |
| this->setVisibleP(true); |
| this->setClipToBounds(false); |
| |
| bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, false, &fAttachmentInfo); |
| if (false == result) { |
| SkDebugf("Not possible to create backend.\n"); |
| release(); |
| return false; |
| } |
| |
| fInterface.reset(GrGLCreateNativeInterface()); |
| SkASSERT(NULL != fInterface); |
| |
| fContext = GrContext::MakeGL(fInterface.get()); |
| SkASSERT(NULL != fContext); |
| |
| this->setUpGpuBackedSurface(); |
| return true; |
| } |
| |
| void HelloWorldWindow::setUpGpuBackedSurface() { |
| fGpuSurface = this->makeGpuBackedSurface(fAttachmentInfo, fInterface.get(), fContext.get()); |
| } |
| |
| void HelloWorldWindow::drawContents(SkCanvas* canvas) { |
| // Clear background |
| canvas->drawColor(SK_ColorWHITE); |
| |
| SkPaint paint; |
| paint.setColor(SK_ColorRED); |
| |
| // Draw a rectangle with red paint |
| SkRect rect = SkRect::MakeXYWH(10, 10, 128, 128); |
| canvas->drawRect(rect, paint); |
| |
| // Set up a linear gradient and draw a circle |
| { |
| SkPoint linearPoints[] = { |
| {0, 0}, |
| {300, 300} |
| }; |
| SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK}; |
| |
| paint.setShader(SkGradientShader::MakeLinear( |
| linearPoints, linearColors, nullptr, 2, |
| SkShader::kMirror_TileMode)); |
| paint.setFlags(SkPaint::kAntiAlias_Flag); |
| |
| canvas->drawCircle(200, 200, 64, paint); |
| |
| // Detach shader |
| paint.setShader(nullptr); |
| } |
| |
| // Draw a message with a nice black paint. |
| paint.setFlags( |
| SkPaint::kAntiAlias_Flag | |
| SkPaint::kSubpixelText_Flag); // ... avoid waggly text when rotating. |
| paint.setColor(SK_ColorBLACK); |
| paint.setTextSize(20); |
| |
| canvas->save(); |
| |
| static const char message[] = "Hello World"; |
| |
| // Translate and rotate |
| canvas->translate(300, 300); |
| fRotationAngle += 0.2f; |
| if (fRotationAngle > 360) { |
| fRotationAngle -= 360; |
| } |
| canvas->rotate(fRotationAngle); |
| |
| // Draw the text: |
| canvas->drawText(message, strlen(message), 0, 0, paint); |
| |
| canvas->restore(); |
| } |
| |
| void HelloWorldWindow::draw(SkCanvas* canvas) { |
| this->drawContents(canvas); |
| // Invalidate the window to force a redraw. Poor man's animation mechanism. |
| this->inval(NULL); |
| |
| if (kRaster_DeviceType == fType) { |
| fRasterSurface->draw(fGpuSurface->getCanvas(), 0, 0, nullptr); |
| } |
| fGpuSurface->getCanvas()->flush(); |
| INHERITED::present(); |
| } |
| |
| void HelloWorldWindow::onSizeChange() { |
| this->setUpGpuBackedSurface(); |
| } |
| |
| bool HelloWorldWindow::onHandleChar(SkUnichar unichar) { |
| if (' ' == unichar) { |
| fType = fType == kRaster_DeviceType ? kGPU_DeviceType: kRaster_DeviceType; |
| tearDownBackend(); |
| setUpBackend(); |
| this->setTitle(); |
| this->inval(NULL); |
| } |
| return true; |
| } |
| |
| SkOSWindow* create_sk_window(void* hwnd, int , char** ) { |
| return new HelloWorldWindow(hwnd); |
| } |