| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkPaint.h" |
| #include "SkRandom.h" |
| |
| namespace skiagm { |
| |
| class DegenerateSegmentsGM : public GM { |
| public: |
| DegenerateSegmentsGM() {} |
| |
| protected: |
| struct PathAndName { |
| SkPath fPath; |
| const char* fName1; |
| const char* fName2; |
| }; |
| |
| virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| return kSkipTiled_Flag; |
| } |
| |
| SkString onShortName() { |
| return SkString("degeneratesegments"); |
| } |
| |
| SkISize onISize() { return SkISize::Make(896, 930); } |
| |
| typedef SkPoint (*AddSegmentFunc)(SkPath&, SkPoint&); |
| |
| // We need to use explicit commands here, instead of addPath, because we |
| // do not want the moveTo that is added at the beginning of a path to |
| // appear in the appended path. |
| static SkPoint AddMove(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| return moveToPt; |
| } |
| |
| static SkPoint AddMoveClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.close(); |
| return moveToPt; |
| } |
| |
| static SkPoint AddDegenLine(SkPath& path, SkPoint& startPt) { |
| path.lineTo(startPt); |
| return startPt; |
| } |
| |
| static SkPoint AddMoveDegenLine(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.lineTo(moveToPt); |
| return moveToPt; |
| } |
| |
| static SkPoint AddMoveDegenLineClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.lineTo(moveToPt); |
| path.close(); |
| return moveToPt; |
| } |
| |
| static SkPoint AddDegenQuad(SkPath& path, SkPoint& startPt) { |
| path.quadTo(startPt, startPt); |
| return startPt; |
| } |
| |
| static SkPoint AddMoveDegenQuad(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.quadTo(moveToPt, moveToPt); |
| return moveToPt; |
| } |
| |
| static SkPoint AddMoveDegenQuadClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.quadTo(moveToPt, moveToPt); |
| path.close(); |
| return moveToPt; |
| } |
| |
| static SkPoint AddDegenCubic(SkPath& path, SkPoint& startPt) { |
| path.cubicTo(startPt, startPt, startPt); |
| return startPt; |
| } |
| |
| static SkPoint AddMoveDegenCubic(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.cubicTo(moveToPt, moveToPt, moveToPt); |
| return moveToPt; |
| } |
| |
| static SkPoint AddMoveDegenCubicClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| path.moveTo(moveToPt); |
| path.cubicTo(moveToPt, moveToPt, moveToPt); |
| path.close(); |
| return moveToPt; |
| } |
| |
| static SkPoint AddClose(SkPath& path, SkPoint& startPt) { |
| path.close(); |
| return startPt; |
| } |
| |
| static SkPoint AddLine(SkPath& path, SkPoint& startPt) { |
| SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.lineTo(endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveLine(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.lineTo(endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveLineClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.lineTo(endPt); |
| path.close(); |
| return endPt; |
| } |
| |
| static SkPoint AddQuad(SkPath& path, SkPoint& startPt) { |
| SkPoint midPt = startPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.quadTo(midPt, endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveQuad(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.quadTo(midPt, endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveQuadClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.quadTo(midPt, endPt); |
| path.close(); |
| return endPt; |
| } |
| |
| static SkPoint AddCubic(SkPath& path, SkPoint& startPt) { |
| SkPoint t1Pt = startPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint t2Pt = startPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.cubicTo(t1Pt, t2Pt, endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveCubic(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.cubicTo(t1Pt, t2Pt, endPt); |
| return endPt; |
| } |
| |
| static SkPoint AddMoveCubicClose(SkPath& path, SkPoint& startPt) { |
| SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); |
| SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); |
| SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); |
| path.moveTo(moveToPt); |
| path.cubicTo(t1Pt, t2Pt, endPt); |
| path.close(); |
| return endPt; |
| } |
| |
| void drawPath(SkPath& path, SkCanvas* canvas, SkColor color, |
| const SkRect& clip, SkPaint::Cap cap, SkPaint::Join join, |
| SkPaint::Style style, SkPath::FillType fill, |
| SkScalar strokeWidth) { |
| path.setFillType(fill); |
| SkPaint paint; |
| paint.setStrokeCap(cap); |
| paint.setStrokeWidth(strokeWidth); |
| paint.setStrokeJoin(join); |
| paint.setColor(color); |
| paint.setStyle(style); |
| canvas->save(); |
| canvas->clipRect(clip); |
| canvas->drawPath(path, paint); |
| canvas->restore(); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| static const AddSegmentFunc gSegmentFunctions[] = { |
| AddMove, |
| AddMoveClose, |
| AddDegenLine, |
| AddMoveDegenLine, |
| AddMoveDegenLineClose, |
| AddDegenQuad, |
| AddMoveDegenQuad, |
| AddMoveDegenQuadClose, |
| AddDegenCubic, |
| AddMoveDegenCubic, |
| AddMoveDegenCubicClose, |
| AddClose, |
| AddLine, |
| AddMoveLine, |
| AddMoveLineClose, |
| AddQuad, |
