| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "src/gpu/GrGpu.h" |
| |
| #include "include/gpu/GrBackendSemaphore.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "src/core/SkCompressedDataUtils.h" |
| #include "src/core/SkMathPriv.h" |
| #include "src/core/SkMipmap.h" |
| #include "src/gpu/GrAuditTrail.h" |
| #include "src/gpu/GrBackendUtils.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrDataUtils.h" |
| #include "src/gpu/GrGpuResourcePriv.h" |
| #include "src/gpu/GrNativeRect.h" |
| #include "src/gpu/GrPathRendering.h" |
| #include "src/gpu/GrPipeline.h" |
| #include "src/gpu/GrRenderTarget.h" |
| #include "src/gpu/GrResourceCache.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrRingBuffer.h" |
| #include "src/gpu/GrSemaphore.h" |
| #include "src/gpu/GrStagingBufferManager.h" |
| #include "src/gpu/GrStencilAttachment.h" |
| #include "src/gpu/GrStencilSettings.h" |
| #include "src/gpu/GrTextureProxyPriv.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/utils/SkJSONWriter.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrGpu::GrGpu(GrDirectContext* direct) : fResetBits(kAll_GrBackendState), fContext(direct) {} |
| |
| GrGpu::~GrGpu() { |
| this->callSubmittedProcs(false); |
| } |
| |
| void GrGpu::disconnect(DisconnectType type) {} |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| static bool validate_texel_levels(SkISize dimensions, GrColorType texelColorType, |
| const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) { |
| SkASSERT(mipLevelCount > 0); |
| bool hasBasePixels = texels[0].fPixels; |
| int levelsWithPixelsCnt = 0; |
| auto bpp = GrColorTypeBytesPerPixel(texelColorType); |
| int w = dimensions.fWidth; |
| int h = dimensions.fHeight; |
| for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) { |
| if (texels[currentMipLevel].fPixels) { |
| const size_t minRowBytes = w * bpp; |
| if (caps->writePixelsRowBytesSupport()) { |
| if (texels[currentMipLevel].fRowBytes < minRowBytes) { |
| return false; |
| } |
| if (texels[currentMipLevel].fRowBytes % bpp) { |
| return false; |
| } |
| } else { |
| if (texels[currentMipLevel].fRowBytes != minRowBytes) { |
| return false; |
| } |
| } |
| ++levelsWithPixelsCnt; |
| } |
| if (w == 1 && h == 1) { |
| if (currentMipLevel != mipLevelCount - 1) { |
| return false; |
| } |
| } else { |
| w = std::max(w / 2, 1); |
| h = std::max(h / 2, 1); |
| } |
| } |
| // Either just a base layer or a full stack is required. |
| if (mipLevelCount != 1 && (w != 1 || h != 1)) { |
| return false; |
| } |
| // Can specify just the base, all levels, or no levels. |
| if (!hasBasePixels) { |
| return levelsWithPixelsCnt == 0; |
| } |
| return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTextureCommon(SkISize dimensions, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| SkBudgeted budgeted, |
| GrProtected isProtected, |
| int mipLevelCount, |
| uint32_t levelClearMask) { |
| if (this->caps()->isFormatCompressed(format)) { |
| // Call GrGpu::createCompressedTexture. |
| return nullptr; |
| } |
| |
| GrMipmapped mipMapped = mipLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo; |
| if (!this->caps()->validateSurfaceParams(dimensions, format, renderable, renderTargetSampleCnt, |
| mipMapped)) { |
| return nullptr; |
| } |
| |
| if (renderable == GrRenderable::kYes) { |
| renderTargetSampleCnt = |
| this->caps()->getRenderTargetSampleCount(renderTargetSampleCnt, format); |
| } |
| // Attempt to catch un- or wrongly initialized sample counts. |
| SkASSERT(renderTargetSampleCnt > 0 && renderTargetSampleCnt <= 64); |
| this->handleDirtyContext(); |
| auto tex = this->onCreateTexture(dimensions, |
| format, |
| renderable, |
| renderTargetSampleCnt, |
| budgeted, |
| isProtected, |
