| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkSurface.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "SkGpuDevice.h" |
| #endif |
| |
| #define W SkIntToScalar(80) |
| #define H SkIntToScalar(60) |
| |
| typedef void (*PaintProc)(SkPaint*); |
| |
| static void identity_paintproc(SkPaint* paint) { |
| paint->setShader(NULL); |
| } |
| |
| static void gradient_paintproc(SkPaint* paint) { |
| const SkColor colors[] = { SK_ColorGREEN, SK_ColorBLUE }; |
| const SkPoint pts[] = { { 0, 0 }, { W, H } }; |
| SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, |
| SK_ARRAY_COUNT(colors), |
| SkShader::kClamp_TileMode); |
| paint->setShader(s)->unref(); |
| } |
| |
| typedef void (*Proc)(SkCanvas*, const SkPaint&); |
| |
| static void draw_hair(SkCanvas* canvas, const SkPaint& paint) { |
| SkPaint p(paint); |
| p.setStrokeWidth(0); |
| canvas->drawLine(0, 0, W, H, p); |
| } |
| |
| static void draw_thick(SkCanvas* canvas, const SkPaint& paint) { |
| SkPaint p(paint); |
| p.setStrokeWidth(H/5); |
| canvas->drawLine(0, 0, W, H, p); |
| } |
| |
| static void draw_rect(SkCanvas* canvas, const SkPaint& paint) { |
| canvas->drawRect(SkRect::MakeWH(W, H), paint); |
| } |
| |
| static void draw_oval(SkCanvas* canvas, const SkPaint& paint) { |
| canvas->drawOval(SkRect::MakeWH(W, H), paint); |
| } |
| |
| static void draw_text(SkCanvas* canvas, const SkPaint& paint) { |
| SkPaint p(paint); |
| p.setTextSize(H/4); |
| canvas->drawText("Hamburge", 8, 0, H*2/3, p); |
| } |
| |
| class SrcModeGM : public skiagm::GM { |
| SkPath fPath; |
| public: |
| SrcModeGM() { |
| this->setBGColor(SK_ColorBLACK); |
| } |
| |
| protected: |
| virtual SkString onShortName() { |
| return SkString("srcmode"); |
| } |
| |
| virtual SkISize onISize() { |
| return SkISize::Make(640, 760); |
| } |
| |
| void drawContent(SkCanvas* canvas) { |
| canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
| |
| SkPaint paint; |
| paint.setColor(0x80FF0000); |
| |
| const Proc procs[] = { |
| draw_hair, draw_thick, draw_rect, draw_oval, draw_text |
| }; |
| |
| const SkXfermode::Mode modes[] = { |
| SkXfermode::kSrcOver_Mode, SkXfermode::kSrc_Mode, SkXfermode::kClear_Mode |
| }; |
| |
| const PaintProc paintProcs[] = { |
| identity_paintproc, gradient_paintproc |
| }; |
| |
| for (int aa = 0; aa <= 1; ++aa) { |
| paint.setAntiAlias(SkToBool(aa)); |
| canvas->save(); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(paintProcs); ++i) { |
| paintProcs[i](&paint); |
| for (size_t x = 0; x < SK_ARRAY_COUNT(modes); ++x) { |
| paint.setXfermodeMode(modes[x]); |
| canvas->save(); |
| for (size_t y = 0; y < SK_ARRAY_COUNT(procs); ++y) { |
| procs[y](canvas, paint); |
| canvas->translate(0, H * 5 / 4); |
| } |
| canvas->restore(); |
| canvas->translate(W * 5 / 4, 0); |
| } |
| } |
| canvas->restore(); |
| canvas->translate(0, (H * 5 / 4) * SK_ARRAY_COUNT(procs)); |
| } |
| } |
| |
| static SkSurface* compat_surface(SkCanvas* canvas, const SkISize& size, |
| bool skipGPU) { |
| SkImage::Info info = { |
| size.width(), |
| size.height(), |
| SkImage::kPMColor_ColorType, |
| SkImage::kPremul_AlphaType |
| }; |
| #if SK_SUPPORT_GPU |
| SkBaseDevice* dev = canvas->getDevice(); |
| if (!skipGPU && dev->accessRenderTarget()) { |
| SkGpuDevice* gd = (SkGpuDevice*)dev; |
| GrContext* ctx = gd->context(); |
| return SkSurface::NewRenderTarget(ctx, info, 0); |
| } |
| #endif |
| return SkSurface::NewRaster(info); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| SkAutoTUnref<SkSurface> surf(compat_surface(canvas, this->getISize(), |
| this->isCanvasDeferred())); |
| surf->getCanvas()->drawColor(SK_ColorWHITE); |
| this->drawContent(surf->getCanvas()); |
| surf->draw(canvas, 0, 0, NULL); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM(return new SrcModeGM;) |