/*#pragma settings Default*/ | |
uniform half2 h2; | |
uniform float2 f2; | |
void main() { | |
sk_FragColor = cross( half2(1, 2), half2(3, 4)).xxxx; | |
sk_FragColor = half(cross(float2(5, 6), float2(7, 8))).xxxx; | |
sk_FragColor = cross(h2, h2).xxxx; | |
sk_FragColor = half(cross(f2, f2)).xxxx; | |
} |