| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "include/core/SkDrawable.h" |
| #include "include/gpu/GrBackendSemaphore.h" |
| #include "include/gpu/GrRenderTarget.h" |
| #include "include/private/GrAuditTrail.h" |
| #include "include/private/GrColor.h" |
| #include "include/private/GrOpList.h" |
| #include "include/private/GrRecordingContext.h" |
| #include "include/private/SkShadowFlags.h" |
| #include "include/utils/SkShadowUtils.h" |
| #include "src/core/SkAutoPixmapStorage.h" |
| #include "src/core/SkConvertPixels.h" |
| #include "src/core/SkDrawShadowInfo.h" |
| #include "src/core/SkGlyphRunPainter.h" |
| #include "src/core/SkLatticeIter.h" |
| #include "src/core/SkMatrixPriv.h" |
| #include "src/core/SkRRectPriv.h" |
| #include "src/core/SkSurfacePriv.h" |
| #include "src/gpu/GrAppliedClip.h" |
| #include "src/gpu/GrBlurUtils.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrDrawingManager.h" |
| #include "src/gpu/GrFixedClip.h" |
| #include "src/gpu/GrGpuResourcePriv.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrPathRenderer.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrStencilAttachment.h" |
| #include "src/gpu/GrStyle.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/effects/GrBicubicEffect.h" |
| #include "src/gpu/effects/GrRRectEffect.h" |
| #include "src/gpu/effects/GrTextureDomain.h" |
| #include "src/gpu/geometry/GrQuad.h" |
| #include "src/gpu/geometry/GrShape.h" |
| #include "src/gpu/ops/GrAtlasTextOp.h" |
| #include "src/gpu/ops/GrClearOp.h" |
| #include "src/gpu/ops/GrClearStencilClipOp.h" |
| #include "src/gpu/ops/GrDebugMarkerOp.h" |
| #include "src/gpu/ops/GrDrawAtlasOp.h" |
| #include "src/gpu/ops/GrDrawOp.h" |
| #include "src/gpu/ops/GrDrawVerticesOp.h" |
| #include "src/gpu/ops/GrDrawableOp.h" |
| #include "src/gpu/ops/GrFillRRectOp.h" |
| #include "src/gpu/ops/GrFillRectOp.h" |
| #include "src/gpu/ops/GrLatticeOp.h" |
| #include "src/gpu/ops/GrOp.h" |
| #include "src/gpu/ops/GrOvalOpFactory.h" |
| #include "src/gpu/ops/GrRegionOp.h" |
| #include "src/gpu/ops/GrSemaphoreOp.h" |
| #include "src/gpu/ops/GrShadowRRectOp.h" |
| #include "src/gpu/ops/GrStencilPathOp.h" |
| #include "src/gpu/ops/GrStrokeRectOp.h" |
| #include "src/gpu/ops/GrTextureOp.h" |
| #include "src/gpu/ops/GrTransferFromOp.h" |
| #include "src/gpu/text/GrTextContext.h" |
| #include "src/gpu/text/GrTextTarget.h" |
| |
| class GrRenderTargetContext::TextTarget : public GrTextTarget { |
| public: |
| TextTarget(GrRenderTargetContext* renderTargetContext) |
| : GrTextTarget(renderTargetContext->width(), renderTargetContext->height(), |
| renderTargetContext->colorSpaceInfo()) |
| , fRenderTargetContext(renderTargetContext) |
| , fGlyphPainter{*renderTargetContext}{} |
| |
| void addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) override { |
| fRenderTargetContext->addDrawOp(clip, std::move(op)); |
| } |
| |
| void drawShape(const GrClip& clip, const SkPaint& paint, |
| const SkMatrix& viewMatrix, const GrShape& shape) override { |
| GrBlurUtils::drawShapeWithMaskFilter(fRenderTargetContext->fContext, fRenderTargetContext, |
| clip, paint, viewMatrix, shape); |
| } |
| |
| void makeGrPaint(GrMaskFormat maskFormat, const SkPaint& skPaint, const SkMatrix& viewMatrix, |
| GrPaint* grPaint) override { |
| auto context = fRenderTargetContext->fContext; |
| const GrColorSpaceInfo& colorSpaceInfo = fRenderTargetContext->colorSpaceInfo(); |
| if (kARGB_GrMaskFormat == maskFormat) { |
| SkPaintToGrPaintWithPrimitiveColor(context, colorSpaceInfo, skPaint, grPaint); |
| } else { |
| SkPaintToGrPaint(context, colorSpaceInfo, skPaint, viewMatrix, grPaint); |
| } |
| } |
| |
| GrRecordingContext* getContext() override { |
| return fRenderTargetContext->fContext; |
| } |
| |
| SkGlyphRunListPainter* glyphPainter() override { |
| return &fGlyphPainter; |
| } |
| |
| private: |
| GrRenderTargetContext* fRenderTargetContext; |
| SkGlyphRunListPainter fGlyphPainter; |
| |
| }; |
| |
| #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext()) |
| #define ASSERT_SINGLE_OWNER \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());) |
| #define ASSERT_SINGLE_OWNER_PRIV \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());) |
| #define RETURN_IF_ABANDONED if (fContext->priv().abandoned()) { return; } |
| #define RETURN_IF_ABANDONED_PRIV if (fRenderTargetContext->fContext->priv().abandoned()) { return; } |
| #define RETURN_FALSE_IF_ABANDONED if (fContext->priv().abandoned()) { return false; } |
| #define RETURN_FALSE_IF_ABANDONED_PRIV if (fRenderTargetContext->fContext->priv().abandoned()) { return false; } |
| #define RETURN_NULL_IF_ABANDONED if (fContext->priv().abandoned()) { return nullptr; } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| class AutoCheckFlush { |
| public: |
| AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) { |
| SkASSERT(fDrawingManager); |
| } |
| ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); } |
| |
| private: |
| GrDrawingManager* fDrawingManager; |
| }; |
| |
| // In MDB mode the reffing of the 'getLastOpList' call's result allows in-progress |
| // GrOpLists to be picked up and added to by renderTargetContexts lower in the call |
| // stack. When this occurs with a closed GrOpList, a new one will be allocated |
| // when the renderTargetContext attempts to use it (via getOpList). |
| GrRenderTargetContext::GrRenderTargetContext(GrRecordingContext* context, |
| sk_sp<GrRenderTargetProxy> rtp, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps, |
| bool managedOpList) |
| : GrSurfaceContext(context, rtp->config(), std::move(colorSpace)) |
| , fRenderTargetProxy(std::move(rtp)) |
| , fOpList(sk_ref_sp(fRenderTargetProxy->getLastRenderTargetOpList())) |
| , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps)) |
| , fManagedOpList(managedOpList) { |
| fTextTarget.reset(new TextTarget(this)); |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| #ifdef SK_DEBUG |
| void GrRenderTargetContext::validate() const { |
| SkASSERT(fRenderTargetProxy); |
| fRenderTargetProxy->validate(fContext); |
| |
| if (fOpList && !fOpList->isClosed()) { |
| SkASSERT(fRenderTargetProxy->getLastOpList() == fOpList.get()); |
| } |
| } |
| #endif |
| |
| GrRenderTargetContext::~GrRenderTargetContext() { |
| ASSERT_SINGLE_OWNER |
| } |
| |
| inline GrAAType GrRenderTargetContext::chooseAAType(GrAA aa) { |
| auto fsaaType = this->fsaaType(); |
| if (GrAA::kNo == aa) { |
| // On some devices we cannot disable MSAA if it is enabled so we make the AA type reflect |
| // that. |
| if (fsaaType == GrFSAAType::kUnifiedMSAA && !this->caps()->multisampleDisableSupport()) { |
| return GrAAType::kMSAA; |
| } |
| return GrAAType::kNone; |
| } |
| switch (fsaaType) { |
| case GrFSAAType::kNone: |
| case GrFSAAType::kMixedSamples: |
| return GrAAType::kCoverage; |
| case GrFSAAType::kUnifiedMSAA: |
| return GrAAType::kMSAA; |
| } |
| SK_ABORT("Unexpected fsaa type"); |
| return GrAAType::kNone; |
| } |
| |
| static inline GrPathRenderer::AATypeFlags choose_path_aa_type_flags( |
| GrAA aa, GrFSAAType fsaaType, const GrCaps& caps) { |
| using AATypeFlags = GrPathRenderer::AATypeFlags; |
| if (GrAA::kNo == aa) { |
| // On some devices we cannot disable MSAA if it is enabled so we make the AA type flags |
| // reflect that. |
| if (fsaaType == GrFSAAType::kUnifiedMSAA && !caps.multisampleDisableSupport()) { |
| return AATypeFlags::kMSAA; |
| } |
| return AATypeFlags::kNone; |
| } |
| switch (fsaaType) { |
| case GrFSAAType::kNone: |
| return AATypeFlags::kCoverage; |
| case GrFSAAType::kMixedSamples: |
| return AATypeFlags::kCoverage | AATypeFlags::kMixedSampledStencilThenCover; |
| case GrFSAAType::kUnifiedMSAA: |
| return AATypeFlags::kMSAA; |
| } |
| SK_ABORT("Invalid GrFSAAType."); |
| return AATypeFlags::kNone; |
| } |
| |
| GrTextureProxy* GrRenderTargetContext::asTextureProxy() { |
| return fRenderTargetProxy->asTextureProxy(); |
| } |
| |
| const GrTextureProxy* GrRenderTargetContext::asTextureProxy() const { |
| return fRenderTargetProxy->asTextureProxy(); |
| } |
| |
| sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() { |
| return sk_ref_sp(fRenderTargetProxy->asTextureProxy()); |
| } |
| |
| GrMipMapped GrRenderTargetContext::mipMapped() const { |
| if (const GrTextureProxy* proxy = this->asTextureProxy()) { |
| return proxy->mipMapped(); |
| } |
| return GrMipMapped::kNo; |
| } |
| |
| GrRenderTargetOpList* GrRenderTargetContext::getRTOpList() { |
| ASSERT_SINGLE_OWNER |
| SkDEBUGCODE(this->validate();) |
| |
| if (!fOpList || fOpList->isClosed()) { |
| fOpList = this->drawingManager()->newRTOpList(fRenderTargetProxy, fManagedOpList); |
| } |
| |
| return fOpList.get(); |
| } |
| |
| GrOpList* GrRenderTargetContext::getOpList() { |
| return this->getRTOpList(); |
| } |
| |
| void GrRenderTargetContext::drawGlyphRunList( |
| const GrClip& clip, const SkMatrix& viewMatrix, |
| const SkGlyphRunList& blob) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawGlyphRunList", fContext); |
| |
| // Drawing text can cause us to do inline uploads. This is not supported for wrapped vulkan |
| // secondary command buffers because it would require stopping and starting a render pass which |
| // we don't have access to. |
| if (this->wrapsVkSecondaryCB()) { |
| return; |
| } |
| |
| GrTextContext* atlasTextContext = this->drawingManager()->getTextContext(); |
| atlasTextContext->drawGlyphRunList(fContext, fTextTarget.get(), clip, viewMatrix, |
| fSurfaceProps, blob); |
| } |
| |
| void GrRenderTargetContext::discard() { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| this->getRTOpList()->discard(); |
| } |
| |
| void GrRenderTargetContext::clear(const SkIRect* rect, |
| const SkPMColor4f& color, |
| CanClearFullscreen canClearFullscreen) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "clear", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, |
| canClearFullscreen); |
| } |
| |
| void GrRenderTargetContextPriv::clear(const GrFixedClip& clip, |
| const SkPMColor4f& color, |
| CanClearFullscreen canClearFullscreen) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clear", |
| fRenderTargetContext->fContext); |
| |
| AutoCheckFlush acf(fRenderTargetContext->drawingManager()); |
| fRenderTargetContext->internalClear(clip, color, canClearFullscreen); |
| } |
| |
| static void clear_to_grpaint(const SkPMColor4f& color, GrPaint* paint) { |
| paint->setColor4f(color); |
| if (color.isOpaque()) { |
| // Can just rely on the src-over blend mode to do the right thing |
| paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver); |
| } else { |
| // A clear overwrites the prior color, so even if it's transparent, it behaves as if it |
| // were src blended |
| paint->setPorterDuffXPFactory(SkBlendMode::kSrc); |
| } |
| } |
| |
| void GrRenderTargetContext::internalClear(const GrFixedClip& clip, |
| const SkPMColor4f& color, |
| CanClearFullscreen canClearFullscreen) { |
| bool isFull = false; |
| if (!clip.hasWindowRectangles()) { |
| // TODO: wrt the shouldInitializeTextures path, it would be more performant to |
| // only clear the entire target if we knew it had not been cleared before. As |
| // is this could end up doing a lot of redundant clears. |
| isFull = !clip.scissorEnabled() || |
| (CanClearFullscreen::kYes == canClearFullscreen && |
| (this->caps()->preferFullscreenClears() || this->caps()->shouldInitializeTextures())) || |
| clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height())); |
| } |
| |
| if (isFull) { |
| if (this->getRTOpList()->resetForFullscreenClear() && |
| !this->caps()->performColorClearsAsDraws()) { |
| // The op list was emptied and native clears are allowed, so just use the load op |
| this->getRTOpList()->setColorLoadOp(GrLoadOp::kClear, color); |
