| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| // This is a GPU-backend specific test. It relies on static intializers to work |
| |
| #include "include/core/SkTypes.h" |
| |
| #include "include/core/SkSurface.h" |
| #include "include/gpu/GrTexture.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrImageInfo.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrSurfaceProxy.h" |
| #include "src/gpu/SkGr.h" |
| #include "tests/Test.h" |
| #include "tests/TestUtils.h" |
| #include "tools/gpu/GrContextFactory.h" |
| |
| using sk_gpu_test::GrContextFactory; |
| |
| void fill_transfer_data(int left, int top, int width, int height, int bufferWidth, |
| GrColorType dstType, char* dst) { |
| size_t dstBpp = GrColorTypeBytesPerPixel(dstType); |
| auto dstLocation = [dst, dstBpp, bufferWidth](int x, int y) { |
| return dst + y * dstBpp * bufferWidth + x * dstBpp; |
| }; |
| // build red-green gradient |
| for (int j = top; j < top + height; ++j) { |
| for (int i = left; i < left + width; ++i) { |
| auto r = (unsigned int)(256.f*((i - left) / (float)width)); |
| auto g = (unsigned int)(256.f*((j - top) / (float)height)); |
| r -= (r >> 8); |
| g -= (g >> 8); |
| // set b and a channels to be inverse of r and g just to have interesting values to |
| // test. |
| uint32_t srcPixel = GrColorPackRGBA(r, g, 0xff - r, 0xff - g); |
| GrImageInfo srcInfo(GrColorType::kRGBA_8888, kUnpremul_SkAlphaType, nullptr, 1, 1); |
| GrImageInfo dstInfo(dstType, kUnpremul_SkAlphaType, nullptr, 1, 1); |
| GrConvertPixels(dstInfo, dstLocation(i, j), dstBpp, srcInfo, &srcPixel, 4); |
| } |
| } |
| } |
| |
| void determine_tolerances(GrColorType a, GrColorType b, float tolerances[4]) { |
| std::fill_n(tolerances, 4, 0); |
| |
| auto descA = GrGetColorTypeDesc(a); |
| auto descB = GrGetColorTypeDesc(b); |
| // For each channel x set the tolerance to 1 / (2^min(bits_in_a, bits_in_b) - 1) unless |
| // one color type is missing the channel. In that case leave it at 0. If the other color |
| // has the channel then it better be exactly 1 for alpha or 0 for rgb. |
| for (int i = 0; i < 4; ++i) { |
| if (descA[i] != descB[i]) { |
| auto m = std::min(descA[i], descB[i]); |
| if (m) { |
| tolerances[i] = 1.f / (m - 1); |
| } |
| } |
| } |
| } |
| |
| bool read_pixels_from_texture(GrTexture* texture, GrColorType colorType, char* dst, |
| float tolerances[4]) { |
| auto* context = texture->getContext(); |
| auto* gpu = context->priv().getGpu(); |
| auto* caps = context->priv().caps(); |
| |
| int w = texture->width(); |
| int h = texture->height(); |
| size_t rowBytes = GrColorTypeBytesPerPixel(colorType) * w; |
| |
| GrColorType srcCT = GrPixelConfigToColorType(texture->config()); |
| |
| GrCaps::SupportedRead supportedRead = |
| caps->supportedReadPixelsColorType(srcCT, texture->backendFormat(), colorType); |
| std::fill_n(tolerances, 4, 0); |
| if (supportedRead.fColorType != colorType) { |
| size_t tmpRowBytes = GrColorTypeBytesPerPixel(supportedRead.fColorType) * w; |
| std::unique_ptr<char[]> tmpPixels(new char[tmpRowBytes * h]); |
| if (!gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType, |
| tmpPixels.get(), tmpRowBytes)) { |
| return false; |
| } |
| GrImageInfo tmpInfo(supportedRead.fColorType, kUnpremul_SkAlphaType, nullptr, w, h); |
| GrImageInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, w, h); |
| determine_tolerances(tmpInfo.colorType(), dstInfo.colorType(), tolerances); |
| return GrConvertPixels(dstInfo, dst, rowBytes, tmpInfo, tmpPixels.get(), tmpRowBytes, |
| false); |
| } |
| return gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType, dst, rowBytes); |
