| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SkTransparentShader_DEFINED |
| #define SkTransparentShader_DEFINED |
| |
| #include "SkShader.h" |
| |
| class SkTransparentShader : public SkShader { |
| public: |
| SkTransparentShader() {} |
| virtual uint32_t getFlags(); |
| virtual bool setContext( const SkBitmap& device, |
| const SkPaint& paint, |
| const SkMatrix& matrix); |
| virtual void shadeSpan(int x, int y, SkPMColor[], int count); |
| virtual void shadeSpan16(int x, int y, uint16_t span[], int count); |
| |
| // overrides for SkFlattenable |
| virtual Factory getFactory() { return Create; } |
| virtual void flatten(SkFlattenableWriteBuffer& buffer) |
| { |
| this->INHERITED::flatten(buffer); |
| } |
| |
| private: |
| // these are a cache from the call to setContext() |
| const SkBitmap* fDevice; |
| uint8_t fAlpha; |
| |
| SkTransparentShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {} |
| |
| static SkFlattenable* Create(SkFlattenableReadBuffer& buffer) |
| { |
| return SkNEW_ARGS(SkTransparentShader, (buffer)); |
| } |
| |
| typedef SkShader INHERITED; |
| }; |
| |
| #endif |
| |