| return; |
| } else { |
| // Will use an op for the clear, reset the load op to discard since the op will |
| // blow away the color buffer contents |
| this->getRTOpList()->setColorLoadOp(GrLoadOp::kDiscard); |
| } |
| |
| // Must add an op to the list (either because we couldn't use a load op, or because the |
| // clear load op isn't supported) |
| if (this->caps()->performColorClearsAsDraws()) { |
| SkRect rtRect = SkRect::MakeWH(this->width(), this->height()); |
| GrPaint paint; |
| clear_to_grpaint(color, &paint); |
| this->addDrawOp(GrFixedClip::Disabled(), |
| GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), |
| rtRect)); |
| } else { |
| this->getRTOpList()->addOp(GrClearOp::Make(fContext, SkIRect::MakeEmpty(), color, |
| /* fullscreen */ true), *this->caps()); |
| } |
| } else { |
| if (this->caps()->performPartialClearsAsDraws()) { |
| // performPartialClearsAsDraws() also returns true if any clear has to be a draw. |
| GrPaint paint; |
| clear_to_grpaint(color, &paint); |
| |
| this->addDrawOp(clip, |
| GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), |
| SkRect::Make(clip.scissorRect()))); |
| } else { |
| std::unique_ptr<GrOp> op(GrClearOp::Make(fContext, clip, color, |
| this->asSurfaceProxy())); |
| // This version of the clear op factory can return null if the clip doesn't intersect |
| // with the surface proxy's boundary |
| if (!op) { |
| return; |
| } |
| this->getRTOpList()->addOp(std::move(op), *this->caps()); |
| } |
| } |
| } |
| |
| void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const SkPMColor4f& color) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "absClear", |
| fRenderTargetContext->fContext); |
| |
| AutoCheckFlush acf(fRenderTargetContext->drawingManager()); |
| |
| SkIRect rtRect = SkIRect::MakeWH(fRenderTargetContext->fRenderTargetProxy->worstCaseWidth(), |
| fRenderTargetContext->fRenderTargetProxy->worstCaseHeight()); |
| |
| if (clearRect) { |
| if (clearRect->contains(rtRect)) { |
| clearRect = nullptr; // full screen |
| } else { |
| if (!rtRect.intersect(*clearRect)) { |
| return; |
| } |
| } |
| } |
| |
| // TODO: in a post-MDB world this should be handled at the OpList level. |
| // This makes sure to always add an op to the list, instead of marking the clear as a load op. |
| // This code follows very similar logic to internalClear() below, but critical differences are |
| // highlighted in line related to absClear()'s unique behavior. |
| if (clearRect) { |
| if (fRenderTargetContext->caps()->performPartialClearsAsDraws()) { |
| GrPaint paint; |
| clear_to_grpaint(color, &paint); |
| |
| // Use the disabled clip; the rect geometry already matches the clear rectangle and |
| // if it were added to a scissor, that would be intersected with the logical surface |
| // bounds and not the worst case dimensions required here. |
| fRenderTargetContext->addDrawOp( |
| GrFixedClip::Disabled(), |
| GrFillRectOp::MakeNonAARect(fRenderTargetContext->fContext, std::move(paint), |
| SkMatrix::I(), SkRect::Make(rtRect))); |
| } else { |
| // Must use the ClearOp factory that takes a boolean (false) instead of a surface |
| // proxy. The surface proxy variant would intersect the clip rect with its logical |
| // bounds, which is not desired in this special case. |
| fRenderTargetContext->getRTOpList()->addOp( |
| GrClearOp::Make(fRenderTargetContext->fContext, rtRect, color, |
| /* fullscreen */ false), |
| *fRenderTargetContext->caps()); |
| } |
| } else { |
| // Reset the oplist like in internalClear(), but do not rely on a load op for the clear |
| fRenderTargetContext->getRTOpList()->resetForFullscreenClear(); |
| fRenderTargetContext->getRTOpList()->setColorLoadOp(GrLoadOp::kDiscard); |
| |
| if (fRenderTargetContext->caps()->performColorClearsAsDraws()) { |
| // This draws a quad covering the worst case dimensions instead of just the logical |
| // width and height like in internalClear(). |
| GrPaint paint; |
| clear_to_grpaint(color, &paint); |
| fRenderTargetContext->addDrawOp( |
| GrFixedClip::Disabled(), |
| GrFillRectOp::MakeNonAARect(fRenderTargetContext->fContext, std::move(paint), |
| SkMatrix::I(), SkRect::Make(rtRect))); |
| } else { |
| // Nothing special about this path in absClear compared to internalClear() |
| fRenderTargetContext->getRTOpList()->addOp( |
| GrClearOp::Make(fRenderTargetContext->fContext, SkIRect::MakeEmpty(), color, |
| /* fullscreen */ true), |
| *fRenderTargetContext->caps()); |
| } |
| } |
| } |
| |
| void GrRenderTargetContext::drawPaint(const GrClip& clip, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPaint", fContext); |
| |
| // set rect to be big enough to fill the space, but not super-huge, so we |
| // don't overflow fixed-point implementations |
| |
| SkRect r = fRenderTargetProxy->getBoundsRect(); |
| |
| // Check if we can optimize a clipped drawPaint(). We only do the transformation when there are |
| // no fragment processors because they may depend on having correct local coords and this path |
| // draws in device space without a local matrix. It currently handles converting clipRRect() |
| // to drawRRect() and solid colors to screen-filling drawRects() (which are then converted into |
| // clears if possible in drawRect). |
| if (!paint.numTotalFragmentProcessors()) { |
| SkRRect rrect; |
| GrAA aa = GrAA::kNo; |
| if (clip.isRRect(r, &rrect, &aa)) { |
| if (rrect.isRect()) { |
| // Use drawFilledRect() with no clip and the reduced rectangle |
| this->drawFilledRect(GrNoClip(), std::move(paint), aa, SkMatrix::I(), rrect.rect()); |
| } else { |
| // Use drawRRect() with no clip |
| this->drawRRect(GrNoClip(), std::move(paint), aa, SkMatrix::I(), rrect, |
| GrStyle::SimpleFill()); |
| } |
| } else { |
| // Use drawFilledRect() with no view matrix to draw a fullscreen quad, but preserve |
| // the clip. Since the paint has no FPs we can drop the view matrix without worrying |
| // about local coordinates. If the clip is simple, drawFilledRect() will turn this into |
| // a clear or a scissored clear. |
| this->drawFilledRect(clip, std::move(paint), aa, SkMatrix::I(), r); |
| } |
| return; |
| } |
| |
| // Since the paint is not trivial, there's no way at this point drawRect() could have converted |
| // this drawPaint() into an optimized clear. drawRect() would then use GrFillRectOp without |
| // a local matrix, so we can simplify things and use the local matrix variant to draw a screen |
| // filling rect with the inverse view matrix for local coords, which works for all matrix |
| // conditions. |
| SkMatrix localMatrix; |
| if (!viewMatrix.invert(&localMatrix)) { |
| return; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| std::unique_ptr<GrDrawOp> op = GrFillRectOp::Make( |
| fContext, std::move(paint), GrAAType::kNone, GrQuadAAFlags::kNone, |
| GrQuad(r), GrQuad::MakeFromRect(r, localMatrix)); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& point) { |
| return point.fX >= rect.fLeft && point.fX <= rect.fRight && |
| point.fY >= rect.fTop && point.fY <= rect.fBottom; |
| } |
| |
| // Attempts to crop a rect and optional local rect to the clip boundaries. |
| // Returns false if the draw can be skipped entirely. |
| static bool crop_filled_rect(int width, int height, const GrClip& clip, |
| const SkMatrix& viewMatrix, SkRect* rect, |
| SkRect* localRect = nullptr) { |
| if (!viewMatrix.rectStaysRect()) { |
| return true; |
| } |
| |
| SkIRect clipDevBounds; |
| SkRect clipBounds; |
| |
| clip.getConservativeBounds(width, height, &clipDevBounds); |
| if (!SkMatrixPriv::InverseMapRect(viewMatrix, &clipBounds, SkRect::Make(clipDevBounds))) { |
| return false; |
| } |
| |
| if (localRect) { |
| if (!rect->intersects(clipBounds)) { |
| return false; |
| } |
| // localRect is force-sorted after clipping, so this is a sanity check to make sure callers |
| // aren't intentionally using inverted local rectangles. |
| SkASSERT(localRect->isSorted()); |
| const SkScalar dx = localRect->width() / rect->width(); |
| const SkScalar dy = localRect->height() / rect->height(); |
| if (clipBounds.fLeft > rect->fLeft) { |
| localRect->fLeft += (clipBounds.fLeft - rect->fLeft) * dx; |
| rect->fLeft = clipBounds.fLeft; |
| } |
| if (clipBounds.fTop > rect->fTop) { |
| localRect->fTop += (clipBounds.fTop - rect->fTop) * dy; |
| rect->fTop = clipBounds.fTop; |
| } |
| if (clipBounds.fRight < rect->fRight) { |
| localRect->fRight -= (rect->fRight - clipBounds.fRight) * dx; |
| rect->fRight = clipBounds.fRight; |
| } |
| if (clipBounds.fBottom < rect->fBottom) { |
| localRect->fBottom -= (rect->fBottom - clipBounds.fBottom) * dy; |
| rect->fBottom = clipBounds.fBottom; |
| } |
| // Ensure local coordinates remain sorted after clipping. If the original dstRect was very |
| // large, numeric precision can invert the localRect |
| localRect->sort(); |
| return true; |
| } |
| |
| return rect->intersect(clipBounds); |
| } |
| |
| GrQuadAAFlags set_edge_flag(GrQuadAAFlags currentFlags, GrQuadAAFlags edge, GrAA edgeState) { |
| if (edgeState == GrAA::kNo) { |
| // Turn off 'edge' in currentFlags |
| return currentFlags & (~edge); |
| } else { |
| // Turn on 'edge' in currentFlags |
| return currentFlags | edge; |
| } |
| } |
| |
| bool GrRenderTargetContext::drawFilledRectAsClear(const GrClip& clip, GrPaint&& paint, GrAA aa, |
| const SkMatrix& viewMatrix, const SkRect& rect) { |
| // Rules for a filled rect to become a clear [+scissor]: |
| // 1. The paint is a constant blend color with no other FPs |
| // 2. The view matrix maps rectangles to rectangles, or the transformed quad fully covers |
| // the render target (or clear region in #3). |
| // 3. The clip is an intersection of rectangles, so the clear region will be the |
| // intersection of the clip and the provided rect. |
| // 4. The clear region aligns with pixel bounds |
| // 5. There are no user stencil settings (and since the clip was IOR, the clip won't need |
| // to use the stencil either). |
| // If all conditions pass, the filled rect can either be a fullscreen clear (if it's big |
| // enough), or the rectangle geometry will be used as the scissor clip on the clear. |
| // If everything passes but rule #4, this submits a simplified fill rect op instead so that the |
| // rounding differences between clip and draws don't fight each other. |
| // NOTE: we route draws into clear() regardless of performColorClearsAsDraws() since the |
| // clear call is allowed to reset the oplist even when it also happens to use a GrFillRectOp. |
| |
| SkPMColor4f clearColor; |
| if (paint.numCoverageFragmentProcessors() > 0 || !paint.isConstantBlendedColor(&clearColor)) { |
| return false; |
| } |
| |
| const SkRect rtRect = fRenderTargetProxy->getBoundsRect(); |
| // Will be the intersection of render target, clip, and quad |
| SkRect combinedRect = rtRect; |
| |
| SkRRect clipRRect; |
| GrAA clipAA; |
| if (!clip.quickContains(rtRect)) { |
| // If the clip is an rrect with no rounding, then it can replace the full RT bounds as the |
| // limiting region, although we will have to worry about AA. If the clip is anything |
| // more complicated, just punt to the regular fill rect op. |
| if (!clip.isRRect(rtRect, &clipRRect, &clipAA) || !clipRRect.isRect()) { |
| return false; |
| } |
| |
| combinedRect = clipRRect.rect(); |
| } else { |
| // The clip is outside the render target, so the clip can be ignored |
| clipAA = GrAA::kNo; |
| } |
| |
| GrQuadAAFlags edgeFlags; // To account for clip and draw mixing AA modes |
| if (viewMatrix.rectStaysRect()) { |
| // Skip the extra overhead of inverting the view matrix to see if rtRect is contained in the |
| // drawn rectangle, and instead just intersect rtRect with the transformed rect. It will be |
