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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrOptDrawState.h"
#include "GrDrawState.h"
#include "GrDrawTargetCaps.h"
#include "gl/GrGpuGL.h"
GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
BlendOptFlags blendOptFlags,
GrBlendCoeff optSrcCoeff,
GrBlendCoeff optDstCoeff,
GrGpu* gpu,
const GrDeviceCoordTexture* dstCopy,
GrGpu::DrawType drawType) {
fRenderTarget.set(SkSafeRef(drawState.getRenderTarget()), kWrite_GrIOType);
fColor = drawState.getColor();
fCoverage = drawState.getCoverage();
fViewMatrix = drawState.getViewMatrix();
fBlendConstant = drawState.getBlendConstant();
fFlagBits = drawState.getFlagBits();
fVAPtr = drawState.getVertexAttribs();
fVACount = drawState.getVertexAttribCount();
fVAStride = drawState.getVertexStride();
fStencilSettings = drawState.getStencil();
fDrawFace = (DrawFace)drawState.getDrawFace();
fBlendOptFlags = blendOptFlags;
fSrcBlend = optSrcCoeff;
fDstBlend = optDstCoeff;
GrProgramDesc::DescInfo descInfo;
memcpy(descInfo.fFixedFunctionVertexAttribIndices,
drawState.getFixedFunctionVertexAttribIndices(),
sizeof(descInfo.fFixedFunctionVertexAttribIndices));
descInfo.fInputColorIsUsed = true;
descInfo.fInputCoverageIsUsed = true;
int firstColorStageIdx = 0;
int firstCoverageStageIdx = 0;
bool separateCoverageFromColor;
uint8_t fixedFunctionVAToRemove = 0;
this->computeEffectiveColorStages(drawState, &descInfo, &firstColorStageIdx,
&fixedFunctionVAToRemove);
this->computeEffectiveCoverageStages(drawState, &descInfo, &firstCoverageStageIdx);
this->adjustFromBlendOpts(drawState, &descInfo, &firstColorStageIdx, &firstCoverageStageIdx,
&fixedFunctionVAToRemove);
// Should not be setting any more FFVA to be removed at this point
if (0 != fixedFunctionVAToRemove) {
this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInfo);
}
this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &descInfo);
this->setOutputStateInfo(drawState, *gpu->caps(), firstCoverageStageIdx, &descInfo,
&separateCoverageFromColor);
// Copy GeometryProcesssor from DS or ODS
if (drawState.hasGeometryProcessor()) {
fGeometryProcessor.initAndRef(drawState.fGeometryProcessor);
} else {
fGeometryProcessor.reset(NULL);
}
// Copy Color Stages from DS to ODS
if (firstColorStageIdx < drawState.numColorStages()) {
fFragmentStages.reset(&drawState.getColorStage(firstColorStageIdx),
drawState.numColorStages() - firstColorStageIdx);
} else {
fFragmentStages.reset();
}
fNumColorStages = fFragmentStages.count();
// Copy Coverage Stages from DS to ODS
if (firstCoverageStageIdx < drawState.numCoverageStages()) {
fFragmentStages.push_back_n(drawState.numCoverageStages() - firstCoverageStageIdx,
&drawState.getCoverageStage(firstCoverageStageIdx));
if (!separateCoverageFromColor) {
fNumColorStages = fFragmentStages.count();
}
}
// now create a key
gpu->buildProgramDesc(*this, descInfo, drawType, dstCopy, &fDesc);
};
GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState,
GrGpu* gpu,
const GrDeviceCoordTexture* dstCopy,
GrGpu::DrawType drawType) {
const GrDrawTargetCaps& caps = *gpu->caps();
if (NULL == drawState.fCachedOptState || caps.getUniqueID() != drawState.fCachedCapsID) {
GrBlendCoeff srcCoeff;
GrBlendCoeff dstCoeff;
BlendOptFlags blendFlags = (BlendOptFlags) drawState.getBlendOpts(false,
&srcCoeff,
&dstCoeff);
// If our blend coeffs are set to 0,1 we know we will not end up drawing unless we are
// stenciling. When path rendering the stencil settings are not always set on the draw state
// so we must check the draw type. In cases where we will skip drawing we simply return a
// null GrOptDrawState.