| mipLevelCount, |
| levelClearMask); |
| if (tex) { |
| SkASSERT(tex->backendFormat() == format); |
| SkASSERT(GrRenderable::kNo == renderable || tex->asRenderTarget()); |
| if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) { |
| tex->resourcePriv().removeScratchKey(); |
| } |
| fStats.incTextureCreates(); |
| if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) { |
| SkASSERT(GrRenderable::kYes == renderable); |
| tex->asRenderTarget()->setRequiresManualMSAAResolve(); |
| } |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| GrMipmapped mipMapped, |
| SkBudgeted budgeted, |
| GrProtected isProtected) { |
| int mipLevelCount = 1; |
| if (mipMapped == GrMipmapped::kYes) { |
| mipLevelCount = |
| 32 - SkCLZ(static_cast<uint32_t>(std::max(dimensions.fWidth, dimensions.fHeight))); |
| } |
| uint32_t levelClearMask = |
| this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0; |
| auto tex = this->createTextureCommon(dimensions, format, renderable, renderTargetSampleCnt, |
| budgeted, isProtected, mipLevelCount, levelClearMask); |
| if (tex && mipMapped == GrMipmapped::kYes && levelClearMask) { |
| tex->markMipmapsClean(); |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| SkBudgeted budgeted, |
| GrProtected isProtected, |
| GrColorType textureColorType, |
| GrColorType srcColorType, |
| const GrMipLevel texels[], |
| int texelLevelCount) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| if (texelLevelCount) { |
| if (!validate_texel_levels(dimensions, srcColorType, texels, texelLevelCount, |
| this->caps())) { |
| return nullptr; |
| } |
| } |
| |
| int mipLevelCount = std::max(1, texelLevelCount); |
| uint32_t levelClearMask = 0; |
| if (this->caps()->shouldInitializeTextures()) { |
| if (texelLevelCount) { |
| for (int i = 0; i < mipLevelCount; ++i) { |
| if (!texels->fPixels) { |
| levelClearMask |= static_cast<uint32_t>(1 << i); |
| } |
| } |
| } else { |
| levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1); |
| } |
| } |
| |
| auto tex = this->createTextureCommon(dimensions, format, renderable, renderTargetSampleCnt, |
| budgeted, isProtected, texelLevelCount, levelClearMask); |
| if (tex) { |
| bool markMipLevelsClean = false; |
| // Currently if level 0 does not have pixels then no other level may, as enforced by |
| // validate_texel_levels. |
| if (texelLevelCount && texels[0].fPixels) { |
| if (!this->writePixels(tex.get(), 0, 0, dimensions.fWidth, dimensions.fHeight, |
| textureColorType, srcColorType, texels, texelLevelCount)) { |
| return nullptr; |
| } |
| // Currently if level[1] of mip map has pixel data then so must all other levels. |
| // as enforced by validate_texel_levels. |
| markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels); |
| fStats.incTextureUploads(); |
| } else if (levelClearMask && mipLevelCount > 1) { |
| markMipLevelsClean = true; |
| } |
| if (markMipLevelsClean) { |
| tex->markMipmapsClean(); |
| } |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions, |
| const GrBackendFormat& format, |
| SkBudgeted budgeted, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| const void* data, |
| size_t dataSize) { |
| this->handleDirtyContext(); |
| if (dimensions.width() < 1 || dimensions.width() > this->caps()->maxTextureSize() || |
| dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) { |
| return nullptr; |
| } |
| // Note if we relax the requirement that data must be provided then we must check |
| // caps()->shouldInitializeTextures() here. |
| if (!data) { |
| return nullptr; |
| } |
| if (!this->caps()->isFormatTexturable(format)) { |
| return nullptr; |
| } |
| |
| // TODO: expand CompressedDataIsCorrect to work here too |
| SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format); |
