restore .clang-format
Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: I93f928c35b2369c9e496d4e887e8500970bea2ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202359
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index b94a7b1..158ff90 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLConfigConversionEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
(void)_outer;
auto pmConversion = _outer.pmConversion();
(void)pmConversion;
@@ -31,34 +31,26 @@
"%s.xyz = floor((%s.xyz * %s.w) * 255.0 + 0.5) / 255.0;\n break;\n case "
"1:\n %s.xyz = %s.w <= 0.0 ? half3(0.0) : floor((%s.xyz / %s.w) * 255.0 + "
"0.5) / 255.0;\n break;\n}\n",
- args.fOutputColor,
- args.fInputColor,
- (int)_outer.pmConversion(),
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor);
+ args.fOutputColor, args.fInputColor, (int)_outer.pmConversion(), args.fOutputColor,
+ args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor,
+ args.fOutputColor, args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLSLInstance() const {
return new GrGLSLConfigConversionEffect();
}
-void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fPmConversion);
}
bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>();
(void)that;
- if (fPmConversion != that.fPmConversion)
- return false;
+ if (fPmConversion != that.fPmConversion) return false;
return true;
}
GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src)