| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/SkGpuDevice.h" |
| |
| #include "include/core/SkImageFilter.h" |
| #include "include/core/SkPathEffect.h" |
| #include "include/core/SkPicture.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkVertices.h" |
| #include "include/effects/SkRuntimeEffect.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/gpu/GrRecordingContext.h" |
| #include "include/private/SkShadowFlags.h" |
| #include "include/private/SkTo.h" |
| #include "src/core/SkCanvasPriv.h" |
| #include "src/core/SkClipStack.h" |
| #include "src/core/SkDraw.h" |
| #include "src/core/SkImageFilterCache.h" |
| #include "src/core/SkImageFilter_Base.h" |
| #include "src/core/SkLatticeIter.h" |
| #include "src/core/SkPictureData.h" |
| #include "src/core/SkRRectPriv.h" |
| #include "src/core/SkRasterClip.h" |
| #include "src/core/SkRecord.h" |
| #include "src/core/SkSpecialImage.h" |
| #include "src/core/SkStroke.h" |
| #include "src/core/SkTLazy.h" |
| #include "src/core/SkVerticesPriv.h" |
| #include "src/gpu/GrBitmapTextureMaker.h" |
| #include "src/gpu/GrBlurUtils.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrImageTextureMaker.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/GrStyle.h" |
| #include "src/gpu/GrSurfaceProxyPriv.h" |
| #include "src/gpu/GrTextureAdjuster.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/geometry/GrStyledShape.h" |
| #include "src/image/SkImage_Base.h" |
| #include "src/image/SkReadPixelsRec.h" |
| #include "src/image/SkSurface_Gpu.h" |
| #include "src/utils/SkUTF.h" |
| |
| #define ASSERT_SINGLE_OWNER GR_ASSERT_SINGLE_OWNER(fContext->priv().singleOwner()) |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /** Checks that the alpha type is legal and gets constructor flags. Returns false if device creation |
| should fail. */ |
| bool SkGpuDevice::CheckAlphaTypeAndGetFlags( |
| const SkImageInfo* info, SkGpuDevice::InitContents init, unsigned* flags) { |
| *flags = 0; |
| if (info) { |
| switch (info->alphaType()) { |
| case kPremul_SkAlphaType: |
| break; |
| case kOpaque_SkAlphaType: |
| *flags |= SkGpuDevice::kIsOpaque_Flag; |
| break; |
| default: // If it is unpremul or unknown don't try to render |
| return false; |
| } |
| } |
| if (kClear_InitContents == init) { |
| *flags |= kNeedClear_Flag; |
| } |
| return true; |
| } |
| |
| sk_sp<SkGpuDevice> SkGpuDevice::Make(GrRecordingContext* context, |
| std::unique_ptr<GrRenderTargetContext> renderTargetContext, |
| InitContents init) { |
| if (!renderTargetContext || context->abandoned()) { |
| return nullptr; |
| } |
| |
| SkColorType ct = GrColorTypeToSkColorType(renderTargetContext->colorInfo().colorType()); |
| |
| unsigned flags; |
| if (!context->colorTypeSupportedAsSurface(ct) || |
| !CheckAlphaTypeAndGetFlags(nullptr, init, &flags)) { |
| return nullptr; |
| } |
| return sk_sp<SkGpuDevice>(new SkGpuDevice(context, std::move(renderTargetContext), flags)); |
| } |
| |
| sk_sp<SkGpuDevice> SkGpuDevice::Make(GrRecordingContext* context, SkBudgeted budgeted, |
| const SkImageInfo& info, int sampleCount, |
| GrSurfaceOrigin origin, const SkSurfaceProps* props, |
| GrMipmapped mipMapped, InitContents init) { |
| unsigned flags; |
| if (!context->colorTypeSupportedAsSurface(info.colorType()) || |
| !CheckAlphaTypeAndGetFlags(&info, init, &flags)) { |
| return nullptr; |
| } |
| |
| auto renderTargetContext = |
| MakeRenderTargetContext(context, budgeted, info, sampleCount, origin, props, mipMapped); |
| if (!renderTargetContext) { |
| return nullptr; |
| } |
| |
| return sk_sp<SkGpuDevice>(new SkGpuDevice(context, std::move(renderTargetContext), flags)); |
| } |
| |
| GrContext* SkGpuDevice::context() const { |
| // CONTEXT TODO: remove this use of 'backdoor'. Short term, we need to use it to support the |
| // SkCanvas::getGrContext and SkSurface::getContext calls. |
| return fContext->priv().backdoor(); |
| } |
| |
| static SkImageInfo make_info(GrRenderTargetContext* context, bool opaque) { |
| SkColorType colorType = GrColorTypeToSkColorType(context->colorInfo().colorType()); |
| return SkImageInfo::Make(context->width(), context->height(), colorType, |
| opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType, |
| context->colorInfo().refColorSpace()); |
| } |
| |
| SkGpuDevice::SkGpuDevice(GrRecordingContext* context, |
| std::unique_ptr<GrRenderTargetContext> renderTargetContext, |
| unsigned flags) |
| : INHERITED(make_info(renderTargetContext.get(), SkToBool(flags & kIsOpaque_Flag)), |
| renderTargetContext->surfaceProps()) |
| , fContext(SkRef(context)) |
| , fRenderTargetContext(std::move(renderTargetContext)) |
| , fClip(fRenderTargetContext->dimensions(), &this->cs(), &this->asMatrixProvider()) { |
