blob: 32f5a5b6c44bf1e5a56cb4dab7cd8bb94ec1045a [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAtlas.h"
#include "GrGpu.h"
#include "GrLayerCache.h"
DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage);
#ifdef SK_DEBUG
void GrCachedLayer::validate(const GrTexture* backingTexture) const {
SkASSERT(SK_InvalidGenID != fKey.getPictureID());
SkASSERT(-1 != fKey.getLayerID());
if (NULL != fTexture) {
// If the layer is in some texture then it must occupy some rectangle
SkASSERT(!fRect.isEmpty());
if (!this->isAtlased()) {
// If it isn't atlased then the rectangle should start at the origin
SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop);
}
} else {
SkASSERT(fRect.isEmpty());
SkASSERT(NULL == fPlot);
}
if (NULL != fPlot) {
// If a layer has a plot (i.e., is atlased) then it must point to
// the backing texture. Additionally, its rect should be non-empty.
SkASSERT(NULL != fTexture && backingTexture == fTexture);
SkASSERT(!fRect.isEmpty());
}
}
class GrAutoValidateLayer : ::SkNoncopyable {
public:
GrAutoValidateLayer(GrTexture* backingTexture, const GrCachedLayer* layer)
: fBackingTexture(backingTexture)
, fLayer(layer) {
if (NULL != fLayer) {
fLayer->validate(backingTexture);
}
}
~GrAutoValidateLayer() {
if (NULL != fLayer) {
fLayer->validate(fBackingTexture);
}
}
void setBackingTexture(GrTexture* backingTexture) {
SkASSERT(NULL == fBackingTexture || fBackingTexture == backingTexture);
fBackingTexture = backingTexture;
}
private:
const GrTexture* fBackingTexture;
const GrCachedLayer* fLayer;
};
#endif
GrLayerCache::GrLayerCache(GrContext* context)
: fContext(context) {
this->initAtlas();
}
GrLayerCache::~GrLayerCache() {
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
this->unlock(layer);
SkDELETE(layer);
}
// The atlas only lets go of its texture when the atlas is deleted.
fAtlas.free();
}
void GrLayerCache::initAtlas() {
static const int kAtlasTextureWidth = 1024;
static const int kAtlasTextureHeight = 1024;
SkASSERT(NULL == fAtlas.get());
// The layer cache only gets 1 plot
SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight);
fAtlas.reset(SkNEW_ARGS(GrAtlas, (fContext->getGpu(), kSkia8888_GrPixelConfig,
kRenderTarget_GrTextureFlagBit,
textureSize, kNumPlotsX, kNumPlotsY, false)));
}
void GrLayerCache::freeAll() {
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
this->unlock(layer);
SkDELETE(layer);
}
fLayerHash.rewind();
// The atlas only lets go of its texture when the atlas is deleted.
fAtlas.free();
// GrLayerCache always assumes an atlas exists so recreate it. The atlas
// lazily allocates a replacement texture so reallocating a new
// atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResources.
// TODO: Make GrLayerCache lazily allocate the atlas manager?
