| #if 0 // Disabled until updated to use current API. |
| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=9e0a2de2eb94dba4521d733e73f2bda5 |
| REG_FIDDLE(Point_Distance, 256, 192, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| const SkPoint lines[][2] = {{{-10, -10}, {90, 30}}, {{0, 0}, {150, 30}}, {{10, 25}, {120, 150}}}; |
| const SkPoint origin = {30, 160}; |
| for (auto line : lines) { |
| SkPoint a = origin + line[0]; |
| const SkPoint& b = line[1]; |
| canvas->drawLine(a, b, paint); |
| SkAutoCanvasRestore acr(canvas, true); |
| SkScalar angle = SkScalarATan2((b.fY - a.fY), b.fX - a.fX); |
| canvas->rotate(angle * 180 / SK_ScalarPI, a.fX, a.fY); |
| SkString distance("distance = "); |
| distance.appendScalar(SkPoint::Distance(a, b)); |
| canvas->drawString(distance, a.fX + 25, a.fY - 4, paint); |
| } |
| } |
| } // END FIDDLE |
| #endif // Disabled until updated to use current API. |