| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #include "SkGrPixelRef.h" |
| |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "SkBitmapCache.h" |
| #include "SkGr.h" |
| #include "SkRect.h" |
| |
| // since we call lockPixels recursively on fBitmap, we need a distinct mutex, |
| // to avoid deadlock with the default one provided by SkPixelRef. |
| SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex); |
| |
| SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info) |
| : INHERITED(info, &gROLockPixelsPixelRefMutex) {} |
| |
| SkROLockPixelsPixelRef::~SkROLockPixelsPixelRef() {} |
| |
| bool SkROLockPixelsPixelRef::onNewLockPixels(LockRec* rec) { |
| fBitmap.reset(); |
| // SkDebugf("---------- calling readpixels in support of lockpixels\n"); |
| if (!this->onReadPixels(&fBitmap, NULL)) { |
| SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n"); |
| return false; |
| } |
| fBitmap.lockPixels(); |
| if (NULL == fBitmap.getPixels()) { |
| return false; |
| } |
| |
| rec->fPixels = fBitmap.getPixels(); |
| rec->fColorTable = NULL; |
| rec->fRowBytes = fBitmap.rowBytes(); |
| return true; |
| } |
| |
| void SkROLockPixelsPixelRef::onUnlockPixels() { |
| fBitmap.unlockPixels(); |
| } |
| |
| bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const { |
| return false; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorType dstCT, |
| SkColorProfileType dstPT, const SkIRect* subset) { |
| if (NULL == texture || kUnknown_SkColorType == dstCT) { |
| return NULL; |
| } |
| GrContext* context = texture->getContext(); |
| if (NULL == context) { |
| return NULL; |
| } |
| GrSurfaceDesc desc; |
| |
| SkIRect srcRect; |
| |
| if (!subset) { |
| desc.fWidth = texture->width(); |
| desc.fHeight = texture->height(); |
| srcRect = SkIRect::MakeWH(texture->width(), texture->height()); |
| } else { |
| SkASSERT(SkIRect::MakeWH(texture->width(), texture->height()).contains(*subset)); |
| // Create a new texture that is the size of subset. |
| desc.fWidth = subset->width(); |
| desc.fHeight = subset->height(); |
| srcRect = *subset; |
| } |
| desc.fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag; |
| desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT); |
| |
| GrTexture* dst = context->createTexture(desc, false, NULL, 0); |
| if (NULL == dst) { |
| return NULL; |
| } |
| |
| // Blink is relying on the above copy being sent to GL immediately in the case when the source |
| // is a WebGL canvas backing store. We could have a TODO to remove this flush flag, but we have |
| // a larger TODO to remove SkGrPixelRef entirely. |
| context->copySurface(dst->asRenderTarget(), texture, srcRect, SkIPoint::Make(0,0), |
| GrContext::kFlushWrites_PixelOp); |
| |
| SkImageInfo info = SkImageInfo::Make(desc.fWidth, desc.fHeight, dstCT, kPremul_SkAlphaType, |
| dstPT); |
| SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (info, dst)); |
| SkSafeUnref(dst); |
| return pixelRef; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface) : INHERITED(info) { |
| // For surfaces that are both textures and render targets, the texture owns the |
| // render target but not vice versa. So we ref the texture to keep both alive for |
| // the lifetime of this pixel ref. |
| fSurface = SkSafeRef(surface->asTexture()); |
| if (NULL == fSurface) { |
| fSurface = SkSafeRef(surface); |
| } |
| |
| if (fSurface) { |
| SkASSERT(info.width() <= fSurface->width()); |
| SkASSERT(info.height() <= fSurface->height()); |
| } |
| } |
| |
| SkGrPixelRef::~SkGrPixelRef() { |
| SkSafeUnref(fSurface); |
| } |
| |
| GrTexture* SkGrPixelRef::getTexture() { |
| if (fSurface) { |
| return fSurface->asTexture(); |
| } |
| return NULL; |
| } |
| |
| SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, SkColorProfileType dstPT, |
| const SkIRect* subset) { |
| if (NULL == fSurface) { |
| return NULL; |
| } |
| |
| // Note that when copying a render-target-backed pixel ref, we |
| // return a texture-backed pixel ref instead. This is because |
| // render-target pixel refs are usually created in conjunction with |
| // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live |
| // independently of that texture. Texture-backed pixel refs, on the other |
| // hand, own their GrTextures, and are thus self-contained. |
| return copy_to_new_texture_pixelref(fSurface->asTexture(), dstCT, dstPT, subset); |
| } |
| |
| static bool tryAllocBitmapPixels(SkBitmap* bitmap) { |
| SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator(); |
| if (NULL != allocator) { |
| return allocator->allocPixelRef(bitmap, 0); |
| } else { |
| // DiscardableMemory is not available, fallback to default allocator |
| return bitmap->tryAllocPixels(); |
| } |
| } |
| |
| bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) { |
| if (NULL == fSurface || fSurface->wasDestroyed()) { |
| return false; |
| } |
| |
| SkIRect bounds; |
| if (subset) { |
| bounds = *subset; |
| } else { |
| bounds = SkIRect::MakeWH(this->info().width(), this->info().height()); |
| } |
| |
| //Check the cache |
| if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) { |
| //Cache miss |
| |
| SkBitmap cachedBitmap; |
| cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height())); |
| |
| // If we can't alloc the pixels, then fail |
| if (!tryAllocBitmapPixels(&cachedBitmap)) { |
| return false; |
| } |
| |
| // Try to read the pixels from the surface |
| void* buffer = cachedBitmap.getPixels(); |
| bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop, |
| bounds.width(), bounds.height(), |
| kSkia8888_GrPixelConfig, |
| buffer, cachedBitmap.rowBytes()); |
| |
| if (!readPixelsOk) { |
| return false; |
| } |
| |
| // If we are here, pixels were read correctly from the surface. |
| cachedBitmap.setImmutable(); |
| //Add to the cache |
| SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap); |
| |
| dst->swap(cachedBitmap); |
| } |
| |
| return true; |
| |
| } |