| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Viewer.h" |
| |
| #include "GMSlide.h" |
| #include "ImageSlide.h" |
| #include "Resources.h" |
| #include "SampleSlide.h" |
| #include "SKPSlide.h" |
| |
| #include "SkATrace.h" |
| #include "SkCanvas.h" |
| #include "SkColorSpace_Base.h" |
| #include "SkCommandLineFlags.h" |
| #include "SkCommonFlagsPathRenderer.h" |
| #include "SkDashPathEffect.h" |
| #include "SkGraphics.h" |
| #include "SkImagePriv.h" |
| #include "SkMetaData.h" |
| #include "SkOSFile.h" |
| #include "SkOSPath.h" |
| #include "SkRandom.h" |
| #include "SkStream.h" |
| #include "SkSurface.h" |
| #include "SkSwizzle.h" |
| #include "SkTaskGroup.h" |
| #include "SkTime.h" |
| |
| #include "imgui.h" |
| |
| using namespace sk_app; |
| |
| Application* Application::Create(int argc, char** argv, void* platformData) { |
| return new Viewer(argc, argv, platformData); |
| } |
| |
| static void on_paint_handler(SkCanvas* canvas, void* userData) { |
| Viewer* vv = reinterpret_cast<Viewer*>(userData); |
| |
| return vv->onPaint(canvas); |
| } |
| |
| static bool on_touch_handler(intptr_t owner, Window::InputState state, float x, float y, void* userData) |
| { |
| Viewer* viewer = reinterpret_cast<Viewer*>(userData); |
| |
| return viewer->onTouch(owner, state, x, y); |
| } |
| |
| static void on_ui_state_changed_handler(const SkString& stateName, const SkString& stateValue, void* userData) { |
| Viewer* viewer = reinterpret_cast<Viewer*>(userData); |
| |
| return viewer->onUIStateChanged(stateName, stateValue); |
| } |
| |
| static bool on_mouse_handler(int x, int y, Window::InputState state, uint32_t modifiers, |
| void* userData) { |
| ImGuiIO& io = ImGui::GetIO(); |
| io.MousePos.x = static_cast<float>(x); |
| io.MousePos.y = static_cast<float>(y); |
| if (Window::kDown_InputState == state) { |
| io.MouseDown[0] = true; |
| } else if (Window::kUp_InputState == state) { |
| io.MouseDown[0] = false; |
| } |
| return true; |
| } |
| |
| static bool on_mouse_wheel_handler(float delta, uint32_t modifiers, void* userData) { |
| ImGuiIO& io = ImGui::GetIO(); |
| io.MouseWheel += delta; |
| return true; |
| } |
| |
| static bool on_key_handler(Window::Key key, Window::InputState state, uint32_t modifiers, |
| void* userData) { |
| ImGuiIO& io = ImGui::GetIO(); |
| io.KeysDown[static_cast<int>(key)] = (Window::kDown_InputState == state); |
| |
| if (io.WantCaptureKeyboard) { |
| return true; |
| } else { |
| Viewer* viewer = reinterpret_cast<Viewer*>(userData); |
| return viewer->onKey(key, state, modifiers); |
| } |
| } |
| |
| static bool on_char_handler(SkUnichar c, uint32_t modifiers, void* userData) { |
| ImGuiIO& io = ImGui::GetIO(); |
| if (io.WantTextInput) { |
| if (c > 0 && c < 0x10000) { |
| io.AddInputCharacter(c); |
| } |
| return true; |
| } else { |
| Viewer* viewer = reinterpret_cast<Viewer*>(userData); |
| return viewer->onChar(c, modifiers); |
| } |
| } |
| |
| static DEFINE_bool2(fullscreen, f, true, "Run fullscreen."); |
| |
| static DEFINE_string2(match, m, nullptr, |
| "[~][^]substring[$] [...] of bench name to run.\n" |
| "Multiple matches may be separated by spaces.\n" |
| "~ causes a matching bench to always be skipped\n" |
| "^ requires the start of the bench to match\n" |
| "$ requires the end of the bench to match\n" |
| "^ and $ requires an exact match\n" |
| "If a bench does not match any list entry,\n" |
| "it is skipped unless some list entry starts with ~"); |
| |
| DEFINE_string(slide, "", "Start on this sample."); |
| DEFINE_bool(list, false, "List samples?"); |
| |
| #ifdef SK_VULKAN |
| # define BACKENDS_STR "\"sw\", \"gl\", and \"vk\"" |
| #else |
| # define BACKENDS_STR "\"sw\" and \"gl\"" |
| #endif |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| static DEFINE_string(skps, "/data/local/tmp/skia", "Directory to read skps from."); |
| static DEFINE_string(jpgs, "/data/local/tmp/skia", "Directory to read jpgs from."); |
| #else |
| static DEFINE_string(skps, "skps", "Directory to read skps from."); |
| static DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from."); |
| #endif |
| |
| static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR "."); |
| |
| static DEFINE_bool(atrace, false, "Enable support for using ATrace. ATrace is only supported on Android."); |
| |
| DEFINE_pathrenderer_flag; |
| |