| |
| if (dataSize < SkCompressedDataSize(compressionType, dimensions, nullptr, |
| mipMapped == GrMipmapped::kYes)) { |
| return nullptr; |
| } |
| return this->onCreateCompressedTexture(dimensions, format, budgeted, mipMapped, isProtected, |
| data, dataSize); |
| } |
| |
| sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex, |
| GrWrapOwnership ownership, |
| GrWrapCacheable cacheable, |
| GrIOType ioType) { |
| SkASSERT(ioType != kWrite_GrIOType); |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| SkASSERT(caps); |
| |
| if (!caps->isFormatTexturable(backendTex.getBackendFormat())) { |
| return nullptr; |
| } |
| if (backendTex.width() > caps->maxTextureSize() || |
| backendTex.height() > caps->maxTextureSize()) { |
| return nullptr; |
| } |
| |
| return this->onWrapBackendTexture(backendTex, ownership, cacheable, ioType); |
| } |
| |
| sk_sp<GrTexture> GrGpu::wrapCompressedBackendTexture(const GrBackendTexture& backendTex, |
| GrWrapOwnership ownership, |
| GrWrapCacheable cacheable) { |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| SkASSERT(caps); |
| |
| if (!caps->isFormatTexturable(backendTex.getBackendFormat())) { |
| return nullptr; |
| } |
| if (backendTex.width() > caps->maxTextureSize() || |
| backendTex.height() > caps->maxTextureSize()) { |
| return nullptr; |
| } |
| |
| return this->onWrapCompressedBackendTexture(backendTex, ownership, cacheable); |
| } |
| |
| sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex, |
| int sampleCnt, |
| GrWrapOwnership ownership, |
| GrWrapCacheable cacheable) { |
| this->handleDirtyContext(); |
| if (sampleCnt < 1) { |
| return nullptr; |
| } |
| |
| const GrCaps* caps = this->caps(); |
| |
| if (!caps->isFormatTexturable(backendTex.getBackendFormat()) || |
| !caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) { |
| return nullptr; |
| } |
| |
| if (backendTex.width() > caps->maxRenderTargetSize() || |
| backendTex.height() > caps->maxRenderTargetSize()) { |
| return nullptr; |
| } |
| sk_sp<GrTexture> tex = |
| this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership, cacheable); |
| SkASSERT(!tex || tex->asRenderTarget()); |
| if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) { |
| tex->asRenderTarget()->setRequiresManualMSAAResolve(); |
| } |
| return tex; |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) { |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| |
| if (!caps->isFormatRenderable(backendRT.getBackendFormat(), backendRT.sampleCnt())) { |
| return nullptr; |
| } |
| |
| sk_sp<GrRenderTarget> rt = this->onWrapBackendRenderTarget(backendRT); |
| if (backendRT.isFramebufferOnly()) { |
| rt->setFramebufferOnly(); |
| } |
| return rt; |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& backendTex, |
| int sampleCnt) { |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| |
| int maxSize = caps->maxTextureSize(); |
| if (backendTex.width() > maxSize || backendTex.height() > maxSize) { |
| return nullptr; |
| } |
| |
| if (!caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) { |
| return nullptr; |
| } |
| |
| auto rt = this->onWrapBackendTextureAsRenderTarget(backendTex, sampleCnt); |
| if (rt && sampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) { |
| rt->setRequiresManualMSAAResolve(); |
| } |
| return rt; |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo, |
| const GrVkDrawableInfo& vkInfo) { |
| return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo); |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo, |
| const GrVkDrawableInfo& vkInfo) { |
| // This is only supported on Vulkan so we default to returning nullptr here |
| return nullptr; |
| } |
| |
| sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType, |
