| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/utils/SkLuaCanvas.h" |
| |
| #include "include/private/SkTo.h" |
| #include "include/utils/SkLua.h" |
| #include "src/core/SkStringUtils.h" |
| |
| extern "C" { |
| #include "lua.h" |
| #include "lauxlib.h" |
| } |
| |
| class AutoCallLua : public SkLua { |
| public: |
| AutoCallLua(lua_State* L, const char func[], const char verb[]) : INHERITED(L) { |
| lua_getglobal(L, func); |
| if (!lua_isfunction(L, -1)) { |
| int t = lua_type(L, -1); |
| SkDebugf("--- expected function %d\n", t); |
| } |
| |
| lua_newtable(L); |
| this->pushString(verb, "verb"); |
| } |
| |
| ~AutoCallLua() { |
| lua_State* L = this->get(); |
| if (lua_pcall(L, 1, 0, 0) != LUA_OK) { |
| SkDebugf("lua err: %s\n", lua_tostring(L, -1)); |
| } |
| lua_settop(L, -1); |
| } |
| |
| void pushEncodedText(SkTextEncoding, const void*, size_t); |
| |
| private: |
| typedef SkLua INHERITED; |
| }; |
| |
| #define AUTO_LUA(verb) AutoCallLua lua(fL, fFunc.c_str(), verb) |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void AutoCallLua::pushEncodedText(SkTextEncoding enc, const void* text, size_t length) { |
| switch (enc) { |
| case SkTextEncoding::kUTF8: |
| this->pushString((const char*)text, length, "text"); |
| break; |
| case SkTextEncoding::kUTF16: |
| this->pushString(SkStringFromUTF16((const uint16_t*)text, length), "text"); |
| break; |
| case SkTextEncoding::kGlyphID: |
| this->pushArrayU16((const uint16_t*)text, SkToInt(length >> 1), |
| "glyphs"); |
| break; |
| case SkTextEncoding::kUTF32: |
| break; |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkLuaCanvas::pushThis() { |
| SkLua(fL).pushCanvas(this); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[]) |
| : INHERITED(width, height) |
| , fL(L) |
| , fFunc(func) { |
| } |
| |
| SkLuaCanvas::~SkLuaCanvas() {} |
| |
| void SkLuaCanvas::willSave() { |
| AUTO_LUA("save"); |
| this->INHERITED::willSave(); |
| } |
| |
| SkCanvas::SaveLayerStrategy SkLuaCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { |
| AUTO_LUA("saveLayer"); |
| if (rec.fBounds) { |
| lua.pushRect(*rec.fBounds, "bounds"); |
| } |
| if (rec.fPaint) { |
| lua.pushPaint(*rec.fPaint, "paint"); |
| } |
| |
| (void)this->INHERITED::getSaveLayerStrategy(rec); |
| // No need for a layer. |
| return kNoLayer_SaveLayerStrategy; |
| } |
| |
| bool SkLuaCanvas::onDoSaveBehind(const SkRect*) { |
| // TODO |
| return false; |
| } |
| |
| void SkLuaCanvas::willRestore() { |
| AUTO_LUA("restore"); |
| this->INHERITED::willRestore(); |
| } |
| |
| void SkLuaCanvas::didConcat44(const SkScalar m[16]) { |
| // TODO |
| } |
| void SkLuaCanvas::didScale(SkScalar x, SkScalar y) { |
| this->didConcat(SkMatrix::MakeScale(x, y)); |
| } |
| void SkLuaCanvas::didTranslate(SkScalar x, SkScalar y) { |
| this->didConcat(SkMatrix::MakeTrans(x, y)); |
| } |
| void SkLuaCanvas::didConcat(const SkMatrix& matrix) { |
| switch (matrix.getType()) { |
| case SkMatrix::kTranslate_Mask: { |
| AUTO_LUA("translate"); |
| lua.pushScalar(matrix.getTranslateX(), "dx"); |
| lua.pushScalar(matrix.getTranslateY(), "dy"); |
| break; |
| } |
| case SkMatrix::kScale_Mask: { |
| AUTO_LUA("scale"); |
| lua.pushScalar(matrix.getScaleX(), "sx"); |
| lua.pushScalar(matrix.getScaleY(), "sy"); |
| break; |
| } |
| default: { |
| AUTO_LUA("concat"); |
| // pushMatrix added in https://codereview.chromium.org/203203004/ |
| // Doesn't seem to have ever been working correctly since added |
| // lua.pushMatrix(matrix); |
| break; |
| } |
| } |
| |
| this->INHERITED::didConcat(matrix); |
| } |
| |
| void SkLuaCanvas::didSetMatrix(const SkMatrix& matrix) { |
| this->INHERITED::didSetMatrix(matrix); |
| } |
| |
| void SkLuaCanvas::onClipRect(const SkRect& r, SkClipOp op, ClipEdgeStyle edgeStyle) { |
| AUTO_LUA("clipRect"); |
| lua.pushRect(r, "rect"); |
| lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa"); |
| this->INHERITED::onClipRect(r, op, edgeStyle); |