| if (flags & kNeedClear_Flag) { |
| this->clearAll(); |
| } |
| } |
| |
| std::unique_ptr<GrRenderTargetContext> SkGpuDevice::MakeRenderTargetContext( |
| GrRecordingContext* context, |
| SkBudgeted budgeted, |
| const SkImageInfo& origInfo, |
| int sampleCount, |
| GrSurfaceOrigin origin, |
| const SkSurfaceProps* surfaceProps, |
| GrMipmapped mipMapped) { |
| if (!context) { |
| return nullptr; |
| } |
| |
| // This method is used to create SkGpuDevice's for SkSurface_Gpus. In this case |
| // they need to be exact. |
| return GrRenderTargetContext::Make( |
| context, SkColorTypeToGrColorType(origInfo.colorType()), origInfo.refColorSpace(), |
| SkBackingFit::kExact, origInfo.dimensions(), sampleCount, mipMapped, GrProtected::kNo, |
| origin, budgeted, surfaceProps); |
| } |
| |
| sk_sp<SkSpecialImage> SkGpuDevice::filterTexture(SkSpecialImage* srcImg, |
| int left, int top, |
| SkIPoint* offset, |
| const SkImageFilter* filter) { |
| SkASSERT(srcImg->isTextureBacked()); |
| SkASSERT(filter); |
| |
| SkMatrix matrix = this->localToDevice(); |
| matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); |
| const SkIRect clipBounds = this->devClipBounds().makeOffset(-left, -top); |
| sk_sp<SkImageFilterCache> cache(this->getImageFilterCache()); |
| SkColorType colorType = GrColorTypeToSkColorType(fRenderTargetContext->colorInfo().colorType()); |
| if (colorType == kUnknown_SkColorType) { |
| colorType = kRGBA_8888_SkColorType; |
| } |
| SkImageFilter_Base::Context ctx(matrix, clipBounds, cache.get(), colorType, |
| fRenderTargetContext->colorInfo().colorSpace(), srcImg); |
| |
| return as_IFB(filter)->filterImage(ctx).imageAndOffset(offset); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| bool SkGpuDevice::onReadPixels(const SkPixmap& pm, int x, int y) { |
| ASSERT_SINGLE_OWNER |
| |
| if (!SkImageInfoValidConversion(pm.info(), this->imageInfo())) { |
| return false; |
| } |
| |
| return fRenderTargetContext->readPixels(pm.info(), pm.writable_addr(), pm.rowBytes(), {x, y}); |
| } |
| |
| bool SkGpuDevice::onWritePixels(const SkPixmap& pm, int x, int y) { |
| ASSERT_SINGLE_OWNER |
| |
| if (!SkImageInfoValidConversion(this->imageInfo(), pm.info())) { |
| return false; |
| } |
| |
| return fRenderTargetContext->writePixels(pm.info(), pm.addr(), pm.rowBytes(), {x, y}); |
| } |
| |
| bool SkGpuDevice::onAccessPixels(SkPixmap* pmap) { |
| ASSERT_SINGLE_OWNER |
| return false; |
| } |
| |
| GrRenderTargetContext* SkGpuDevice::accessRenderTargetContext() { |
| ASSERT_SINGLE_OWNER |
| return fRenderTargetContext.get(); |
| } |
| |
| void SkGpuDevice::clearAll() { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "clearAll", fContext.get()); |
| |
| SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
| fRenderTargetContext->priv().clearAtLeast(rect, SK_PMColor4fTRANSPARENT); |
| } |
| |
| void SkGpuDevice::replaceRenderTargetContext(std::unique_ptr<GrRenderTargetContext> rtc, |
| SkSurface::ContentChangeMode mode) { |
| SkASSERT(rtc->width() == this->width()); |
| SkASSERT(rtc->height() == this->height()); |
| SkASSERT(rtc->numSamples() == fRenderTargetContext->numSamples()); |
| SkASSERT(rtc->asSurfaceProxy()->priv().isExact()); |
| if (mode == SkSurface::kRetain_ContentChangeMode) { |
| if (this->recordingContext()->abandoned()) { |
| return; |
| } |
| |
| SkASSERT(fRenderTargetContext->asTextureProxy()); |
| SkAssertResult(rtc->blitTexture(fRenderTargetContext->readSurfaceView(), |
| SkIRect::MakeWH(this->width(), this->height()), |
| SkIPoint::Make(0,0))); |
| } |
| |
| fRenderTargetContext = std::move(rtc); |
| } |
| |
| void SkGpuDevice::replaceRenderTargetContext(SkSurface::ContentChangeMode mode) { |
| ASSERT_SINGLE_OWNER |
| |
| SkBudgeted budgeted = fRenderTargetContext->priv().isBudgeted(); |
| |
| // This entry point is used by SkSurface_Gpu::onCopyOnWrite so it must create a |
| // kExact-backed render target context. |
| auto newRTC = MakeRenderTargetContext(this->recordingContext(), |
| budgeted, |
| this->imageInfo(), |
| fRenderTargetContext->numSamples(), |
| fRenderTargetContext->origin(), |
| &this->surfaceProps(), |
| fRenderTargetContext->mipmapped()); |
| if (!newRTC) { |
| return; |
| } |
| this->replaceRenderTargetContext(std::move(newRTC), mode); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawPaint(const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPaint", fContext.get()); |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawPaint(this->clip(), std::move(grPaint), this->localToDevice()); |
| } |
| |
| static inline GrPrimitiveType point_mode_to_primitive_type(SkCanvas::PointMode mode) { |
| switch (mode) { |
| case SkCanvas::kPoints_PointMode: |