| const char *kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = { |
| " [OpenGL]", |
| #ifdef SK_VULKAN |
| " [Vulkan]", |
| #endif |
| " [Raster]" |
| }; |
| |
| static sk_app::Window::BackendType get_backend_type(const char* str) { |
| #ifdef SK_VULKAN |
| if (0 == strcmp(str, "vk")) { |
| return sk_app::Window::kVulkan_BackendType; |
| } else |
| #endif |
| if (0 == strcmp(str, "gl")) { |
| return sk_app::Window::kNativeGL_BackendType; |
| } else if (0 == strcmp(str, "sw")) { |
| return sk_app::Window::kRaster_BackendType; |
| } else { |
| SkDebugf("Unknown backend type, %s, defaulting to sw.", str); |
| return sk_app::Window::kRaster_BackendType; |
| } |
| } |
| |
| static SkColorSpacePrimaries gSrgbPrimaries = { |
| 0.64f, 0.33f, |
| 0.30f, 0.60f, |
| 0.15f, 0.06f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gAdobePrimaries = { |
| 0.64f, 0.33f, |
| 0.21f, 0.71f, |
| 0.15f, 0.06f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gP3Primaries = { |
| 0.680f, 0.320f, |
| 0.265f, 0.690f, |
| 0.150f, 0.060f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gRec2020Primaries = { |
| 0.708f, 0.292f, |
| 0.170f, 0.797f, |
| 0.131f, 0.046f, |
| 0.3127f, 0.3290f }; |
| |
| struct NamedPrimaries { |
| const char* fName; |
| SkColorSpacePrimaries* fPrimaries; |
| } gNamedPrimaries[] = { |
| { "sRGB", &gSrgbPrimaries }, |
| { "AdobeRGB", &gAdobePrimaries }, |
| { "P3", &gP3Primaries }, |
| { "Rec. 2020", &gRec2020Primaries }, |
| }; |
| |
| static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) { |
| return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0; |
| } |
| |
| const char* kName = "name"; |
| const char* kValue = "value"; |
| const char* kOptions = "options"; |
| const char* kSlideStateName = "Slide"; |
| const char* kBackendStateName = "Backend"; |
| const char* kSoftkeyStateName = "Softkey"; |
| const char* kSoftkeyHint = "Please select a softkey"; |
| const char* kFpsStateName = "FPS"; |
| const char* kON = "ON"; |
| const char* kOFF = "OFF"; |
| const char* kRefreshStateName = "Refresh"; |
| |
| Viewer::Viewer(int argc, char** argv, void* platformData) |
| : fCurrentMeasurement(0) |
| , fSetupFirstFrame(false) |
| , fDisplayStats(false) |
| , fRefresh(false) |
| , fShowImGuiDebugWindow(false) |
| , fShowImGuiTestWindow(false) |
| , fShowZoomWindow(false) |
| , fLastImage(nullptr) |
| , fBackendType(sk_app::Window::kNativeGL_BackendType) |
| , fColorType(kN32_SkColorType) |
| , fColorManaged(false) |
| , fColorSpacePrimaries(gSrgbPrimaries) |
| , fZoomCenterX(0.0f) |
| , fZoomCenterY(0.0f) |
| , fZoomLevel(0.0f) |
| , fZoomScale(SK_Scalar1) |
| { |
| static SkTaskGroup::Enabler kTaskGroupEnabler; |
| SkGraphics::Init(); |
| memset(fPaintTimes, 0, sizeof(fPaintTimes)); |
| memset(fFlushTimes, 0, sizeof(fFlushTimes)); |
| memset(fAnimateTimes, 0, sizeof(fAnimateTimes)); |
| |
| SkDebugf("Command line arguments: "); |
| for (int i = 1; i < argc; ++i) { |
| SkDebugf("%s ", argv[i]); |
| } |
| SkDebugf("\n"); |
| |
| SkCommandLineFlags::Parse(argc, argv); |
| #ifdef SK_BUILD_FOR_ANDROID |
| SetResourcePath("/data/local/tmp/skia"); |
| #endif |
| |
| if (FLAGS_atrace) { |
| SkEventTracer::SetInstance(new SkATrace()); |
| } |
| |
| fBackendType = get_backend_type(FLAGS_backend[0]); |
| fWindow = Window::CreateNativeWindow(platformData); |
| fWindow->attach(fBackendType, DisplayParams()); |
| |
| // register callbacks |
| fCommands.attach(fWindow); |
| fWindow->registerPaintFunc(on_paint_handler, this); |
| fWindow->registerTouchFunc(on_touch_handler, this); |
| fWindow->registerUIStateChangedFunc(on_ui_state_changed_handler, this); |
| fWindow->registerMouseFunc(on_mouse_handler, this); |
| fWindow->registerMouseWheelFunc(on_mouse_wheel_handler, this); |
| fWindow->registerKeyFunc(on_key_handler, this); |
| fWindow->registerCharFunc(on_char_handler, this); |
| |
| // add key-bindings |
| fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() { |
| this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() { |
| this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() { |
| this->fShowZoomWindow = !this->fShowZoomWindow; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() { |
| this->fDisplayStats = !this->fDisplayStats; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() { |
| if (!fColorManaged) { |
| // Legacy -> Color correct 8888 |
