| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrVkBuffer_DEFINED |
| #define GrVkBuffer_DEFINED |
| |
| #include "GrVkResource.h" |
| #include "vk/GrVkDefines.h" |
| #include "vk/GrVkTypes.h" |
| |
| class GrVkGpu; |
| |
| /** |
| * This class serves as the base of GrVk*Buffer classes. It was written to avoid code |
| * duplication in those classes. |
| */ |
| class GrVkBuffer : public SkNoncopyable { |
| public: |
| ~GrVkBuffer() { |
| // either release or abandon should have been called by the owner of this object. |
| SkASSERT(!fResource); |
| } |
| |
| VkBuffer buffer() const { return fResource->fBuffer; } |
| const GrVkAlloc& alloc() const { return fResource->fAlloc; } |
| const GrVkResource* resource() const { return fResource; } |
| size_t size() const { return fDesc.fSizeInBytes; } |
| VkDeviceSize offset() const { return fOffset; } |
| |
| void addMemoryBarrier(const GrVkGpu* gpu, |
| VkAccessFlags srcAccessMask, |
| VkAccessFlags dstAccessMask, |
| VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, |
| bool byRegion) const; |
| |
| enum Type { |
| kVertex_Type, |
| kIndex_Type, |
| kUniform_Type, |
| kCopyRead_Type, |
| kCopyWrite_Type, |
| }; |
| |
| protected: |
| struct Desc { |
| size_t fSizeInBytes; |
| Type fType; // vertex buffer, index buffer, etc. |
| bool fDynamic; |
| }; |
| |
| class Resource : public GrVkResource { |
| public: |
| Resource(VkBuffer buf, const GrVkAlloc& alloc, Type type) |
| : INHERITED(), fBuffer(buf), fAlloc(alloc), fType(type) {} |
| |
| #ifdef SK_TRACE_VK_RESOURCES |
| void dumpInfo() const override { |
| SkDebugf("GrVkBuffer: %d (%d refs)\n", fBuffer, this->getRefCnt()); |
| } |
| #endif |
| VkBuffer fBuffer; |
| GrVkAlloc fAlloc; |
| Type fType; |
| |
| private: |
| void freeGPUData(const GrVkGpu* gpu) const; |
| |
| typedef GrVkResource INHERITED; |
| }; |
| |
| // convenience routine for raw buffer creation |
| static const Resource* Create(const GrVkGpu* gpu, |
| const Desc& descriptor); |
| |
| GrVkBuffer(const Desc& desc, const GrVkBuffer::Resource* resource) |
| : fDesc(desc), fResource(resource), fOffset(0), fMapPtr(nullptr) { |
| } |
| |
| void* vkMap(const GrVkGpu* gpu); |
| void vkUnmap(GrVkGpu* gpu); |
| // If the caller passes in a non null createdNewBuffer, this function will set the bool to true |
| // if it creates a new VkBuffer to upload the data to. |
| bool vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, |
| bool* createdNewBuffer = nullptr); |
| |
| void vkAbandon(); |
| void vkRelease(const GrVkGpu* gpu); |
| |
| private: |
| void validate() const; |
| bool vkIsMapped() const; |
| |
| Desc fDesc; |
| const Resource* fResource; |
| VkDeviceSize fOffset; |
| void* fMapPtr; |
| |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| #endif |