| // the new clear region. |
| SkRect drawRect = viewMatrix.mapRect(rect); |
| if (!combinedRect.intersect(drawRect)) { |
| // No intersection means nothing should be drawn, so return true but don't add an op |
| return true; |
| } |
| |
| // In this case, edge flags start based on draw's AA and then switch per-edge to the clip's |
| // AA setting if that edge was inset. |
| edgeFlags = aa == GrAA::kNo ? GrQuadAAFlags::kNone : GrQuadAAFlags::kAll; |
| if (combinedRect.fLeft > drawRect.fLeft) { |
| edgeFlags = set_edge_flag(edgeFlags, GrQuadAAFlags::kLeft, clipAA); |
| } |
| if (combinedRect.fTop > drawRect.fTop) { |
| edgeFlags = set_edge_flag(edgeFlags, GrQuadAAFlags::kTop, clipAA); |
| } |
| if (combinedRect.fRight < drawRect.fRight) { |
| edgeFlags = set_edge_flag(edgeFlags, GrQuadAAFlags::kRight, clipAA); |
| } |
| if (combinedRect.fBottom < drawRect.fBottom) { |
| edgeFlags = set_edge_flag(edgeFlags, GrQuadAAFlags::kBottom, clipAA); |
| } |
| } else { |
| // If the transformed rectangle does not contain the combined rt and clip, the draw is too |
| // complex to be implemented as a clear |
| SkMatrix invM; |
| if (!viewMatrix.invert(&invM)) { |
| return false; |
| } |
| // The clip region in the rect's local space, so the test becomes the local rect containing |
| // the quad's points. If clip is non-AA, test rounded out region to avoid the scenario where |
| // the draw contains the unrounded non-aa clip, but does not contain the rounded version. Be |
| // conservative since we don't know how the GPU would round. |
| SkRect conservative; |
| if (clipAA == GrAA::kNo) { |
| conservative = SkRect::Make(combinedRect.roundOut()); |
| } else { |
| conservative = combinedRect; |
| } |
| GrQuad quad = GrQuad::MakeFromRect(conservative, invM); |
| if (!rect_contains_inclusive(rect, quad.point(0)) || |
| !rect_contains_inclusive(rect, quad.point(1)) || |
| !rect_contains_inclusive(rect, quad.point(2)) || |
| !rect_contains_inclusive(rect, quad.point(3))) { |
| // No containment, so combinedRect can't be filled by a solid color |
| return false; |
| } |
| // combinedRect can be filled by a solid color but doesn't need to be modified since it's |
| // inside the quad to be drawn, which also means the edge AA flags respect the clip AA |
| edgeFlags = clipAA == GrAA::kNo ? GrQuadAAFlags::kNone : GrQuadAAFlags::kAll; |
| } |
| |
| // Almost every condition is met; now it requires that the combined rect align with pixel |
| // boundaries in order for it to become a scissor-clear. Ignore the AA status in this case |
| // since non-AA with partial-pixel coordinates can be rounded differently on the GPU, |
| // leading to unexpected differences between a scissor test and a rasterized quad. |
| // Also skip very small rectangles since the scissor+clear doesn't by us much then. |
| if (combinedRect.contains(rtRect)) { |
| // Full screen clear |
| this->clear(nullptr, clearColor, CanClearFullscreen::kYes); |
| return true; |
| } else if (GrClip::IsPixelAligned(combinedRect) && |
| combinedRect.width() > 256 && combinedRect.height() > 256) { |
| // Scissor + clear (round shouldn't do anything since we are pixel aligned) |
| SkIRect scissorRect; |
| combinedRect.round(&scissorRect); |
| this->clear(&scissorRect, clearColor, CanClearFullscreen::kNo); |
| return true; |
| } |
| |
| // If we got here, we can't use a scissor + clear, but combinedRect represents the correct |
| // geometry combination of quad + clip so we can perform a simplified fill rect op. We do this |
| // mostly to avoid mismatches in rounding logic on the CPU vs. the GPU, which frequently appears |
| // when drawing and clipping something to the same non-AA rect that never-the-less has |
| // non-integer coordinates. |
| aa = edgeFlags == GrQuadAAFlags::kNone ? GrAA::kNo : GrAA::kYes; |
| GrAAType aaType = this->chooseAAType(aa); |
| this->addDrawOp(GrFixedClip::Disabled(), |
| GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeFlags, |
| GrQuad(combinedRect), GrQuad(combinedRect))); |
| return true; |
| } |
| |
| void GrRenderTargetContext::drawFilledRect(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const GrUserStencilSettings* ss) { |
| |
| if (!ss) { |
| if (this->drawFilledRectAsClear(clip, std::move(paint), aa, viewMatrix, rect)) { |
| return; |
| } |
| // Fall through to fill rect op |
| assert_alive(paint); |
| } |
| |
| SkRect croppedRect = rect; |
| if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) { |
| // The rectangle would not be drawn, so no need to add a draw op to the list |
| return; |
| } |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| GrQuadAAFlags edgeFlags = aa == GrAA::kYes ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone; |
| this->addDrawOp(clip, |
| GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeFlags, |
| GrQuad::MakeFromRect(croppedRect, viewMatrix), |
| GrQuad(croppedRect), ss)); |
| } |
| |
| void GrRenderTargetContext::drawRect(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const GrStyle* style) { |
| if (!style) { |
| style = &GrStyle::SimpleFill(); |
| } |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRect", fContext); |
| |
| // Path effects should've been devolved to a path in SkGpuDevice |
| SkASSERT(!style->pathEffect()); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| const SkStrokeRec& stroke = style->strokeRec(); |
| if (stroke.getStyle() == SkStrokeRec::kFill_Style) { |
| this->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect); |
| return; |
| } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style || |
| stroke.getStyle() == SkStrokeRec::kHairline_Style) { |
| if ((!rect.width() || !rect.height()) && |
| SkStrokeRec::kHairline_Style != stroke.getStyle()) { |
| SkScalar r = stroke.getWidth() / 2; |
| // TODO: Move these stroke->fill fallbacks to GrShape? |
| switch (stroke.getJoin()) { |
| case SkPaint::kMiter_Join: |
| this->drawRect( |
| clip, std::move(paint), aa, viewMatrix, |
| {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r}, |
| &GrStyle::SimpleFill()); |
| return; |
| case SkPaint::kRound_Join: |
| // Raster draws nothing when both dimensions are empty. |
| if (rect.width() || rect.height()){ |
| SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r); |
| this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect, |
| GrStyle::SimpleFill()); |
| return; |
| } |
| case SkPaint::kBevel_Join: |
| if (!rect.width()) { |
| this->drawRect(clip, std::move(paint), aa, viewMatrix, |
| {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom}, |
| &GrStyle::SimpleFill()); |
| } else { |
| this->drawRect(clip, std::move(paint), aa, viewMatrix, |
| {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r}, |
| &GrStyle::SimpleFill()); |
| } |
| return; |
| } |
| } |
| |
| std::unique_ptr<GrDrawOp> op; |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| op = GrStrokeRectOp::Make(fContext, std::move(paint), aaType, viewMatrix, rect, stroke); |
| // op may be null if the stroke is not supported or if using coverage aa and the view matrix |
| // does not preserve rectangles. |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| return; |
| } |
| } |
| assert_alive(paint); |
| this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(rect, *style)); |
| } |
| |
| void GrRenderTargetContext::drawQuadSet(const GrClip& clip, GrPaint&& paint, GrAA aa, |
| const SkMatrix& viewMatrix, const QuadSetEntry quads[], |
| int cnt) { |
| GrAAType aaType = this->chooseAAType(aa); |
| this->addDrawOp(clip, GrFillRectOp::MakeSet(fContext, std::move(paint), aaType, viewMatrix, |
| quads, cnt)); |
| } |
| |
| int GrRenderTargetContextPriv::maxWindowRectangles() const { |
| return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles( |
| *fRenderTargetContext->caps()); |
| } |
| |
| void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clearStencilClip", |
| fRenderTargetContext->fContext); |
| |
| AutoCheckFlush acf(fRenderTargetContext->drawingManager()); |
| |
| fRenderTargetContext->internalStencilClear(clip, insideStencilMask); |
| } |
| |
| void GrRenderTargetContext::internalStencilClear(const GrFixedClip& clip, bool insideStencilMask) { |
| if (this->caps()->performStencilClearsAsDraws()) { |
| const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask); |
| SkRect rtRect = SkRect::MakeWH(this->width(), this->height()); |
| |
| // Configure the paint to have no impact on the color buffer |
| GrPaint paint; |
| paint.setXPFactory(GrDisableColorXPFactory::Get()); |
| |
| // Mark stencil usage here before addDrawOp() so that it doesn't try to re-call |
| // internalStencilClear() just because the op has stencil settings. |
| this->setNeedsStencil(); |
| this->addDrawOp(clip, GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), |
| rtRect, ss)); |
| } else { |
| std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(fContext, clip, insideStencilMask, |
| fRenderTargetProxy.get())); |
| if (!op) { |
| return; |
| } |
| this->getRTOpList()->addOp(std::move(op), *this->caps()); |
| } |
| } |
| |
| void GrRenderTargetContextPriv::stencilPath(const GrHardClip& clip, |
| GrAA doStencilMSAA, |
| const SkMatrix& viewMatrix, |
| const GrPath* path) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilPath", |
| fRenderTargetContext->fContext); |
| |
| // TODO: extract portions of checkDraw that are relevant to path stenciling. |
| SkASSERT(path); |
| SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport()); |
| |
| // FIXME: Use path bounds instead of this WAR once |
| // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved. |
| SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height()); |
| |
| // Setup clip |
| GrAppliedHardClip appliedClip; |
| if (!clip.apply(fRenderTargetContext->width(), fRenderTargetContext->height(), &appliedClip, |
| &bounds)) { |
| return; |
| } |
| |
| fRenderTargetContext->setNeedsStencil(); |
| |
| std::unique_ptr<GrOp> op = GrStencilPathOp::Make(fRenderTargetContext->fContext, |
| viewMatrix, |
| GrAA::kYes == doStencilMSAA, |
| path->getFillType(), |
| appliedClip.hasStencilClip(), |
| appliedClip.scissorState(), |
| path); |
| if (!op) { |
| return; |
| } |
| op->setClippedBounds(bounds); |
| fRenderTargetContext->getRTOpList()->addOp(std::move(op), *fRenderTargetContext->caps()); |
| } |
| |
| void GrRenderTargetContextPriv::stencilRect(const GrClip& clip, |
| const GrUserStencilSettings* ss, |
| GrPaint&& paint, |
| GrAA doStencilMSAA, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkMatrix* localMatrix) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilRect", |
| fRenderTargetContext->fContext); |
| |
| AutoCheckFlush acf(fRenderTargetContext->drawingManager()); |
| |
| auto aaType = (GrAA::kYes == doStencilMSAA) ? GrAAType::kMSAA : GrAAType::kNone; |
| |
| GrQuad localQuad = localMatrix ? GrQuad::MakeFromRect(rect, *localMatrix) |
| : GrQuad(rect); |
| std::unique_ptr<GrDrawOp> op = GrFillRectOp::Make( |
| fRenderTargetContext->fContext, std::move(paint), aaType, GrQuadAAFlags::kNone, |
| GrQuad::MakeFromRect(rect, viewMatrix), localQuad, ss); |
| fRenderTargetContext->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::fillRectWithEdgeAA(const GrClip& clip, GrPaint&& paint, GrAA aa, |
| GrQuadAAFlags edgeAA, const SkMatrix& viewMatrix, |
| const SkRect& rect, const SkRect* localRect) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "fillRectWithEdgeAA", fContext); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| std::unique_ptr<GrDrawOp> op; |
| |
| if (localRect) { |
| // If local coordinates are provided, skip the optimization check to go through |
| // drawFilledRect, and also calculate clipped local coordinates |
| SkRect croppedRect = rect; |
