| |
| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContext.h" |
| #include "SkSurface.h" |
| #include "GLWindowContext.h" |
| |
| #include "gl/GrGLDefines.h" |
| |
| #include "gl/GrGLUtil.h" |
| #include "GrRenderTarget.h" |
| #include "GrContext.h" |
| |
| #include "SkCanvas.h" |
| #include "SkImage_Base.h" |
| |
| namespace sk_app { |
| |
| GLWindowContext::GLWindowContext(void* platformData, const DisplayParams& params) |
| : WindowContext() |
| , fBackendContext(nullptr) |
| , fRenderTarget(nullptr) |
| , fSurface(nullptr) { |
| } |
| |
| void GLWindowContext::initializeContext(void* platformData, const DisplayParams& params) { |
| |
| this->onInitializeContext(platformData, params); |
| |
| fDisplayParams = params; |
| |
| SkAutoTUnref<const GrGLInterface> glInterface; |
| glInterface.reset(GrGLCreateNativeInterface()); |
| fBackendContext.reset(GrGLInterfaceRemoveNVPR(glInterface.get())); |
| |
| SkASSERT(nullptr == fContext); |
| fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get()); |
| |
| // We may not have real sRGB support (ANGLE, in particular), so check for |
| // that, and fall back to L32: |
| // |
| // ... and, if we're using a 10-bit/channel FB0, it doesn't do sRGB conversion on write, |
| // so pretend that it's non-sRGB 8888: |
| fPixelConfig = fContext->caps()->srgbSupport() && |
| SkColorAndColorSpaceAreGammaCorrect(fDisplayParams.fColorType, |
| fDisplayParams.fColorSpace.get()) && |
| (fColorBits != 30) ? kSkiaGamma8888_GrPixelConfig : kSkia8888_GrPixelConfig; |
| } |
| |
| void GLWindowContext::destroyContext() { |
| fSurface.reset(nullptr); |
| fRenderTarget.reset(nullptr); |
| |
| if (fContext) { |
| // in case we have outstanding refs to this guy (lua?) |
| fContext->abandonContext(); |
| fContext->unref(); |
| fContext = nullptr; |
| } |
| |
| fBackendContext.reset(nullptr); |
| |
| this->onDestroyContext(); |
| } |
| |
| sk_sp<SkSurface> GLWindowContext::getBackbufferSurface() { |
| if (nullptr == fSurface) { |
| fActualColorBits = SkTMax(fColorBits, 24); |
| |
| if (fContext) { |
| GrBackendRenderTargetDesc desc; |
| desc.fWidth = this->fWidth; |
| desc.fHeight = this->fHeight; |
| desc.fConfig = fPixelConfig; |
| desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
| desc.fSampleCnt = fSampleCount; |
| desc.fStencilBits = fStencilBits; |
| GrGLint buffer; |
| GR_GL_CALL(fBackendContext, GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, &buffer)); |
| desc.fRenderTargetHandle = buffer; |
| |
| fSurface = this->createRenderSurface(desc, fActualColorBits); |
| } |
| } |
| |
| return fSurface; |
| } |
| |
| void GLWindowContext::swapBuffers() { |
| this->presentRenderSurface(fSurface, fRenderTarget, fActualColorBits); |
| this->onSwapBuffers(); |
| } |
| |
| void GLWindowContext::resize(uint32_t w, uint32_t h) { |
| this->destroyContext(); |
| |
| this->initializeContext(nullptr, fDisplayParams); |
| } |
| |
| void GLWindowContext::setDisplayParams(const DisplayParams& params) { |
| this->destroyContext(); |
| |
| this->initializeContext(nullptr, params); |
| } |
| |
| } //namespace sk_app |