| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "Benchmark.h" |
| #include "SkCanvas.h" |
| #include "SkCommandLineFlags.h" |
| #include "SkPaint.h" |
| #include "SkRandom.h" |
| #include "SkShader.h" |
| #include "SkString.h" |
| |
| DEFINE_double(strokeWidth, -1.0, "If set, use this stroke width in RectBench."); |
| |
| class RectBench : public Benchmark { |
| public: |
| int fShift, fStroke; |
| enum { |
| W = 640, |
| H = 480, |
| N = 300, |
| }; |
| SkRect fRects[N]; |
| SkColor fColors[N]; |
| |
| RectBench(int shift, int stroke = 0) |
| : fShift(shift) |
| , fStroke(stroke) {} |
| |
| const char* computeName(const char root[]) { |
| fBaseName.printf("%s_%d", root, fShift); |
| if (fStroke > 0) { |
| fBaseName.appendf("_stroke_%d", fStroke); |
| } |
| return fBaseName.c_str(); |
| } |
| |
| bool isVisual() override { return true; } |
| |
| protected: |
| |
| virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) { |
| c->drawRect(r, p); |
| } |
| |
| const char* onGetName() override { return computeName("rects"); } |
| |
| void onDelayedSetup() override { |
| SkRandom rand; |
| const SkScalar offset = SK_Scalar1/3; |
| for (int i = 0; i < N; i++) { |
| int x = rand.nextU() % W; |
| int y = rand.nextU() % H; |
| int w = rand.nextU() % W; |
| int h = rand.nextU() % H; |
| w >>= fShift; |
| h >>= fShift; |
| x -= w/2; |
| y -= h/2; |
| fRects[i].set(SkIntToScalar(x), SkIntToScalar(y), |
| SkIntToScalar(x+w), SkIntToScalar(y+h)); |
| fRects[i].offset(offset, offset); |
| fColors[i] = rand.nextU() | 0xFF808080; |
| } |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkPaint paint; |
| if (fStroke > 0) { |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(SkIntToScalar(fStroke)); |
| } |
| for (int i = 0; i < loops; i++) { |
| paint.setColor(fColors[i % N]); |
| this->setupPaint(&paint); |
| this->drawThisRect(canvas, fRects[i % N], paint); |
| } |
| } |
| |
| private: |
| SkString fBaseName; |
| typedef Benchmark INHERITED; |
| }; |
| |
| class SrcModeRectBench : public RectBench { |
| public: |
| SrcModeRectBench() : INHERITED(1, 0) { |
| fMode = SkBlendMode::kSrc; |
| } |
| |
| protected: |
| void setupPaint(SkPaint* paint) override { |
| this->INHERITED::setupPaint(paint); |
| // srcmode is most interesting when we're not opaque |
| paint->setAlpha(0x80); |
| paint->setBlendMode(fMode); |
| } |
| |
| const char* onGetName() override { |
| fName.set(this->INHERITED::onGetName()); |
| fName.prepend("srcmode_"); |
| return fName.c_str(); |
| } |
| |
| private: |
| SkBlendMode fMode; |
| SkString fName; |
| |
| typedef RectBench INHERITED; |
| }; |
| |
| class TransparentRectBench : public RectBench { |
| public: |
| TransparentRectBench() : INHERITED(1, 0) {} |
| |
| protected: |
| void setupPaint(SkPaint* paint) override { |
| this->INHERITED::setupPaint(paint); |
| // draw non opaque rect |
| paint->setAlpha(0x80); |
| } |
| |
| const char* onGetName() override { |
| fName.set(this->INHERITED::onGetName()); |
| fName.prepend("transparent_"); |
| return fName.c_str(); |
| } |
| |
| private: |
| SkString fName; |
| typedef RectBench INHERITED; |
| }; |
| |
| |
| class OvalBench : public RectBench { |
| public: |
| OvalBench(int shift, int stroke = 0) : RectBench(shift, stroke) {} |
| protected: |
| void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) override { |
| c->drawOval(r, p); |
| } |
| const char* onGetName() override { return computeName("ovals"); } |
| }; |
| |
| class RRectBench : public RectBench { |
| public: |
| RRectBench(int shift, int stroke = 0) : RectBench(shift, stroke) {} |
| protected: |
| void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) override { |
| c->drawRoundRect(r, r.width() / 4, r.height() / 4, p); |
| } |
| const char* onGetName() override { return computeName("rrects"); } |
| }; |
| |
| class PointsBench : public RectBench { |
| public: |
| SkCanvas::PointMode fMode; |
| |
| PointsBench(SkCanvas::PointMode mode, const char* name) |
| : RectBench(2) |
| , fMode(mode) { |
| fName = name; |
| } |
| |
