Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/vk/GrVkRenderTarget.cpp b/src/gpu/vk/GrVkRenderTarget.cpp
index c5a8628..2a745ed 100644
--- a/src/gpu/vk/GrVkRenderTarget.cpp
+++ b/src/gpu/vk/GrVkRenderTarget.cpp
@@ -39,7 +39,7 @@
, fResolveAttachmentView(resolveAttachmentView)
, fFramebuffer(nullptr)
, fCachedSimpleRenderPass(nullptr) {
- SkASSERT(desc.fSampleCnt);
+ SkASSERT(desc.fSampleCnt > 1);
this->createFramebuffer(gpu);
this->registerWithCache(budgeted);
}
@@ -62,7 +62,7 @@
, fResolveAttachmentView(resolveAttachmentView)
, fFramebuffer(nullptr)
, fCachedSimpleRenderPass(nullptr) {
- SkASSERT(desc.fSampleCnt);
+ SkASSERT(desc.fSampleCnt > 1);
this->createFramebuffer(gpu);
}
@@ -82,7 +82,7 @@
, fResolveAttachmentView(nullptr)
, fFramebuffer(nullptr)
, fCachedSimpleRenderPass(nullptr) {
- SkASSERT(!desc.fSampleCnt);
+ SkASSERT(1 == desc.fSampleCnt);
this->createFramebuffer(gpu);
this->registerWithCache(budgeted);
}
@@ -102,7 +102,7 @@
, fResolveAttachmentView(nullptr)
, fFramebuffer(nullptr)
, fCachedSimpleRenderPass(nullptr) {
- SkASSERT(!desc.fSampleCnt);
+ SkASSERT(1 == desc.fSampleCnt);
this->createFramebuffer(gpu);
}
@@ -121,7 +121,7 @@
// create msaa surface if necessary
GrVkImageInfo msInfo;
const GrVkImageView* resolveAttachmentView = nullptr;
- if (desc.fSampleCnt) {
+ if (desc.fSampleCnt > 1) {
GrVkImage::ImageDesc msImageDesc;
msImageDesc.fImageType = VK_IMAGE_TYPE_2D;
msImageDesc.fFormat = pixelFormat;
@@ -158,7 +158,7 @@
const GrVkImageView* colorAttachmentView = GrVkImageView::Create(gpu, colorImage, pixelFormat,
GrVkImageView::kColor_Type, 1);
if (!colorAttachmentView) {
- if (desc.fSampleCnt) {
+ if (desc.fSampleCnt > 1) {
resolveAttachmentView->unref(gpu);
GrVkImage::DestroyImageInfo(gpu, &msInfo);
}
@@ -166,7 +166,7 @@
}
GrVkRenderTarget* texRT;
- if (desc.fSampleCnt) {
+ if (desc.fSampleCnt > 1) {
texRT = new GrVkRenderTarget(gpu, budgeted, desc, info, msInfo,
colorAttachmentView, resolveAttachmentView, ownership);
} else {
@@ -237,11 +237,10 @@
void GrVkRenderTarget::getAttachmentsDescriptor(
GrVkRenderPass::AttachmentsDescriptor* desc,
GrVkRenderPass::AttachmentFlags* attachmentFlags) const {
- int colorSamples = this->numColorSamples();
VkFormat colorFormat;
GrPixelConfigToVkFormat(this->config(), &colorFormat);
desc->fColor.fFormat = colorFormat;
- desc->fColor.fSamples = colorSamples ? colorSamples : 1;
+ desc->fColor.fSamples = this->numColorSamples();
*attachmentFlags = GrVkRenderPass::kColor_AttachmentFlag;
uint32_t attachmentCount = 1;
@@ -249,7 +248,7 @@
if (stencil) {
const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil);
desc->fStencil.fFormat = vkStencil->vkFormat();
- desc->fStencil.fSamples = vkStencil->numSamples() ? vkStencil->numSamples() : 1;
+ desc->fStencil.fSamples = vkStencil->numSamples();
// Currently in vulkan stencil and color attachments must all have same number of samples
SkASSERT(desc->fColor.fSamples == desc->fStencil.fSamples);
*attachmentFlags |= GrVkRenderPass::kStencil_AttachmentFlag;