| this->setColorMode(kN32_SkColorType, true); |
| } else if (kN32_SkColorType == fColorType) { |
| // Color correct 8888 -> Color correct F16 |
| this->setColorMode(kRGBA_F16_SkColorType, true); |
| } else { |
| // Color correct F16 -> Legacy |
| this->setColorMode(kN32_SkColorType, false); |
| } |
| }); |
| fCommands.addCommand(Window::Key::kRight, "Right", "Navigation", "Next slide", [this]() { |
| int previousSlide = fCurrentSlide; |
| fCurrentSlide++; |
| if (fCurrentSlide >= fSlides.count()) { |
| fCurrentSlide = 0; |
| } |
| this->setupCurrentSlide(previousSlide); |
| }); |
| fCommands.addCommand(Window::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() { |
| int previousSlide = fCurrentSlide; |
| fCurrentSlide--; |
| if (fCurrentSlide < 0) { |
| fCurrentSlide = fSlides.count() - 1; |
| } |
| this->setupCurrentSlide(previousSlide); |
| }); |
| fCommands.addCommand(Window::Key::kUp, "Up", "Transform", "Zoom in", [this]() { |
| this->changeZoomLevel(1.f / 32.f); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand(Window::Key::kDown, "Down", "Transform", "Zoom out", [this]() { |
| this->changeZoomLevel(-1.f / 32.f); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() { |
| #if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC) |
| if (sk_app::Window::kRaster_BackendType == fBackendType) { |
| fBackendType = sk_app::Window::kNativeGL_BackendType; |
| #ifdef SK_VULKAN |
| } else if (sk_app::Window::kNativeGL_BackendType == fBackendType) { |
| fBackendType = sk_app::Window::kVulkan_BackendType; |
| #endif |
| } else { |
| fBackendType = sk_app::Window::kRaster_BackendType; |
| } |
| #elif defined(SK_BUILD_FOR_UNIX) |
| // Switching to and from Vulkan is problematic on Linux so disabled for now |
| if (sk_app::Window::kRaster_BackendType == fBackendType) { |
| fBackendType = sk_app::Window::kNativeGL_BackendType; |
| } else if (sk_app::Window::kNativeGL_BackendType == fBackendType) { |
| fBackendType = sk_app::Window::kRaster_BackendType; |
| } |
| #endif |
| fWindow->detach(); |
| |
| #if defined(SK_BUILD_FOR_WIN) && defined(SK_VULKAN) |
| // Switching from OpenGL to Vulkan in the same window is problematic at this point on |
| // Windows, so we just delete the window and recreate it. |
| if (sk_app::Window::kVulkan_BackendType == fBackendType) { |
| delete fWindow; |
| fWindow = Window::CreateNativeWindow(nullptr); |
| |
| // re-register callbacks |
| fCommands.attach(fWindow); |
| fWindow->registerPaintFunc(on_paint_handler, this); |
| fWindow->registerTouchFunc(on_touch_handler, this); |
| fWindow->registerUIStateChangedFunc(on_ui_state_changed_handler, this); |
| fWindow->registerMouseFunc(on_mouse_handler, this); |
| fWindow->registerMouseWheelFunc(on_mouse_wheel_handler, this); |
| fWindow->registerKeyFunc(on_key_handler, this); |
| fWindow->registerCharFunc(on_char_handler, this); |
| } |
| #endif |
| fWindow->attach(fBackendType, DisplayParams()); |
| |
| this->updateTitle(); |
| fWindow->inval(); |
| fWindow->show(); |
| }); |
| |
| // set up slides |
| this->initSlides(); |
| this->setStartupSlide(); |
| if (FLAGS_list) { |
| this->listNames(); |
| } |
| |
| fAnimTimer.run(); |
| |
| // ImGui initialization: |
| ImGuiIO& io = ImGui::GetIO(); |
| io.DisplaySize.x = static_cast<float>(fWindow->width()); |
| io.DisplaySize.y = static_cast<float>(fWindow->height()); |
| |
| // Keymap... |
| io.KeyMap[ImGuiKey_Tab] = (int)Window::Key::kTab; |
| io.KeyMap[ImGuiKey_LeftArrow] = (int)Window::Key::kLeft; |
| io.KeyMap[ImGuiKey_RightArrow] = (int)Window::Key::kRight; |
| io.KeyMap[ImGuiKey_UpArrow] = (int)Window::Key::kUp; |
| io.KeyMap[ImGuiKey_DownArrow] = (int)Window::Key::kDown; |
| io.KeyMap[ImGuiKey_PageUp] = (int)Window::Key::kPageUp; |
| io.KeyMap[ImGuiKey_PageDown] = (int)Window::Key::kPageDown; |
| io.KeyMap[ImGuiKey_Home] = (int)Window::Key::kHome; |
| io.KeyMap[ImGuiKey_End] = (int)Window::Key::kEnd; |
| io.KeyMap[ImGuiKey_Delete] = (int)Window::Key::kDelete; |
| io.KeyMap[ImGuiKey_Backspace] = (int)Window::Key::kBack; |
| io.KeyMap[ImGuiKey_Enter] = (int)Window::Key::kOK; |
| io.KeyMap[ImGuiKey_Escape] = (int)Window::Key::kEscape; |
| io.KeyMap[ImGuiKey_A] = (int)Window::Key::kA; |
| io.KeyMap[ImGuiKey_C] = (int)Window::Key::kC; |
| io.KeyMap[ImGuiKey_V] = (int)Window::Key::kV; |
| io.KeyMap[ImGuiKey_X] = (int)Window::Key::kX; |