| return GrPrimitiveType::kPoints; |
| case SkCanvas::kLines_PointMode: |
| return GrPrimitiveType::kLines; |
| case SkCanvas::kPolygon_PointMode: |
| return GrPrimitiveType::kLineStrip; |
| } |
| SK_ABORT("Unexpected mode"); |
| } |
| |
| void SkGpuDevice::drawPoints(SkCanvas::PointMode mode, |
| size_t count, const SkPoint pts[], const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPoints", fContext.get()); |
| SkScalar width = paint.getStrokeWidth(); |
| if (width < 0) { |
| return; |
| } |
| |
| if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mode) { |
| GrStyle style(paint, SkPaint::kStroke_Style); |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| SkPath path; |
| path.setIsVolatile(true); |
| path.moveTo(pts[0]); |
| path.lineTo(pts[1]); |
| fRenderTargetContext->drawPath(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), path, style); |
| return; |
| } |
| |
| SkScalar scales[2]; |
| bool isHairline = (0 == width) || |
| (1 == width && this->localToDevice().getMinMaxScales(scales) && |
| SkScalarNearlyEqual(scales[0], 1.f) && SkScalarNearlyEqual(scales[1], 1.f)); |
| // we only handle non-antialiased hairlines and paints without path effects or mask filters, |
| // else we let the SkDraw call our drawPath() |
| if (!isHairline || paint.getPathEffect() || paint.getMaskFilter() || paint.isAntiAlias()) { |
| SkRasterClip rc(this->devClipBounds()); |
| SkDraw draw; |
| draw.fDst = SkPixmap(SkImageInfo::MakeUnknown(this->width(), this->height()), nullptr, 0); |
| draw.fMatrixProvider = this; |
| draw.fRC = &rc; |
| draw.drawPoints(mode, count, pts, paint, this); |
| return; |
| } |
| |
| GrPrimitiveType primitiveType = point_mode_to_primitive_type(mode); |
| |
| const SkMatrixProvider* matrixProvider = this; |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| SkTLazy<SkPostTranslateMatrixProvider> postTranslateMatrixProvider; |
| // This offsetting in device space matches the expectations of the Android framework for non-AA |
| // points and lines. |
| if (GrIsPrimTypeLines(primitiveType) || GrPrimitiveType::kPoints == primitiveType) { |
| static const SkScalar kOffset = 0.063f; // Just greater than 1/16. |
| matrixProvider = postTranslateMatrixProvider.init(*matrixProvider, kOffset, kOffset); |
| } |
| #endif |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| *matrixProvider, &grPaint)) { |
| return; |
| } |
| |
| static constexpr SkVertices::VertexMode kIgnoredMode = SkVertices::kTriangles_VertexMode; |
| sk_sp<SkVertices> vertices = SkVertices::MakeCopy(kIgnoredMode, SkToS32(count), pts, nullptr, |
| nullptr); |
| |
| fRenderTargetContext->drawVertices(this->clip(), std::move(grPaint), *matrixProvider, |
| std::move(vertices), &primitiveType); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawRect(const SkRect& rect, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRect", fContext.get()); |
| |
| GrStyle style(paint); |
| |
| // A couple reasons we might need to call drawPath. |
| if (paint.getMaskFilter() || paint.getPathEffect()) { |
| GrStyledShape shape(rect, style); |
| |
| GrBlurUtils::drawShapeWithMaskFilter(fContext.get(), fRenderTargetContext.get(), |
| this->clip(), paint, this->asMatrixProvider(), shape); |
| return; |
| } |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), rect, &style); |
| } |
| |
| void SkGpuDevice::drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], |
| SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, |
| SkBlendMode mode) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawEdgeAAQuad", fContext.get()); |
| |
| SkPMColor4f dstColor = SkColor4fPrepForDst(color, fRenderTargetContext->colorInfo()).premul(); |
| |
| GrPaint grPaint; |
| grPaint.setColor4f(dstColor); |
| if (mode != SkBlendMode::kSrcOver) { |
| grPaint.setXPFactory(SkBlendMode_AsXPFactory(mode)); |
| } |
| |
| // This is exclusively meant for tiling operations, so keep AA enabled to handle MSAA seaming |
| GrQuadAAFlags grAA = SkToGrQuadAAFlags(aaFlags); |
| if (clip) { |
| // Use fillQuadWithEdgeAA |
| fRenderTargetContext->fillQuadWithEdgeAA(this->clip(), std::move(grPaint), GrAA::kYes, grAA, |
| this->localToDevice(), clip, nullptr); |
| } else { |
| // Use fillRectWithEdgeAA to preserve mathematical properties of dst being rectangular |
| fRenderTargetContext->fillRectWithEdgeAA(this->clip(), std::move(grPaint), GrAA::kYes, grAA, |
| this->localToDevice(), rect); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawRRect", fContext.get()); |
| |
| SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter()); |
| if (mf) { |
| if (mf->hasFragmentProcessor()) { |
| mf = nullptr; // already handled in SkPaintToGrPaint |
| } |
| } |
| |
| GrStyle style(paint); |
| |