| } |
| |
| void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, GrColorType colorType, |
| GrRenderable renderable) { |
| if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) { |
| return; |
| } |
| |
| auto* caps = context->priv().caps(); |
| |
| auto backendFormat = caps->getDefaultBackendFormat(colorType, renderable); |
| if (!backendFormat.isValid()) { |
| return; |
| } |
| |
| auto resourceProvider = context->priv().resourceProvider(); |
| GrGpu* gpu = context->priv().getGpu(); |
| |
| const int kTextureWidth = 16; |
| const int kTextureHeight = 16; |
| int srcBufferWidth = caps->writePixelsRowBytesSupport() ? 20 : 16; |
| const int kBufferHeight = 16; |
| |
| GrSurfaceDesc desc; |
| desc.fWidth = kTextureWidth; |
| desc.fHeight = kTextureHeight; |
| desc.fConfig = GrColorTypeToPixelConfig(colorType); |
| |
| sk_sp<GrTexture> tex = |
| resourceProvider->createTexture(desc, backendFormat, renderable, 1, GrMipMapped::kNo, |
| SkBudgeted::kNo, GrProtected::kNo); |
| if (!tex) { |
| ERRORF(reporter, "Could not create texture"); |
| return; |
| } |
| |
| // We validate the results using GrGpu::readPixels, so exit if this is not supported. |
| // TODO: Do this through GrSurfaceContext once it works for all color types or support |
| // kCopyToTexture2D here. |
| if (GrCaps::SurfaceReadPixelsSupport::kSupported != |
| caps->surfaceSupportsReadPixels(tex.get())) { |
| return; |
| } |
| // GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not |
| // incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle |
| // drawing to a bindable format. |
| if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) { |
| return; |
| } |
| |
| // The caps tell us what color type we are allowed to upload and read back from this texture, |
| // either of which may differ from 'colorType'. |
| GrCaps::SupportedWrite allowedSrc = |
| caps->supportedWritePixelsColorType(colorType, tex->backendFormat(), colorType); |
| size_t srcRowBytes = GrColorTypeBytesPerPixel(allowedSrc.fColorType) * srcBufferWidth; |
| std::unique_ptr<char[]> srcData(new char[kTextureHeight * srcRowBytes]); |
| |
| fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, srcBufferWidth, allowedSrc.fColorType, |
| srcData.get()); |
| |
| // create and fill transfer buffer |
| size_t size = srcRowBytes * kBufferHeight; |
| sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu, |
| kDynamic_GrAccessPattern)); |
| if (!buffer) { |
| return; |
| } |
| void* data = buffer->map(); |
| if (!buffer) { |
| ERRORF(reporter, "Could not map buffer"); |
| return; |
| } |
| memcpy(data, srcData.get(), size); |
| buffer->unmap(); |
| |
| ////////////////////////// |
| // transfer full data |
| |
| bool result; |
| result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, |
| allowedSrc.fColorType, buffer.get(), 0, srcRowBytes); |
| REPORTER_ASSERT(reporter, result); |
| |
| size_t dstRowBytes = GrColorTypeBytesPerPixel(colorType) * kTextureWidth; |
| std::unique_ptr<char[]> dstBuffer(new char[dstRowBytes * kTextureHeight]()); |
| |
| float compareTolerances[4] = {}; |
| result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances); |
| if (!result) { |
| ERRORF(reporter, "Could not read pixels from texture, color type: %d", |
| static_cast<int>(colorType)); |
| return; |
| } |
| |
| auto error = std::function<ComparePixmapsErrorReporter>( |
| [reporter, colorType](int x, int y, const float diffs[4]) { |
| ERRORF(reporter, |
| "Error at (%d %d) in transfer, color type: %d, diffs: (%f, %f, %f, %f)", x, |
| y, colorType, diffs[0], diffs[1], diffs[2], diffs[3]); |