| io.KeyMap[ImGuiKey_Y] = (int)Window::Key::kY; |
| io.KeyMap[ImGuiKey_Z] = (int)Window::Key::kZ; |
| |
| int w, h; |
| unsigned char* pixels; |
| io.Fonts->GetTexDataAsAlpha8(&pixels, &w, &h); |
| SkImageInfo info = SkImageInfo::MakeA8(w, h); |
| SkPixmap pmap(info, pixels, info.minRowBytes()); |
| SkMatrix localMatrix = SkMatrix::MakeScale(1.0f / w, 1.0f / h); |
| auto fontImage = SkImage::MakeFromRaster(pmap, nullptr, nullptr); |
| auto fontShader = fontImage->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, |
| &localMatrix); |
| fImGuiFontPaint.setShader(fontShader); |
| fImGuiFontPaint.setColor(SK_ColorWHITE); |
| fImGuiFontPaint.setFilterQuality(kLow_SkFilterQuality); |
| io.Fonts->TexID = &fImGuiFontPaint; |
| |
| auto gamutImage = GetResourceAsImage("gamut.png"); |
| if (gamutImage) { |
| auto gamutShader = gamutImage->makeShader(SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode); |
| fImGuiGamutPaint.setShader(gamutShader); |
| } |
| fImGuiGamutPaint.setColor(SK_ColorWHITE); |
| fImGuiGamutPaint.setFilterQuality(kLow_SkFilterQuality); |
| |
| fWindow->show(); |
| } |
| |
| void Viewer::initSlides() { |
| fAllSlideNames = Json::Value(Json::arrayValue); |
| |
| const skiagm::GMRegistry* gms(skiagm::GMRegistry::Head()); |
| while (gms) { |
| std::unique_ptr<skiagm::GM> gm(gms->factory()(nullptr)); |
| |
| if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) { |
| sk_sp<Slide> slide(new GMSlide(gm.release())); |
| fSlides.push_back(slide); |
| } |
| |
| gms = gms->next(); |
| } |
| |
| // reverse array |
| for (int i = 0; i < fSlides.count()/2; ++i) { |
| sk_sp<Slide> temp = fSlides[i]; |
| fSlides[i] = fSlides[fSlides.count() - i - 1]; |
| fSlides[fSlides.count() - i - 1] = temp; |
| } |
| |
| // samples |
| const SkViewRegister* reg = SkViewRegister::Head(); |
| while (reg) { |
| sk_sp<Slide> slide(new SampleSlide(reg->factory())); |
| if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { |
| fSlides.push_back(slide); |
| } |
| reg = reg->next(); |
| } |
| |
| // SKPs |
| for (int i = 0; i < FLAGS_skps.count(); i++) { |
| if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
| if (SkCommandLineFlags::ShouldSkip(FLAGS_match, FLAGS_skps[i])) { |
| continue; |
| } |
| |
| SkString path(FLAGS_skps[i]); |
| sk_sp<SKPSlide> slide(new SKPSlide(SkOSPath::Basename(path.c_str()), path)); |
| if (slide) { |
| fSlides.push_back(slide); |
| } |
| } else { |
| SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
| SkString skpName; |
| while (it.next(&skpName)) { |
| if (SkCommandLineFlags::ShouldSkip(FLAGS_match, skpName.c_str())) { |
| continue; |
| } |
| |
| SkString path = SkOSPath::Join(FLAGS_skps[i], skpName.c_str()); |
| sk_sp<SKPSlide> slide(new SKPSlide(skpName, path)); |
| if (slide) { |
| fSlides.push_back(slide); |
| } |
| } |
| } |
| } |
| |
| // JPGs |
| for (int i = 0; i < FLAGS_jpgs.count(); i++) { |
| SkOSFile::Iter it(FLAGS_jpgs[i], ".jpg"); |
| SkString jpgName; |
| while (it.next(&jpgName)) { |
| if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jpgName.c_str())) { |
| continue; |
| } |
| |
| SkString path = SkOSPath::Join(FLAGS_jpgs[i], jpgName.c_str()); |
| sk_sp<ImageSlide> slide(new ImageSlide(jpgName, path)); |
| if (slide) { |
| fSlides.push_back(slide); |
| } |
| } |
| } |
| } |
| |
| |
| Viewer::~Viewer() { |
| fWindow->detach(); |
| delete fWindow; |
| } |
| |
| void Viewer::updateTitle() { |
| SkString title("Viewer: "); |
| title.append(fSlides[fCurrentSlide]->getName()); |
| |
| title.appendf(" %s", sk_tool_utils::colortype_name(fColorType)); |
| |
| if (fColorManaged) { |
| title.append(" ColorManaged"); |
| |
| int curPrimaries = -1; |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) { |
| if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { |
| curPrimaries = i; |
| break; |
| } |
| } |
| title.appendf(" %s", curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom"); |
| } |
| |
| title.append(kBackendTypeStrings[fBackendType]); |
| fWindow->setTitle(title.c_str()); |
| } |
| |
| void Viewer::setStartupSlide() { |
| |
| if (!FLAGS_slide.isEmpty()) { |
| int count = fSlides.count(); |
| for (int i = 0; i < count; i++) { |
| if (fSlides[i]->getName().equals(FLAGS_slide[0])) { |
| fCurrentSlide = i; |
| return; |
| } |
| } |
| |
| fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]); |
| this->listNames(); |
