| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGpuGL.h" |
| |
| #include "builders/GrGLProgramBuilder.h" |
| #include "GrProcessor.h" |
| #include "GrGLProcessor.h" |
| #include "GrGLPathRendering.h" |
| #include "GrOptDrawState.h" |
| #include "SkRTConf.h" |
| #include "SkTSearch.h" |
| |
| #ifdef PROGRAM_CACHE_STATS |
| SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, |
| "Display program cache usage."); |
| #endif |
| |
| typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| |
| struct GrGpuGL::ProgramCache::Entry { |
| SK_DECLARE_INST_COUNT_ROOT(Entry); |
| Entry() : fProgram(NULL), fLRUStamp(0) {} |
| |
| SkAutoTUnref<GrGLProgram> fProgram; |
| unsigned int fLRUStamp; |
| }; |
| |
| struct GrGpuGL::ProgramCache::ProgDescLess { |
| bool operator() (const GrProgramDesc& desc, const Entry* entry) { |
| SkASSERT(entry->fProgram.get()); |
| return GrProgramDesc::Less(desc, entry->fProgram->getDesc()); |
| } |
| |
| bool operator() (const Entry* entry, const GrProgramDesc& desc) { |
| SkASSERT(entry->fProgram.get()); |
| return GrProgramDesc::Less(entry->fProgram->getDesc(), desc); |
| } |
| }; |
| |
| GrGpuGL::ProgramCache::ProgramCache(GrGpuGL* gpu) |
| : fCount(0) |
| , fCurrLRUStamp(0) |
| , fGpu(gpu) |
| #ifdef PROGRAM_CACHE_STATS |
| , fTotalRequests(0) |
| , fCacheMisses(0) |
| , fHashMisses(0) |
| #endif |
| { |
| for (int i = 0; i < 1 << kHashBits; ++i) { |
| fHashTable[i] = NULL; |
| } |
| } |
| |
| GrGpuGL::ProgramCache::~ProgramCache() { |
| for (int i = 0; i < fCount; ++i){ |
| SkDELETE(fEntries[i]); |
| } |
| // dump stats |
| #ifdef PROGRAM_CACHE_STATS |
| if (c_DisplayCache) { |
| SkDebugf("--- Program Cache ---\n"); |
| SkDebugf("Total requests: %d\n", fTotalRequests); |
| SkDebugf("Cache misses: %d\n", fCacheMisses); |
| SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? |
| 100.f * fCacheMisses / fTotalRequests : |
| 0.f); |
| int cacheHits = fTotalRequests - fCacheMisses; |
| SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f); |
| SkDebugf("---------------------\n"); |
| } |
| #endif |
| } |
| |
| void GrGpuGL::ProgramCache::abandon() { |
| for (int i = 0; i < fCount; ++i) { |
| SkASSERT(fEntries[i]->fProgram.get()); |
| fEntries[i]->fProgram->abandon(); |
| SkDELETE(fEntries[i]); |
| } |
| fCount = 0; |
| } |
| |
| int GrGpuGL::ProgramCache::search(const GrProgramDesc& desc) const { |
| ProgDescLess less; |
| return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); |
| } |
| |
| GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrOptDrawState& optState, DrawType type) { |
| #ifdef PROGRAM_CACHE_STATS |
| ++fTotalRequests; |
| #endif |
| |
| Entry* entry = NULL; |
| |
| uint32_t hashIdx = optState.programDesc().getChecksum(); |
| hashIdx ^= hashIdx >> 16; |
| if (kHashBits <= 8) { |
| hashIdx ^= hashIdx >> 8; |
| } |
| hashIdx &=((1 << kHashBits) - 1); |
| Entry* hashedEntry = fHashTable[hashIdx]; |
| if (hashedEntry && hashedEntry->fProgram->getDesc() == optState.programDesc()) { |
| SkASSERT(hashedEntry->fProgram); |
| entry = hashedEntry; |
| } |
| |
| int entryIdx; |
| if (NULL == entry) { |
| entryIdx = this->search(optState.programDesc()); |
| if (entryIdx >= 0) { |
| entry = fEntries[entryIdx]; |
| #ifdef PROGRAM_CACHE_STATS |
| ++fHashMisses; |
| #endif |
