| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkGr_DEFINED |
| #define SkGr_DEFINED |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkFilterQuality.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/gpu/GrTypes.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkBlendModePriv.h" |
| #include "src/gpu/GrBlend.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrColor.h" |
| #include "src/gpu/GrSamplerState.h" |
| |
| class GrCaps; |
| class GrColorInfo; |
| class GrColorSpaceXform; |
| class GrDirectContext; |
| class GrFragmentProcessor; |
| class GrPaint; |
| class GrRecordingContext; |
| class GrResourceProvider; |
| class GrTextureProxy; |
| class GrUniqueKey; |
| class SkBitmap; |
| class SkData; |
| class SkMatrix; |
| class SkMatrixProvider; |
| class SkPaint; |
| class SkPixelRef; |
| class SkPixmap; |
| struct SkIRect; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Color type conversions |
| |
| static inline GrColor SkColorToPremulGrColor(SkColor c) { |
| SkPMColor pm = SkPreMultiplyColor(c); |
| unsigned r = SkGetPackedR32(pm); |
| unsigned g = SkGetPackedG32(pm); |
| unsigned b = SkGetPackedB32(pm); |
| unsigned a = SkGetPackedA32(pm); |
| return GrColorPackRGBA(r, g, b, a); |
| } |
| |
| static inline GrColor SkColorToUnpremulGrColor(SkColor c) { |
| unsigned r = SkColorGetR(c); |
| unsigned g = SkColorGetG(c); |
| unsigned b = SkColorGetB(c); |
| unsigned a = SkColorGetA(c); |
| return GrColorPackRGBA(r, g, b, a); |
| } |
| |
| /** Similar, but using SkPMColor4f. */ |
| SkPMColor4f SkColorToPMColor4f(SkColor, const GrColorInfo&); |
| |
| /** Converts an SkColor4f to the destination color space. */ |
| SkColor4f SkColor4fPrepForDst(SkColor4f, const GrColorInfo&); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // SkTileMode conversion |
| |
| static constexpr GrSamplerState::WrapMode SkTileModeToWrapMode(SkTileMode tileMode) { |
| switch (tileMode) { |
| case SkTileMode::kClamp: return GrSamplerState::WrapMode::kClamp; |
| case SkTileMode::kDecal: return GrSamplerState::WrapMode::kClampToBorder; |
| case SkTileMode::kMirror: return GrSamplerState::WrapMode::kMirrorRepeat; |
| case SkTileMode::kRepeat: return GrSamplerState::WrapMode::kRepeat; |
| } |
| SkUNREACHABLE; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Paint conversion |
| |
| /** Converts an SkPaint to a GrPaint for a given GrRecordingContext. The matrix is required in order |
| to convert the SkShader (if any) on the SkPaint. The primitive itself has no color. */ |
| bool SkPaintToGrPaint(GrRecordingContext*, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| GrPaint* grPaint); |
| |
| /** Same as above but ignores the SkShader (if any) on skPaint. */ |
| bool SkPaintToGrPaintNoShader(GrRecordingContext*, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| GrPaint* grPaint); |
| |
| /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. The processor |
| should expect an unpremul input color and produce a premultiplied output color. There is |
| no primitive color. */ |
| bool SkPaintToGrPaintReplaceShader(GrRecordingContext*, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| std::unique_ptr<GrFragmentProcessor> shaderFP, |
| GrPaint* grPaint); |
| |
| /** Blends the SkPaint's shader (or color if no shader) with the color which specified via a |
| GrOp's GrPrimitiveProcesssor. */ |
| bool SkPaintToGrPaintWithBlend(GrRecordingContext*, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| SkBlendMode primColorMode, |
| GrPaint* grPaint); |
| |
| /** Blends the passed-in shader with a per-primitive color which must be setup as a vertex attribute |
| using the specified SkBlendMode. */ |
| bool SkPaintToGrPaintWithBlendReplaceShader(GrRecordingContext* context, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| std::unique_ptr<GrFragmentProcessor> shaderFP, |
| SkBlendMode primColorMode, |
| GrPaint* grPaint); |
| |
| /** This is used when there is a primitive color, but the shader should be ignored. Currently, |
| the expectation is that the primitive color will be premultiplied, though it really should be |
| unpremultiplied so that interpolation is done in unpremul space. The paint's alpha will be |
| applied to the primitive color after interpolation. */ |
| inline bool SkPaintToGrPaintWithPrimitiveColor(GrRecordingContext* context, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| GrPaint* grPaint) { |
| return SkPaintToGrPaintWithBlend(context, dstColorInfo, skPaint, matrixProvider, |
| SkBlendMode::kDst, grPaint); |
| } |
| |