| if (mf || style.pathEffect()) { |
| // A path effect will presumably transform this rrect into something else. |
| GrStyledShape shape(rrect, style); |
| |
| GrBlurUtils::drawShapeWithMaskFilter(fContext.get(), fRenderTargetContext.get(), |
| this->clip(), paint, this->asMatrixProvider(), shape); |
| return; |
| } |
| |
| SkASSERT(!style.pathEffect()); |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawRRect(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), rrect, style); |
| } |
| |
| |
| void SkGpuDevice::drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDRRect", fContext.get()); |
| if (outer.isEmpty()) { |
| return; |
| } |
| |
| if (inner.isEmpty()) { |
| return this->drawRRect(outer, paint); |
| } |
| |
| SkStrokeRec stroke(paint); |
| |
| if (stroke.isFillStyle() && !paint.getMaskFilter() && !paint.getPathEffect()) { |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawDRRect(this->clip(), std::move(grPaint), |
| GrAA(paint.isAntiAlias()), this->localToDevice(), |
| outer, inner); |
| return; |
| } |
| |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRRect(outer); |
| path.addRRect(inner); |
| path.setFillType(SkPathFillType::kEvenOdd); |
| |
| // TODO: We are losing the possible mutability of the path here but this should probably be |
| // fixed by upgrading GrStyledShape to handle DRRects. |
| GrStyledShape shape(path, paint); |
| |
| GrBlurUtils::drawShapeWithMaskFilter(fContext.get(), fRenderTargetContext.get(), this->clip(), |
| paint, this->asMatrixProvider(), shape); |
| } |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawRegion(const SkRegion& region, const SkPaint& paint) { |
| if (paint.getMaskFilter()) { |
| SkPath path; |
| region.getBoundaryPath(&path); |
| path.setIsVolatile(true); |
| return this->drawPath(path, paint, true); |
| } |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawRegion(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), region, GrStyle(paint)); |
| } |
| |
| void SkGpuDevice::drawOval(const SkRect& oval, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawOval", fContext.get()); |
| |
| if (paint.getMaskFilter()) { |
| // The RRect path can handle special case blurring |
| SkRRect rr = SkRRect::MakeOval(oval); |
| return this->drawRRect(rr, paint); |
| } |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawOval(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), oval, GrStyle(paint)); |
| } |
| |
| void SkGpuDevice::drawArc(const SkRect& oval, SkScalar startAngle, |
| SkScalar sweepAngle, bool useCenter, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawArc", fContext.get()); |
| if (paint.getMaskFilter()) { |
| this->INHERITED::drawArc(oval, startAngle, sweepAngle, useCenter, paint); |
| return; |
| } |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->drawArc(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), oval, startAngle, sweepAngle, useCenter, |
| GrStyle(paint)); |
| } |
| |
| #include "include/core/SkMaskFilter.h" |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| void SkGpuDevice::drawStrokedLine(const SkPoint points[2], |
| const SkPaint& origPaint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawStrokedLine", fContext.get()); |
| // Adding support for round capping would require a |
| // GrRenderTargetContext::fillRRectWithLocalMatrix entry point |
| SkASSERT(SkPaint::kRound_Cap != origPaint.getStrokeCap()); |
| SkASSERT(SkPaint::kStroke_Style == origPaint.getStyle()); |
| SkASSERT(!origPaint.getPathEffect()); |
| SkASSERT(!origPaint.getMaskFilter()); |
| |
| const SkScalar halfWidth = 0.5f * origPaint.getStrokeWidth(); |
| SkASSERT(halfWidth > 0); |
| |
| SkVector v = points[1] - points[0]; |
| |
| SkScalar length = SkPoint::Normalize(&v); |
| if (!length) { |
| v.fX = 1.0f; |
| v.fY = 0.0f; |
| } |
| |
| SkPaint newPaint(origPaint); |
| newPaint.setStyle(SkPaint::kFill_Style); |
| |
| SkScalar xtraLength = 0.0f; |
| if (SkPaint::kButt_Cap != origPaint.getStrokeCap()) { |
| xtraLength = halfWidth; |
| } |
| |
| SkPoint mid = points[0] + points[1]; |
| mid.scale(0.5f); |
| |
| SkRect rect = SkRect::MakeLTRB(mid.fX-halfWidth, mid.fY - 0.5f*length - xtraLength, |
| mid.fX+halfWidth, mid.fY + 0.5f*length + xtraLength); |
| SkMatrix local; |
| local.setSinCos(v.fX, -v.fY, mid.fX, mid.fY); |
| |
| SkPreConcatMatrixProvider matrixProvider(this->asMatrixProvider(), local); |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), newPaint, |
| matrixProvider, &grPaint)) { |
| return; |
| } |
| |
| fRenderTargetContext->fillRectWithLocalMatrix(this->clip(), std::move(grPaint), |
| GrAA(newPaint.isAntiAlias()), |
| matrixProvider.localToDevice(), rect, local); |
| } |
| |