| } |
| } |
| |
| if (NULL == entry) { |
| // We have a cache miss |
| #ifdef PROGRAM_CACHE_STATS |
| ++fCacheMisses; |
| #endif |
| GrGLProgram* program = GrGLProgramBuilder::CreateProgram(optState, type, fGpu); |
| if (NULL == program) { |
| return NULL; |
| } |
| int purgeIdx = 0; |
| if (fCount < kMaxEntries) { |
| entry = SkNEW(Entry); |
| purgeIdx = fCount++; |
| fEntries[purgeIdx] = entry; |
| } else { |
| SkASSERT(fCount == kMaxEntries); |
| purgeIdx = 0; |
| for (int i = 1; i < kMaxEntries; ++i) { |
| if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) { |
| purgeIdx = i; |
| } |
| } |
| entry = fEntries[purgeIdx]; |
| int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1); |
| if (fHashTable[purgedHashIdx] == entry) { |
| fHashTable[purgedHashIdx] = NULL; |
| } |
| } |
| SkASSERT(fEntries[purgeIdx] == entry); |
| entry->fProgram.reset(program); |
| // We need to shift fEntries around so that the entry currently at purgeIdx is placed |
| // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor). |
| entryIdx = ~entryIdx; |
| if (entryIdx < purgeIdx) { |
| // Let E and P be the entries at index entryIdx and purgeIdx, respectively. |
| // If the entries array looks like this: |
| // aaaaEbbbbbPccccc |
| // we rearrange it to look like this: |
| // aaaaPEbbbbbccccc |
| size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*); |
| memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize); |
| fEntries[entryIdx] = entry; |
| } else if (purgeIdx < entryIdx) { |
| // If the entries array looks like this: |
| // aaaaPbbbbbEccccc |
| // we rearrange it to look like this: |
| // aaaabbbbbPEccccc |
| size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*); |
| memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize); |
| fEntries[entryIdx - 1] = entry; |
| } |
| #ifdef SK_DEBUG |
| SkASSERT(fEntries[0]->fProgram.get()); |
| for (int i = 0; i < fCount - 1; ++i) { |
| SkASSERT(fEntries[i + 1]->fProgram.get()); |
| const GrProgramDesc& a = fEntries[i]->fProgram->getDesc(); |
| const GrProgramDesc& b = fEntries[i + 1]->fProgram->getDesc(); |
| SkASSERT(GrProgramDesc::Less(a, b)); |
| SkASSERT(!GrProgramDesc::Less(b, a)); |
| } |
| #endif |
| } |
| |
| fHashTable[hashIdx] = entry; |
| entry->fLRUStamp = fCurrLRUStamp; |
| |
| if (SK_MaxU32 == fCurrLRUStamp) { |
| // wrap around! just trash our LRU, one time hit. |
| for (int i = 0; i < fCount; ++i) { |
| fEntries[i]->fLRUStamp = 0; |
| } |
| } |
| ++fCurrLRUStamp; |
| return entry->fProgram; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
| |
| bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, |
| DrawType type, |
| const GrClipMaskManager::ScissorState& scissorState, |
| const GrDeviceCoordTexture* dstCopy) { |
| // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. |
| SkASSERT(optState.getRenderTarget()); |
| |
| if (kStencilPath_DrawType == type) { |
| const GrRenderTarget* rt = optState.getRenderTarget(); |
| SkISize size; |
| size.set(rt->width(), rt->height()); |
| this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size, rt->origin()); |
| } else { |
| this->flushMiscFixedFunctionState(optState); |
| |
| GrBlendCoeff srcCoeff = optState.getSrcBlendCoeff(); |
| GrBlendCoeff dstCoeff = optState.getDstBlendCoeff(); |
| |