| GrAccessPattern accessPattern, const void* data) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| this->handleDirtyContext(); |
| sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data); |
| if (!this->caps()->reuseScratchBuffers()) { |
| buffer->resourcePriv().removeScratchKey(); |
| } |
| return buffer; |
| } |
| |
| bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, |
| const SkIPoint& dstPoint) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(dst && src); |
| SkASSERT(!src->framebufferOnly()); |
| |
| if (dst->readOnly()) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| |
| return this->onCopySurface(dst, src, srcRect, dstPoint); |
| } |
| |
| bool GrGpu::readPixels(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, |
| size_t rowBytes) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(surface); |
| SkASSERT(!surface->framebufferOnly()); |
| SkASSERT(this->caps()->isFormatTexturable(surface->backendFormat())); |
| |
| auto subRect = SkIRect::MakeXYWH(left, top, width, height); |
| auto bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| size_t minRowBytes = SkToSizeT(GrColorTypeBytesPerPixel(dstColorType) * width); |
| if (!this->caps()->readPixelsRowBytesSupport()) { |
| if (rowBytes != minRowBytes) { |
| return false; |
| } |
| } else { |
| if (rowBytes < minRowBytes) { |
| return false; |
| } |
| if (rowBytes % GrColorTypeBytesPerPixel(dstColorType)) { |
| return false; |
| } |
| } |
| |
| this->handleDirtyContext(); |
| |
| return this->onReadPixels(surface, left, top, width, height, surfaceColorType, dstColorType, |
| buffer, rowBytes); |
| } |
| |
| bool GrGpu::writePixels(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType srcColorType, |
| const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| ATRACE_ANDROID_FRAMEWORK_ALWAYS("Upload %ix%i Texture", width, height); |
| SkASSERT(surface); |
| SkASSERT(!surface->framebufferOnly()); |
| |
| if (surface->readOnly()) { |
| return false; |
| } |
| |
| if (mipLevelCount == 0) { |
| return false; |
| } else if (mipLevelCount == 1) { |
| // We require that if we are not mipped, then the write region is contained in the surface |
| auto subRect = SkIRect::MakeXYWH(left, top, width, height); |
| auto bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| } else if (0 != left || 0 != top || width != surface->width() || height != surface->height()) { |
| // We require that if the texels are mipped, than the write region is the entire surface |
| return false; |
| } |
| |
| if (!validate_texel_levels({width, height}, srcColorType, texels, mipLevelCount, |
| this->caps())) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onWritePixels(surface, left, top, width, height, surfaceColorType, srcColorType, |
| texels, mipLevelCount, prepForTexSampling)) { |
| SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); |
| this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount); |
| fStats.incTextureUploads(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::transferPixelsTo(GrTexture* texture, int left, int top, int width, int height, |
| GrColorType textureColorType, GrColorType bufferColorType, |
| GrGpuBuffer* transferBuffer, size_t offset, size_t rowBytes) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(texture); |
| SkASSERT(transferBuffer); |
| |
| if (texture->readOnly()) { |
| return false; |
| } |
| |
| // We require that the write region is contained in the texture |
| SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); |
| SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| size_t bpp = GrColorTypeBytesPerPixel(bufferColorType); |
| if (this->caps()->writePixelsRowBytesSupport()) { |
| if (rowBytes < SkToSizeT(bpp * width)) { |