| SkRect croppedLocalRect = *localRect; |
| if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect, |
| &croppedLocalRect)) { |
| return; |
| } |
| op = GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeAA, |
| GrQuad::MakeFromRect(croppedRect, viewMatrix), |
| GrQuad(croppedLocalRect)); |
| } else { |
| // If aaType turns into MSAA, make sure to keep quads with no AA edges as MSAA. Sending |
| // those to drawFilledRect() would have it turn off MSAA in that case, which breaks seaming |
| // with any partial AA edges that kept MSAA. |
| if (aaType != GrAAType::kMSAA && |
| (edgeAA == GrQuadAAFlags::kNone || edgeAA == GrQuadAAFlags::kAll)) { |
| // This is equivalent to a regular filled rect draw, so route through there to take |
| // advantage of draw->clear optimizations |
| this->drawFilledRect(clip, std::move(paint), GrAA(edgeAA == GrQuadAAFlags::kAll), |
| viewMatrix, rect); |
| return; |
| } |
| |
| SkRect croppedRect = rect; |
| if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) { |
| return; |
| } |
| op = GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeAA, |
| GrQuad::MakeFromRect(croppedRect, viewMatrix), |
| GrQuad(croppedRect)); |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::fillQuadWithEdgeAA(const GrClip& clip, GrPaint&& paint, GrAA aa, |
| GrQuadAAFlags edgeAA, const SkMatrix& viewMatrix, |
| const SkPoint quad[4], const SkPoint localQuad[4]) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "fillQuadWithEdgeAA", fContext); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| const SkPoint* localPoints = localQuad ? localQuad : quad; |
| this->addDrawOp(clip, |
| GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeAA, |
| GrQuad::MakeFromSkQuad(quad, viewMatrix), |
| GrQuad::MakeFromSkQuad(localPoints, SkMatrix::I()))); |
| } |
| |
| // Creates a paint for GrFillRectOp that matches behavior of GrTextureOp |
| static void draw_texture_to_grpaint(sk_sp<GrTextureProxy> proxy, const SkRect* domain, |
| GrSamplerState::Filter filter, SkBlendMode mode, |
| const SkPMColor4f& color, sk_sp<GrColorSpaceXform> csXform, |
| GrPaint* paint) { |
| paint->setColor4f(color); |
| paint->setXPFactory(SkBlendMode_AsXPFactory(mode)); |
| |
| std::unique_ptr<GrFragmentProcessor> fp; |
| if (domain) { |
| SkRect correctedDomain = *domain; |
| if (filter == GrSamplerState::Filter::kBilerp) { |
| // Inset by 1/2 pixel, which GrTextureOp and GrTextureAdjuster handle automatically |
| correctedDomain.inset(0.5f, 0.5f); |
| } |
| fp = GrTextureDomainEffect::Make(std::move(proxy), SkMatrix::I(), correctedDomain, |
| GrTextureDomain::kClamp_Mode, filter); |
| } else { |
| fp = GrSimpleTextureEffect::Make(std::move(proxy), SkMatrix::I(), filter); |
| } |
| |
| fp = GrColorSpaceXformEffect::Make(std::move(fp), csXform); |
| paint->addColorFragmentProcessor(std::move(fp)); |
| } |
| |
| void GrRenderTargetContext::drawTexture(const GrClip& clip, sk_sp<GrTextureProxy> proxy, |
| GrSamplerState::Filter filter, SkBlendMode mode, |
| const SkPMColor4f& color, const SkRect& srcRect, |
| const SkRect& dstRect, GrAA aa, GrQuadAAFlags aaFlags, |
| SkCanvas::SrcRectConstraint constraint, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTexture", fContext); |
| if (constraint == SkCanvas::kStrict_SrcRectConstraint && |
| srcRect.contains(proxy->getWorstCaseBoundsRect())) { |
| constraint = SkCanvas::kFast_SrcRectConstraint; |
| } |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| SkRect clippedDstRect = dstRect; |
| SkRect clippedSrcRect = srcRect; |
| if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &clippedDstRect, |
| &clippedSrcRect)) { |
| return; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| std::unique_ptr<GrDrawOp> op; |
| if (mode != SkBlendMode::kSrcOver) { |
| // Emulation mode with GrPaint and GrFillRectOp |
| if (filter != GrSamplerState::Filter::kNearest && |
| !GrTextureOp::GetFilterHasEffect(viewMatrix, clippedSrcRect, clippedDstRect)) { |
| filter = GrSamplerState::Filter::kNearest; |
| } |
| |
| GrPaint paint; |
| draw_texture_to_grpaint(std::move(proxy), |
| constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr, |
| filter, mode, color, std::move(textureColorSpaceXform), &paint); |
| op = GrFillRectOp::Make(fContext, std::move(paint), aaType, aaFlags, |
| GrQuad::MakeFromRect(clippedDstRect, viewMatrix), |
| GrQuad(clippedSrcRect)); |
| } else { |
| // Can use a lighter weight op that can chain across proxies |
| op = GrTextureOp::Make(fContext, std::move(proxy), filter, color, clippedSrcRect, |
| clippedDstRect, aaType, aaFlags, constraint, viewMatrix, |
| std::move(textureColorSpaceXform)); |
| } |
| |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::drawTextureQuad(const GrClip& clip, sk_sp<GrTextureProxy> proxy, |
| GrSamplerState::Filter filter, SkBlendMode mode, |
| const SkPMColor4f& color, const SkPoint srcQuad[4], |
| const SkPoint dstQuad[4], GrAA aa, |
| GrQuadAAFlags aaFlags, const SkRect* domain, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrColorSpaceXform> texXform) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureQuad", fContext); |
| if (domain && domain->contains(proxy->getWorstCaseBoundsRect())) { |
| domain = nullptr; |
| } |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| |
| // Unlike drawTexture(), don't bother cropping or optimizing the filter type since we're |
| // sampling an arbitrary quad of the texture. |
| AutoCheckFlush acf(this->drawingManager()); |
| std::unique_ptr<GrDrawOp> op; |
| if (mode != SkBlendMode::kSrcOver) { |
| // Emulation mode, but don't bother converting to kNearest filter since it's an arbitrary |
| // quad that is being drawn, which makes the tests too expensive here |
| GrPaint paint; |
| draw_texture_to_grpaint( |
| std::move(proxy), domain, filter, mode, color, std::move(texXform), &paint); |
| op = GrFillRectOp::Make(fContext, std::move(paint), aaType, aaFlags, |
| GrQuad::MakeFromSkQuad(dstQuad, viewMatrix), |
| GrQuad::MakeFromSkQuad(srcQuad, SkMatrix::I())); |
| } else { |
| // Use lighter weight GrTextureOp |
| op = GrTextureOp::MakeQuad(fContext, std::move(proxy), filter, color, srcQuad, dstQuad, |
| aaType, aaFlags, domain, viewMatrix, std::move(texXform)); |
| } |
| |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::drawTextureSet(const GrClip& clip, const TextureSetEntry set[], int cnt, |
| GrSamplerState::Filter filter, SkBlendMode mode, |
| GrAA aa, SkCanvas::SrcRectConstraint constraint, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrColorSpaceXform> texXform) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureSet", fContext); |
| |
| if (mode != SkBlendMode::kSrcOver || |
| !fContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { |
| // Draw one at a time with GrFillRectOp and a GrPaint that emulates what GrTextureOp does |
| SkMatrix ctm; |
| for (int i = 0; i < cnt; ++i) { |
| float alpha = set[i].fAlpha; |
| ctm = viewMatrix; |
| if (set[i].fPreViewMatrix) { |
| ctm.preConcat(*set[i].fPreViewMatrix); |
| } |
| |
| if (set[i].fDstClipQuad == nullptr) { |
| // Stick with original rectangles, which allows the ops to know more about what's |
| // being drawn. |
| this->drawTexture(clip, set[i].fProxy, filter, mode, {alpha, alpha, alpha, alpha}, |
| set[i].fSrcRect, set[i].fDstRect, aa, set[i].fAAFlags, |
| constraint, ctm, texXform); |
| } else { |
| // Generate interpolated texture coordinates to match the dst clip |
| SkPoint srcQuad[4]; |
| GrMapRectPoints(set[i].fDstRect, set[i].fSrcRect, set[i].fDstClipQuad, srcQuad, 4); |
| const SkRect* domain = constraint == SkCanvas::kStrict_SrcRectConstraint |
| ? &set[i].fSrcRect : nullptr; |
| this->drawTextureQuad(clip, set[i].fProxy, filter, mode, |
| {alpha, alpha, alpha, alpha}, srcQuad, set[i].fDstClipQuad, |
| aa, set[i].fAAFlags, domain, ctm, texXform); |
| } |
| } |
| } else { |
| // Can use a single op, avoiding GrPaint creation, and can batch across proxies |
| AutoCheckFlush acf(this->drawingManager()); |
| GrAAType aaType = this->chooseAAType(aa); |
| auto op = GrTextureOp::MakeSet(fContext, set, cnt, filter, aaType, constraint, viewMatrix, |
| std::move(texXform)); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| } |
| |
| void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRect& rectToDraw, |
| const SkMatrix& localMatrix) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "fillRectWithLocalMatrix", fContext); |
| |
| SkRect croppedRect = rectToDraw; |
| if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) { |
| return; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| GrQuadAAFlags edgeFlags = aa == GrAA::kYes ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone; |
| this->addDrawOp(clip, |
| GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeFlags, |
| GrQuad::MakeFromRect(croppedRect, viewMatrix), |
| GrQuad::MakeFromRect(croppedRect, localMatrix))); |
| } |
| |
| void GrRenderTargetContext::drawVertices(const GrClip& clip, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| sk_sp<SkVertices> vertices, |
| const SkVertices::Bone bones[], |
| int boneCount, |
| GrPrimitiveType* overridePrimType) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawVertices", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| SkASSERT(vertices); |
| GrAAType aaType = this->chooseAAType(GrAA::kNo); |
| std::unique_ptr<GrDrawOp> op = GrDrawVerticesOp::Make( |
| fContext, std::move(paint), std::move(vertices), bones, boneCount, viewMatrix, aaType, |
| this->colorSpaceInfo().refColorSpaceXformFromSRGB(), overridePrimType); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrRenderTargetContext::drawAtlas(const GrClip& clip, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| int spriteCount, |
| const SkRSXform xform[], |
| const SkRect texRect[], |
| const SkColor colors[]) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawAtlas", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| GrAAType aaType = this->chooseAAType(GrAA::kNo); |
| std::unique_ptr<GrDrawOp> op = GrDrawAtlasOp::Make(fContext, std::move(paint), viewMatrix, |
| aaType, spriteCount, xform, texRect, colors); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrRenderTargetContext::drawRRect(const GrClip& origClip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRRect& rrect, |
| const GrStyle& style) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRRect", fContext); |
| |
| const SkStrokeRec& stroke = style.strokeRec(); |
| if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.isEmpty()) { |
| return; |
| } |
| |
| GrNoClip noclip; |
| const GrClip* clip = &origClip; |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| // The Android framework frequently clips rrects to themselves where the clip is non-aa and the |
| // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it |
| // doesn't detect that the clip can be ignored (modulo antialiasing). The following test |
| // attempts to mitigate the stencil clip cost but will only help when the entire clip stack |
| // can be ignored. We'd prefer to fix this in the framework by removing the clips calls. This |
| // only works for filled rrects since the stroke width outsets beyond the rrect itself. |
| SkRRect devRRect; |
| if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.transform(viewMatrix, &devRRect) && |
| clip->quickContains(devRRect)) { |
| clip = &noclip; |
| } |
| #endif |
| SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| |
| std::unique_ptr<GrDrawOp> op; |
| if (style.isSimpleFill()) { |
| assert_alive(paint); |
| op = GrFillRRectOp::Make( |
| fContext, aaType, viewMatrix, rrect, *this->caps(), std::move(paint)); |
| } |
| if (!op && GrAAType::kCoverage == aaType) { |
| assert_alive(paint); |