if (kZero_GrBlendCoeff == srcCoeff && kOne_GrBlendCoeff == dstCoeff &&
!drawState.getStencil().doesWrite() && GrGpu::kStencilPath_DrawType != drawType) {
return NULL;
}
drawState.fCachedOptState = SkNEW_ARGS(GrOptDrawState, (drawState, blendFlags, srcCoeff,
dstCoeff, gpu, dstCopy, drawType));
drawState.fCachedCapsID = caps.getUniqueID();
} else {
#ifdef SK_DEBUG
GrBlendCoeff srcCoeff;
GrBlendCoeff dstCoeff;
BlendOptFlags blendFlags = (BlendOptFlags) drawState.getBlendOpts(false,
&srcCoeff,
&dstCoeff);
SkASSERT(GrOptDrawState(drawState, blendFlags, srcCoeff, dstCoeff, gpu, dstCopy,
drawType) == *drawState.fCachedOptState);
#endif
}
drawState.fCachedOptState->ref();
return drawState.fCachedOptState;
}
void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds,
const GrDrawTargetCaps& caps,
int firstCoverageStageIdx,
GrProgramDesc::DescInfo* descInfo,
bool* separateCoverageFromColor) {
// Set this default and then possibly change our mind if there is coverage.
descInfo->fPrimaryOutputType = GrProgramDesc::kModulate_PrimaryOutputType;
descInfo->fSecondaryOutputType = GrProgramDesc::kNone_SecondaryOutputType;
// If we do have coverage determine whether it matters.
*separateCoverageFromColor = this->hasGeometryProcessor();
if (!this->isCoverageDrawing() &&
(ds.numCoverageStages() - firstCoverageStageIdx > 0 ||
ds.hasGeometryProcessor() ||
descInfo->hasCoverageVertexAttribute())) {
if (caps.dualSourceBlendingSupport()) {
if (kZero_GrBlendCoeff == fDstBlend) {
// write the coverage value to second color
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverage_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
} else if (kSA_GrBlendCoeff == fDstBlend) {
// SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISA_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
} else if (kSC_GrBlendCoeff == fDstBlend) {
// SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISC_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
}
} else if (descInfo->fReadsDst &&
kOne_GrBlendCoeff == fSrcBlend &&
kZero_GrBlendCoeff == fDstBlend) {
descInfo->fPrimaryOutputType = GrProgramDesc::kCombineWithDst_PrimaryOutputType;
*separateCoverageFromColor = true;
}
}
}
void GrOptDrawState::adjustFromBlendOpts(const GrDrawState& ds,
GrProgramDesc::DescInfo* descInfo,
int* firstColorStageIdx,
int* firstCoverageStageIdx,
uint8_t* fixedFunctionVAToRemove) {
switch (fBlendOptFlags) {
case kNone_BlendOpt:
case kSkipDraw_BlendOptFlag:
break;
case kCoverageAsAlpha_BlendOptFlag:
fFlagBits |= kCoverageDrawing_StateBit;
break;
case kEmitCoverage_BlendOptFlag:
fColor = 0xffffffff;
descInfo->fInputColorIsUsed = true;
*firstColorStageIdx = ds.numColorStages();
*fixedFunctionVAToRemove |= 0x1 << kColor_GrVertexAttribBinding;
break;
case kEmitTransBlack_BlendOptFlag:
fColor = 0;
fCoverage = 0xff;
descInfo->fInputColorIsUsed = true;
descInfo->fInputCoverageIsUsed = true;
*firstColorStageIdx = ds.numColorStages();
*firstCoverageStageIdx = ds.numCoverageStages();