| } |
| |
| fCurrentSlide = 0; |
| } |
| |
| void Viewer::listNames() { |
| int count = fSlides.count(); |
| SkDebugf("All Slides:\n"); |
| for (int i = 0; i < count; i++) { |
| SkDebugf(" %s\n", fSlides[i]->getName().c_str()); |
| } |
| } |
| |
| void Viewer::setupCurrentSlide(int previousSlide) { |
| if (fCurrentSlide == previousSlide) { |
| return; // no change; do nothing |
| } |
| |
| // prepare dimensions for image slides |
| fSlides[fCurrentSlide]->load(SkIntToScalar(fWindow->width()), SkIntToScalar(fWindow->height())); |
| |
| fGesture.reset(); |
| fDefaultMatrix.reset(); |
| fDefaultMatrixInv.reset(); |
| |
| if (fWindow->supportsContentRect() && fWindow->scaleContentToFit()) { |
| const SkRect contentRect = fWindow->getContentRect(); |
| const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions(); |
| const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height()); |
| if (contentRect.width() > 0 && contentRect.height() > 0) { |
| fDefaultMatrix.setRectToRect(slideBounds, contentRect, SkMatrix::kStart_ScaleToFit); |
| SkAssertResult(fDefaultMatrix.invert(&fDefaultMatrixInv)); |
| } |
| } |
| |
| if (fWindow->supportsContentRect()) { |
| const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions(); |
| SkRect windowRect = fWindow->getContentRect(); |
| fDefaultMatrixInv.mapRect(&windowRect); |
| fGesture.setTransLimit(SkRect::MakeWH(SkIntToScalar(slideSize.width()), |
| SkIntToScalar(slideSize.height())), |
| windowRect); |
| } |
| |
| this->updateTitle(); |
| this->updateUIState(); |
| if (previousSlide >= 0) { |
| fSlides[previousSlide]->unload(); |
| } |
| fWindow->inval(); |
| } |
| |
| #define MAX_ZOOM_LEVEL 8 |
| #define MIN_ZOOM_LEVEL -8 |
| |
| void Viewer::changeZoomLevel(float delta) { |
| fZoomLevel += delta; |
| if (fZoomLevel > 0) { |
| fZoomLevel = SkMinScalar(fZoomLevel, MAX_ZOOM_LEVEL); |
| fZoomScale = fZoomLevel + SK_Scalar1; |
| } else if (fZoomLevel < 0) { |
| fZoomLevel = SkMaxScalar(fZoomLevel, MIN_ZOOM_LEVEL); |
| fZoomScale = SK_Scalar1 / (SK_Scalar1 - fZoomLevel); |
| } else { |
| fZoomScale = SK_Scalar1; |
| } |
| } |
| |
| SkMatrix Viewer::computeMatrix() { |
| SkMatrix m; |
| m.reset(); |
| |
| if (fZoomLevel) { |
| SkPoint center; |
| //m = this->getLocalMatrix();//.invert(&m); |
| m.mapXY(fZoomCenterX, fZoomCenterY, ¢er); |
| SkScalar cx = center.fX; |
| SkScalar cy = center.fY; |
| |
| m.setTranslate(-cx, -cy); |
| m.postScale(fZoomScale, fZoomScale); |
| m.postTranslate(cx, cy); |
| } |
| |
| m.preConcat(fGesture.localM()); |
| m.preConcat(fGesture.globalM()); |
| |
| return m; |
| } |
| |
| void Viewer::setColorMode(SkColorType colorType, bool colorManaged) { |
| fColorType = colorType; |
| fColorManaged = colorManaged; |
| |
| // When we're in color managed mode, we tag our window surface as sRGB. If we've switched into |
| // or out of legacy mode, we need to update our window configuration. |
| DisplayParams params = fWindow->getDisplayParams(); |
| if (fColorManaged != SkToBool(params.fColorSpace)) { |
| params.fColorSpace = fColorManaged ? SkColorSpace::MakeSRGB() : nullptr; |
| fWindow->setDisplayParams(params); |
| } |
| |
| this->updateTitle(); |
| fWindow->inval(); |
| } |
| |
| void Viewer::drawSlide(SkCanvas* canvas) { |
| SkAutoCanvasRestore autorestore(canvas, false); |
| |
| if (fWindow->supportsContentRect()) { |
| SkRect contentRect = fWindow->getContentRect(); |
| canvas->clipRect(contentRect); |
| canvas->translate(contentRect.fLeft, contentRect.fTop); |
| } |
| |
| // By default, we render directly into the window's surface/canvas |
| SkCanvas* slideCanvas = canvas; |
| fLastImage.reset(); |
| |
| // If we're in F16, or the gamut isn't sRGB, or we're zooming, we need to render offscreen |
| sk_sp<SkSurface> offscreenSurface = nullptr; |
| if (kRGBA_F16_SkColorType == fColorType || fShowZoomWindow || |
| (fColorManaged && !primaries_equal(fColorSpacePrimaries, gSrgbPrimaries))) { |
| sk_sp<SkColorSpace> cs = nullptr; |
| if (fColorManaged) { |
| SkColorSpace::RenderTargetGamma transferFn = (kRGBA_F16_SkColorType == fColorType) |
| ? SkColorSpace::kLinear_RenderTargetGamma : SkColorSpace::kSRGB_RenderTargetGamma; |
| SkMatrix44 toXYZ; |
| SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ)); |
| cs = SkColorSpace::MakeRGB(transferFn, toXYZ); |
| } |