| return false; |
| } |
| if (rowBytes % bpp) { |
| return false; |
| } |
| } else { |
| if (rowBytes != SkToSizeT(bpp * width)) { |
| return false; |
| } |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onTransferPixelsTo(texture, left, top, width, height, textureColorType, |
| bufferColorType, transferBuffer, offset, rowBytes)) { |
| SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); |
| this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect); |
| fStats.incTransfersToTexture(); |
| |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::transferPixelsFrom(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType bufferColorType, |
| GrGpuBuffer* transferBuffer, size_t offset) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(surface); |
| SkASSERT(transferBuffer); |
| SkASSERT(this->caps()->isFormatTexturable(surface->backendFormat())); |
| |
| #ifdef SK_DEBUG |
| auto supportedRead = this->caps()->supportedReadPixelsColorType( |
| surfaceColorType, surface->backendFormat(), bufferColorType); |
| SkASSERT(supportedRead.fOffsetAlignmentForTransferBuffer); |
| SkASSERT(offset % supportedRead.fOffsetAlignmentForTransferBuffer == 0); |
| #endif |
| |
| // We require that the write region is contained in the texture |
| SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); |
| SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onTransferPixelsFrom(surface, left, top, width, height, surfaceColorType, |
| bufferColorType, transferBuffer, offset)) { |
| fStats.incTransfersFromSurface(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::regenerateMipMapLevels(GrTexture* texture) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(texture); |
| SkASSERT(this->caps()->mipmapSupport()); |
| SkASSERT(texture->mipmapped() == GrMipmapped::kYes); |
| if (!texture->mipmapsAreDirty()) { |
| // This can happen when the proxy expects mipmaps to be dirty, but they are not dirty on the |
| // actual target. This may be caused by things that the drawingManager could not predict, |
| // i.e., ops that don't draw anything, aborting a draw for exceptional circumstances, etc. |
| // NOTE: This goes away once we quit tracking mipmap state on the actual texture. |
| return true; |
| } |
| if (texture->readOnly()) { |
| return false; |
| } |
| if (this->onRegenerateMipMapLevels(texture)) { |
| texture->markMipmapsClean(); |
| return true; |
| } |
| return false; |
| } |
| |
| void GrGpu::resetTextureBindings() { |
| this->handleDirtyContext(); |
| this->onResetTextureBindings(); |
| } |
| |
| void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { |
| SkASSERT(target); |
| this->handleDirtyContext(); |
| this->onResolveRenderTarget(target, resolveRect); |
| } |
| |
| void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds, |
| uint32_t mipLevels) const { |
| SkASSERT(surface); |
| SkASSERT(!surface->readOnly()); |
| // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds. |
| if (nullptr == bounds || !bounds->isEmpty()) { |
| GrTexture* texture = surface->asTexture(); |
| if (texture && 1 == mipLevels) { |
| texture->markMipmapsDirty(); |
| } |
| } |
| } |
| |
| int GrGpu::findOrAssignSamplePatternKey(GrRenderTarget* renderTarget) { |
| SkASSERT(this->caps()->sampleLocationsSupport()); |
| SkASSERT(renderTarget->numSamples() > 1 || |
| (renderTarget->getStencilAttachment() && |
| renderTarget->getStencilAttachment()->numSamples() > 1)); |
| |
| SkSTArray<16, SkPoint> sampleLocations; |
| this->querySampleLocations(renderTarget, &sampleLocations); |
| return fSamplePatternDictionary.findOrAssignSamplePatternKey(sampleLocations); |
| } |
| |
| void GrGpu::executeFlushInfo(GrSurfaceProxy* proxies[], |
| int numProxies, |
| SkSurface::BackendSurfaceAccess access, |