*fixedFunctionVAToRemove |= (0x1 << kColor_GrVertexAttribBinding |
0x1 << kCoverage_GrVertexAttribBinding);
break;
default:
SkFAIL("Unknown BlendOptFlag");
}
}
void GrOptDrawState::removeFixedFunctionVertexAttribs(uint8_t removeVAFlag,
GrProgramDesc::DescInfo* descInfo) {
int numToRemove = 0;
uint8_t maskCheck = 0x1;
// Count the number of vertex attributes that we will actually remove
for (int i = 0; i < kGrFixedFunctionVertexAttribBindingCnt; ++i) {
if ((maskCheck & removeVAFlag) && -1 != descInfo->fFixedFunctionVertexAttribIndices[i]) {
++numToRemove;
}
maskCheck <<= 1;
}
fOptVA.reset(fVACount - numToRemove);
GrVertexAttrib* dst = fOptVA.get();
const GrVertexAttrib* src = fVAPtr;
for (int i = 0, newIdx = 0; i < fVACount; ++i, ++src) {
const GrVertexAttrib& currAttrib = *src;
if (currAttrib.fBinding < kGrFixedFunctionVertexAttribBindingCnt) {
uint8_t maskCheck = 0x1 << currAttrib.fBinding;
if (maskCheck & removeVAFlag) {
SkASSERT(-1 != descInfo->fFixedFunctionVertexAttribIndices[currAttrib.fBinding]);
descInfo->fFixedFunctionVertexAttribIndices[currAttrib.fBinding] = -1;
continue;
}
descInfo->fFixedFunctionVertexAttribIndices[currAttrib.fBinding] = newIdx;
}
memcpy(dst, src, sizeof(GrVertexAttrib));
++newIdx;
++dst;
}
fVACount -= numToRemove;
fVAPtr = fOptVA.get();
}
void GrOptDrawState::computeEffectiveColorStages(const GrDrawState& ds,
GrProgramDesc::DescInfo* descInfo,
int* firstColorStageIdx,
uint8_t* fixedFunctionVAToRemove) {
// Set up color and flags for ConstantColorComponent checks
GrProcessor::InvariantOutput inout;
inout.fIsSingleComponent = false;
if (!descInfo->hasColorVertexAttribute()) {
inout.fColor = ds.getColor();
inout.fValidFlags = kRGBA_GrColorComponentFlags;
} else {
if (ds.vertexColorsAreOpaque()) {
inout.fColor = 0xFF << GrColor_SHIFT_A;
inout.fValidFlags = kA_GrColorComponentFlag;
} else {
inout.fValidFlags = 0;
// not strictly necessary but we get false alarms from tools about uninit.
inout.fColor = 0;
}
}
for (int i = 0; i < ds.numColorStages(); ++i) {
const GrFragmentProcessor* fp = ds.getColorStage(i).getProcessor();
fp->computeInvariantOutput(&inout);
if (!inout.fWillUseInputColor) {
*firstColorStageIdx = i;
descInfo->fInputColorIsUsed = false;
}
if (kRGBA_GrColorComponentFlags == inout.fValidFlags) {
*firstColorStageIdx = i + 1;
fColor = inout.fColor;
descInfo->fInputColorIsUsed = true;
*fixedFunctionVAToRemove |= 0x1 << kColor_GrVertexAttribBinding;
// Since we are clearing all previous color stages we are in a state where we have found
// zero stages that don't multiply the inputColor.
inout.fNonMulStageFound = false;
}
}
}
void GrOptDrawState::computeEffectiveCoverageStages(const GrDrawState& ds,
GrProgramDesc::DescInfo* descInfo,
int* firstCoverageStageIdx) {
// We do not try to optimize out constantColor coverage effects here. It is extremely rare
// to have a coverage effect that returns a constant value for all four channels. Thus we
// save having to make extra virtual calls by not checking for it.