| SkImageInfo info = SkImageInfo::Make(fWindow->width(), fWindow->height(), fColorType, |
| kPremul_SkAlphaType, std::move(cs)); |
| offscreenSurface = canvas->makeSurface(info); |
| slideCanvas = offscreenSurface->getCanvas(); |
| } |
| |
| int count = slideCanvas->save(); |
| slideCanvas->clear(SK_ColorWHITE); |
| slideCanvas->concat(fDefaultMatrix); |
| slideCanvas->concat(computeMatrix()); |
| // Time the painting logic of the slide |
| double startTime = SkTime::GetMSecs(); |
| fSlides[fCurrentSlide]->draw(slideCanvas); |
| fPaintTimes[fCurrentMeasurement] = SkTime::GetMSecs() - startTime; |
| slideCanvas->restoreToCount(count); |
| |
| // Force a flush so we can time that, too |
| startTime = SkTime::GetMSecs(); |
| slideCanvas->flush(); |
| fFlushTimes[fCurrentMeasurement] = SkTime::GetMSecs() - startTime; |
| |
| // If we rendered offscreen, snap an image and push the results to the window's canvas |
| if (offscreenSurface) { |
| fLastImage = offscreenSurface->makeImageSnapshot(); |
| |
| // Tag the image with the sRGB gamut, so no further color space conversion happens |
| sk_sp<SkColorSpace> cs = (kRGBA_F16_SkColorType == fColorType) |
| ? SkColorSpace::MakeSRGBLinear() : SkColorSpace::MakeSRGB(); |
| auto retaggedImage = SkImageMakeRasterCopyAndAssignColorSpace(fLastImage.get(), cs.get()); |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| canvas->drawImage(retaggedImage, 0, 0, &paint); |
| } |
| } |
| |
| void Viewer::onPaint(SkCanvas* canvas) { |
| // We have to wait until the first draw to make sure the window size is set correctly |
| if (!fSetupFirstFrame) { |
| // set up first frame |
| setupCurrentSlide(-1); |
| fSetupFirstFrame = true; |
| } |
| |
| // Update ImGui input |
| ImGuiIO& io = ImGui::GetIO(); |
| io.DeltaTime = 1.0f / 60.0f; |
| io.DisplaySize.x = static_cast<float>(fWindow->width()); |
| io.DisplaySize.y = static_cast<float>(fWindow->height()); |
| |
| io.KeyAlt = io.KeysDown[static_cast<int>(Window::Key::kOption)]; |
| io.KeyCtrl = io.KeysDown[static_cast<int>(Window::Key::kCtrl)]; |
| io.KeyShift = io.KeysDown[static_cast<int>(Window::Key::kShift)]; |
| |
| ImGui::NewFrame(); |
| |
| drawSlide(canvas); |
| |
| // Advance our timing bookkeeping |
| fCurrentMeasurement = (fCurrentMeasurement + 1) & (kMeasurementCount - 1); |
| SkASSERT(fCurrentMeasurement < kMeasurementCount); |
| |
| // Draw any overlays or UI that we don't want timed |
| if (fDisplayStats) { |
| drawStats(canvas); |
| } |
| fCommands.drawHelp(canvas); |
| |
| drawImGui(canvas); |
| |
| // Update the FPS |
| updateUIState(); |
| } |
| |
| bool Viewer::onTouch(intptr_t owner, Window::InputState state, float x, float y) { |
| void* castedOwner = reinterpret_cast<void*>(owner); |
| SkPoint touchPoint = fDefaultMatrixInv.mapXY(x, y); |
| switch (state) { |
| case Window::kUp_InputState: { |
| fGesture.touchEnd(castedOwner); |
| break; |
| } |
| case Window::kDown_InputState: { |
| fGesture.touchBegin(castedOwner, touchPoint.fX, touchPoint.fY); |
| break; |
| } |
| case Window::kMove_InputState: { |
| fGesture.touchMoved(castedOwner, touchPoint.fX, touchPoint.fY); |
| break; |
| } |
| } |
| fWindow->inval(); |
| return true; |
| } |
| |
| void Viewer::drawStats(SkCanvas* canvas) { |
| static const float kPixelPerMS = 2.0f; |
| static const int kDisplayWidth = 130; |
| static const int kDisplayHeight = 100; |
| static const int kDisplayPadding = 10; |
| static const int kGraphPadding = 3; |
| static const SkScalar kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps |
| |
| SkISize canvasSize = canvas->getBaseLayerSize(); |
| SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding), |
| SkIntToScalar(kDisplayPadding), |
| SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight)); |
| SkPaint paint; |
| canvas->save(); |
| |
| if (fWindow->supportsContentRect()) { |
| SkRect contentRect = fWindow->getContentRect(); |
| canvas->clipRect(contentRect); |
| canvas->translate(contentRect.fLeft, contentRect.fTop); |
| } |
| |
| canvas->clipRect(rect); |
| paint.setColor(SK_ColorBLACK); |
| canvas->drawRect(rect, paint); |
| // draw the 16ms line |
| paint.setColor(SK_ColorLTGRAY); |
| canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS, |
| rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint); |
| paint.setColor(SK_ColorRED); |
| paint.setStyle(SkPaint::kStroke_Style); |
