blob: 4ad19798d341cd785f40f8d80364d0ac7b15da0b [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrRectBlurEffect.fp; do not modify.
**************************************************************************************************/
#include "GrRectBlurEffect.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLRectBlurEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLRectBlurEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrRectBlurEffect& _outer = args.fFp.cast<GrRectBlurEffect>();
(void)_outer;
auto rect = _outer.rect;
(void)rect;
auto invSixSigma = _outer.invSixSigma;
(void)invSixSigma;
auto isFast = _outer.isFast;
(void)isFast;
highp = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) ||
abs(rect.right()) > 16000.0) ||
abs(rect.bottom()) > 16000.0;
if (highp) {
rectFVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kFloat4_GrSLType, "rectF");
}
if (!highp) {
rectHVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf4_GrSLType, "rectH");
}
invSixSigmaVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf_GrSLType, "invSixSigma");
fragBuilder->codeAppendf(
"/* key */ bool highp = %s;\nhalf xCoverage, yCoverage;\n@if (%s) {\n half2 "
"xy;\n @if (highp) {\n xy = max(half2(%s.xy - sk_FragCoord.xy), "
"half2(sk_FragCoord.xy - %s.zw));\n } else {\n xy = "
"max(half2(float2(%s.xy) - sk_FragCoord.xy), half2(sk_FragCoord.xy - "
"float2(%s.zw)));\n }\n xy *= %s;\n xCoverage = sample(%s, "
"float2(half2(xy.x, 0.5))).%s.w;\n yCoverage = sample(%s, float2(half2(xy.y, "
"0.5))).%s.w;\n} else {\n half4 rect;\n @if (highp) {\n rect.xy = "
"half2(sk",
(highp ? "true" : "false"), (_outer.isFast ? "true" : "false"),
rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)",
rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)",
rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)",
rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)",
args.fUniformHandler->getUniformCStr(invSixSigmaVar),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str(),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str());
fragBuilder->codeAppendf(
"_FragCoord.xy - %s.xy);\n rect.zw = half2(%s.zw - sk_FragCoord.xy);\n } "
"else {\n rect.xy = half2(sk_FragCoord.xy - float2(%s.xy));\n "
"rect.zw = half2(float2(%s.zw) - sk_FragCoord.xy);\n }\n half4 irect = rect "
"* %s + half4(1.0);\n xCoverage = (1.0 - sample(%s, float2(half2(irect.x, "
"0.5))).%s.w) - sample(%s, float2(half2(irect.z, 0.5))).%s.w;\n yCoverage = "
"(1.0 - sample(%s, float2(half2(irect.y, 0.5))).%s.w) - sample(%s, "
"float2(half2(irect.w, 0.5))).%s.w;\n}",
rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)",
rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)",
rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)",
rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)",
args.fUniformHandler->getUniformCStr(invSixSigmaVar),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str(),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str(),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str(),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()
->samplerSwizzle(args.fTexSamplers[0])
.asString()
.c_str());
SkString _input8899 = SkStringPrintf("%s", args.fInputColor);
SkString _sample8899;
if (_outer.inputFP_index >= 0) {
_sample8899 = this->invokeChild(_outer.inputFP_index, _input8899.c_str(), args);
} else {
_sample8899 = _input8899;
}
fragBuilder->codeAppendf(
"\nhalf4 inputColor = %s;\n%s = (inputColor * xCoverage) * yCoverage;\n",
_sample8899.c_str(), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrRectBlurEffect& _outer = _proc.cast<GrRectBlurEffect>();
{ pdman.set1f(invSixSigmaVar, (_outer.invSixSigma)); }
auto rect = _outer.rect;
(void)rect;
UniformHandle& rectF = rectFVar;
(void)rectF;
UniformHandle& rectH = rectHVar;
(void)rectH;
const GrSurfaceProxyView& integralView = _outer.textureSampler(0).view();
GrTexture& integral = *integralView.proxy()->peekTexture();
(void)integral;
UniformHandle& invSixSigma = invSixSigmaVar;
(void)invSixSigma;
auto isFast = _outer.isFast;
(void)isFast;
float r[]{rect.fLeft, rect.fTop, rect.fRight, rect.fBottom};
pdman.set4fv(highp ? rectF : rectH, 1, r);
}
bool highp = false;
UniformHandle rectFVar;
UniformHandle rectHVar;
UniformHandle invSixSigmaVar;
};
GrGLSLFragmentProcessor* GrRectBlurEffect::onCreateGLSLInstance() const {
return new GrGLSLRectBlurEffect();
}
void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
bool highp = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) ||
abs(rect.right()) > 16000.0) ||
abs(rect.bottom()) > 16000.0;
b->add32((int32_t)highp);
b->add32((int32_t)isFast);
}
bool GrRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrRectBlurEffect& that = other.cast<GrRectBlurEffect>();
(void)that;
if (rect != that.rect) return false;
if (integral != that.integral) return false;
if (invSixSigma != that.invSixSigma) return false;
if (isFast != that.isFast) return false;
return true;
}
GrRectBlurEffect::GrRectBlurEffect(const GrRectBlurEffect& src)
: INHERITED(kGrRectBlurEffect_ClassID, src.optimizationFlags())
, rect(src.rect)
, integral(src.integral)
, invSixSigma(src.invSixSigma)
, isFast(src.isFast) {
if (src.inputFP_index >= 0) {
auto inputFP_clone = src.childProcessor(src.inputFP_index).clone();
if (src.childProcessor(src.inputFP_index).isSampledWithExplicitCoords()) {
inputFP_clone->setSampledWithExplicitCoords();
}
inputFP_index = this->registerChildProcessor(std::move(inputFP_clone));
}
this->setTextureSamplerCnt(1);
}
std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrRectBlurEffect(*this));
}
const GrFragmentProcessor::TextureSampler& GrRectBlurEffect::onTextureSampler(int index) const {
return IthTextureSampler(index, integral);
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::TestCreate(GrProcessorTestData* data) {
float sigma = data->fRandom->nextRangeF(3, 8);
float width = data->fRandom->nextRangeF(200, 300);
float height = data->fRandom->nextRangeF(200, 300);
return GrRectBlurEffect::Make(/*inputFP=*/nullptr, data->context(), *data->caps()->shaderCaps(),
SkRect::MakeWH(width, height), sigma);
}
#endif