| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBitmap.h" |
| #include "SkBitmapHasher.h" |
| #include "SkEndian.h" |
| #include "SkImageEncoder.h" |
| |
| #include "SkMD5.h" |
| |
| /** |
| * Write an int32 value to a stream in little-endian order. |
| */ |
| static void write_int32_to_buffer(uint32_t val, SkWStream* out) { |
| val = SkEndian_SwapLE32(val); |
| for (size_t byte = 0; byte < 4; ++byte) { |
| out->write8((uint8_t)(val & 0xff)); |
| val = val >> 8; |
| } |
| } |
| |
| /** |
| * Return the first 8 bytes of a bytearray, encoded as a little-endian uint64. |
| */ |
| static inline uint64_t first_8_bytes_as_uint64(const uint8_t *bytearray) { |
| return SkEndian_SwapLE64(*(reinterpret_cast<const uint64_t *>(bytearray))); |
| } |
| |
| /*static*/ bool SkBitmapHasher::ComputeDigestInternal(const SkBitmap& bitmap, uint64_t *result) { |
| SkMD5 out; |
| |
| // start with the x/y dimensions |
| write_int32_to_buffer(SkToU32(bitmap.width()), &out); |
| write_int32_to_buffer(SkToU32(bitmap.height()), &out); |
| |
| // add all the pixel data |
| SkAutoTDelete<SkImageEncoder> enc(CreateARGBImageEncoder()); |
| if (!enc->encodeStream(&out, bitmap, SkImageEncoder::kDefaultQuality)) { |
| return false; |
| } |
| |
| SkMD5::Digest digest; |
| out.finish(digest); |
| *result = first_8_bytes_as_uint64(digest.data); |
| return true; |
| } |
| |
| /*static*/ bool SkBitmapHasher::ComputeDigest(const SkBitmap& bitmap, uint64_t *result) { |
| if (ComputeDigestInternal(bitmap, result)) { |
| return true; |
| } |
| |
| // Hmm, that didn't work. Maybe if we create a new |
| // version of the bitmap it will work better? |
| SkBitmap copyBitmap; |
| if (!bitmap.copyTo(©Bitmap, kN32_SkColorType)) { |
| return false; |
| } |
| return ComputeDigestInternal(copyBitmap, result); |
| } |