| AddMoveQuad, |
| AddMoveQuadClose, |
| AddCubic, |
| AddMoveCubic, |
| AddMoveCubicClose |
| }; |
| static const char* gSegmentNames[] = { |
| "Move", |
| "MoveClose", |
| "DegenLine", |
| "MoveDegenLine", |
| "MoveDegenLineClose", |
| "DegenQuad", |
| "MoveDegenQuad", |
| "MoveDegenQuadClose", |
| "DegenCubic", |
| "MoveDegenCubic", |
| "MoveDegenCubicClose", |
| "Close", |
| "Line", |
| "MoveLine", |
| "MoveLineClose", |
| "Quad", |
| "MoveQuad", |
| "MoveQuadClose", |
| "Cubic", |
| "MoveCubic", |
| "MoveCubicClose" |
| }; |
| |
| struct FillAndName { |
| SkPath::FillType fFill; |
| const char* fName; |
| }; |
| static const FillAndName gFills[] = { |
| {SkPath::kWinding_FillType, "Winding"}, |
| {SkPath::kEvenOdd_FillType, "Even / Odd"}, |
| {SkPath::kInverseWinding_FillType, "Inverse Winding"}, |
| {SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"} |
| }; |
| struct StyleAndName { |
| SkPaint::Style fStyle; |
| const char* fName; |
| }; |
| static const StyleAndName gStyles[] = { |
| {SkPaint::kFill_Style, "Fill"}, |
| {SkPaint::kStroke_Style, "Stroke 10"}, |
| {SkPaint::kStrokeAndFill_Style, "Stroke 10 And Fill"} |
| }; |
| struct CapAndName { |
| SkPaint::Cap fCap; |
| SkPaint::Join fJoin; |
| const char* fName; |
| }; |
| static const CapAndName gCaps[] = { |
| {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"}, |
| {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"}, |
| {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"} |
| }; |
| |
| SkPaint titlePaint; |
| titlePaint.setColor(SK_ColorBLACK); |
| titlePaint.setAntiAlias(true); |
| titlePaint.setLCDRenderText(true); |
| titlePaint.setTextSize(15 * SK_Scalar1); |
| const char title[] = "Random Paths Drawn Into Rectangle Clips With " |
| "Indicated Style, Fill and Linecaps, " |
| "with Stroke width 6"; |
| canvas->drawText(title, strlen(title), |
| 20 * SK_Scalar1, |
| 20 * SK_Scalar1, |
| titlePaint); |
| |
| SkLCGRandom rand; |
| SkRect rect = SkRect::MakeWH(220*SK_Scalar1, 50*SK_Scalar1); |
| canvas->save(); |
| canvas->translate(2*SK_Scalar1, 30 * SK_Scalar1); // The title |
| canvas->save(); |
| unsigned numSegments = SK_ARRAY_COUNT(gSegmentFunctions); |
| unsigned numCaps = SK_ARRAY_COUNT(gCaps); |
| unsigned numStyles = SK_ARRAY_COUNT(gStyles); |
| unsigned numFills = SK_ARRAY_COUNT(gFills); |
| for (size_t row = 0; row < 6; ++row) { |
| if (0 < row) { |
| canvas->translate(0, rect.height() + 100*SK_Scalar1); |
| } |
| canvas->save(); |
| for (size_t column = 0; column < 4; ++column) { |
| if (0 < column) { |
| canvas->translate(rect.width() + 4*SK_Scalar1, 0); |
| } |
| |
| SkColor color = 0xff007000; |
| StyleAndName style = gStyles[(rand.nextU() >> 16) % numStyles]; |
| CapAndName cap = gCaps[(rand.nextU() >> 16) % numCaps]; |
| FillAndName fill = gFills[(rand.nextU() >> 16) % numFills]; |
| SkPath path; |
| unsigned s1 = (rand.nextU() >> 16) % numSegments; |
| unsigned s2 = (rand.nextU() >> 16) % numSegments; |
| unsigned s3 = (rand.nextU() >> 16) % numSegments; |
| unsigned s4 = (rand.nextU() >> 16) % numSegments; |
| unsigned s5 = (rand.nextU() >> 16) % numSegments; |
| SkPoint pt = SkPoint::Make(10*SK_Scalar1, 0); |
| pt = gSegmentFunctions[s1](path, pt); |
| pt = gSegmentFunctions[s2](path, pt); |
| pt = gSegmentFunctions[s3](path, pt); |
| pt = gSegmentFunctions[s4](path, pt); |
| pt = gSegmentFunctions[s5](path, pt); |
| |
| this->drawPath(path, canvas, color, rect, |
| cap.fCap, cap.fJoin, style.fStyle, |
| fill.fFill, SK_Scalar1*6); |
| |
| SkPaint rectPaint; |
| rectPaint.setColor(SK_ColorBLACK); |
| rectPaint.setStyle(SkPaint::kStroke_Style); |
| rectPaint.setStrokeWidth(-1); |
| rectPaint.setAntiAlias(true); |
| canvas->drawRect(rect, rectPaint); |
| |
| SkPaint labelPaint; |
| labelPaint.setColor(color); |
| labelPaint.setAntiAlias(true); |
| labelPaint.setLCDRenderText(true); |
| labelPaint.setTextSize(10 * SK_Scalar1); |
| canvas->drawText(style.fName, |
| strlen(style.fName), |
| 0, rect.height() + 12 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(fill.fName, |
| strlen(fill.fName), |
| 0, rect.height() + 24 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(cap.fName, |
| strlen(cap.fName), |
| 0, rect.height() + 36 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(gSegmentNames[s1], |
| strlen(gSegmentNames[s1]), |
| 0, rect.height() + 48 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(gSegmentNames[s2], |
| strlen(gSegmentNames[s2]), |
| 0, rect.height() + 60 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(gSegmentNames[s3], |
| strlen(gSegmentNames[s3]), |
| 0, rect.height() + 72 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(gSegmentNames[s4], |
| strlen(gSegmentNames[s4]), |
| 0, rect.height() + 84 * SK_Scalar1, |
| labelPaint); |
| canvas->drawText(gSegmentNames[s5], |
| strlen(gSegmentNames[s5]), |
| 0, rect.height() + 96 * SK_Scalar1, |
| labelPaint); |
| } |
| canvas->restore(); |
| } |
| canvas->restore(); |
| canvas->restore(); |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static GM* MyFactory(void*) { return new DegenerateSegmentsGM; } |
| static GMRegistry reg(MyFactory); |
| |
| } |