| void SkGpuDevice::drawPath(const SkPath& origSrcPath, const SkPaint& paint, bool pathIsMutable) { |
| ASSERT_SINGLE_OWNER |
| if (!origSrcPath.isInverseFillType() && !paint.getPathEffect()) { |
| SkPoint points[2]; |
| if (SkPaint::kStroke_Style == paint.getStyle() && paint.getStrokeWidth() > 0 && |
| !paint.getMaskFilter() && SkPaint::kRound_Cap != paint.getStrokeCap() && |
| this->localToDevice().preservesRightAngles() && origSrcPath.isLine(points)) { |
| // Path-based stroking looks better for thin rects |
| SkScalar strokeWidth = this->localToDevice().getMaxScale() * paint.getStrokeWidth(); |
| if (strokeWidth >= 1.0f) { |
| // Round capping support is currently disabled b.c. it would require a RRect |
| // GrDrawOp that takes a localMatrix. |
| this->drawStrokedLine(points, paint); |
| return; |
| } |
| } |
| } |
| |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawPath", fContext.get()); |
| if (!paint.getMaskFilter()) { |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| fRenderTargetContext->drawPath(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()), |
| this->localToDevice(), origSrcPath, GrStyle(paint)); |
| return; |
| } |
| |
| // TODO: losing possible mutability of 'origSrcPath' here |
| GrStyledShape shape(origSrcPath, paint); |
| |
| GrBlurUtils::drawShapeWithMaskFilter(fContext.get(), fRenderTargetContext.get(), this->clip(), |
| paint, this->asMatrixProvider(), shape); |
| } |
| |
| void SkGpuDevice::drawSpecial(SkSpecialImage* special, int left, int top, const SkPaint& paint) { |
| SkASSERT(!paint.getMaskFilter()); |
| |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawSpecial", fContext.get()); |
| |
| sk_sp<SkSpecialImage> result; |
| if (paint.getImageFilter()) { |
| SkIPoint offset = { 0, 0 }; |
| |
| result = this->filterTexture(special, left, top, &offset, paint.getImageFilter()); |
| if (!result) { |
| return; |
| } |
| |
| left += offset.fX; |
| top += offset.fY; |
| } else { |
| result = sk_ref_sp(special); |
| } |
| |
| SkASSERT(result->isTextureBacked()); |
| GrSurfaceProxyView view = result->view(this->recordingContext()); |
| if (!view) { |
| return; |
| } |
| |
| SkMatrix ctm = this->localToDevice(); |
| ctm.postTranslate(-SkIntToScalar(left), -SkIntToScalar(top)); |
| |
| SkPaint tmpUnfiltered(paint); |
| tmpUnfiltered.setImageFilter(nullptr); |
| |
| auto fp = GrTextureEffect::Make(std::move(view), special->alphaType()); |
| fp = GrColorSpaceXformEffect::Make( |
| std::move(fp), |
| result->getColorSpace(), result->alphaType(), |
| fRenderTargetContext->colorInfo().colorSpace(), kPremul_SkAlphaType); |
| if (GrColorTypeIsAlphaOnly(SkColorTypeToGrColorType(result->colorType()))) { |
| fp = GrFragmentProcessor::MakeInputPremulAndMulByOutput(std::move(fp)); |
| } else { |
| if (paint.getColor4f().isOpaque()) { |
| fp = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); |
| } else { |
| fp = GrFragmentProcessor::MulChildByInputAlpha(std::move(fp)); |
| } |
| } |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaintReplaceShader(this->recordingContext(), fRenderTargetContext->colorInfo(), |
| tmpUnfiltered, this->asMatrixProvider(), std::move(fp), |
| &grPaint)) { |
| return; |
| } |
| |
| const SkIRect& subset = result->subset(); |
| SkRect dstRect = SkRect::Make(SkIRect::MakeXYWH(left, top, subset.width(), subset.height())); |
| SkRect srcRect = SkRect::Make(subset); |
| |
| // Draw directly in screen space, possibly with an extra coverage processor |
| fRenderTargetContext->fillRectToRect(this->clip(), std::move(grPaint), |
| GrAA(paint.isAntiAlias()), SkMatrix::I(), dstRect, srcRect); |
| } |
| |
| sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) { |
| // TODO: this makes a tight copy of 'bitmap' but it doesn't have to be (given SkSpecialImage's |
| // semantics). Since this is cached we would have to bake the fit into the cache key though. |
| auto view = GrMakeCachedBitmapProxyView(fContext.get(), bitmap); |
| if (!view) { |
| return nullptr; |
| } |
| |
| const SkIRect rect = SkIRect::MakeSize(view.proxy()->dimensions()); |
| |
| // GrMakeCachedBitmapProxyView creates a tight copy of 'bitmap' so we don't have to subset |
| // the special image |
| return SkSpecialImage::MakeDeferredFromGpu(fContext.get(), |
| rect, |
| bitmap.getGenerationID(), |
| std::move(view), |
| SkColorTypeToGrColorType(bitmap.colorType()), |
| bitmap.refColorSpace(), |
| &this->surfaceProps()); |
| } |
| |
| sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkImage* image) { |
| SkPixmap pm; |
| if (image->isTextureBacked()) { |
| const GrSurfaceProxyView* view = as_IB(image)->view(this->recordingContext()); |
| SkASSERT(view); |
| |
| return SkSpecialImage::MakeDeferredFromGpu(fContext.get(), |