| const GrFlushInfo& info, |
| const GrBackendSurfaceMutableState* newState) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| |
| GrResourceProvider* resourceProvider = fContext->priv().resourceProvider(); |
| |
| std::unique_ptr<std::unique_ptr<GrSemaphore>[]> semaphores( |
| new std::unique_ptr<GrSemaphore>[info.fNumSemaphores]); |
| if (this->caps()->semaphoreSupport() && info.fNumSemaphores) { |
| for (int i = 0; i < info.fNumSemaphores; ++i) { |
| if (info.fSignalSemaphores[i].isInitialized()) { |
| semaphores[i] = resourceProvider->wrapBackendSemaphore( |
| info.fSignalSemaphores[i], |
| GrResourceProvider::SemaphoreWrapType::kWillSignal, |
| kBorrow_GrWrapOwnership); |
| // If we failed to wrap the semaphore it means the client didn't give us a valid |
| // semaphore to begin with. Therefore, it is fine to not signal it. |
| if (semaphores[i]) { |
| this->insertSemaphore(semaphores[i].get()); |
| } |
| } else { |
| semaphores[i] = resourceProvider->makeSemaphore(false); |
| if (semaphores[i]) { |
| this->insertSemaphore(semaphores[i].get()); |
| info.fSignalSemaphores[i] = semaphores[i]->backendSemaphore(); |
| } |
| } |
| } |
| } |
| |
| if (info.fFinishedProc) { |
| this->addFinishedProc(info.fFinishedProc, info.fFinishedContext); |
| } |
| |
| if (info.fSubmittedProc) { |
| fSubmittedProcs.emplace_back(info.fSubmittedProc, info.fSubmittedContext); |
| } |
| |
| // We currently don't support passing in new surface state for multiple proxies here. The only |
| // time we have multiple proxies is if we are flushing a yuv SkImage which won't have state |
| // updates anyways. |
| SkASSERT(!newState || numProxies == 1); |
| SkASSERT(!newState || access == SkSurface::BackendSurfaceAccess::kNoAccess); |
| this->prepareSurfacesForBackendAccessAndStateUpdates(proxies, numProxies, access, newState); |
| } |
| |
| bool GrGpu::submitToGpu(bool syncCpu) { |
| this->stats()->incNumSubmitToGpus(); |
| |
| if (auto manager = this->stagingBufferManager()) { |
| manager->detachBuffers(); |
| } |
| |
| if (auto uniformsBuffer = this->uniformsRingBuffer()) { |
| uniformsBuffer->startSubmit(this); |
| } |
| |
| bool submitted = this->onSubmitToGpu(syncCpu); |
| |
| this->callSubmittedProcs(submitted); |
| |
| return submitted; |
| } |
| |
| bool GrGpu::checkAndResetOOMed() { |
| if (fOOMed) { |
| fOOMed = false; |
| return true; |
| } |
| return false; |
| } |
| |
| void GrGpu::callSubmittedProcs(bool success) { |
| for (int i = 0; i < fSubmittedProcs.count(); ++i) { |
| fSubmittedProcs[i].fProc(fSubmittedProcs[i].fContext, success); |
| } |
| fSubmittedProcs.reset(); |
| } |
| |
| #ifdef SK_ENABLE_DUMP_GPU |
| void GrGpu::dumpJSON(SkJSONWriter* writer) const { |
| writer->beginObject(); |
| |
| // TODO: Is there anything useful in the base class to dump here? |
| |
| this->onDumpJSON(writer); |
| |
| writer->endObject(); |
| } |
| #else |
| void GrGpu::dumpJSON(SkJSONWriter* writer) const { } |
| #endif |
| |
| #if GR_TEST_UTILS |
| |
| #if GR_GPU_STATS |
| static const char* cache_result_to_str(int i) { |
| const char* kCacheResultStrings[GrGpu::Stats::kNumProgramCacheResults] = { |
| "hits", |
| "misses", |
| "partials" |
| }; |
| static_assert(0 == (int) GrGpu::Stats::ProgramCacheResult::kHit); |
| static_assert(1 == (int) GrGpu::Stats::ProgramCacheResult::kMiss); |
| static_assert(2 == (int) GrGpu::Stats::ProgramCacheResult::kPartial); |
| static_assert(GrGpu::Stats::kNumProgramCacheResults == 3); |
| return kCacheResultStrings[i]; |
| } |
| |
| void GrGpu::Stats::dump(SkString* out) { |
| out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); |
| out->appendf("Shader Compilations: %d\n", fShaderCompilations); |