| } |
| |
| void SkLuaCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { |
| AUTO_LUA("clipRRect"); |
| lua.pushRRect(rrect, "rrect"); |
| lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa"); |
| this->INHERITED::onClipRRect(rrect, op, edgeStyle); |
| } |
| |
| void SkLuaCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { |
| AUTO_LUA("clipPath"); |
| lua.pushPath(path, "path"); |
| lua.pushBool(kSoft_ClipEdgeStyle == edgeStyle, "aa"); |
| this->INHERITED::onClipPath(path, op, edgeStyle); |
| } |
| |
| void SkLuaCanvas::onClipRegion(const SkRegion& deviceRgn, SkClipOp op) { |
| AUTO_LUA("clipRegion"); |
| this->INHERITED::onClipRegion(deviceRgn, op); |
| } |
| |
| void SkLuaCanvas::onDrawPaint(const SkPaint& paint) { |
| AUTO_LUA("drawPaint"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawPoints(PointMode mode, size_t count, |
| const SkPoint pts[], const SkPaint& paint) { |
| AUTO_LUA("drawPoints"); |
| lua.pushArrayPoint(pts, SkToInt(count), "points"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawOval(const SkRect& rect, const SkPaint& paint) { |
| AUTO_LUA("drawOval"); |
| lua.pushRect(rect, "rect"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle, |
| bool useCenter, const SkPaint& paint) { |
| AUTO_LUA("drawArc"); |
| lua.pushRect(rect, "rect"); |
| lua.pushScalar(startAngle, "startAngle"); |
| lua.pushScalar(sweepAngle, "sweepAngle"); |
| lua.pushBool(useCenter, "useCenter"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) { |
| AUTO_LUA("drawRect"); |
| lua.pushRect(rect, "rect"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { |
| AUTO_LUA("drawRRect"); |
| lua.pushRRect(rrect, "rrect"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, |
| const SkPaint& paint) { |
| AUTO_LUA("drawDRRect"); |
| lua.pushRRect(outer, "outer"); |
| lua.pushRRect(inner, "inner"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { |
| AUTO_LUA("drawPath"); |
| lua.pushPath(path, "path"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, |
| const SkPaint* paint) { |
| AUTO_LUA("drawBitmap"); |
| if (paint) { |
| lua.pushPaint(*paint, "paint"); |
| } |
| } |
| |
| void SkLuaCanvas::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, |
| const SkPaint* paint, SrcRectConstraint) { |
| AUTO_LUA("drawBitmapRect"); |
| if (paint) { |
| lua.pushPaint(*paint, "paint"); |
| } |
| } |
| |
| void SkLuaCanvas::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, |
| const SkPaint* paint) { |
| AUTO_LUA("drawBitmapNine"); |
| if (paint) { |
| lua.pushPaint(*paint, "paint"); |
| } |
| } |
| |
| void SkLuaCanvas::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint* paint) { |
| AUTO_LUA("drawImage"); |
| if (paint) { |
| lua.pushPaint(*paint, "paint"); |
| } |
| } |
| |
| void SkLuaCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, |
| const SkPaint* paint, SrcRectConstraint) { |
| AUTO_LUA("drawImageRect"); |
| if (paint) { |
| lua.pushPaint(*paint, "paint"); |
| } |
| } |
| |
| void SkLuaCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, |
| const SkPaint &paint) { |
| AUTO_LUA("drawTextBlob"); |
| lua.pushTextBlob(blob, "blob"); |
| lua.pushScalar(x, "x"); |
| lua.pushScalar(y, "y"); |
| lua.pushPaint(paint, "paint"); |
| } |
| |
| void SkLuaCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, |
| const SkPaint* paint) { |
| AUTO_LUA("drawPicture"); |
| // call through so we can see the nested picture ops |
| this->INHERITED::onDrawPicture(picture, matrix, paint); |
| } |
| |
| void SkLuaCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { |
| AUTO_LUA("drawDrawable"); |
| // call through so we can see the nested ops |
| this->INHERITED::onDrawDrawable(drawable, matrix); |
| } |
| |
| void SkLuaCanvas::onDrawVerticesObject(const SkVertices*, const SkVertices::Bone[], int, |
| SkBlendMode, const SkPaint& paint) { |
| AUTO_LUA("drawVertices"); |
| lua.pushPaint(paint, "paint"); |
| } |