| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrMtlOpsRenderPass_DEFINED |
| #define GrMtlOpsRenderPass_DEFINED |
| |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrOpsRenderPass.h" |
| #include "src/gpu/mtl/GrMtlGpu.h" |
| |
| #import <Metal/Metal.h> |
| |
| typedef uint32_t GrColor; |
| class GrMtlBuffer; |
| class GrMtlPipelineState; |
| class GrMtlRenderTarget; |
| |
| class GrMtlOpsRenderPass : public GrOpsRenderPass { |
| public: |
| GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, |
| const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, |
| const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo); |
| |
| ~GrMtlOpsRenderPass() override; |
| |
| void initRenderState(id<MTLRenderCommandEncoder>); |
| |
| void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override; |
| void submit(); |
| |
| private: |
| GrGpu* gpu() override { return fGpu; } |
| |
| bool onBindPipeline(const GrProgramInfo&, const SkRect& drawBounds) override; |
| void onSetScissorRect(const SkIRect&) override; |
| bool onBindTextures(const GrPrimitiveProcessor&, const GrSurfaceProxy* const primProcTextures[], |
| const GrPipeline&) override; |
| void onBindBuffers(sk_sp<const GrBuffer> indexBuffer, sk_sp<const GrBuffer> instanceBuffer, |
| sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override; |
| void onDraw(int vertexCount, int baseVertex) override; |
| void onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, |
| uint16_t maxIndexValue, int baseVertex) override; |
| void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, |
| int baseVertex) override; |
| void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, |
| int baseVertex) override; |
| |
| void onClear(const GrScissorState& scissor, const SkPMColor4f& color) override; |
| |
| void onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) override; |
| |
| void setupRenderPass(const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, |
| const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo); |
| |
| void setVertexBuffer(id<MTLRenderCommandEncoder>, const GrBuffer*, size_t offset, |
| size_t inputBufferIndex); |
| void resetBufferBindings(); |
| void precreateCmdEncoder(); |
| |
| GrMtlGpu* fGpu; |
| |
| id<MTLRenderCommandEncoder> fActiveRenderCmdEncoder; |
| GrMtlPipelineState* fActivePipelineState = nullptr; |
| MTLPrimitiveType fActivePrimitiveType; |
| MTLRenderPassDescriptor* fRenderPassDesc; |
| SkRect fBounds; |
| size_t fCurrentVertexStride; |
| |
| static constexpr size_t kNumBindings = GrMtlUniformHandler::kLastUniformBinding + 3; |
| struct { |
| id<MTLBuffer> fBuffer; |
| size_t fOffset; |
| } fBufferBindings[kNumBindings]; |
| |
| using INHERITED = GrOpsRenderPass; |
| }; |
| |
| #endif |