|  | 
 | /* | 
 |  * Copyright 2012 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 |  | 
 | #include "SkCanvas.h" | 
 | #include "SkComposeShader.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkGraphics.h" | 
 | #include "SkShader.h" | 
 | #include "SkString.h" | 
 | #include "SkXfermode.h" | 
 |  | 
 | namespace skiagm { | 
 |  | 
 | class ShaderGM : public GM { | 
 | public: | 
 |     ShaderGM() { | 
 |         SkPoint pts[2]; | 
 |         SkColor colors[2]; | 
 |  | 
 |         pts[0].set(0, 0); | 
 |         pts[1].set(SkIntToScalar(100), 0); | 
 |         colors[0] = SK_ColorRED; | 
 |         colors[1] = SK_ColorBLUE; | 
 |         SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, | 
 |                                                            SkShader::kClamp_TileMode); | 
 |  | 
 |         pts[0].set(0, 0); | 
 |         pts[1].set(0, SkIntToScalar(100)); | 
 |         colors[0] = SK_ColorBLACK; | 
 |         colors[1] = SkColorSetARGB(0x80, 0, 0, 0); | 
 |         SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, | 
 |                                                            SkShader::kClamp_TileMode); | 
 |  | 
 |         SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); | 
 |  | 
 |         fShader = new SkComposeShader(shaderA, shaderB, mode); | 
 |         shaderA->unref(); | 
 |         shaderB->unref(); | 
 |         mode->unref(); | 
 |     } | 
 |  | 
 |     virtual ~ShaderGM() { | 
 |         SkSafeUnref(fShader); | 
 |     } | 
 |  | 
 | protected: | 
 |     virtual SkString onShortName() SK_OVERRIDE { | 
 |         return SkString("composeshader"); | 
 |     } | 
 |  | 
 |     virtual SkISize onISize() SK_OVERRIDE { | 
 |         return make_isize(640, 480); | 
 |     } | 
 |  | 
 |     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
 |  | 
 |         SkPaint paint; | 
 |  | 
 |         paint.setColor(SK_ColorGREEN); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |         paint.setShader(fShader); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |     } | 
 |  | 
 | private: | 
 |     SkShader*   fShader; | 
 |     typedef GM INHERITED ; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static GM* MyFactory(void*) { return new ShaderGM; } | 
 | static GMRegistry reg(MyFactory); | 
 |  | 
 | } // namespace | 
 |  |