| SkIRect::MakeWH(image->width(), image->height()), |
| image->uniqueID(), |
| *view, |
| SkColorTypeToGrColorType(image->colorType()), |
| image->refColorSpace(), |
| &this->surfaceProps()); |
| } else if (image->peekPixels(&pm)) { |
| SkBitmap bm; |
| |
| bm.installPixels(pm); |
| return this->makeSpecial(bm); |
| } else { |
| return nullptr; |
| } |
| } |
| |
| sk_sp<SkSpecialImage> SkGpuDevice::snapSpecial(const SkIRect& subset, bool forceCopy) { |
| GrRenderTargetContext* rtc = this->accessRenderTargetContext(); |
| |
| // If we are wrapping a vulkan secondary command buffer, then we can't snap off a special image |
| // since it would require us to make a copy of the underlying VkImage which we don't have access |
| // to. Additionaly we can't stop and start the render pass that is used with the secondary |
| // command buffer. |
| if (rtc->wrapsVkSecondaryCB()) { |
| return nullptr; |
| } |
| |
| SkASSERT(rtc->asSurfaceProxy()); |
| |
| SkIRect finalSubset = subset; |
| GrSurfaceProxyView view = rtc->readSurfaceView(); |
| if (forceCopy || !view.asTextureProxy()) { |
| // When the device doesn't have a texture, or a copy is requested, we create a temporary |
| // texture that matches the device contents |
| view = GrSurfaceProxyView::Copy(fContext.get(), |
| std::move(view), |
| GrMipmapped::kNo, // Don't auto generate mips |
| subset, |
| SkBackingFit::kApprox, |
| SkBudgeted::kYes); // Always budgeted |
| if (!view) { |
| return nullptr; |
| } |
| // Since this copied only the requested subset, the special image wrapping the proxy no |
| // longer needs the original subset. |
| finalSubset = SkIRect::MakeSize(view.dimensions()); |
| } |
| |
| GrColorType ct = SkColorTypeToGrColorType(this->imageInfo().colorType()); |
| |
| return SkSpecialImage::MakeDeferredFromGpu(fContext.get(), |
| finalSubset, |
| kNeedNewImageUniqueID_SpecialImage, |
| std::move(view), |
| ct, |
| this->imageInfo().refColorSpace(), |
| &this->surfaceProps()); |
| } |
| |
| void SkGpuDevice::drawDevice(SkBaseDevice* device, |
| int left, int top, const SkPaint& paint) { |
| SkASSERT(!paint.getImageFilter()); |
| SkASSERT(!paint.getMaskFilter()); |
| |
| ASSERT_SINGLE_OWNER |
| // clear of the source device must occur before CHECK_SHOULD_DRAW |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDevice", fContext.get()); |
| |
| // drawDevice is defined to be in device coords. |
| SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); |
| sk_sp<SkSpecialImage> srcImg(dev->snapSpecial(SkIRect::MakeWH(dev->width(), dev->height()))); |
| if (!srcImg) { |
| return; |
| } |
| |
| this->drawSpecial(srcImg.get(), left, top, paint); |
| } |
| |
| void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, |
| const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) { |
| ASSERT_SINGLE_OWNER |
| GrQuadAAFlags aaFlags = paint.isAntiAlias() ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone; |
| this->drawImageQuad(image, src, &dst, nullptr, GrAA(paint.isAntiAlias()), aaFlags, nullptr, |
| paint, constraint); |
| } |
| |
| // When drawing nine-patches or n-patches, cap the filter quality at kLinear. |
| static GrSamplerState::Filter compute_lattice_filter_mode(const SkPaint& paint) { |
| if (paint.getFilterQuality() == kNone_SkFilterQuality) { |
| return GrSamplerState::Filter::kNearest; |
| } |
| return GrSamplerState::Filter::kLinear; |
| } |
| |
| void SkGpuDevice::drawImageNine(const SkImage* image, |
| const SkIRect& center, const SkRect& dst, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| uint32_t pinnedUniqueID; |
| auto iter = std::make_unique<SkLatticeIter>(image->width(), image->height(), center, dst); |
| if (GrSurfaceProxyView view = as_IB(image)->refPinnedView(this->recordingContext(), |
| &pinnedUniqueID)) { |
| GrTextureAdjuster adjuster(this->recordingContext(), std::move(view), |
| image->imageInfo().colorInfo(), pinnedUniqueID); |
| this->drawProducerLattice(&adjuster, std::move(iter), dst, paint); |
| } else { |
| SkBitmap bm; |
| if (image->isLazyGenerated()) { |
| GrImageTextureMaker maker(fContext.get(), image, GrImageTexGenPolicy::kDraw); |
| this->drawProducerLattice(&maker, std::move(iter), dst, paint); |
| } else if (as_IB(image)->getROPixels(&bm)) { |
| GrBitmapTextureMaker maker(fContext.get(), bm, GrImageTexGenPolicy::kDraw); |
| this->drawProducerLattice(&maker, std::move(iter), dst, paint); |
| } |
| } |
| } |
| |
| void SkGpuDevice::drawProducerLattice(GrTextureProducer* producer, |
| std::unique_ptr<SkLatticeIter> iter, const SkRect& dst, |
| const SkPaint& origPaint) { |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawProducerLattice", fContext.get()); |
| SkTCopyOnFirstWrite<SkPaint> paint(&origPaint); |