| out->appendf("Textures Created: %d\n", fTextureCreates); |
| out->appendf("Texture Uploads: %d\n", fTextureUploads); |
| out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); |
| out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface); |
| out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); |
| out->appendf("Number of draws: %d\n", fNumDraws); |
| out->appendf("Number of Scratch Textures reused %d\n", fNumScratchTexturesReused); |
| |
| SkASSERT(fNumInlineCompilationFailures == 0); |
| out->appendf("Number of Inline compile failures %d\n", fNumInlineCompilationFailures); |
| for (int i = 0; i < Stats::kNumProgramCacheResults-1; ++i) { |
| out->appendf("Inline Program Cache %s %d\n", cache_result_to_str(i), |
| fInlineProgramCacheStats[i]); |
| } |
| |
| SkASSERT(fNumPreCompilationFailures == 0); |
| out->appendf("Number of precompile failures %d\n", fNumPreCompilationFailures); |
| for (int i = 0; i < Stats::kNumProgramCacheResults-1; ++i) { |
| out->appendf("Precompile Program Cache %s %d\n", cache_result_to_str(i), |
| fPreProgramCacheStats[i]); |
| } |
| |
| SkASSERT(fNumCompilationFailures == 0); |
| out->appendf("Total number of compilation failures %d\n", fNumCompilationFailures); |
| out->appendf("Total number of partial compilation successes %d\n", |
| fNumPartialCompilationSuccesses); |
| out->appendf("Total number of compilation successes %d\n", fNumCompilationSuccesses); |
| |
| // enable this block to output CSV-style stats for program pre-compilation |
| #if 0 |
| SkASSERT(fNumInlineCompilationFailures == 0); |
| SkASSERT(fNumPreCompilationFailures == 0); |
| SkASSERT(fNumCompilationFailures == 0); |
| SkASSERT(fNumPartialCompilationSuccesses == 0); |
| |
| SkDebugf("%d, %d, %d, %d, %d\n", |
| fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kHit], |
| fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss], |
| fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kHit], |
| fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss], |
| fNumCompilationSuccesses); |
| #endif |
| } |
| |
| void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { |
| keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); |
| keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); |
| } |
| |
| #endif // GR_GPU_STATS |
| #endif // GR_TEST_UTILS |
| |
| bool GrGpu::MipMapsAreCorrect(SkISize dimensions, |
| GrMipmapped mipMapped, |
| const BackendTextureData* data) { |
| int numMipLevels = 1; |
| if (mipMapped == GrMipmapped::kYes) { |
| numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; |
| } |
| |
| if (!data || data->type() == BackendTextureData::Type::kColor) { |
| return true; |
| } |
| |
| if (data->type() == BackendTextureData::Type::kCompressed) { |
| return false; // This should be going through CompressedDataIsCorrect |
| } |
| |
| SkASSERT(data->type() == BackendTextureData::Type::kPixmaps); |
| |
| if (data->pixmap(0).dimensions() != dimensions) { |
| return false; |
| } |
| |
| SkColorType colorType = data->pixmap(0).colorType(); |
| for (int i = 1; i < numMipLevels; ++i) { |
| dimensions = {std::max(1, dimensions.width()/2), std::max(1, dimensions.height()/2)}; |
| if (dimensions != data->pixmap(i).dimensions()) { |
| return false; |
| } |
| if (colorType != data->pixmap(i).colorType()) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool GrGpu::CompressedDataIsCorrect(SkISize dimensions, SkImage::CompressionType compressionType, |
| GrMipmapped mipMapped, const BackendTextureData* data) { |
| |
| if (!data || data->type() == BackendTextureData::Type::kColor) { |
| return true; |
| } |
| |
| if (data->type() == BackendTextureData::Type::kPixmaps) { |
| return false; |
| } |
| |
| SkASSERT(data->type() == BackendTextureData::Type::kCompressed); |