| /** This is used when there may or may not be a shader, and the caller wants to plugin a texture |
| lookup. If there is a shader, then its output will only be used if the texture is alpha8. */ |
| bool SkPaintToGrPaintWithTexture(GrRecordingContext*, |
| const GrColorInfo& dstColorInfo, |
| const SkPaint& skPaint, |
| const SkMatrixProvider& matrixProvider, |
| std::unique_ptr<GrFragmentProcessor> fp, |
| bool textureIsAlphaOnly, |
| GrPaint* grPaint); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Misc Sk to Gr type conversions |
| |
| /** |
| * Determines how to interpret SkFilterQuality given draw params and canvas state. If the returned |
| * bool is true then bicubic filtering should be used (and the two other return values can be |
| * ignored). |
| */ |
| std::tuple<GrSamplerState::Filter, |
| GrSamplerState::MipmapMode, |
| bool /*bicubic*/> |
| GrInterpretFilterQuality(SkISize imageDims, |
| SkFilterQuality paintFilterQuality, |
| const SkMatrix& viewM, |
| const SkMatrix& localM, |
| bool sharpenMipmappedTextures, |
| bool allowFilterQualityReduction); |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static_assert((int)kZero_GrBlendCoeff == (int)SkBlendModeCoeff::kZero); |
| static_assert((int)kOne_GrBlendCoeff == (int)SkBlendModeCoeff::kOne); |
| static_assert((int)kSC_GrBlendCoeff == (int)SkBlendModeCoeff::kSC); |
| static_assert((int)kISC_GrBlendCoeff == (int)SkBlendModeCoeff::kISC); |
| static_assert((int)kDC_GrBlendCoeff == (int)SkBlendModeCoeff::kDC); |
| static_assert((int)kIDC_GrBlendCoeff == (int)SkBlendModeCoeff::kIDC); |
| static_assert((int)kSA_GrBlendCoeff == (int)SkBlendModeCoeff::kSA); |
| static_assert((int)kISA_GrBlendCoeff == (int)SkBlendModeCoeff::kISA); |
| static_assert((int)kDA_GrBlendCoeff == (int)SkBlendModeCoeff::kDA); |
| static_assert((int)kIDA_GrBlendCoeff == (int)SkBlendModeCoeff::kIDA); |
| // static_assert(SkXfermode::kCoeffCount == 10); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Texture management |
| |
| /** |
| * Policies for how to create textures for SkImages (and SkBitmaps). |
| */ |
| enum class GrImageTexGenPolicy : int { |
| // Choose the cheapest way to generate the texture. Use GrResourceCache if appropriate. |
| kDraw, |
| // Always make a new texture that is uncached and unbudgeted. |
| kNew_Uncached_Unbudgeted, |
| // Always make a new texture that is uncached and budgeted. |
| kNew_Uncached_Budgeted |
| }; |
| |
| /** |
| * Returns a view that wraps a texture representing the bitmap. The texture is inserted into the |
| * cache (unless the bitmap is marked volatile and can be retrieved again via this function. |
| * A MIP mapped texture may be returned even when GrMipmapped is kNo. The function will succeed |
| * with a non-MIP mapped texture if GrMipmapped is kYes but MIP mapping is not supported. |
| */ |
| GrSurfaceProxyView GrRefCachedBitmapView(GrRecordingContext*, const SkBitmap&, GrMipmapped); |
| |
| /** |
| * Creates a new texture with mipmap levels and copies the baseProxy into the base layer. |
| */ |
| sk_sp<GrSurfaceProxy> GrCopyBaseMipMapToTextureProxy(GrRecordingContext*, |
| GrSurfaceProxy* baseProxy, |
| GrSurfaceOrigin origin, |
| SkBudgeted = SkBudgeted::kYes); |
| /** |
| * Same as GrCopyBaseMipMapToTextureProxy but takes the src as a view and returns a view with same |
| * origin and swizzle as the src view. |
| */ |
| GrSurfaceProxyView GrCopyBaseMipMapToView(GrRecordingContext*, |
| GrSurfaceProxyView, |
| SkBudgeted = SkBudgeted::kYes); |
| |
| /* |
| * Create a texture proxy from the provided bitmap and add it to the texture cache |
| * using the key also extracted from 'bitmp'. |
| */ |
| GrSurfaceProxyView GrMakeCachedBitmapProxyView(GrRecordingContext*, const SkBitmap& bitmap); |
| |
| /** |
| * Our key includes the offset, width, and height so that bitmaps created by extractSubset() |
| * are unique. |
| * |
| * The imageID is in the shared namespace (see SkNextID::ImageID()) |
| * - SkBitmap/SkPixelRef |
| * - SkImage |
| * - SkImageGenerator |
| */ |
| void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds); |
| |
| /** |
| * Makes a SkIDChangeListener from a GrUniqueKey. The key will be invalidated in the resource |
| * cache if the ID becomes invalid. This also modifies the key so that it will cause the listener |
| * to be deregistered if the key is destroyed (to prevent unbounded listener growth when resources |
| * are purged before listeners trigger). |
| */ |
| sk_sp<SkIDChangeListener> GrMakeUniqueKeyInvalidationListener(GrUniqueKey*, uint32_t contextID); |
| |
| #endif |