blob: 55c4a305dc4d011dd2f5c3c1d24d45b2a2b29d96 [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrPathRendererChain.h"
#include "GrCaps.h"
#include "GrShaderCaps.h"
#include "gl/GrGLCaps.h"
#include "GrContext.h"
#include "GrGpu.h"
#include "ops/GrAAConvexPathRenderer.h"
#include "ops/GrAAHairLinePathRenderer.h"
#include "ops/GrAALinearizingConvexPathRenderer.h"
#include "ops/GrSmallPathRenderer.h"
#include "ops/GrDashLinePathRenderer.h"
#include "ops/GrDefaultPathRenderer.h"
#include "ops/GrMSAAPathRenderer.h"
#include "ops/GrStencilAndCoverPathRenderer.h"
#include "ops/GrTessellatingPathRenderer.h"
GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& options) {
using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
const GrCaps& caps = *context->caps();
if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) {
fChain.push_back(sk_make_sp<GrDashLinePathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) {
sk_sp<GrPathRenderer> pr(
GrStencilAndCoverPathRenderer::Create(context->resourceProvider(), caps));
if (pr) {
fChain.push_back(std::move(pr));
}
}
#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
if (options.fGpuPathRenderers & GpuPathRenderers::kMSAA) {
if (caps.sampleShadingSupport()) {
fChain.push_back(sk_make_sp<GrMSAAPathRenderer>());
}
}
#endif
if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) {
fChain.push_back(sk_make_sp<GrAAHairLinePathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) {
fChain.push_back(sk_make_sp<GrAAConvexPathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) {
fChain.push_back(sk_make_sp<GrAALinearizingConvexPathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) {
fChain.push_back(sk_make_sp<GrSmallPathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kTessellating) {
fChain.push_back(sk_make_sp<GrTessellatingPathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kDefault) {
fChain.push_back(sk_make_sp<GrDefaultPathRenderer>(caps.twoSidedStencilSupport(),
caps.stencilWrapOpsSupport()));
}
}
GrPathRenderer* GrPathRendererChain::getPathRenderer(
const GrPathRenderer::CanDrawPathArgs& args,
DrawType drawType,
GrPathRenderer::StencilSupport* stencilSupport) {
GR_STATIC_ASSERT(GrPathRenderer::kNoSupport_StencilSupport <
GrPathRenderer::kStencilOnly_StencilSupport);
GR_STATIC_ASSERT(GrPathRenderer::kStencilOnly_StencilSupport <
GrPathRenderer::kNoRestriction_StencilSupport);
GrPathRenderer::StencilSupport minStencilSupport;
if (DrawType::kStencil == drawType) {
minStencilSupport = GrPathRenderer::kStencilOnly_StencilSupport;
} else if (DrawType::kStencilAndColor == drawType) {
minStencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
} else {
minStencilSupport = GrPathRenderer::kNoSupport_StencilSupport;
}
if (minStencilSupport != GrPathRenderer::kNoSupport_StencilSupport) {
// We don't support (and shouldn't need) stenciling of non-fill paths.
if (!args.fShape->style().isSimpleFill()) {
return nullptr;
}
}
for (int i = 0; i < fChain.count(); ++i) {
if (fChain[i]->canDrawPath(args)) {
if (GrPathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(*args.fShape);
if (support < minStencilSupport) {
continue;
} else if (stencilSupport) {
*stencilSupport = support;
}
}
return fChain[i].get();
}
}
return nullptr;
}