| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| #include "SkRasterPipeline.h" |
| |
| // load needs two variants, one to load 4 values... |
| static void SK_VECTORCALL load(SkRasterPipeline::Stage* st, size_t x, |
| Sk4f v0, Sk4f v1, Sk4f v2, Sk4f v3, |
| Sk4f v4, Sk4f v5, Sk4f v6, Sk4f v7) { |
| auto ptr = st->ctx<const float*>(); |
| v0 = Sk4f{ptr[x+0]}; |
| v1 = Sk4f{ptr[x+1]}; |
| v2 = Sk4f{ptr[x+2]}; |
| v3 = Sk4f{ptr[x+3]}; |
| |
| st->next(x, v0,v1,v2,v3, v4,v5,v6,v7); |
| } |
| |
| // ...and one to load a single value. |
| static void SK_VECTORCALL load_tail(SkRasterPipeline::Stage* st, size_t x, |
| Sk4f v0, Sk4f v1, Sk4f v2, Sk4f v3, |
| Sk4f v4, Sk4f v5, Sk4f v6, Sk4f v7) { |
| auto ptr = st->ctx<const float*>(); |
| v0 = Sk4f{ptr[x]}; |
| |
| st->next(x, v0,v1,v2,v3, v4,v5,v6,v7); |
| } |
| |
| // square doesn't really care how many of its inputs are active, nor does it need a context. |
| static void SK_VECTORCALL square(SkRasterPipeline::Stage* st, size_t x, |
| Sk4f v0, Sk4f v1, Sk4f v2, Sk4f v3, |
| Sk4f v4, Sk4f v5, Sk4f v6, Sk4f v7) { |
| v0 *= v0; |
| v1 *= v1; |
| v2 *= v2; |
| v3 *= v3; |
| st->next(x, v0,v1,v2,v3, v4,v5,v6,v7); |
| } |
| |
| // Like load, store has a _tail variant. It ends the pipeline by returning. |
| static void SK_VECTORCALL store(SkRasterPipeline::Stage* st, size_t x, |
| Sk4f v0, Sk4f v1, Sk4f v2, Sk4f v3, |
| Sk4f v4, Sk4f v5, Sk4f v6, Sk4f v7) { |
| auto ptr = st->ctx<float*>(); |
| ptr[x+0] = v0[0]; |
| ptr[x+1] = v1[0]; |
| ptr[x+2] = v2[0]; |
| ptr[x+3] = v3[0]; |
| } |
| |
| static void SK_VECTORCALL store_tail(SkRasterPipeline::Stage* st, size_t x, |
| Sk4f v0, Sk4f v1, Sk4f v2, Sk4f v3, |
| Sk4f v4, Sk4f v5, Sk4f v6, Sk4f v7) { |
| auto ptr = st->ctx<float*>(); |
| ptr[x+0] = v0[0]; |
| } |
| |
| DEF_TEST(SkRasterPipeline, r) { |
| // We'll build up and run a simple pipeline that exercises the salient |
| // mechanics of SkRasterPipeline: |
| // - context pointers |
| // - stages sensitive to the number of pixels |
| // - stages insensitive to the number of pixels |
| // |
| // This pipeline loads up some values, squares them, then writes them back to memory. |
| |
| const float src_vals[] = { 1,2,3,4,5 }; |
| float dst_vals[] = { 0,0,0,0,0 }; |
| |
| SkRasterPipeline p; |
| p.append(load, load_tail, src_vals); |
| p.append(square); |
| p.append(store, store_tail, dst_vals); |
| |
| p.run(5); |
| |
| REPORTER_ASSERT(r, dst_vals[0] == 1); |
| REPORTER_ASSERT(r, dst_vals[1] == 4); |
| REPORTER_ASSERT(r, dst_vals[2] == 9); |
| REPORTER_ASSERT(r, dst_vals[3] == 16); |
| REPORTER_ASSERT(r, dst_vals[4] == 25); |
| } |
| |
| DEF_TEST(SkRasterPipeline_empty, r) { |
| // No asserts... just a test that this is safe to run. |
| SkRasterPipeline p; |
| p.run(20); |
| } |
| |
| DEF_TEST(SkRasterPipeline_nonsense, r) { |
| // No asserts... just a test that this is safe to run and terminates. |
| // square() always calls st->next(); this makes sure we've always got something there to call. |
| SkRasterPipeline p; |
| p.append(square); |
| p.run(20); |
| } |