Revert "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit 90673ec66510f70f1d4b0f29d0b9c155aaac3532.
Reason for revert: Causes metal bot failures
Original change's description:
> Rename GrSimpleTextureEffect->GrTextureEffect
>
> It will become less simple.
>
> Change-Id: I409d0faba386597ae05738273d5ff773501eb358
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Id25c9cde3c2048149409745f163e42c588de70c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262514
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index f7fae02..1267d2f 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -17,7 +17,7 @@
#include "src/gpu/GrSoftwarePathRenderer.h"
#include "src/gpu/GrStyle.h"
#include "src/gpu/GrTextureProxy.h"
-#include "src/gpu/effects/GrTextureEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
#include "src/gpu/geometry/GrShape.h"
#include "include/core/SkPaint.h"
@@ -48,7 +48,7 @@
-SkIntToScalar(maskRect.fTop));
matrix.preConcat(viewMatrix);
paint.addCoverageFragmentProcessor(
- GrTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
+ GrSimpleTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::Make(maskRect), inverse);