| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkPixmap.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkYUVAIndex.h" |
| #include "include/core/SkYUVASizeInfo.h" |
| #include "include/encode/SkJpegEncoder.h" |
| #include "include/gpu/GrContext.h" |
| #include "include/utils/SkRandom.h" |
| #include "src/core/SkCachedData.h" |
| #include "src/image/SkImage_Base.h" |
| |
| static constexpr int kScale = 10; |
| static constexpr SkISize kImageDim = {5, 5}; |
| |
| static sk_sp<SkImage> make_image(GrContext* context) { |
| // Generate a small jpeg with odd dimensions. |
| SkBitmap bmp; |
| bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType)); |
| SkRandom random; |
| // These random values won't compress well, but it doesn't matter. This test exists to |
| // compare the GPU YUV code path to the SW. |
| for (int y = 0; y < bmp.height(); ++y) { |
| for (int x = 0; x < bmp.width(); ++x) { |
| *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000; |
| } |
| } |
| bmp.notifyPixelsChanged(); |
| SkImage::MakeFromBitmap(bmp); |
| SkDynamicMemoryWStream stream; |
| SkJpegEncoder::Options options; |
| options.fDownsample = SkJpegEncoder::Downsample::k420; |
| options.fQuality = 100; |
| if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) { |
| return nullptr; |
| } |
| auto image = SkImage::MakeFromEncoded(stream.detachAsData()); |
| if (!context) { |
| return image; |
| } |
| SkYUVASizeInfo info; |
| SkYUVAIndex indices[4]; |
| SkYUVColorSpace cs; |
| const void* planes[4]; |
| if (!as_IB(image)->getPlanes(&info, indices, &cs, planes)) { |
| return nullptr; |
| } |
| SkPixmap pixmaps[4]; |
| #ifdef SK_DEBUG |
| static constexpr SkISize kUVDim = {kImageDim.width() / 2 + 1, kImageDim.height() / 2 + 1}; |
| #endif |
| SkASSERT(info.fSizes[0] == kImageDim); |
| SkASSERT(info.fSizes[1] == kUVDim); |
| SkASSERT(info.fSizes[2] == kUVDim); |
| for (int i = 0; i < 4; ++i) { |
| if (!info.fSizes[i].isZero()) { |
| pixmaps[i].reset(SkImageInfo::MakeA8(info.fSizes[i]), planes[i], info.fWidthBytes[i]); |
| } |
| } |
| return SkImage::MakeFromYUVAPixmaps(context, cs, pixmaps, indices, image->dimensions(), |
| kTopLeft_GrSurfaceOrigin, false); |
| } |
| |
| // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with |
| // 420 chroma subsampling correctly. |
| DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg, |
| kScale* kImageDim.width(), kScale* kImageDim.height()) { |
| auto image = make_image(canvas->getGrContext()); |
| if (!image) { |
| if (canvas->getGrContext() && canvas->getGrContext()->abandoned()) { |
| return skiagm::DrawResult::kOk; |
| } |
| return skiagm::DrawResult::kFail; |
| } |
| // We draw the image offscreen and then blow it up using nearest filtering by kScale. |
| // This avoids skbug.com/9693 |
| sk_sp<SkSurface> surface; |
| if (auto origSurface = canvas->getSurface()) { |
| surface = origSurface->makeSurface(image->width(), image->height()); |
| } else { |
| auto ct = canvas->imageInfo().colorType(); |
| if (ct == kUnknown_SkColorType) { |
| ct = image->colorType(); |
| } |
| auto info = canvas->imageInfo().makeColorType(ct); |
| info = info.makeAlphaType(kPremul_SkAlphaType); |
| surface = SkSurface::MakeRaster(info); |
| } |
| surface->getCanvas()->drawImage(image, 0, 0); |
| canvas->scale(kScale, kScale); |
| canvas->drawImage(surface->makeImageSnapshot(), 0, 0); |
| return skiagm::DrawResult::kOk; |
| } |