| |
| if (!producer->isAlphaOnly() && (paint->getColor() & 0x00FFFFFF) != 0x00FFFFFF) { |
| paint.writable()->setColor(SkColorSetARGB(origPaint.getAlpha(), 0xFF, 0xFF, 0xFF)); |
| } |
| GrPaint grPaint; |
| if (!SkPaintToGrPaintWithPrimitiveColor(this->recordingContext(), |
| fRenderTargetContext->colorInfo(), |
| *paint, this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| |
| auto dstColorSpace = fRenderTargetContext->colorInfo().colorSpace(); |
| const GrSamplerState::Filter filter = compute_lattice_filter_mode(*paint); |
| auto view = producer->view(GrMipmapped::kNo); |
| if (!view) { |
| return; |
| } |
| auto csxf = GrColorSpaceXform::Make(producer->colorSpace(), producer->alphaType(), |
| dstColorSpace, kPremul_SkAlphaType); |
| |
| fRenderTargetContext->drawImageLattice(this->clip(), std::move(grPaint), this->localToDevice(), |
| std::move(view), producer->alphaType(), std::move(csxf), |
| filter, std::move(iter), dst); |
| } |
| |
| void SkGpuDevice::drawImageLattice(const SkImage* image, |
| const SkCanvas::Lattice& lattice, const SkRect& dst, |
| const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| uint32_t pinnedUniqueID; |
| auto iter = std::make_unique<SkLatticeIter>(lattice, dst); |
| if (GrSurfaceProxyView view = as_IB(image)->refPinnedView(this->recordingContext(), |
| &pinnedUniqueID)) { |
| GrTextureAdjuster adjuster(this->recordingContext(), std::move(view), |
| image->imageInfo().colorInfo(), pinnedUniqueID); |
| this->drawProducerLattice(&adjuster, std::move(iter), dst, paint); |
| } else { |
| SkBitmap bm; |
| if (image->isLazyGenerated()) { |
| GrImageTextureMaker maker(fContext.get(), image, GrImageTexGenPolicy::kDraw); |
| this->drawProducerLattice(&maker, std::move(iter), dst, paint); |
| } else if (as_IB(image)->getROPixels(&bm)) { |
| GrBitmapTextureMaker maker(fContext.get(), bm, GrImageTexGenPolicy::kDraw); |
| this->drawProducerLattice(&maker, std::move(iter), dst, paint); |
| } |
| } |
| } |
| |
| static bool init_vertices_paint(GrRecordingContext* context, |
| const GrColorInfo& colorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| SkBlendMode bmode, |
| bool hasColors, |
| GrPaint* grPaint) { |
| if (skPaint.getShader()) { |
| if (hasColors) { |
| // When there are colors and a shader, the shader and colors are combined using bmode. |
| return SkPaintToGrPaintWithBlend(context, colorInfo, skPaint, matrixProvider, bmode, |
| grPaint); |
| } else { |
| // We have a shader, but no colors to blend it against. |
| return SkPaintToGrPaint(context, colorInfo, skPaint, matrixProvider, grPaint); |
| } |
| } else { |
| if (hasColors) { |
| // We have colors, but no shader. |
| return SkPaintToGrPaintWithPrimitiveColor(context, colorInfo, skPaint, matrixProvider, |
| grPaint); |
| } else { |
| // No colors and no shader. Just draw with the paint color. |
| return SkPaintToGrPaintNoShader(context, colorInfo, skPaint, matrixProvider, grPaint); |
| } |
| } |
| } |
| |
| void SkGpuDevice::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawVertices", fContext.get()); |
| SkASSERT(vertices); |
| |
| SkVerticesPriv info(vertices->priv()); |
| |
| const SkRuntimeEffect* effect = |
| paint.getShader() ? as_SB(paint.getShader())->asRuntimeEffect() : nullptr; |
| |
| GrPaint grPaint; |
| if (!init_vertices_paint(fContext.get(), fRenderTargetContext->colorInfo(), paint, |
| this->asMatrixProvider(), mode, info.hasColors(), &grPaint)) { |
| return; |
| } |
| fRenderTargetContext->drawVertices(this->clip(), std::move(grPaint), this->asMatrixProvider(), |
| sk_ref_sp(const_cast<SkVertices*>(vertices)), nullptr, |
| effect); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { |
| |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawShadow", fContext.get()); |
| |
| if (!fRenderTargetContext->drawFastShadow(this->clip(), this->localToDevice(), path, rec)) { |
| // failed to find an accelerated case |
| this->INHERITED::drawShadow(path, rec); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[], |
| const SkRect texRect[], const SkColor colors[], int count, |
| SkBlendMode mode, const SkPaint& paint) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawAtlas", fContext.get()); |
| |
| SkPaint p(paint); |
| p.setShader(atlas->makeShader()); |
| |
| GrPaint grPaint; |
| if (colors) { |
| if (!SkPaintToGrPaintWithBlend(this->recordingContext(), fRenderTargetContext->colorInfo(), |
| p, this->asMatrixProvider(), (SkBlendMode)mode, &grPaint)) { |
| return; |
| } |
| } else { |
| if (!SkPaintToGrPaint(this->recordingContext(), fRenderTargetContext->colorInfo(), p, |
| this->asMatrixProvider(), &grPaint)) { |
| return; |
| } |
| } |
| |
| fRenderTargetContext->drawAtlas( |