| canvas->drawRect(rect, paint); |
| |
| int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding; |
| const int xStep = 2; |
| int i = fCurrentMeasurement; |
| do { |
| // Round to nearest values |
| int animateHeight = (int)(fAnimateTimes[i] * kPixelPerMS + 0.5); |
| int paintHeight = (int)(fPaintTimes[i] * kPixelPerMS + 0.5); |
| int flushHeight = (int)(fFlushTimes[i] * kPixelPerMS + 0.5); |
| int startY = SkScalarTruncToInt(rect.fBottom); |
| int endY = startY - flushHeight; |
| paint.setColor(SK_ColorRED); |
| canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY), |
| SkIntToScalar(x), SkIntToScalar(endY), paint); |
| startY = endY; |
| endY = startY - paintHeight; |
| paint.setColor(SK_ColorGREEN); |
| canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY), |
| SkIntToScalar(x), SkIntToScalar(endY), paint); |
| startY = endY; |
| endY = startY - animateHeight; |
| paint.setColor(SK_ColorMAGENTA); |
| canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY), |
| SkIntToScalar(x), SkIntToScalar(endY), paint); |
| i++; |
| i &= (kMeasurementCount - 1); // fast mod |
| x += xStep; |
| } while (i != fCurrentMeasurement); |
| |
| canvas->restore(); |
| } |
| |
| static ImVec2 ImGui_DragPrimary(const char* label, float* x, float* y, |
| const ImVec2& pos, const ImVec2& size) { |
| // Transform primaries ([0, 0] - [0.8, 0.9]) to screen coords (including Y-flip) |
| ImVec2 center(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y); |
| |
| // Invisible 10x10 button |
| ImGui::SetCursorScreenPos(ImVec2(center.x - 5, center.y - 5)); |
| ImGui::InvisibleButton(label, ImVec2(10, 10)); |
| |
| if (ImGui::IsItemActive() && ImGui::IsMouseDragging()) { |
| ImGuiIO& io = ImGui::GetIO(); |
| // Normalized mouse position, relative to our gamut box |
| ImVec2 mousePosXY((io.MousePos.x - pos.x) / size.x, (io.MousePos.y - pos.y) / size.y); |
| // Clamp to edge of box, convert back to primary scale |
| *x = SkTPin(mousePosXY.x, 0.0f, 1.0f) * 0.8f; |
| *y = SkTPin(1 - mousePosXY.y, 0.0f, 1.0f) * 0.9f; |
| } |
| |
| if (ImGui::IsItemHovered()) { |
| ImGui::SetTooltip("x: %.3f\ny: %.3f", *x, *y); |
| } |
| |
| // Return screen coordinates for the caller. We could just return center here, but we'd have |
| // one frame of lag during drag. |
| return ImVec2(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y); |
| } |
| |
| static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) { |
| ImDrawList* drawList = ImGui::GetWindowDrawList(); |
| |
| // The gamut image covers a (0.8 x 0.9) shaped region, so fit our image/canvas to the available |
| // width, and scale the height to maintain aspect ratio. |
| float canvasWidth = SkTMax(ImGui::GetContentRegionAvailWidth(), 50.0f); |
| ImVec2 size = ImVec2(canvasWidth, canvasWidth * (0.9f / 0.8f)); |
| ImVec2 pos = ImGui::GetCursorScreenPos(); |
| |
| // Background image. Only draw a subset of the image, to avoid the regions less than zero. |
| // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area. |
| // Magic numbers are pixel locations of the origin and upper-right corner. |
| drawList->AddImage(gamutPaint, pos, ImVec2(pos.x + size.x, pos.y + size.y), |
| ImVec2(242, 61), ImVec2(1897, 1922)); |
| ImVec2 endPos = ImGui::GetCursorPos(); |
| |
| // Primary markers |
| ImVec2 r = ImGui_DragPrimary("R", &primaries->fRX, &primaries->fRY, pos, size); |
| ImVec2 g = ImGui_DragPrimary("G", &primaries->fGX, &primaries->fGY, pos, size); |
| ImVec2 b = ImGui_DragPrimary("B", &primaries->fBX, &primaries->fBY, pos, size); |
| ImVec2 w = ImGui_DragPrimary("W", &primaries->fWX, &primaries->fWY, pos, size); |
| |
| // Gamut triangle |
| drawList->AddCircle(r, 5.0f, 0xFF000040); |
| drawList->AddCircle(g, 5.0f, 0xFF004000); |
| drawList->AddCircle(b, 5.0f, 0xFF400000); |
| drawList->AddCircle(w, 5.0f, 0xFFFFFFFF); |
| drawList->AddTriangle(r, g, b, 0xFFFFFFFF); |
| |
| // Re-position cursor immediate after the diagram for subsequent controls |
| ImGui::SetCursorPos(endPos); |
| } |
| |
| void Viewer::drawImGui(SkCanvas* canvas) { |
| // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible |
| if (fShowImGuiTestWindow) { |
| ImGui::ShowTestWindow(&fShowImGuiTestWindow); |
| } |
| |
| SkPaint gamutImagePaint; |
| if (fShowImGuiDebugWindow) { |
| // We have some dynamic content that sizes to fill available size. If the scroll bar isn't |