| }); |
| GrImageInfo srcInfo(allowedSrc.fColorType, kUnpremul_SkAlphaType, nullptr, tex->width(), |
| tex->height()); |
| GrImageInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, tex->width(), tex->height()); |
| ComparePixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes, |
| compareTolerances, error); |
| |
| ////////////////////////// |
| // transfer partial data |
| |
| // We're relying on this cap to write partial texture data |
| if (!caps->writePixelsRowBytesSupport()) { |
| return; |
| } |
| // We keep a 1 to 1 correspondence between pixels in the buffer and the entire texture. We |
| // update the contents of a sub-rect of the buffer and push that rect to the texture. We start |
| // with a left sub-rect inset of 2 but may adjust that so we can fulfill the transfer buffer |
| // offset alignment requirement. |
| int left = 2; |
| const int top = 10; |
| const int width = 10; |
| const int height = 2; |
| size_t offset = top * srcRowBytes + left * GrColorTypeBytesPerPixel(allowedSrc.fColorType); |
| while (offset % allowedSrc.fOffsetAlignmentForTransferBuffer) { |
| offset += GrColorTypeBytesPerPixel(allowedSrc.fColorType); |
| ++left; |
| // We're assuming that the required alignment is 1 or a small multiple of the bpp, which |
| // it is currently for all color types across all backends. |
| SkASSERT(left + width <= tex->width()); |
| } |
| |
| // change color of subrectangle |
| fill_transfer_data(left, top, width, height, srcBufferWidth, allowedSrc.fColorType, |
| srcData.get()); |
| data = buffer->map(); |
| memcpy(data, srcData.get(), size); |
| buffer->unmap(); |
| |
| result = gpu->transferPixelsTo(tex.get(), left, top, width, height, colorType, |
| allowedSrc.fColorType, buffer.get(), offset, srcRowBytes); |
| if (!result) { |
| gpu->transferPixelsTo(tex.get(), left, top, width, height, colorType, allowedSrc.fColorType, |
| buffer.get(), offset, srcRowBytes); |
| ERRORF(reporter, "Could not transfer pixels to texture, color type: %d", |
| static_cast<int>(colorType)); |
| return; |
| } |
| |
| result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances); |
| if (!result) { |
| ERRORF(reporter, "Could not read pixels from texture, color type: %d", |
| static_cast<int>(colorType)); |
| return; |
| } |
| ComparePixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes, |
| compareTolerances, error); |
| } |
| |
| void basic_transfer_from_test(skiatest::Reporter* reporter, const sk_gpu_test::ContextInfo& ctxInfo, |
| GrColorType colorType, GrRenderable renderable) { |
| auto context = ctxInfo.grContext(); |
| auto caps = context->priv().caps(); |
| if (GrCaps::kNone_MapFlags == caps->mapBufferFlags()) { |
| return; |
| } |
| |
| auto resourceProvider = context->priv().resourceProvider(); |
| GrGpu* gpu = context->priv().getGpu(); |
| |
| const int kTextureWidth = 16; |
| const int kTextureHeight = 16; |
| |
| // We'll do a full texture read into the buffer followed by a partial read. These values |
| // describe the partial read subrect. |
| const int kPartialLeft = 2; |
| const int kPartialTop = 10; |
| const int kPartialWidth = 10; |
| const int kPartialHeight = 2; |
| |
| // create texture |
| GrSurfaceDesc desc; |
| desc.fWidth = kTextureWidth; |
| desc.fHeight = kTextureHeight; |
| desc.fConfig = GrColorTypeToPixelConfig(colorType); |
| |
| auto format = context->priv().caps()->getDefaultBackendFormat(colorType, renderable); |
| if (!format.isValid()) { |
| return; |
| } |
| |
| size_t textureDataBpp = GrColorTypeBytesPerPixel(colorType); |