| |
| size_t computedSize = SkCompressedDataSize(compressionType, dimensions, |
| nullptr, mipMapped == GrMipmapped::kYes); |
| |
| return computedSize == data->compressedSize(); |
| } |
| |
| GrBackendTexture GrGpu::createBackendTexture(SkISize dimensions, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| GrMipmapped mipMapped, |
| GrProtected isProtected) { |
| const GrCaps* caps = this->caps(); |
| |
| if (!format.isValid()) { |
| return {}; |
| } |
| |
| if (caps->isFormatCompressed(format)) { |
| // Compressed formats must go through the createCompressedBackendTexture API |
| return {}; |
| } |
| |
| if (dimensions.isEmpty() || dimensions.width() > caps->maxTextureSize() || |
| dimensions.height() > caps->maxTextureSize()) { |
| return {}; |
| } |
| |
| if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) { |
| return {}; |
| } |
| |
| return this->onCreateBackendTexture(dimensions, format, renderable, mipMapped, isProtected); |
| } |
| |
| bool GrGpu::updateBackendTexture(const GrBackendTexture& backendTexture, |
| sk_sp<GrRefCntedCallback> finishedCallback, |
| const BackendTextureData* data) { |
| SkASSERT(data); |
| const GrCaps* caps = this->caps(); |
| |
| if (!backendTexture.isValid()) { |
| return false; |
| } |
| |
| if (data->type() == BackendTextureData::Type::kPixmaps) { |
| auto ct = SkColorTypeToGrColorType(data->pixmap(0).colorType()); |
| if (!caps->areColorTypeAndFormatCompatible(ct, backendTexture.getBackendFormat())) { |
| return false; |
| } |
| } |
| |
| if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) { |
| return false; |
| } |
| |
| GrMipmapped mipMapped = backendTexture.hasMipmaps() ? GrMipmapped::kYes : GrMipmapped::kNo; |
| if (!MipMapsAreCorrect(backendTexture.dimensions(), mipMapped, data)) { |
| return false; |
| } |
| |
| return this->onUpdateBackendTexture(backendTexture, std::move(finishedCallback), data); |
| } |
| |
| GrBackendTexture GrGpu::createCompressedBackendTexture(SkISize dimensions, |
| const GrBackendFormat& format, |
| GrMipmapped mipMapped, |
| GrProtected isProtected) { |
| const GrCaps* caps = this->caps(); |
| |
| if (!format.isValid()) { |
| return {}; |
| } |
| |
| SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format); |
| if (compressionType == SkImage::CompressionType::kNone) { |
| // Uncompressed formats must go through the createBackendTexture API |
| return {}; |
| } |
| |
| if (dimensions.isEmpty() || |
| dimensions.width() > caps->maxTextureSize() || |
| dimensions.height() > caps->maxTextureSize()) { |
| return {}; |
| } |
| |
| if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) { |
| return {}; |
| } |
| |
| return this->onCreateCompressedBackendTexture(dimensions, format, mipMapped, isProtected); |
| } |
| |
| bool GrGpu::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, |
| sk_sp<GrRefCntedCallback> finishedCallback, |
| const BackendTextureData* data) { |
| SkASSERT(data); |
| |
| if (!backendTexture.isValid()) { |
| return false; |
| } |
| |
| GrBackendFormat format = backendTexture.getBackendFormat(); |
| |
| SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format); |
| if (compressionType == SkImage::CompressionType::kNone) { |
| // Uncompressed formats must go through the createBackendTexture API |
| return false; |
| } |
| |
| if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) { |
| return false; |
| } |
| |
| GrMipmapped mipMapped = backendTexture.hasMipmaps() ? GrMipmapped::kYes : GrMipmapped::kNo; |
| |
| if (!CompressedDataIsCorrect(backendTexture.dimensions(), compressionType, mipMapped, data)) { |
| return false; |
| } |
| |
| return this->onUpdateCompressedBackendTexture(backendTexture, std::move(finishedCallback), |
| data); |
| } |