| op = GrOvalOpFactory::MakeRRectOp( |
| fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps()); |
| |
| } |
| if (op) { |
| this->addDrawOp(*clip, std::move(op)); |
| return; |
| } |
| |
| assert_alive(paint); |
| this->drawShapeUsingPathRenderer(*clip, std::move(paint), aa, viewMatrix, |
| GrShape(rrect, style)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) { |
| SkPoint3 result; |
| m.mapXY(pt.fX, pt.fY, (SkPoint*)&result.fX); |
| result.fZ = pt.fZ; |
| return result; |
| } |
| |
| bool GrRenderTargetContext::drawFastShadow(const GrClip& clip, |
| const SkMatrix& viewMatrix, |
| const SkPath& path, |
| const SkDrawShadowRec& rec) { |
| ASSERT_SINGLE_OWNER |
| if (fContext->priv().abandoned()) { |
| return true; |
| } |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFastShadow", fContext); |
| |
| // check z plane |
| bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) || |
| !SkScalarNearlyZero(rec.fZPlaneParams.fY)); |
| bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag); |
| if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) { |
| return false; |
| } |
| |
| SkRRect rrect; |
| SkRect rect; |
| // we can only handle rects, circles, and rrects with circular corners |
| bool isRRect = path.isRRect(&rrect) && SkRRectPriv::IsSimpleCircular(rrect) && |
| rrect.radii(SkRRect::kUpperLeft_Corner).fX > SK_ScalarNearlyZero; |
| if (!isRRect && |
| path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) && |
| rect.width() > SK_ScalarNearlyZero) { |
| rrect.setOval(rect); |
| isRRect = true; |
| } |
| if (!isRRect && path.isRect(&rect)) { |
| rrect.setRect(rect); |
| isRRect = true; |
| } |
| |
| if (!isRRect) { |
| return false; |
| } |
| |
| if (rrect.isEmpty()) { |
| return true; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| // transform light |
| SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos); |
| |
| // 1/scale |
| SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ? |
| SkScalarInvert(viewMatrix[SkMatrix::kMScaleX]) : |
| sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] + |
| viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]); |
| |
| SkScalar occluderHeight = rec.fZPlaneParams.fZ; |
| bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); |
| |
| if (SkColorGetA(rec.fAmbientColor) > 0) { |
| SkScalar devSpaceInsetWidth = SkDrawShadowMetrics::AmbientBlurRadius(occluderHeight); |
| const SkScalar umbraRecipAlpha = SkDrawShadowMetrics::AmbientRecipAlpha(occluderHeight); |
| const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha; |
| |
| // Outset the shadow rrect to the border of the penumbra |
| SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale; |
| SkRRect ambientRRect; |
| SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset); |
| // If the rrect was an oval then its outset will also be one. |
| // We set it explicitly to avoid errors. |
| if (rrect.isOval()) { |
| ambientRRect = SkRRect::MakeOval(outsetRect); |
| } else { |
| SkScalar outsetRad = SkRRectPriv::GetSimpleRadii(rrect).fX + ambientPathOutset; |
| ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad); |
| } |
| |
| GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); |
| if (transparent) { |
| // set a large inset to force a fill |
| devSpaceInsetWidth = ambientRRect.width(); |
| } |
| |
| std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext, |
| ambientColor, |
| viewMatrix, |
| ambientRRect, |
| devSpaceAmbientBlur, |
| devSpaceInsetWidth); |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| } |
| } |
| |
| if (SkColorGetA(rec.fSpotColor) > 0) { |
| SkScalar devSpaceSpotBlur; |
| SkScalar spotScale; |
| SkVector spotOffset; |
| SkDrawShadowMetrics::GetSpotParams(occluderHeight, devLightPos.fX, devLightPos.fY, |
| devLightPos.fZ, rec.fLightRadius, |
| &devSpaceSpotBlur, &spotScale, &spotOffset); |
| // handle scale of radius due to CTM |
| const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale; |
| |
| // Adjust translate for the effect of the scale. |
| spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX]; |
| spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY]; |
| // This offset is in dev space, need to transform it into source space. |
| SkMatrix ctmInverse; |
| if (viewMatrix.invert(&ctmInverse)) { |
| ctmInverse.mapPoints(&spotOffset, 1); |
| } else { |
| // Since the matrix is a similarity, this should never happen, but just in case... |
| SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n"); |
| SkASSERT(false); |
| } |
| |
| // Compute the transformed shadow rrect |
| SkRRect spotShadowRRect; |
| SkMatrix shadowTransform; |
| shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY); |
| rrect.transform(shadowTransform, &spotShadowRRect); |
| SkScalar spotRadius = SkRRectPriv::GetSimpleRadii(spotShadowRRect).fX; |
| |
| // Compute the insetWidth |
| SkScalar blurOutset = srcSpaceSpotBlur; |
| SkScalar insetWidth = blurOutset; |
| if (transparent) { |
| // If transparent, just do a fill |
| insetWidth += spotShadowRRect.width(); |
| } else { |
| // For shadows, instead of using a stroke we specify an inset from the penumbra |
| // border. We want to extend this inset area so that it meets up with the caster |
| // geometry. The inset geometry will by default already be inset by the blur width. |
| // |
| // We compare the min and max corners inset by the radius between the original |
| // rrect and the shadow rrect. The distance between the two plus the difference |
| // between the scaled radius and the original radius gives the distance from the |
| // transformed shadow shape to the original shape in that corner. The max |
| // of these gives the maximum distance we need to cover. |
| // |
| // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to |
| // that to get the full insetWidth. |
| SkScalar maxOffset; |
| if (rrect.isRect()) { |
| // Manhattan distance works better for rects |
| maxOffset = SkTMax(SkTMax(SkTAbs(spotShadowRRect.rect().fLeft - |
| rrect.rect().fLeft), |
| SkTAbs(spotShadowRRect.rect().fTop - |
| rrect.rect().fTop)), |
| SkTMax(SkTAbs(spotShadowRRect.rect().fRight - |
| rrect.rect().fRight), |
| SkTAbs(spotShadowRRect.rect().fBottom - |
| rrect.rect().fBottom))); |
| } else { |
| SkScalar dr = spotRadius - SkRRectPriv::GetSimpleRadii(rrect).fX; |
| SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft - |
| rrect.rect().fLeft + dr, |
| spotShadowRRect.rect().fTop - |
| rrect.rect().fTop + dr); |
| SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight - |
| rrect.rect().fRight - dr, |
| spotShadowRRect.rect().fBottom - |
| rrect.rect().fBottom - dr); |
| maxOffset = SkScalarSqrt(SkTMax(SkPointPriv::LengthSqd(upperLeftOffset), |
| SkPointPriv::LengthSqd(lowerRightOffset))) + dr; |
| } |
| insetWidth += SkTMax(blurOutset, maxOffset); |
| } |
| |
| // Outset the shadow rrect to the border of the penumbra |
| SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset); |
| if (spotShadowRRect.isOval()) { |
| spotShadowRRect = SkRRect::MakeOval(outsetRect); |
| } else { |
| SkScalar outsetRad = spotRadius + blurOutset; |
| spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad); |
| } |
| |
| GrColor spotColor = SkColorToPremulGrColor(rec.fSpotColor); |
| |
| std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext, |
| spotColor, |
| viewMatrix, |
| spotShadowRRect, |
| 2.0f * devSpaceSpotBlur, |
| insetWidth); |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| } |
| } |
| |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRRect& origOuter, |
| const SkRRect& origInner) { |
| SkASSERT(!origInner.isEmpty()); |
| SkASSERT(!origOuter.isEmpty()); |
| |
| SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| |
| if (GrAAType::kMSAA == aaType) { |
| return false; |
| } |
| |
| if (GrAAType::kCoverage == aaType && SkRRectPriv::IsCircle(*inner) |
| && SkRRectPriv::IsCircle(*outer)) { |
| auto outerR = outer->width() / 2.f; |
| auto innerR = inner->width() / 2.f; |
| auto cx = outer->getBounds().fLeft + outerR; |
| auto cy = outer->getBounds().fTop + outerR; |
| if (SkScalarNearlyEqual(cx, inner->getBounds().fLeft + innerR) && |
| SkScalarNearlyEqual(cy, inner->getBounds().fTop + innerR)) { |
| auto avgR = (innerR + outerR) / 2.f; |
| auto circleBounds = SkRect::MakeLTRB(cx - avgR, cy - avgR, cx + avgR, cy + avgR); |
| SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
| stroke.setStrokeStyle(outerR - innerR); |
| auto op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, |
| circleBounds, GrStyle(stroke, nullptr), |
| this->caps()->shaderCaps()); |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| return true; |
| } |
| assert_alive(paint); |
| } |
| } |
| |
| GrClipEdgeType innerEdgeType, outerEdgeType; |
| if (GrAAType::kCoverage == aaType) { |
| innerEdgeType = GrClipEdgeType::kInverseFillAA; |
| outerEdgeType = GrClipEdgeType::kFillAA; |
| } else { |
| innerEdgeType = GrClipEdgeType::kInverseFillBW; |
| outerEdgeType = GrClipEdgeType::kFillBW; |
| } |
| |
| SkMatrix inverseVM; |
| if (!viewMatrix.isIdentity()) { |
| if (!origInner.transform(viewMatrix, inner.writable())) { |
| return false; |
| } |
| if (!origOuter.transform(viewMatrix, outer.writable())) { |
| return false; |
| } |
| if (!viewMatrix.invert(&inverseVM)) { |
| return false; |
| } |
| } else { |
| inverseVM.reset(); |
| } |
| |
| const auto& caps = *this->caps()->shaderCaps(); |
| // TODO these need to be a geometry processors |
| auto innerEffect = GrRRectEffect::Make(innerEdgeType, *inner, caps); |
| if (!innerEffect) { |
| return false; |
| } |
| |
| auto outerEffect = GrRRectEffect::Make(outerEdgeType, *outer, caps); |
| if (!outerEffect) { |
| return false; |
| } |
| |
| paint.addCoverageFragmentProcessor(std::move(innerEffect)); |
| paint.addCoverageFragmentProcessor(std::move(outerEffect)); |
| |
| SkRect bounds = outer->getBounds(); |
| if (GrAAType::kCoverage == aaType) { |
| bounds.outset(SK_ScalarHalf, SK_ScalarHalf); |
| } |
| |
| this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds, |
| inverseVM); |
| return true; |
| } |
| |
| void GrRenderTargetContext::drawDRRect(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRRect& outer, |
| const SkRRect& inner) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawDRRect", fContext); |
| |
| SkASSERT(!outer.isEmpty()); |
| SkASSERT(!inner.isEmpty()); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) { |
| return; |
| } |
| assert_alive(paint); |
| |
| SkPath path; |
| path.setIsVolatile(true); |
| path.addRRect(inner); |
| path.addRRect(outer); |
| path.setFillType(SkPath::kEvenOdd_FillType); |
| this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(path)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrRenderTargetContext::drawRegion(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRegion& region, |
| const GrStyle& style, |
| const GrUserStencilSettings* ss) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRegion", fContext); |
| |
| if (GrAA::kYes == aa) { |
| // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix |
| // to see whether aa is really required. |
| if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) && |
| SkScalarIsInt(viewMatrix.getTranslateX()) && |
| SkScalarIsInt(viewMatrix.getTranslateY())) { |
| aa = GrAA::kNo; |
| } |
| } |
| bool complexStyle = !style.isSimpleFill(); |
| if (complexStyle || GrAA::kYes == aa) { |
| SkPath path; |
| region.getBoundaryPath(&path); |
| path.setIsVolatile(true); |
| |
| return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style); |
| } |
| |
| GrAAType aaType = this->chooseAAType(GrAA::kNo); |
| std::unique_ptr<GrDrawOp> op = GrRegionOp::Make(fContext, std::move(paint), viewMatrix, region, |
