| #include "gm.h" |
| #include "SkPicture.h" |
| #include "SkRectShape.h" |
| #include "SkBlurDrawLooper.h" |
| |
| namespace skiagm { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class ShadowsGM : public GM { |
| |
| public: |
| SkPath fCirclePath; |
| SkPaint fPaint; |
| SkRectShape fRectShape; |
| ShadowsGM() { |
| fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) ); |
| fPaint.setStrokeWidth(SkIntToScalar(4)); |
| fPaint.setAntiAlias(true); |
| fPaint.setColor(0xFF00FF00); |
| fPaint.setStyle(SkPaint::kStroke_Style); |
| SkRect rect; |
| rect.set(SkIntToScalar(10), SkIntToScalar(10), |
| SkIntToScalar(30), SkIntToScalar(30)); |
| fRectShape.setRect(rect); |
| fRectShape.paint().setColor(SK_ColorRED); |
| } |
| |
| virtual ~ShadowsGM() { |
| } |
| |
| protected: |
| virtual SkString onShortName() { |
| return SkString("shadows"); |
| } |
| |
| virtual SkISize onISize() { |
| return make_isize(200, 80); |
| } |
| |
| void drawBG(SkCanvas* canvas) { |
| canvas->drawColor(0xFFDDDDDD); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| this->drawBG(canvas); |
| |
| SkBlurDrawLooper* shadowLoopers[5]; |
| shadowLoopers[0] = |
| new SkBlurDrawLooper (10, 5, 10, 0xFF0000FF, |
| SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| SkBlurDrawLooper::kOverrideColor_BlurFlag | |
| SkBlurDrawLooper::kHighQuality_BlurFlag ); |
| SkAutoUnref aurL0(shadowLoopers[0]); |
| shadowLoopers[1] = |
| new SkBlurDrawLooper (10, 5, 10, 0xFF0000FF, |
| SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| SkBlurDrawLooper::kOverrideColor_BlurFlag ); |
| SkAutoUnref aurL1(shadowLoopers[1]); |
| shadowLoopers[2] = |
| new SkBlurDrawLooper (5, 5, 10, 0xFF000000, |
| SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| SkBlurDrawLooper::kHighQuality_BlurFlag ); |
| SkAutoUnref aurL2(shadowLoopers[2]); |
| shadowLoopers[3] = |
| new SkBlurDrawLooper (5, -5 ,-10, 0x7FFF0000, |
| SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| SkBlurDrawLooper::kOverrideColor_BlurFlag | |
| SkBlurDrawLooper::kHighQuality_BlurFlag ); |
| SkAutoUnref aurL3(shadowLoopers[3]); |
| shadowLoopers[4] = |
| new SkBlurDrawLooper (0, 5, 5, 0xFF000000, |
| SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| SkBlurDrawLooper::kOverrideColor_BlurFlag | |
| SkBlurDrawLooper::kHighQuality_BlurFlag ); |
| SkAutoUnref aurL4(shadowLoopers[4]); |
| |
| for (int looper = 0; looper < 5; looper ++) |
| { |
| fRectShape.paint().setLooper(shadowLoopers[looper]); |
| canvas->resetMatrix(); |
| canvas->translate(SkIntToScalar(looper*40), SkIntToScalar(0)); |
| canvas->drawShape(&fRectShape); |
| fPaint.setLooper(shadowLoopers[looper]); |
| canvas->translate(SkIntToScalar(0), SkIntToScalar(40)); |
| canvas->drawPath(fCirclePath, fPaint); |
| } |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static GM* MyFactory(void*) { return new ShadowsGM; } |
| static GMRegistry reg(MyFactory); |
| |
| } |