| /* | 
 |  * Copyright 2016 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef Fuzz_DEFINED | 
 | #define Fuzz_DEFINED | 
 |  | 
 | #include "SkData.h" | 
 | #include "SkTRegistry.h" | 
 | #include "SkTypes.h" | 
 |  | 
 | #include <cmath> | 
 |  | 
 | class Fuzz : SkNoncopyable { | 
 | public: | 
 |     explicit Fuzz(sk_sp<SkData>); | 
 |  | 
 |     // Returns the total number of "random" bytes available. | 
 |     size_t size(); | 
 |     // Returns if there are no bytes remaining for fuzzing. | 
 |     bool exhausted(); | 
 |  | 
 |     // next() loads fuzzed bytes into the variable passed in by pointer. | 
 |     // We use this approach instead of T next() because different compilers | 
 |     // evaluate function parameters in different orders. If fuzz->next() | 
 |     // returned 5 and then 7, foo(fuzz->next(), fuzz->next()) would be | 
 |     // foo(5, 7) when compiled on GCC and foo(7, 5) when compiled on Clang. | 
 |     // By requiring params to be passed in, we avoid the temptation to call | 
 |     // next() in a way that does not consume fuzzed bytes in a single | 
 |     // uplatform-independent order. | 
 |     template <typename T> | 
 |     void next(T* t); | 
 |  | 
 |     // This is a convenient way to initialize more than one argument at a time. | 
 |     template <typename Arg, typename... Args> | 
 |     void next(Arg* first, Args... rest); | 
 |  | 
 |     // nextRange returns values only in [min, max]. | 
 |     template <typename T, typename Min, typename Max> | 
 |     void nextRange(T*, Min, Max); | 
 |  | 
 |     // nextN loads n * sizeof(T) bytes into ptr | 
 |     template <typename T> | 
 |     void nextN(T* ptr, int n); | 
 |  | 
 |     void signalBug();  // Tell afl-fuzz these inputs found a bug. | 
 |  | 
 | private: | 
 |     template <typename T> | 
 |     T nextT(); | 
 |  | 
 |     sk_sp<SkData> fBytes; | 
 |     size_t fNextByte; | 
 | }; | 
 |  | 
 | // UBSAN reminds us that bool can only legally hold 0 or 1. | 
 | template <> | 
 | inline void Fuzz::next(bool* b) { | 
 |   uint8_t n; | 
 |   this->next(&n); | 
 |   *b = (n & 1) == 1; | 
 | } | 
 |  | 
 | template <typename T> | 
 | inline void Fuzz::next(T* n) { | 
 |     if ((fNextByte + sizeof(T)) > fBytes->size()) { | 
 |         *n = 0; | 
 |         memcpy(n, fBytes->bytes() + fNextByte, fBytes->size() - fNextByte); | 
 |         fNextByte = fBytes->size(); | 
 |         return; | 
 |     } | 
 |     memcpy(n, fBytes->bytes() + fNextByte, sizeof(T)); | 
 |     fNextByte += sizeof(T); | 
 | } | 
 |  | 
 | template <typename Arg, typename... Args> | 
 | inline void Fuzz::next(Arg* first, Args... rest) { | 
 |    this->next(first); | 
 |    this->next(rest...); | 
 | } | 
 |  | 
 | template <> | 
 | inline void Fuzz::nextRange(float* f, float min, float max) { | 
 |     this->next(f); | 
 |     if (!std::isnormal(*f) && *f != 0.0f) { | 
 |         // Don't deal with infinity or other strange floats. | 
 |         *f = max; | 
 |     } | 
 |     *f = min + std::fmod(std::abs(*f), (max - min + 1)); | 
 | } | 
 |  | 
 | template <typename T, typename Min, typename Max> | 
 | inline void Fuzz::nextRange(T* n, Min min, Max max) { | 
 |     this->next<T>(n); | 
 |     if (min >= max) { | 
 |         // Avoid misuse of nextRange | 
 |         this->signalBug(); | 
 |     } | 
 |     if (*n < 0) { // Handle negatives | 
 |         if (*n != std::numeric_limits<T>::lowest()) { | 
 |             *n *= -1; | 
 |         } | 
 |         else { | 
 |             *n = std::numeric_limits<T>::max(); | 
 |         } | 
 |     } | 
 |     *n = min + (*n % ((size_t)max - min + 1)); | 
 | } | 
 |  | 
 | template <typename T> | 
 | inline void Fuzz::nextN(T* ptr, int n) { | 
 |    for (int i = 0; i < n; i++) { | 
 |        this->next(ptr+i); | 
 |    } | 
 | } | 
 |  | 
 | struct Fuzzable { | 
 |     const char* name; | 
 |     void (*fn)(Fuzz*); | 
 | }; | 
 |  | 
 | #define DEF_FUZZ(name, f)                                        \ | 
 |     static void fuzz_##name(Fuzz*);                              \ | 
 |     SkTRegistry<Fuzzable> register_##name({#name, fuzz_##name}); \ | 
 |     static void fuzz_##name(Fuzz* f) | 
 |  | 
 | #endif//Fuzz_DEFINED |