| // In these blend coeff's we end up drawing nothing so we can skip draw all together |
| if (kZero_GrBlendCoeff == srcCoeff && kOne_GrBlendCoeff == dstCoeff && |
| !optState.getStencil().doesWrite()) { |
| return false; |
| } |
| |
| fCurrentProgram.reset(fProgramCache->getProgram(optState, type)); |
| if (NULL == fCurrentProgram.get()) { |
| SkDEBUGFAIL("Failed to create program!"); |
| return false; |
| } |
| |
| fCurrentProgram.get()->ref(); |
| |
| GrGLuint programID = fCurrentProgram->programID(); |
| if (fHWProgramID != programID) { |
| GL_CALL(UseProgram(programID)); |
| fHWProgramID = programID; |
| } |
| |
| this->flushBlend(optState, kDrawLines_DrawType == type, srcCoeff, dstCoeff); |
| |
| fCurrentProgram->setData(optState, type, dstCopy); |
| } |
| |
| GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget()); |
| this->flushStencil(optState.getStencil(), type); |
| this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); |
| this->flushAAState(optState, type); |
| |
| // This must come after textures are flushed because a texture may need |
| // to be msaa-resolved (which will modify bound FBO state). |
| this->flushRenderTarget(glRT, NULL); |
| |
| return true; |
| } |
| |
| void GrGpuGL::setupGeometry(const GrOptDrawState& optState, |
| const GrDrawTarget::DrawInfo& info, |
| size_t* indexOffsetInBytes) { |
| GrGLsizei stride = static_cast<GrGLsizei>(optState.getVertexStride()); |
| |
| size_t vertexOffsetInBytes = stride * info.startVertex(); |
| |
| GrGLVertexBuffer* vbuf; |
| vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer; |
| |
| SkASSERT(vbuf); |
| SkASSERT(!vbuf->isMapped()); |
| vertexOffsetInBytes += vbuf->baseOffset(); |
| |
| GrGLIndexBuffer* ibuf = NULL; |
| if (info.isIndexed()) { |
| SkASSERT(indexOffsetInBytes); |
| |
| *indexOffsetInBytes = 0; |
| ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer; |
| |
| SkASSERT(ibuf); |
| SkASSERT(!ibuf->isMapped()); |
| *indexOffsetInBytes += ibuf->baseOffset(); |
| } |
| GrGLAttribArrayState* attribState = |
| fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); |
| |
| if (fCurrentProgram->hasVertexShader()) { |
| int vertexAttribCount = optState.getVertexAttribCount(); |
| uint32_t usedAttribArraysMask = 0; |
| const GrVertexAttrib* vertexAttrib = optState.getVertexAttribs(); |
| |
| for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; |
| ++vertexAttribIndex, ++vertexAttrib) { |
| usedAttribArraysMask |= (1 << vertexAttribIndex); |
| GrVertexAttribType attribType = vertexAttrib->fType; |
| attribState->set(this, |
| vertexAttribIndex, |
| vbuf, |
| GrGLAttribTypeToLayout(attribType).fCount, |
| GrGLAttribTypeToLayout(attribType).fType, |
| GrGLAttribTypeToLayout(attribType).fNormalized, |
| stride, |
| reinterpret_cast<GrGLvoid*>( |
| vertexOffsetInBytes + vertexAttrib->fOffset)); |
| } |
| attribState->disableUnusedArrays(this, usedAttribArraysMask); |
| } |
| } |
| |
| void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, |
| const GrProgramDesc::DescInfo& descInfo, |
| GrGpu::DrawType drawType, |
| const GrDeviceCoordTexture* dstCopy, |
| GrProgramDesc* desc) { |
| if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, dstCopy, desc)) { |
| SkDEBUGFAIL("Failed to generate GL program descriptor"); |
| } |
| } |