| this->clip(), std::move(grPaint), this->localToDevice(), count, xform, texRect, colors); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawGlyphRunList(const SkGlyphRunList& glyphRunList) { |
| ASSERT_SINGLE_OWNER |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawGlyphRunList", fContext.get()); |
| |
| // Check for valid input |
| if (!this->localToDevice().isFinite() || !glyphRunList.allFontsFinite()) { |
| return; |
| } |
| |
| fRenderTargetContext->drawGlyphRunList(this->clip(), this->asMatrixProvider(), glyphRunList); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::drawDrawable(SkDrawable* drawable, const SkMatrix* matrix, SkCanvas* canvas) { |
| GrBackendApi api = this->recordingContext()->backend(); |
| if (GrBackendApi::kVulkan == api) { |
| const SkMatrix& ctm = canvas->getTotalMatrix(); |
| const SkMatrix& combinedMatrix = matrix ? SkMatrix::Concat(ctm, *matrix) : ctm; |
| std::unique_ptr<SkDrawable::GpuDrawHandler> gpuDraw = |
| drawable->snapGpuDrawHandler(api, combinedMatrix, canvas->getDeviceClipBounds(), |
| this->imageInfo()); |
| if (gpuDraw) { |
| fRenderTargetContext->drawDrawable(std::move(gpuDraw), drawable->getBounds()); |
| return; |
| } |
| } |
| this->INHERITED::drawDrawable(drawable, matrix, canvas); |
| } |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkGpuDevice::flush() { |
| auto direct = fContext->asDirectContext(); |
| if (!direct) { |
| return; |
| } |
| |
| this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, GrFlushInfo(), nullptr); |
| direct->submit(); |
| } |
| |
| GrSemaphoresSubmitted SkGpuDevice::flush(SkSurface::BackendSurfaceAccess access, |
| const GrFlushInfo& info, |
| const GrBackendSurfaceMutableState* newState) { |
| ASSERT_SINGLE_OWNER |
| |
| return fRenderTargetContext->flush(access, info, newState); |
| } |
| |
| bool SkGpuDevice::wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores, |
| bool deleteSemaphoresAfterWait) { |
| ASSERT_SINGLE_OWNER |
| |
| return fRenderTargetContext->waitOnSemaphores(numSemaphores, waitSemaphores, |
| deleteSemaphoresAfterWait); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) { |
| ASSERT_SINGLE_OWNER |
| |
| SkSurfaceProps props(this->surfaceProps().flags(), cinfo.fPixelGeometry); |
| |
| // layers are never drawn in repeat modes, so we can request an approx |
| // match and ignore any padding. |
| SkBackingFit fit = kNever_TileUsage == cinfo.fTileUsage ? SkBackingFit::kApprox |
| : SkBackingFit::kExact; |
| |
| SkASSERT(cinfo.fInfo.colorType() != kRGBA_1010102_SkColorType); |
| |
| auto rtc = GrRenderTargetContext::MakeWithFallback( |
| fContext.get(), SkColorTypeToGrColorType(cinfo.fInfo.colorType()), |
| fRenderTargetContext->colorInfo().refColorSpace(), fit, cinfo.fInfo.dimensions(), |
| fRenderTargetContext->numSamples(), GrMipmapped::kNo, |
| fRenderTargetContext->asSurfaceProxy()->isProtected(), kBottomLeft_GrSurfaceOrigin, |
| SkBudgeted::kYes, &props); |
| if (!rtc) { |
| return nullptr; |
| } |
| |
| // Skia's convention is to only clear a device if it is non-opaque. |
| InitContents init = cinfo.fInfo.isOpaque() ? kUninit_InitContents : kClear_InitContents; |
| |
| return SkGpuDevice::Make(fContext.get(), std::move(rtc), init).release(); |
| } |
| |
| sk_sp<SkSurface> SkGpuDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) { |
| ASSERT_SINGLE_OWNER |
| // TODO: Change the signature of newSurface to take a budgeted parameter. |
| static const SkBudgeted kBudgeted = SkBudgeted::kNo; |
| return SkSurface::MakeRenderTarget(fContext.get(), kBudgeted, info, |
| fRenderTargetContext->numSamples(), |
| fRenderTargetContext->origin(), &props); |
| } |
| |
| SkImageFilterCache* SkGpuDevice::getImageFilterCache() { |
| ASSERT_SINGLE_OWNER |
| // We always return a transient cache, so it is freed after each |
| // filter traversal. |
| return SkImageFilterCache::Create(SkImageFilterCache::kDefaultTransientSize); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////// |
| |
| bool SkGpuDevice::android_utils_clipWithStencil() { |
| SkRegion clipRegion; |
| this->onAsRgnClip(&clipRegion); |
| if (clipRegion.isEmpty()) { |
| return false; |
| } |
| GrRenderTargetContext* rtc = this->accessRenderTargetContext(); |
| if (!rtc) { |
| return false; |
| } |
| GrPaint grPaint; |
| grPaint.setXPFactory(GrDisableColorXPFactory::Get()); |
| static constexpr GrUserStencilSettings kDrawToStencil( |
| GrUserStencilSettings::StaticInit< |
| 0x1, |
| GrUserStencilTest::kAlways, |
| 0x1, |
| GrUserStencilOp::kReplace, |
| GrUserStencilOp::kReplace, |
| 0x1>() |
| ); |
| rtc->drawRegion(nullptr, std::move(grPaint), GrAA::kNo, SkMatrix::I(), clipRegion, |
| GrStyle::SimpleFill(), &kDrawToStencil); |
| return true; |
| } |