// Don't do any optimizations on coverage stages. It should not be the case where we do not use
// input coverage in an effect
#ifdef OptCoverageStages
GrProcessor::InvariantOutput inout;
for (int i = 0; i < ds.numCoverageStages(); ++i) {
const GrFragmentProcessor* fp = ds.getCoverageStage(i).getProcessor();
fp->computeInvariantOutput(&inout);
if (!inout.fWillUseInputColor) {
*firstCoverageStageIdx = i;
descInfo->fInputCoverageIsUsed = false;
}
}
#endif
}
static void get_stage_stats(const GrFragmentStage& stage, bool* readsDst, bool* readsFragPosition) {
if (stage.getProcessor()->willReadDstColor()) {
*readsDst = true;
}
if (stage.getProcessor()->willReadFragmentPosition()) {
*readsFragPosition = true;
}
}
void GrOptDrawState::getStageStats(const GrDrawState& ds, int firstColorStageIdx,
int firstCoverageStageIdx, GrProgramDesc::DescInfo* descInfo) {
// We will need a local coord attrib if there is one currently set on the optState and we are
// actually generating some effect code
descInfo->fRequiresLocalCoordAttrib = descInfo->hasLocalCoordAttribute() &&
ds.numTotalStages() - firstColorStageIdx - firstCoverageStageIdx > 0;
descInfo->fReadsDst = false;
descInfo->fReadsFragPosition = false;
for (int s = firstColorStageIdx; s < ds.numColorStages(); ++s) {
const GrFragmentStage& stage = ds.getColorStage(s);
get_stage_stats(stage, &descInfo->fReadsDst, &descInfo->fReadsFragPosition);
}
for (int s = firstCoverageStageIdx; s < ds.numCoverageStages(); ++s) {
const GrFragmentStage& stage = ds.getCoverageStage(s);
get_stage_stats(stage, &descInfo->fReadsDst, &descInfo->fReadsFragPosition);
}
if (ds.hasGeometryProcessor()) {
const GrGeometryProcessor& gp = *ds.getGeometryProcessor();
descInfo->fReadsFragPosition = descInfo->fReadsFragPosition || gp.willReadFragmentPosition();
}
}
////////////////////////////////////////////////////////////////////////////////
bool GrOptDrawState::operator== (const GrOptDrawState& that) const {
return this->isEqual(that);
}
bool GrOptDrawState::isEqual(const GrOptDrawState& that) const {
if (this->fDesc != that.fDesc) {
return false;
}
bool usingVertexColors = that.fDesc.header().fColorAttributeIndex != -1;
if (!usingVertexColors && this->fColor != that.fColor) {
return false;
}
if (this->getRenderTarget() != that.getRenderTarget() ||
!this->fViewMatrix.cheapEqualTo(that.fViewMatrix) ||
this->fSrcBlend != that.fSrcBlend ||
this->fDstBlend != that.fDstBlend ||
this->fBlendConstant != that.fBlendConstant ||
this->fFlagBits != that.fFlagBits ||
this->fVACount != that.fVACount ||
this->fVAStride != that.fVAStride ||
memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) ||
this->fStencilSettings != that.fStencilSettings ||
this->fDrawFace != that.fDrawFace) {
return false;
}
bool usingVertexCoverage = this->fDesc.header().fCoverageAttributeIndex != -1;
if (!usingVertexCoverage && this->fCoverage != that.fCoverage) {
return false;
}
if (this->hasGeometryProcessor()) {
if (!that.hasGeometryProcessor()) {
return false;
} else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProcessor())) {
return false;
}
} else if (that.hasGeometryProcessor()) {
return false;
}
bool explicitLocalCoords = this->fDesc.header().fLocalCoordAttributeIndex != -1;
for (int i = 0; i < this->numFragmentStages(); i++) {
if (!GrFragmentStage::AreCompatible(this->getFragmentStage(i), that.getFragmentStage(i),
explicitLocalCoords)) {
return false;
}
}
return true;
}