| aaType, ss); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::drawOval(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRect& oval, |
| const GrStyle& style) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawOval", fContext); |
| |
| const SkStrokeRec& stroke = style.strokeRec(); |
| |
| if (oval.isEmpty() && !style.pathEffect()) { |
| if (stroke.getStyle() == SkStrokeRec::kFill_Style) { |
| return; |
| } |
| |
| this->drawRect(clip, std::move(paint), aa, viewMatrix, oval, &style); |
| return; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| |
| std::unique_ptr<GrDrawOp> op; |
| if (style.isSimpleFill()) { |
| // GrFillRRectOp has special geometry and a fragment-shader branch to conditionally evaluate |
| // the arc equation. This same special geometry and fragment branch also turn out to be a |
| // substantial optimization for drawing ovals (namely, by not evaluating the arc equation |
| // inside the oval's inner diamond). Given these optimizations, it's a clear win to draw |
| // ovals the exact same way we do round rects. |
| // |
| // However, we still don't draw true circles as round rects in coverage mode, because it can |
| // cause perf regressions on some platforms as compared to the dedicated circle Op. |
| if (GrAAType::kCoverage != aaType || oval.height() != oval.width()) { |
| assert_alive(paint); |
| op = GrFillRRectOp::Make(fContext, aaType, viewMatrix, SkRRect::MakeOval(oval), |
| *this->caps(), std::move(paint)); |
| } |
| } |
| if (!op && GrAAType::kCoverage == aaType) { |
| assert_alive(paint); |
| op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, oval, style, |
| this->caps()->shaderCaps()); |
| } |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| return; |
| } |
| |
| assert_alive(paint); |
| this->drawShapeUsingPathRenderer( |
| clip, std::move(paint), aa, viewMatrix, |
| GrShape(SkRRect::MakeOval(oval), SkPath::kCW_Direction, 2, false, style)); |
| } |
| |
| void GrRenderTargetContext::drawArc(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRect& oval, |
| SkScalar startAngle, |
| SkScalar sweepAngle, |
| bool useCenter, |
| const GrStyle& style) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawArc", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| GrAAType aaType = this->chooseAAType(aa); |
| if (GrAAType::kCoverage == aaType) { |
| const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); |
| std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeArcOp(fContext, |
| std::move(paint), |
| viewMatrix, |
| oval, |
| startAngle, |
| sweepAngle, |
| useCenter, |
| style, |
| shaderCaps); |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| return; |
| } |
| assert_alive(paint); |
| } |
| this->drawShapeUsingPathRenderer( |
| clip, std::move(paint), aa, viewMatrix, |
| GrShape::MakeArc(oval, startAngle, sweepAngle, useCenter, style)); |
| } |
| |
| void GrRenderTargetContext::drawImageLattice(const GrClip& clip, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrTextureProxy> image, |
| sk_sp<GrColorSpaceXform> csxf, |
| GrSamplerState::Filter filter, |
| std::unique_ptr<SkLatticeIter> iter, |
| const SkRect& dst) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawImageLattice", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| std::unique_ptr<GrDrawOp> op = |
| GrLatticeOp::MakeNonAA(fContext, std::move(paint), viewMatrix, std::move(image), |
| std::move(csxf), filter, std::move(iter), dst); |
| this->addDrawOp(clip, std::move(op)); |
| } |
| |
| void GrRenderTargetContext::drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable, |
| const SkRect& bounds) { |
| std::unique_ptr<GrOp> op(GrDrawableOp::Make(fContext, std::move(drawable), bounds)); |
| SkASSERT(op); |
| this->getRTOpList()->addOp(std::move(op), *this->caps()); |
| } |
| |
| sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& info, |
| const SkIRect& srcRect, |
| SkSurface::RescaleGamma rescaleGamma, |
| SkFilterQuality rescaleQuality) { |
| auto direct = fContext->priv().asDirectContext(); |
| if (!direct) { |
| return nullptr; |
| } |
| if (fRenderTargetProxy->wrapsVkSecondaryCB()) { |
| return nullptr; |
| } |
| |
| // We currently don't know our own alpha type, we assume it's premul if we have an alpha channel |
| // and opaque otherwise. |
| if (!GrPixelConfigIsAlphaOnly(fRenderTargetProxy->config()) && |
| info.alphaType() != kPremul_SkAlphaType) { |
| return nullptr; |
| } |
| |
| int srcW = srcRect.width(); |
| int srcH = srcRect.height(); |
| int srcX = srcRect.fLeft; |
| int srcY = srcRect.fTop; |
| sk_sp<GrSurfaceContext> srcContext = sk_ref_sp(this); |
| SkCanvas::SrcRectConstraint constraint = SkCanvas::kStrict_SrcRectConstraint; |
| if (!this->asTextureProxy()) { |
| GrSurfaceDesc desc; |
| desc.fWidth = srcW; |
| desc.fHeight = srcH; |
| desc.fConfig = fRenderTargetProxy->config(); |
| auto sContext = direct->priv().makeDeferredSurfaceContext( |
| fRenderTargetProxy->backendFormat().makeTexture2D(), desc, this->origin(), |
| GrMipMapped::kNo, SkBackingFit::kApprox, SkBudgeted::kNo, |
| this->colorSpaceInfo().refColorSpace()); |
| if (!sContext) { |
| return nullptr; |
| } |
| if (!sContext->copy(fRenderTargetProxy.get(), srcRect, {0, 0})) { |
| return nullptr; |
| } |
| srcX = 0; |
| srcY = 0; |
| constraint = SkCanvas::kFast_SrcRectConstraint; |
| srcContext = std::move(sContext); |
| } |
| |
| float sx = (float)info.width() / srcW; |
| float sy = (float)info.height() / srcH; |
| |
| // How many bilerp/bicubic steps to do in X and Y. + means upscaling, - means downscaling. |
| int stepsX; |
| int stepsY; |
| if (rescaleQuality > kNone_SkFilterQuality) { |
| stepsX = static_cast<int>((sx > 1.f) ? std::ceil(std::log2f(sx)) |
| : std::floor(std::log2f(sx))); |
| stepsY = static_cast<int>((sy > 1.f) ? std::ceil(std::log2f(sy)) |
| : std::floor(std::log2f(sy))); |
| } else { |
| stepsX = sx != 1.f; |
| stepsY = sy != 1.f; |
| } |
| SkASSERT(stepsX || stepsY); |
| // Assume we should ignore the rescale linear request if the surface has no color space since |
| // it's unclear how we'd linearize from an unknown color space. |
| if (rescaleGamma == SkSurface::RescaleGamma::kLinear && |
| srcContext->colorSpaceInfo().colorSpace() && |
| !srcContext->colorSpaceInfo().colorSpace()->gammaIsLinear()) { |
| auto cs = srcContext->colorSpaceInfo().colorSpace()->makeLinearGamma(); |
| auto backendFormat = this->caps()->getBackendFormatFromGrColorType(GrColorType::kRGBA_F16, |
| GrSRGBEncoded::kNo); |
| auto xform = GrColorSpaceXform::Make(srcContext->colorSpaceInfo().colorSpace(), |
| kPremul_SkAlphaType, cs.get(), kPremul_SkAlphaType); |
| // We'll fall back to kRGBA_8888 if half float not supported. |
| auto linearRTC = fContext->priv().makeDeferredRenderTargetContextWithFallback( |
| backendFormat, SkBackingFit::kExact, srcW, srcH, kRGBA_half_GrPixelConfig, |
| std::move(cs), 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin); |
| if (!linearRTC) { |
| return nullptr; |
| } |
| linearRTC->drawTexture(GrNoClip(), srcContext->asTextureProxyRef(), |
| GrSamplerState::Filter::kNearest, SkBlendMode::kSrc, |
| SK_PMColor4fWHITE, SkRect::Make(srcRect), SkRect::MakeWH(srcW, srcH), |
| GrAA::kNo, GrQuadAAFlags::kNone, constraint, SkMatrix::I(), |
| std::move(xform)); |
| srcContext = std::move(linearRTC); |
| srcX = 0; |
| srcY = 0; |
| constraint = SkCanvas::kFast_SrcRectConstraint; |
| } |
| while (stepsX || stepsY) { |
| int nextW = info.width(); |
| int nextH = info.height(); |
| if (stepsX < 0) { |
| nextW = info.width() << (-stepsX - 1); |
| stepsX++; |
| } else if (stepsX != 0) { |
| if (stepsX > 1) { |
| nextW = srcW * 2; |
| } |
| --stepsX; |
| } |
| if (stepsY < 0) { |
| nextH = info.height() << (-stepsY - 1); |
| stepsY++; |
| } else if (stepsY != 0) { |
| if (stepsY > 1) { |
| nextH = srcH * 2; |
| } |
| --stepsY; |
| } |
| GrBackendFormat backendFormat = |
| srcContext->asSurfaceProxy()->backendFormat().makeTexture2D(); |
| GrPixelConfig config = srcContext->asSurfaceProxy()->config(); |
| auto cs = srcContext->colorSpaceInfo().refColorSpace(); |
| sk_sp<GrColorSpaceXform> xform; |
| if (!stepsX && !stepsY) { |
| // Might as well fold conversion to final info in the last step. |
| backendFormat = this->caps()->getBackendFormatFromColorType(info.colorType()); |
| config = this->caps()->getConfigFromBackendFormat(backendFormat, info.colorType()); |
| cs = info.refColorSpace(); |
| xform = GrColorSpaceXform::Make(srcContext->colorSpaceInfo().colorSpace(), |
| kPremul_SkAlphaType, cs.get(), info.alphaType()); |
| } |
| auto nextRTC = fContext->priv().makeDeferredRenderTargetContextWithFallback( |
| backendFormat, SkBackingFit::kExact, nextW, nextH, config, std::move(cs), 1, |
| GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin); |
| if (!nextRTC) { |
| return nullptr; |
| } |
| auto dstRect = SkRect::MakeWH(nextW, nextH); |
| if (rescaleQuality == kHigh_SkFilterQuality) { |
| SkMatrix matrix; |
| matrix.setScaleTranslate((float)srcW / nextW, (float)srcH / nextH, srcX, srcY); |
| std::unique_ptr<GrFragmentProcessor> fp; |
| auto dir = GrBicubicEffect::Direction::kXY; |
| if (nextW == srcW) { |
| dir = GrBicubicEffect::Direction::kY; |
| } else if (nextH == srcH) { |
| dir = GrBicubicEffect::Direction::kX; |
| } |
| if (srcW != srcContext->width() || srcH != srcContext->height()) { |
| auto domain = GrTextureDomain::MakeTexelDomain( |
| SkIRect::MakeXYWH(srcX, srcY, srcW, srcH), GrTextureDomain::kClamp_Mode); |
| fp = GrBicubicEffect::Make(srcContext->asTextureProxyRef(), matrix, domain, dir, |
| kPremul_SkAlphaType); |
| } else { |
| fp = GrBicubicEffect::Make(srcContext->asTextureProxyRef(), matrix, dir, |
| kPremul_SkAlphaType); |
| } |
| if (xform) { |
| fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(xform)); |
| } |
| GrPaint paint; |
| paint.addColorFragmentProcessor(std::move(fp)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| nextRTC->drawFilledRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), |
| dstRect); |
| } else { |
| auto filter = rescaleQuality == kNone_SkFilterQuality ? GrSamplerState::Filter::kNearest |
| : GrSamplerState::Filter::kBilerp; |
| auto srcSubset = SkRect::MakeXYWH(srcX, srcY, srcW, srcH); |
| nextRTC->drawTexture(GrNoClip(), srcContext->asTextureProxyRef(), filter, |
| SkBlendMode::kSrc, SK_PMColor4fWHITE, srcSubset, dstRect, |
| GrAA::kNo, GrQuadAAFlags::kNone, constraint, SkMatrix::I(), |
| std::move(xform)); |
| } |
| srcContext = std::move(nextRTC); |
| srcX = srcY = 0; |
| srcW = nextW; |
| srcH = nextH; |
| constraint = SkCanvas::kFast_SrcRectConstraint; |
| } |
| auto result = sk_ref_sp(srcContext->asRenderTargetContext()); |
| SkASSERT(result); |
| return result; |
| } |
| |
| void GrRenderTargetContext::asyncRescaleAndReadPixels( |
| const SkImageInfo& info, const SkIRect& srcRect, SkSurface::RescaleGamma rescaleGamma, |
| SkFilterQuality rescaleQuality, ReadPixelsCallback callback, ReadPixelsContext context) { |
| auto direct = fContext->priv().asDirectContext(); |
| if (!direct) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| if (fRenderTargetProxy->wrapsVkSecondaryCB()) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| // We currently don't know our own alpha type, we assume it's premul if we have an alpha channel |
| // and opaque otherwise. |
| if (!GrPixelConfigIsAlphaOnly(fRenderTargetProxy->config()) && |
| info.alphaType() != kPremul_SkAlphaType) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| auto dstCT = SkColorTypeToGrColorType(info.colorType()); |
| bool needsRescale = srcRect.width() != info.width() || srcRect.height() != info.height(); |
| GrPixelConfig configOfFinalContext = fRenderTargetProxy->config(); |
| if (needsRescale) { |
| auto backendFormat = this->caps()->getBackendFormatFromColorType(info.colorType()); |
