| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTextureParams_DEFINED |
| #define GrTextureParams_DEFINED |
| |
| #include "GrTypes.h" |
| #include "SkShader.h" |
| |
| /** |
| * Represents the filtering and tile modes used to access a texture. |
| */ |
| class GrTextureParams { |
| public: |
| static const GrTextureParams& ClampNoFilter() { |
| static const GrTextureParams gParams; |
| return gParams; |
| } |
| static const GrTextureParams& ClampBilerp() { |
| static const GrTextureParams gParams(SkShader::kClamp_TileMode, kBilerp_FilterMode); |
| return gParams; |
| } |
| |
| GrTextureParams() { |
| this->reset(); |
| } |
| |
| enum FilterMode { |
| kNone_FilterMode, |
| kBilerp_FilterMode, |
| kMipMap_FilterMode |
| }; |
| |
| GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { |
| this->reset(tileXAndY, filterMode); |
| } |
| |
| GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { |
| this->reset(tileModes, filterMode); |
| } |
| |
| GrTextureParams(const GrTextureParams& params) { |
| *this = params; |
| } |
| |
| GrTextureParams& operator= (const GrTextureParams& params) { |
| fTileModes[0] = params.fTileModes[0]; |
| fTileModes[1] = params.fTileModes[1]; |
| fFilterMode = params.fFilterMode; |
| return *this; |
| } |
| |
| void reset() { |
| this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); |
| } |
| |
| void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { |
| fTileModes[0] = fTileModes[1] = tileXAndY; |
| fFilterMode = filterMode; |
| } |
| |
| void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { |
| fTileModes[0] = tileModes[0]; |
| fTileModes[1] = tileModes[1]; |
| fFilterMode = filterMode; |
| } |
| |
| void setClampNoFilter() { |
| fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; |
| fFilterMode = kNone_FilterMode; |
| } |
| |
| void setClamp() { |
| fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; |
| } |
| |
| void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; } |
| |
| void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; } |
| void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; } |
| void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; } |
| |
| SkShader::TileMode getTileModeX() const { return fTileModes[0]; } |
| |
| SkShader::TileMode getTileModeY() const { return fTileModes[1]; } |
| |
| bool isTiled() const { |
| return SkShader::kClamp_TileMode != fTileModes[0] || |
| SkShader::kClamp_TileMode != fTileModes[1]; |
| } |
| |
| FilterMode filterMode() const { return fFilterMode; } |
| |
| bool operator== (const GrTextureParams& other) const { |
| return fTileModes[0] == other.fTileModes[0] && |
| fTileModes[1] == other.fTileModes[1] && |
| fFilterMode == other.fFilterMode; |
| } |
| |
| bool operator!= (const GrTextureParams& other) const { return !(*this == other); } |
| |
| private: |
| SkShader::TileMode fTileModes[2]; |
| FilterMode fFilterMode; |
| }; |
| #endif |