| protected: |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkScalar gSizes[] = { |
| SkIntToScalar(7), 0 |
| }; |
| size_t sizes = SK_ARRAY_COUNT(gSizes); |
| |
| if (FLAGS_strokeWidth >= 0) { |
| gSizes[0] = (SkScalar)FLAGS_strokeWidth; |
| sizes = 1; |
| } |
| |
| SkPaint paint; |
| paint.setStrokeCap(SkPaint::kRound_Cap); |
| |
| for (int loop = 0; loop < loops; loop++) { |
| for (size_t i = 0; i < sizes; i++) { |
| paint.setStrokeWidth(gSizes[i]); |
| this->setupPaint(&paint); |
| canvas->drawPoints(fMode, N * 2, SkTCast<SkPoint*>(fRects), paint); |
| paint.setColor(fColors[i % N]); |
| } |
| } |
| } |
| const char* onGetName() override { return fName.c_str(); } |
| |
| private: |
| SkString fName; |
| |
| }; |
| |
| /******************************************************************************* |
| * to bench BlitMask [Opaque, Black, color, shader] |
| *******************************************************************************/ |
| |
| class BlitMaskBench : public RectBench { |
| public: |
| enum kMaskType { |
| kMaskOpaque = 0, |
| kMaskBlack, |
| kMaskColor, |
| KMaskShader |
| }; |
| SkCanvas::PointMode fMode; |
| |
| BlitMaskBench(SkCanvas::PointMode mode, |
| BlitMaskBench::kMaskType type, const char* name) : |
| RectBench(2), fMode(mode), _type(type) { |
| fName = name; |
| } |
| |
| protected: |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkScalar gSizes[] = { |
| SkIntToScalar(13), SkIntToScalar(24) |
| }; |
| size_t sizes = SK_ARRAY_COUNT(gSizes); |
| |
| if (FLAGS_strokeWidth >= 0) { |
| gSizes[0] = (SkScalar)FLAGS_strokeWidth; |
| sizes = 1; |
| } |
| SkRandom rand; |
| SkColor color = 0xFF000000; |
| U8CPU alpha = 0xFF; |
| SkPaint paint; |
| paint.setStrokeCap(SkPaint::kRound_Cap); |
| if (_type == KMaskShader) { |
| SkBitmap srcBM; |
| srcBM.allocN32Pixels(10, 1); |
| srcBM.eraseColor(0xFF00FF00); |
| |
| paint.setShader(SkShader::MakeBitmapShader(srcBM, SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode)); |
| } |
| for (int loop = 0; loop < loops; loop++) { |
| for (size_t i = 0; i < sizes; i++) { |
| switch (_type) { |
| case kMaskOpaque: |
| color = fColors[i]; |
| alpha = 0xFF; |
| break; |
| case kMaskBlack: |
| alpha = 0xFF; |
| color = 0xFF000000; |
| break; |
| case kMaskColor: |
| color = fColors[i]; |
| alpha = rand.nextU() & 255; |
| break; |
| case KMaskShader: |
| break; |
| } |
| paint.setStrokeWidth(gSizes[i]); |
| this->setupPaint(&paint); |
| paint.setColor(color); |
| paint.setAlpha(alpha); |
| canvas->drawPoints(fMode, N * 2, SkTCast<SkPoint*>(fRects), paint); |
| } |
| } |
| } |
| const char* onGetName() override { return fName.c_str(); } |
| |
| private: |
| typedef RectBench INHERITED; |
| kMaskType _type; |
| SkString fName; |
| }; |
| |
| DEF_BENCH(return new RectBench(1);) |
| DEF_BENCH(return new RectBench(1, 4);) |
| DEF_BENCH(return new RectBench(3);) |
| DEF_BENCH(return new RectBench(3, 4);) |
| DEF_BENCH(return new OvalBench(1);) |
| DEF_BENCH(return new OvalBench(3);) |
| DEF_BENCH(return new OvalBench(1, 4);) |
| DEF_BENCH(return new OvalBench(3, 4);) |
| DEF_BENCH(return new RRectBench(1);) |
| DEF_BENCH(return new RRectBench(1, 4);) |
| DEF_BENCH(return new RRectBench(3);) |
| DEF_BENCH(return new RRectBench(3, 4);) |
| DEF_BENCH(return new PointsBench(SkCanvas::kPoints_PointMode, "points");) |
| DEF_BENCH(return new PointsBench(SkCanvas::kLines_PointMode, "lines");) |
| DEF_BENCH(return new PointsBench(SkCanvas::kPolygon_PointMode, "polygon");) |
| |
| DEF_BENCH(return new SrcModeRectBench();) |
| |
| DEF_BENCH(return new TransparentRectBench();) |
| |
| /* init the blitmask bench |
| */ |
| DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
| BlitMaskBench::kMaskOpaque, |
| "maskopaque");) |
| DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
| BlitMaskBench::kMaskBlack, |
| "maskblack");) |
| DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
| BlitMaskBench::kMaskColor, |
| "maskcolor");) |
| DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
| BlitMaskBench::KMaskShader, |
| "maskshader");) |