commit | ca911aee633115f87bcf7a9d105d8f4a7ac7cea3 | [log] [tgz] |
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author | Chris Dalton <csmartdalton@google.com> | Tue May 25 17:02:10 2021 -0600 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed May 26 15:00:18 2021 +0000 |
tree | fd0f96c6dd0e7ae43c39c806f6eb85cdaf75adb1 | |
parent | 64d06ba8973b366f771986357d4ee521f48462f7 [diff] |
Remove non-conic stroke shader specializations Every stroke shader just has conic branches now. The conic/cubic math is mostly unified anyway, so a couple small branches shouldn't affect perf. Bug: skia:10419 Change-Id: I7690e54e61413902dd9836da532faf6383fb73b0 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412456 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>