| configOfFinalContext = |
| this->caps()->getConfigFromBackendFormat(backendFormat, info.colorType()); |
| } |
| auto readCT = this->caps()->supportedReadPixelsColorType(configOfFinalContext, dstCT); |
| // Fail if we can't do a CPU conversion from readCT to dstCT. |
| if (GrColorTypeToSkColorType(readCT) == kUnknown_SkColorType) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| // Fail if readCT does not have all of readCT's color channels. |
| if (GrColorTypeComponentFlags(dstCT) & ~GrColorTypeComponentFlags(readCT)) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| |
| sk_sp<GrRenderTargetContext> rtc; |
| int x = srcRect.fLeft; |
| int y = srcRect.fTop; |
| if (needsRescale) { |
| rtc = this->rescale(info, srcRect, rescaleGamma, rescaleQuality); |
| if (!rtc) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| SkASSERT(SkColorSpace::Equals(rtc->colorSpaceInfo().colorSpace(), info.colorSpace())); |
| SkASSERT(rtc->origin() == kTopLeft_GrSurfaceOrigin); |
| x = y = 0; |
| } else { |
| sk_sp<GrColorSpaceXform> xform = |
| GrColorSpaceXform::Make(this->colorSpaceInfo().colorSpace(), kPremul_SkAlphaType, |
| info.colorSpace(), info.alphaType()); |
| // Insert a draw to a temporary surface if we need to do a y-flip or color space conversion. |
| if (this->origin() == kBottomLeft_GrSurfaceOrigin || xform) { |
| sk_sp<GrTextureProxy> texProxy = sk_ref_sp(fRenderTargetProxy->asTextureProxy()); |
| const auto backendFormat = fRenderTargetProxy->backendFormat().makeTexture2D(); |
| SkRect srcRectToDraw = SkRect::Make(srcRect); |
| // If the src is not texturable first try to make a copy to a texture. |
| if (!texProxy) { |
| GrSurfaceDesc desc; |
| desc.fWidth = srcRect.width(); |
| desc.fHeight = srcRect.height(); |
| desc.fConfig = fRenderTargetProxy->config(); |
| auto sContext = direct->priv().makeDeferredSurfaceContext( |
| backendFormat, desc, this->origin(), GrMipMapped::kNo, |
| SkBackingFit::kApprox, SkBudgeted::kNo, |
| this->colorSpaceInfo().refColorSpace()); |
| if (!sContext) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| if (!sContext->copy(fRenderTargetProxy.get(), srcRect, {0, 0})) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| texProxy = sk_ref_sp(sContext->asTextureProxy()); |
| SkASSERT(texProxy); |
| srcRectToDraw = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| } |
| rtc = direct->priv().makeDeferredRenderTargetContext( |
| backendFormat, SkBackingFit::kApprox, srcRect.width(), srcRect.height(), |
| fRenderTargetProxy->config(), info.refColorSpace(), 1, GrMipMapped::kNo, |
| kTopLeft_GrSurfaceOrigin); |
| if (!rtc) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| rtc->drawTexture(GrNoClip(), std::move(texProxy), GrSamplerState::Filter::kNearest, |
| SkBlendMode::kSrc, SK_PMColor4fWHITE, srcRectToDraw, |
| SkRect::MakeWH(srcRect.width(), srcRect.height()), GrAA::kNo, |
| GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), |
| std::move(xform)); |
| x = y = 0; |
| } else { |
| rtc = sk_ref_sp(this); |
| } |
| } |
| return rtc->asyncReadPixels(info, x, y, callback, context); |
| } |
| |
| void GrRenderTargetContext::asyncReadPixels(const SkImageInfo& info, int x, int y, |
| ReadPixelsCallback callback, |
| ReadPixelsContext context) { |
| SkASSERT(info.width() + x <= this->width()); |
| SkASSERT(info.height() + y <= this->height()); |
| auto direct = fContext->priv().asDirectContext(); |
| if (!direct) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| if (fRenderTargetProxy->wrapsVkSecondaryCB()) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| // We currently don't know our own alpha type, we assume it's premul if we have an alpha channel |
| // and opaque otherwise. |
| if (!GrPixelConfigIsAlphaOnly(fRenderTargetProxy->config()) && |
| info.alphaType() != kPremul_SkAlphaType) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| auto dstCT = SkColorTypeToGrColorType(info.colorType()); |
| auto readCT = this->caps()->supportedReadPixelsColorType(fRenderTargetProxy->config(), dstCT); |
| // Fail if we can't do a CPU conversion from readCT to dstCT. |
| if (GrColorTypeToSkColorType(readCT) == kUnknown_SkColorType) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| // Fail if readCT does not have all of readCT's color channels. |
| if (GrColorTypeComponentFlags(dstCT) & ~GrColorTypeComponentFlags(readCT)) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| |
| if (!this->caps()->transferBufferSupport() || |
| !this->caps()->transferFromOffsetAlignment(readCT)) { |
| SkAutoPixmapStorage pm; |
| pm.alloc(info); |
| if (!this->readPixels(info, pm.writable_addr(), pm.rowBytes(), x, y)) { |
| callback(context, nullptr, 0); |
| } |
| callback(context, pm.addr(), pm.rowBytes()); |
| return; |
| } |
| |
| size_t rowBytes = GrColorTypeBytesPerPixel(readCT) * info.width(); |
| size_t size = rowBytes * info.height(); |
| auto buffer = direct->priv().resourceProvider()->createBuffer( |
| size, GrGpuBufferType::kXferGpuToCpu, GrAccessPattern::kStream_GrAccessPattern); |
| if (!buffer) { |
| callback(context, nullptr, 0); |
| return; |
| } |
| this->getRTOpList()->addOp( |
| GrTransferFromOp::Make(fContext, SkIRect::MakeXYWH(x, y, info.width(), info.height()), |
| readCT, buffer, 0), |
| *this->caps()); |
| struct FinishContext { |
| SkImageInfo fReadInfo; |
| SkImageInfo fDstInfo; |
| ReadPixelsCallback* fClientCallback; |
| ReadPixelsContext fClientContext; |
| sk_sp<GrGpuBuffer> fBuffer; |
| size_t fRowBytes; |
| }; |
| const auto readInfo = info.makeColorType(GrColorTypeToSkColorType(readCT)); |
| // Assumption is that the caller would like to flush. We could take a parameter or require an |
| // explicit flush from the caller. We'd have to have a way to defer attaching the finish |
| // callback to GrGpu until after the next flush that flushes our op list, though. |
| auto* finishContext = new FinishContext{readInfo, info, callback, context, buffer, rowBytes}; |
| auto finishCallback = [](GrGpuFinishedContext c) { |
| auto context = reinterpret_cast<const FinishContext*>(c); |
| void* data = context->fBuffer->map(); |
| if (!data) { |
| (*context->fClientCallback)(context->fClientContext, nullptr, 0); |
| delete context; |
| return; |
| } |
| SkAutoPixmapStorage pm; |
| const void* callbackData = data; |
| size_t callbackRowBytes = context->fRowBytes; |
| if (context->fDstInfo != context->fReadInfo) { |
| pm.alloc(context->fDstInfo); |
| SkConvertPixels(context->fDstInfo, pm.writable_addr(), pm.rowBytes(), |
| context->fReadInfo, data, context->fRowBytes); |
| callbackData = pm.addr(); |
| callbackRowBytes = pm.rowBytes(); |
| } |
| (*context->fClientCallback)(context->fClientContext, callbackData, callbackRowBytes); |
| if (data) { |
| context->fBuffer->unmap(); |
| } |
| delete context; |
| }; |
| GrFlushInfo flushInfo; |
| flushInfo.fFinishedContext = finishContext; |
| flushInfo.fFinishedProc = finishCallback; |
| this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo); |
| } |
| |
| GrSemaphoresSubmitted GrRenderTargetContext::flush(SkSurface::BackendSurfaceAccess access, |
| const GrFlushInfo& info) { |
| ASSERT_SINGLE_OWNER |
| if (fContext->priv().abandoned()) { |
| return GrSemaphoresSubmitted::kNo; |
| } |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "flush", fContext); |
| |
| return this->drawingManager()->flushSurface(fRenderTargetProxy.get(), access, info); |
| } |
| |
| bool GrRenderTargetContext::waitOnSemaphores(int numSemaphores, |
| const GrBackendSemaphore waitSemaphores[]) { |
| ASSERT_SINGLE_OWNER |
| RETURN_FALSE_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "waitOnSemaphores", fContext); |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| if (numSemaphores && !this->caps()->semaphoreSupport()) { |
| return false; |
| } |
| |
| auto direct = fContext->priv().asDirectContext(); |
| if (!direct) { |
| return false; |
| } |
| |
| auto resourceProvider = direct->priv().resourceProvider(); |
| |
| for (int i = 0; i < numSemaphores; ++i) { |
| sk_sp<GrSemaphore> sema = resourceProvider->wrapBackendSemaphore( |
| waitSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillWait, |
| kAdopt_GrWrapOwnership); |
| std::unique_ptr<GrOp> waitOp(GrSemaphoreOp::MakeWait(fContext, std::move(sema), |
| fRenderTargetProxy.get())); |
| this->getRTOpList()->addWaitOp(std::move(waitOp), *this->caps()); |
| } |
| return true; |
| } |
| |
| void GrRenderTargetContext::insertEventMarker(const SkString& str) { |
| std::unique_ptr<GrOp> op(GrDebugMarkerOp::Make(fContext, fRenderTargetProxy.get(), str)); |
| this->getRTOpList()->addOp(std::move(op), *this->caps()); |
| } |
| |
| const GrCaps* GrRenderTargetContext::caps() const { |
| return fContext->priv().caps(); |
| } |
| |
| void GrRenderTargetContext::drawPath(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkPath& path, |
| const GrStyle& style) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPath", fContext); |
| |
| GrShape shape(path, style); |
| |
| this->drawShape(clip, std::move(paint), aa, viewMatrix, shape); |
| } |
| |
| void GrRenderTargetContext::drawShape(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const GrShape& shape) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| SkDEBUGCODE(this->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawShape", fContext); |
| |
| if (shape.isEmpty()) { |
| if (shape.inverseFilled()) { |
| this->drawPaint(clip, std::move(paint), viewMatrix); |
| } |
| return; |
| } |
| |
| AutoCheckFlush acf(this->drawingManager()); |
| |
| if (!shape.style().hasPathEffect()) { |
| GrAAType aaType = this->chooseAAType(aa); |
| SkRRect rrect; |
| // We can ignore the starting point and direction since there is no path effect. |
| bool inverted; |
| if (shape.asRRect(&rrect, nullptr, nullptr, &inverted) && !inverted) { |
| if (rrect.isRect()) { |
| this->drawRect(clip, std::move(paint), aa, viewMatrix, rrect.rect(), |
| &shape.style()); |
| return; |
| } else if (rrect.isOval()) { |
| this->drawOval(clip, std::move(paint), aa, viewMatrix, rrect.rect(), shape.style()); |
| return; |
| } |
| this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect, shape.style()); |
| return; |
| } else if (GrAAType::kCoverage == aaType && shape.style().isSimpleFill() && |
| viewMatrix.rectStaysRect()) { |
| // TODO: the rectStaysRect restriction could be lifted if we were willing to apply |
| // the matrix to all the points individually rather than just to the rect |
| SkRect rects[2]; |
| if (shape.asNestedRects(rects)) { |
| // Concave AA paths are expensive - try to avoid them for special cases |
| std::unique_ptr<GrDrawOp> op = GrStrokeRectOp::MakeNested( |
| fContext, std::move(paint), viewMatrix, rects); |
| if (op) { |
| this->addDrawOp(clip, std::move(op)); |
| } |
| // Returning here indicates that there is nothing to draw in this case. |
| return; |
| } |
| } |
| } |
| |
| this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, shape); |
| } |
| |
| bool GrRenderTargetContextPriv::drawAndStencilPath(const GrHardClip& clip, |
| const GrUserStencilSettings* ss, |
| SkRegion::Op op, |
| bool invert, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkPath& path) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_FALSE_IF_ABANDONED_PRIV |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawAndStencilPath", |
| fRenderTargetContext->fContext); |
| |
| if (path.isEmpty() && path.isInverseFillType()) { |
| GrPaint paint; |
| paint.setCoverageSetOpXPFactory(op, invert); |
| this->stencilRect(clip, ss, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::MakeIWH(fRenderTargetContext->width(), |
| fRenderTargetContext->height())); |
| return true; |
| } |
| |
