blob: 2cf4af869ccf7838c3e89dc5fb38469ea378558c [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrOnFlushResourceProvider.h"
#include "include/private/GrRecordingContext.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrDrawingManager.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrSurfaceProxy.h"
#include "src/gpu/GrTextureResolveRenderTask.h"
std::unique_ptr<GrRenderTargetContext> GrOnFlushResourceProvider::makeRenderTargetContext(
sk_sp<GrSurfaceProxy> proxy, GrColorType colorType, sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
// Since this is at flush time and these won't be allocated for us by the GrResourceAllocator
// we have to manually ensure it is allocated here.
if (!this->instatiateProxy(proxy.get())) {
return nullptr;
}
auto renderTargetContext = fDrawingMgr->makeRenderTargetContext(
std::move(proxy), colorType, std::move(colorSpace), props, false);
if (!renderTargetContext) {
return nullptr;
}
renderTargetContext->discard();
// FIXME: http://skbug.com/9357: This breaks if the renderTargetContext splits its opsTask.
fDrawingMgr->fOnFlushRenderTasks.push_back(sk_ref_sp(renderTargetContext->getOpsTask()));
return renderTargetContext;
}
void GrOnFlushResourceProvider::addTextureResolveTask(sk_sp<GrTextureProxy> textureProxy,
GrSurfaceProxy::ResolveFlags resolveFlags) {
// Since we are bypassing normal DAG operation, we need to ensure the textureProxy's last render
// task gets closed before making a texture resolve task. makeClosed is what will mark msaa and
// mipmaps dirty.
if (GrRenderTask* renderTask = textureProxy->getLastRenderTask()) {
renderTask->makeClosed(*this->caps());
}
auto task = static_cast<GrTextureResolveRenderTask*>(fDrawingMgr->fOnFlushRenderTasks.push_back(
sk_make_sp<GrTextureResolveRenderTask>()).get());
task->addProxy(textureProxy, resolveFlags, *this->caps());
task->makeClosed(*this->caps());
}
bool GrOnFlushResourceProvider::assignUniqueKeyToProxy(const GrUniqueKey& key,
GrTextureProxy* proxy) {
auto proxyProvider = fDrawingMgr->getContext()->priv().proxyProvider();
return proxyProvider->assignUniqueKeyToProxy(key, proxy);
}
void GrOnFlushResourceProvider::removeUniqueKeyFromProxy(GrTextureProxy* proxy) {
auto proxyProvider = fDrawingMgr->getContext()->priv().proxyProvider();
proxyProvider->removeUniqueKeyFromProxy(proxy);
}
void GrOnFlushResourceProvider::processInvalidUniqueKey(const GrUniqueKey& key) {
auto proxyProvider = fDrawingMgr->getContext()->priv().proxyProvider();
proxyProvider->processInvalidUniqueKey(key, nullptr,
GrProxyProvider::InvalidateGPUResource::kYes);
}
sk_sp<GrTextureProxy> GrOnFlushResourceProvider::findOrCreateProxyByUniqueKey(
const GrUniqueKey& key,
GrColorType colorType,
GrSurfaceOrigin origin,
UseAllocator useAllocator) {
auto proxyProvider = fDrawingMgr->getContext()->priv().proxyProvider();
return proxyProvider->findOrCreateProxyByUniqueKey(key, colorType, origin, useAllocator);
}
bool GrOnFlushResourceProvider::instatiateProxy(GrSurfaceProxy* proxy) {
SkASSERT(proxy->canSkipResourceAllocator());
// TODO: this class should probably just get a GrDirectContext
auto direct = fDrawingMgr->getContext()->priv().asDirectContext();
if (!direct) {
return false;
}
auto resourceProvider = direct->priv().resourceProvider();
if (proxy->isLazy()) {
return proxy->priv().doLazyInstantiation(resourceProvider);
}
return proxy->instantiate(resourceProvider);
}
sk_sp<GrGpuBuffer> GrOnFlushResourceProvider::makeBuffer(GrGpuBufferType intendedType, size_t size,
const void* data) {
// TODO: this class should probably just get a GrDirectContext
auto direct = fDrawingMgr->getContext()->priv().asDirectContext();
if (!direct) {
return nullptr;
}
auto resourceProvider = direct->priv().resourceProvider();
return sk_sp<GrGpuBuffer>(
resourceProvider->createBuffer(size, intendedType, kDynamic_GrAccessPattern, data));
}
sk_sp<const GrGpuBuffer> GrOnFlushResourceProvider::findOrMakeStaticBuffer(
GrGpuBufferType intendedType, size_t size, const void* data, const GrUniqueKey& key) {
// TODO: class should probably just get a GrDirectContext
auto direct = fDrawingMgr->getContext()->priv().asDirectContext();
if (!direct) {
return nullptr;
}
auto resourceProvider = direct->priv().resourceProvider();
return resourceProvider->findOrMakeStaticBuffer(intendedType, size, data, key);
}
uint32_t GrOnFlushResourceProvider::contextID() const {
return fDrawingMgr->getContext()->priv().contextID();
}
const GrCaps* GrOnFlushResourceProvider::caps() const {
return fDrawingMgr->getContext()->priv().caps();
}