| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkSGGroup_DEFINED |
| #define SkSGGroup_DEFINED |
| |
| #include "SkSGRenderNode.h" |
| |
| #include "SkTArray.h" |
| |
| namespace sksg { |
| |
| /** |
| * Concrete node, grouping together multiple descendants. |
| */ |
| class Group : public RenderNode { |
| public: |
| static sk_sp<Group> Make() { |
| return sk_sp<Group>(new Group()); |
| } |
| |
| void addChild(sk_sp<RenderNode>); |
| void removeChild(const sk_sp<RenderNode>&); |
| |
| protected: |
| Group(); |
| ~Group() override; |
| |
| void onRender(SkCanvas*) const override; |
| SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; |
| |
| private: |
| SkTArray<sk_sp<RenderNode>, true> fChildren; |
| |
| typedef RenderNode INHERITED; |
| }; |
| |
| } // namespace sksg |
| |
| #endif // SkSGGroup_DEFINED |