| size_t textureDataRowBytes = kTextureWidth * textureDataBpp; |
| std::unique_ptr<char[]> textureData(new char[kTextureHeight * textureDataRowBytes]); |
| fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kTextureWidth, colorType, |
| textureData.get()); |
| GrMipLevel data; |
| data.fPixels = textureData.get(); |
| data.fRowBytes = textureDataRowBytes; |
| sk_sp<GrTexture> tex = resourceProvider->createTexture( |
| desc, format, colorType, renderable, 1, SkBudgeted::kNo, GrProtected::kNo, &data, 1); |
| if (!tex) { |
| return; |
| } |
| |
| if (GrCaps::SurfaceReadPixelsSupport::kSupported != |
| caps->surfaceSupportsReadPixels(tex.get())) { |
| return; |
| } |
| // GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not |
| // incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle |
| // drawing to a bindable format. |
| if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) { |
| return; |
| } |
| |
| // Create the transfer buffer. |
| auto allowedRead = |
| caps->supportedReadPixelsColorType(colorType, tex->backendFormat(), colorType); |
| GrImageInfo readInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth, |
| kTextureHeight); |
| |
| size_t bpp = GrColorTypeBytesPerPixel(allowedRead.fColorType); |
| size_t fullBufferRowBytes = kTextureWidth * bpp; |
| size_t partialBufferRowBytes = kPartialWidth * bpp; |
| size_t offsetAlignment = allowedRead.fOffsetAlignmentForTransferBuffer; |
| SkASSERT(offsetAlignment); |
| |
| size_t bufferSize = fullBufferRowBytes * kTextureHeight; |
| // Arbitrary starting offset for the partial read. |
| size_t partialReadOffset = GrSizeAlignUp(11, offsetAlignment); |
| bufferSize = SkTMax(bufferSize, partialReadOffset + partialBufferRowBytes * kPartialHeight); |
| |
| sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer( |
| bufferSize, GrGpuBufferType::kXferGpuToCpu, kDynamic_GrAccessPattern)); |
| REPORTER_ASSERT(reporter, buffer); |
| if (!buffer) { |
| return; |
| } |
| |
| int expectedTransferCnt = 0; |
| gpu->stats()->reset(); |
| |
| ////////////////////////// |
| // transfer full data |
| bool result = gpu->transferPixelsFrom(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, |
| allowedRead.fColorType, buffer.get(), 0); |
| if (!result) { |
| ERRORF(reporter, "transferPixelsFrom failed."); |
| return; |
| } |
| ++expectedTransferCnt; |
| |
| GrFlushInfo flushInfo; |
| flushInfo.fFlags = kSyncCpu_GrFlushFlag; |
| if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) { |
| gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo, |
| GrPrepareForExternalIORequests()); |
| } |
| |
| // Copy the transfer buffer contents to a temporary so we can manipulate it. |
| const auto* map = reinterpret_cast<const char*>(buffer->map()); |
| REPORTER_ASSERT(reporter, map); |
| if (!map) { |
| ERRORF(reporter, "Failed to map transfer buffer."); |
| return; |
| } |
| std::unique_ptr<char[]> transferData(new char[kTextureHeight * fullBufferRowBytes]); |
| memcpy(transferData.get(), map, fullBufferRowBytes * kTextureHeight); |
| buffer->unmap(); |
| |
| GrImageInfo transferInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth, |
| kTextureHeight); |
| |
| float tol[4]; |
| determine_tolerances(allowedRead.fColorType, colorType, tol); |
| auto error = std::function<ComparePixmapsErrorReporter>( |
| [reporter, colorType](int x, int y, const float diffs[4]) { |
| ERRORF(reporter, |
| "Error at (%d %d) in transfer, color type: %d, diffs: (%f, %f, %f, %f)", x, |
| y, colorType, diffs[0], diffs[1], diffs[2], diffs[3]); |
| }); |
| GrImageInfo textureDataInfo(colorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth, |