| AutoCheckFlush acf(fRenderTargetContext->drawingManager()); |
| |
| // An Assumption here is that path renderer would use some form of tweaking |
| // the src color (either the input alpha or in the frag shader) to implement |
| // aa. If we have some future driver-mojo path AA that can do the right |
| // thing WRT to the blend then we'll need some query on the PR. |
| auto aaTypeFlags = choose_path_aa_type_flags( |
| aa, fRenderTargetContext->fsaaType(), *fRenderTargetContext->caps()); |
| bool hasUserStencilSettings = !ss->isUnused(); |
| |
| SkIRect clipConservativeBounds; |
| clip.getConservativeBounds(fRenderTargetContext->width(), fRenderTargetContext->height(), |
| &clipConservativeBounds, nullptr); |
| |
| GrShape shape(path, GrStyle::SimpleFill()); |
| GrPathRenderer::CanDrawPathArgs canDrawArgs; |
| canDrawArgs.fCaps = fRenderTargetContext->caps(); |
| canDrawArgs.fViewMatrix = &viewMatrix; |
| canDrawArgs.fShape = &shape; |
| canDrawArgs.fClipConservativeBounds = &clipConservativeBounds; |
| canDrawArgs.fAATypeFlags = aaTypeFlags; |
| SkASSERT(!fRenderTargetContext->wrapsVkSecondaryCB()); |
| canDrawArgs.fTargetIsWrappedVkSecondaryCB = false; |
| canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; |
| |
| // Don't allow the SW renderer |
| GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer( |
| canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor); |
| if (!pr) { |
| return false; |
| } |
| |
| GrPaint paint; |
| paint.setCoverageSetOpXPFactory(op, invert); |
| |
| GrPathRenderer::DrawPathArgs args{fRenderTargetContext->drawingManager()->getContext(), |
| std::move(paint), |
| ss, |
| fRenderTargetContext, |
| &clip, |
| &clipConservativeBounds, |
| &viewMatrix, |
| &shape, |
| aaTypeFlags, |
| fRenderTargetContext->colorSpaceInfo().isLinearlyBlended()}; |
| pr->drawPath(args); |
| return true; |
| } |
| |
| SkBudgeted GrRenderTargetContextPriv::isBudgeted() const { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| if (fRenderTargetContext->fContext->priv().abandoned()) { |
| return SkBudgeted::kNo; |
| } |
| |
| SkDEBUGCODE(fRenderTargetContext->validate();) |
| |
| return fRenderTargetContext->fRenderTargetProxy->isBudgeted(); |
| } |
| |
| void GrRenderTargetContext::drawShapeUsingPathRenderer(const GrClip& clip, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const GrShape& originalShape) { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "internalDrawPath", fContext); |
| |
| if (!viewMatrix.isFinite() || !originalShape.bounds().isFinite()) { |
| return; |
| } |
| |
| SkIRect clipConservativeBounds; |
| clip.getConservativeBounds(this->width(), this->height(), &clipConservativeBounds, nullptr); |
| |
| GrShape tempShape; |
| auto aaTypeFlags = choose_path_aa_type_flags(aa, this->fsaaType(), *this->caps()); |
| |
| GrPathRenderer::CanDrawPathArgs canDrawArgs; |
| canDrawArgs.fCaps = this->caps(); |
| canDrawArgs.fViewMatrix = &viewMatrix; |
| canDrawArgs.fShape = &originalShape; |
| canDrawArgs.fClipConservativeBounds = &clipConservativeBounds; |
| canDrawArgs.fTargetIsWrappedVkSecondaryCB = this->wrapsVkSecondaryCB(); |
| canDrawArgs.fHasUserStencilSettings = false; |
| |
| GrPathRenderer* pr; |
| static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor; |
| if (originalShape.isEmpty() && !originalShape.inverseFilled()) { |
| return; |
| } |
| |
| canDrawArgs.fAATypeFlags = aaTypeFlags; |
| |
| // Try a 1st time without applying any of the style to the geometry (and barring sw) |
| pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType); |
| SkScalar styleScale = GrStyle::MatrixToScaleFactor(viewMatrix); |
| |
| if (!pr && originalShape.style().pathEffect()) { |
| // It didn't work above, so try again with the path effect applied. |
| tempShape = originalShape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale); |
| if (tempShape.isEmpty()) { |
| return; |
| } |
| canDrawArgs.fShape = &tempShape; |
| pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType); |
| } |
| if (!pr) { |
| if (canDrawArgs.fShape->style().applies()) { |
| tempShape = canDrawArgs.fShape->applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, |
| styleScale); |
| if (tempShape.isEmpty()) { |
| return; |
| } |
| canDrawArgs.fShape = &tempShape; |
| // This time, allow SW renderer |
| pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType); |
| } else { |
| pr = this->drawingManager()->getSoftwarePathRenderer(); |
| } |
| } |
| |
| if (!pr) { |
| #ifdef SK_DEBUG |
| SkDebugf("Unable to find path renderer compatible with path.\n"); |
| #endif |
| return; |
| } |
| |
| GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(), |
| std::move(paint), |
| &GrUserStencilSettings::kUnused, |
| this, |
| &clip, |
| &clipConservativeBounds, |
| &viewMatrix, |
| canDrawArgs.fShape, |
| aaTypeFlags, |
| this->colorSpaceInfo().isLinearlyBlended()}; |
| pr->drawPath(args); |
| } |
| |
| static void op_bounds(SkRect* bounds, const GrOp* op) { |
| *bounds = op->bounds(); |
| if (op->hasZeroArea()) { |
| if (op->hasAABloat()) { |
| bounds->outset(0.5f, 0.5f); |
| } else { |
| // We don't know which way the particular GPU will snap lines or points at integer |
| // coords. So we ensure that the bounds is large enough for either snap. |
| SkRect before = *bounds; |
| bounds->roundOut(bounds); |
| if (bounds->fLeft == before.fLeft) { |
| bounds->fLeft -= 1; |
| } |
| if (bounds->fTop == before.fTop) { |
| bounds->fTop -= 1; |
| } |
| if (bounds->fRight == before.fRight) { |
| bounds->fRight += 1; |
| } |
| if (bounds->fBottom == before.fBottom) { |
| bounds->fBottom += 1; |
| } |
| } |
| } |
| } |
| |
| void GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op, |
| const std::function<WillAddOpFn>& willAddFn) { |
| ASSERT_SINGLE_OWNER |
| if (fContext->priv().abandoned()) { |
| fContext->priv().opMemoryPool()->release(std::move(op)); |
| return; |
| } |
| SkDEBUGCODE(this->validate();) |
| SkDEBUGCODE(op->fAddDrawOpCalled = true;) |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "addDrawOp", fContext); |
| |
| // Setup clip |
| SkRect bounds; |
| op_bounds(&bounds, op.get()); |
| GrAppliedClip appliedClip; |
| GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags(); |
| if (!clip.apply(fContext, this, fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA, |
| fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil, &appliedClip, |
| &bounds)) { |
| fContext->priv().opMemoryPool()->release(std::move(op)); |
| return; |
| } |
| |
| if (fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil || |
| appliedClip.hasStencilClip()) { |
| if (this->caps()->performStencilClearsAsDraws()) { |
| // Must use an op to perform the clear of the stencil buffer before this op, but only |
| // have to clear the first time any draw needs it (this also ensures we don't loop |
| // forever when the internal stencil clear adds a draw op that has stencil settings). |
| if (!fRenderTargetProxy->needsStencil()) { |
| // Send false so that the stencil buffer is fully cleared to 0 |
| this->internalStencilClear(GrFixedClip::Disabled(), /* inside mask */ false); |
| } |
| } else { |
| // Just make sure the stencil buffer is cleared before the draw op, easy to do it as |
| // a load at the start |
| this->getRTOpList()->setStencilLoadOp(GrLoadOp::kClear); |
| } |
| |
| this->setNeedsStencil(); |
| } |
| |
| GrClampType clampType = GrPixelConfigClampType(this->colorSpaceInfo().config()); |
| GrXferProcessor::DstProxy dstProxy; |
| GrProcessorSet::Analysis analysis = op->finalize( |
| *this->caps(), &appliedClip, this->fsaaType(), clampType); |
| if (analysis.requiresDstTexture()) { |
| if (!this->setupDstProxy(this->asRenderTargetProxy(), clip, *op, &dstProxy)) { |
| fContext->priv().opMemoryPool()->release(std::move(op)); |
| return; |
| } |
| } |
| |
| op->setClippedBounds(bounds); |
| auto opList = this->getRTOpList(); |
| if (willAddFn) { |
| willAddFn(op.get(), opList->uniqueID()); |
| } |
| opList->addDrawOp(std::move(op), analysis, std::move(appliedClip), dstProxy, *this->caps()); |
| } |
| |
| bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const GrClip& clip, |
| const GrOp& op, |
| GrXferProcessor::DstProxy* dstProxy) { |
| // If we are wrapping a vulkan secondary command buffer, we can't make a dst copy because we |
| // don't actually have a VkImage to make a copy of. Additionally we don't have the power to |
| // start and stop the render pass in order to make the copy. |
| if (rtProxy->wrapsVkSecondaryCB()) { |
| return false; |
| } |
| |
| if (this->caps()->textureBarrierSupport()) { |
| if (GrTextureProxy* texProxy = rtProxy->asTextureProxy()) { |
| // The render target is a texture, so we can read from it directly in the shader. The XP |
| // will be responsible to detect this situation and request a texture barrier. |
| dstProxy->setProxy(sk_ref_sp(texProxy)); |
| dstProxy->setOffset(0, 0); |
| return true; |
| } |
| } |
| |
| SkIRect copyRect = SkIRect::MakeWH(rtProxy->width(), rtProxy->height()); |
| |
| SkIRect clippedRect; |
| clip.getConservativeBounds(rtProxy->width(), rtProxy->height(), &clippedRect); |
| SkRect opBounds = op.bounds(); |
| // If the op has aa bloating or is a infinitely thin geometry (hairline) outset the bounds by |
| // 0.5 pixels. |
| if (op.hasAABloat() || op.hasZeroArea()) { |
| opBounds.outset(0.5f, 0.5f); |
| // An antialiased/hairline draw can sometimes bleed outside of the clips bounds. For |
| // performance we may ignore the clip when the draw is entirely inside the clip is float |
| // space but will hit pixels just outside the clip when actually rasterizing. |
| clippedRect.outset(1, 1); |
| clippedRect.intersect(SkIRect::MakeWH(rtProxy->width(), rtProxy->height())); |
| } |
| SkIRect opIBounds; |
| opBounds.roundOut(&opIBounds); |
| if (!clippedRect.intersect(opIBounds)) { |
| #ifdef SK_DEBUG |
| GrCapsDebugf(this->caps(), "setupDstTexture: Missed an early reject bailing on draw."); |
| #endif |
| return false; |
| } |
| |
| // MSAA consideration: When there is support for reading MSAA samples in the shader we could |
| // have per-sample dst values by making the copy multisampled. |
| GrSurfaceDesc desc; |
| bool rectsMustMatch = false; |
| bool disallowSubrect = false; |
| GrSurfaceOrigin origin; |
| if (!this->caps()->initDescForDstCopy(rtProxy, &desc, &origin, &rectsMustMatch, |
| &disallowSubrect)) { |
| desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| desc.fConfig = rtProxy->config(); |
| origin = rtProxy->origin(); |
| } |
| |
| if (!disallowSubrect) { |
| copyRect = clippedRect; |
| } |
| |
| SkIPoint dstPoint, dstOffset; |
| SkBackingFit fit; |
| if (rectsMustMatch) { |
| desc.fWidth = rtProxy->width(); |
| desc.fHeight = rtProxy->height(); |
| dstPoint = {copyRect.fLeft, copyRect.fTop}; |
| dstOffset = {0, 0}; |
| fit = SkBackingFit::kExact; |
| } else { |
| desc.fWidth = copyRect.width(); |
| desc.fHeight = copyRect.height(); |
| dstPoint = {0, 0}; |
| dstOffset = {copyRect.fLeft, copyRect.fTop}; |
| fit = SkBackingFit::kApprox; |
| } |
| |
| SkASSERT(rtProxy->backendFormat().textureType() == GrTextureType::k2D); |
| const GrBackendFormat& format = rtProxy->backendFormat(); |
| sk_sp<GrSurfaceContext> sContext = fContext->priv().makeDeferredSurfaceContext( |
| format, desc, origin, GrMipMapped::kNo, fit, SkBudgeted::kYes, |
| sk_ref_sp(this->colorSpaceInfo().colorSpace())); |
| if (!sContext) { |
| SkDebugf("setupDstTexture: surfaceContext creation failed.\n"); |
| return false; |
| } |
| |
| if (!sContext->copy(rtProxy, copyRect, dstPoint)) { |
| SkDebugf("setupDstTexture: copy failed.\n"); |
| return false; |
| } |
| |
| dstProxy->setProxy(sContext->asTextureProxyRef()); |
| dstProxy->setOffset(dstOffset); |
| return true; |
| } |