/* | |
* Copyright 2015 Google Inc. | |
* | |
* Use of this source code is governed by a BSD-style license that can be | |
* found in the LICENSE file. | |
*/ | |
#ifndef GrGLSLProcessorTypes_DEFINED | |
#define GrGLSLProcessorTypes_DEFINED | |
#include "GrShaderVar.h" | |
/** | |
* These are meant to only be used by GrGLSL*Processors so they can add transformed coordinates | |
* to their shader code. | |
*/ | |
typedef GrShaderVar GrGLSLTransformedCoords; | |
typedef SkTArray<GrShaderVar> GrGLSLTransformedCoordsArray; | |
#endif |