| kTextureHeight); |
| ComparePixels(textureDataInfo, textureData.get(), textureDataRowBytes, transferInfo, |
| transferData.get(), fullBufferRowBytes, tol, error); |
| |
| /////////////////////// |
| // Now test a partial read at an offset into the buffer. |
| result = gpu->transferPixelsFrom(tex.get(), kPartialLeft, kPartialTop, kPartialWidth, |
| kPartialHeight, colorType, allowedRead.fColorType, |
| buffer.get(), partialReadOffset); |
| if (!result) { |
| ERRORF(reporter, "transferPixelsFrom failed."); |
| return; |
| } |
| ++expectedTransferCnt; |
| |
| if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) { |
| gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo, |
| GrPrepareForExternalIORequests()); |
| } |
| |
| map = reinterpret_cast<const char*>(buffer->map()); |
| REPORTER_ASSERT(reporter, map); |
| if (!map) { |
| ERRORF(reporter, "Failed to map transfer buffer."); |
| return; |
| } |
| const char* bufferStart = reinterpret_cast<const char*>(map) + partialReadOffset; |
| memcpy(transferData.get(), bufferStart, partialBufferRowBytes * kTextureHeight); |
| buffer->unmap(); |
| |
| transferInfo = transferInfo.makeWH(kPartialWidth, kPartialHeight); |
| const char* textureDataStart = |
| textureData.get() + textureDataRowBytes * kPartialTop + textureDataBpp * kPartialLeft; |
| textureDataInfo = textureDataInfo.makeWH(kPartialWidth, kPartialHeight); |
| ComparePixels(textureDataInfo, textureDataStart, textureDataRowBytes, transferInfo, |
| transferData.get(), partialBufferRowBytes, tol, error); |
| #if GR_GPU_STATS |
| REPORTER_ASSERT(reporter, gpu->stats()->transfersFromSurface() == expectedTransferCnt); |
| #else |
| (void)expectedTransferCnt; |
| #endif |
| } |
| |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsToTest, reporter, ctxInfo) { |
| if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) { |
| return; |
| } |
| for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) { |
| for (auto colorType : { |
| GrColorType::kAlpha_8, |
| GrColorType::kBGR_565, |
| GrColorType::kABGR_4444, |
| GrColorType::kRGBA_8888, |
| GrColorType::kRGBA_8888_SRGB, |
| // GrColorType::kRGB_888x, Broken in GL until we have kRGB_888 |
| GrColorType::kRG_88, |
| GrColorType::kBGRA_8888, |
| GrColorType::kRGBA_1010102, |
| GrColorType::kGray_8, |
| GrColorType::kAlpha_F16, |
| GrColorType::kRGBA_F16, |
| GrColorType::kRGBA_F16_Clamped, |
| GrColorType::kRGBA_F32, |
| GrColorType::kAlpha_16, |
| GrColorType::kRG_1616, |
| GrColorType::kRGBA_16161616, |
| GrColorType::kRG_F16, |
| }) { |
| basic_transfer_to_test(reporter, ctxInfo.grContext(), colorType, renderable); |
| } |
| } |
| } |
| |
| // TODO(bsalomon): Metal |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsFromTest, reporter, ctxInfo) { |
| if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) { |
| return; |
| } |
| for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) { |
| for (auto colorType : { |
| GrColorType::kAlpha_8, |
| GrColorType::kAlpha_16, |
| GrColorType::kBGR_565, |
| GrColorType::kABGR_4444, |
| GrColorType::kRGBA_8888, |
| GrColorType::kRGBA_8888_SRGB, |
| // GrColorType::kRGB_888x, Broken in GL until we have kRGB_888 |
| GrColorType::kRG_88, |
| GrColorType::kBGRA_8888, |
| GrColorType::kRGBA_1010102, |
| GrColorType::kGray_8, |
| GrColorType::kAlpha_F16, |
| GrColorType::kRGBA_F16, |
| GrColorType::kRGBA_F16_Clamped, |
| GrColorType::kRGBA_F32, |
| GrColorType::kRG_1616, |
| GrColorType::kRGBA_16161616, |
| GrColorType::kRG_F16, |
| }) { |
| basic_transfer_from_test(reporter, ctxInfo, colorType, renderable); |
| } |
| } |
| } |