this->initAtlas();
}
GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, int layerID) {
SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0);
GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (picture->uniqueID(), layerID));
fLayerHash.add(layer);
return layer;
}
GrCachedLayer* GrLayerCache::findLayer(const SkPicture* picture, int layerID) {
SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0);
return fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(), layerID));
}
GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, int layerID) {
SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0);
GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(), layerID));
if (NULL == layer) {
layer = this->createLayer(picture, layerID);
}
return layer;
}
bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) {
SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);)
if (NULL != layer->texture()) {
// This layer is already locked
#ifdef SK_DEBUG
if (layer->isAtlased()) {
// It claims to be atlased
SkASSERT(layer->rect().width() == desc.fWidth);
SkASSERT(layer->rect().height() == desc.fHeight);
}
#endif
return true;
}
#if USE_ATLAS
{
GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
if (NULL == pictInfo) {
pictInfo = SkNEW_ARGS(GrPictureInfo, (layer->pictureID()));
fPictureHash.add(pictInfo);
}
SkIPoint16 loc;
GrPlot* plot = fAtlas->addToAtlas(&pictInfo->fPlotUsage,
desc.fWidth, desc.fHeight,
NULL, &loc);
// addToAtlas can allocate the backing texture
SkDEBUGCODE(avl.setBackingTexture(fAtlas->getTexture()));
if (NULL != plot) {
GrIRect16 bounds = GrIRect16::MakeXYWH(loc.fX, loc.fY,
SkToS16(desc.fWidth), SkToS16(desc.fHeight));
layer->setTexture(fAtlas->getTexture(), bounds);
layer->setPlot(plot);
return false;
}
}
#endif
// The texture wouldn't fit in the cache - give it it's own texture.
// This path always uses a new scratch texture and (thus) doesn't cache anything.
// This can yield a lot of re-rendering
layer->setTexture(fContext->lockAndRefScratchTexture(desc, GrContext::kApprox_ScratchTexMatch),
GrIRect16::MakeWH(SkToS16(desc.fWidth), SkToS16(desc.fHeight)));
return false;
}
void GrLayerCache::unlock(GrCachedLayer* layer) {
SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);)
if (NULL == layer || NULL == layer->texture()) {
return;
}
if (layer->isAtlased()) {
SkASSERT(layer->texture() == fAtlas->getTexture());
GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
SkASSERT(NULL != pictInfo);
pictInfo->fPlotUsage.isEmpty(); // just to silence compiler warnings for the time being
// TODO: purging from atlas goes here
} else {
fContext->unlockScratchTexture(layer->texture());
layer->setTexture(NULL, GrIRect16::MakeEmpty());
}
}
#ifdef SK_DEBUG
void GrLayerCache::validate() const {
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::ConstIter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
(*iter).validate(fAtlas->getTexture());
}
}
class GrAutoValidateCache : ::SkNoncopyable {
public:
explicit GrAutoValidateCache(GrLayerCache* cache)
: fCache(cache) {
fCache->validate();
}
~GrAutoValidateCache() {
fCache->validate();
}
private:
GrLayerCache* fCache;
};
#endif
void GrLayerCache::purge(uint32_t pictureID) {
SkDEBUGCODE(GrAutoValidateCache avc(this);)
// We need to find all the layers associated with 'picture' and remove them.
SkTDArray<GrCachedLayer*> toBeRemoved;
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
if (pictureID == (*iter).pictureID()) {
*toBeRemoved.append() = &(*iter);
}
}
for (int i = 0; i < toBeRemoved.count(); ++i) {
this->unlock(toBeRemoved[i]);
fLayerHash.remove(GrCachedLayer::GetKey(*toBeRemoved[i]));
SkDELETE(toBeRemoved[i]);
}
GrPictureInfo* pictInfo = fPictureHash.find(pictureID);
if (NULL != pictInfo) {
fPictureHash.remove(pictureID);
SkDELETE(pictInfo);
}
}
class GrPictureDeletionListener : public SkPicture::DeletionListener {
virtual void onDeletion(uint32_t pictureID) SK_OVERRIDE{
const GrPictureDeletedMessage message = { pictureID };
SkMessageBus<GrPictureDeletedMessage>::Post(message);
}
};
void GrLayerCache::trackPicture(const SkPicture* picture) {
if (NULL == fDeletionListener) {
fDeletionListener.reset(SkNEW(GrPictureDeletionListener));
}
picture->addDeletionListener(fDeletionListener);
}
void GrLayerCache::processDeletedPictures() {
SkTDArray<GrPictureDeletedMessage> deletedPictures;
fPictDeletionInbox.poll(&deletedPictures);
for (int i = 0; i < deletedPictures.count(); i++) {
this->purge(deletedPictures[i].pictureID);
}
}