| // always visible, we can end up in a layout feedback loop. |
| ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiSetCond_FirstUseEver); |
| if (ImGui::Begin("Tools", &fShowImGuiDebugWindow, |
| ImGuiWindowFlags_AlwaysVerticalScrollbar)) { |
| if (ImGui::CollapsingHeader("Slide")) { |
| static ImGuiTextFilter filter; |
| filter.Draw(); |
| int previousSlide = fCurrentSlide; |
| fCurrentSlide = 0; |
| for (auto slide : fSlides) { |
| if (filter.PassFilter(slide->getName().c_str())) { |
| ImGui::BulletText("%s", slide->getName().c_str()); |
| if (ImGui::IsItemClicked()) { |
| setupCurrentSlide(previousSlide); |
| break; |
| } |
| } |
| ++fCurrentSlide; |
| } |
| if (fCurrentSlide >= fSlides.count()) { |
| fCurrentSlide = previousSlide; |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Color Mode")) { |
| int oldMode = fColorManaged ? (kRGBA_F16_SkColorType == fColorType) ? 2 : 1 : 0; |
| int newMode = oldMode; |
| ImGui::RadioButton("Legacy", &newMode, 0); |
| ImGui::RadioButton("Color Managed 8888", &newMode, 1); |
| ImGui::RadioButton("Color Managed F16", &newMode, 2); |
| if (newMode != oldMode) { |
| this->setColorMode(2 == newMode ? kRGBA_F16_SkColorType : kN32_SkColorType, |
| 0 != newMode); |
| } |
| |
| // Pick from common gamuts: |
| int primariesIdx = 4; // Default: Custom |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) { |
| if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { |
| primariesIdx = i; |
| break; |
| } |
| } |
| |
| if (ImGui::Combo("Primaries", &primariesIdx, |
| "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) { |
| if (primariesIdx >= 0 && primariesIdx <= 3) { |
| fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries; |
| } |
| } |
| |
| // Allow direct editing of gamut |
| ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint); |
| } |
| } |
| |
| ImGui::End(); |
| } |
| |
| SkPaint zoomImagePaint; |
| if (fShowZoomWindow && fLastImage) { |
| if (ImGui::Begin("Zoom", &fShowZoomWindow, ImVec2(200, 200))) { |
| static int zoomFactor = 4; |
| ImGui::SliderInt("Scale", &zoomFactor, 1, 16); |
| |
| zoomImagePaint.setShader(fLastImage->makeShader(SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode)); |
| zoomImagePaint.setColor(SK_ColorWHITE); |
| |
| // Zoom by shrinking the corner UVs towards the mouse cursor |
| ImVec2 mousePos = ImGui::GetMousePos(); |
| ImVec2 avail = ImGui::GetContentRegionAvail(); |
| |
| ImVec2 zoomHalfExtents = ImVec2((avail.x * 0.5f) / zoomFactor, |
| (avail.y * 0.5f) / zoomFactor); |
| ImGui::Image(&zoomImagePaint, avail, |
| ImVec2(mousePos.x - zoomHalfExtents.x, mousePos.y - zoomHalfExtents.y), |
| ImVec2(mousePos.x + zoomHalfExtents.x, mousePos.y + zoomHalfExtents.y)); |
| } |
| |
| ImGui::End(); |
| } |
| |
| // This causes ImGui to rebuild vertex/index data based on all immediate-mode commands |
| // (widgets, etc...) that have been issued |
| ImGui::Render(); |
| |
| // Then we fetch the most recent data, and convert it so we can render with Skia |
| const ImDrawData* drawData = ImGui::GetDrawData(); |
| SkTDArray<SkPoint> pos; |
| SkTDArray<SkPoint> uv; |
| SkTDArray<SkColor> color; |
| |
| for (int i = 0; i < drawData->CmdListsCount; ++i) { |
| const ImDrawList* drawList = drawData->CmdLists[i]; |
| |
| // De-interleave all vertex data (sigh), convert to Skia types |
| pos.rewind(); uv.rewind(); color.rewind(); |
| for (int i = 0; i < drawList->VtxBuffer.size(); ++i) { |
| const ImDrawVert& vert = drawList->VtxBuffer[i]; |
| pos.push(SkPoint::Make(vert.pos.x, vert.pos.y)); |
| uv.push(SkPoint::Make(vert.uv.x, vert.uv.y)); |
| color.push(vert.col); |
| } |
| // ImGui colors are RGBA |
| SkSwapRB(color.begin(), color.begin(), color.count()); |
| |
| int indexOffset = 0; |
| |
| // Draw everything with canvas.drawVertices... |
| for (int j = 0; j < drawList->CmdBuffer.size(); ++j) { |
| const ImDrawCmd* drawCmd = &drawList->CmdBuffer[j]; |
| |
| // TODO: Find min/max index for each draw, so we know how many vertices (sigh) |
| if (drawCmd->UserCallback) { |
| drawCmd->UserCallback(drawList, drawCmd); |
| } else { |
| SkPaint* paint = static_cast<SkPaint*>(drawCmd->TextureId); |
| SkASSERT(paint); |
| |
| canvas->save(); |
| canvas->clipRect(SkRect::MakeLTRB(drawCmd->ClipRect.x, drawCmd->ClipRect.y, |
| drawCmd->ClipRect.z, drawCmd->ClipRect.w)); |
| canvas->drawVertices(SkCanvas::kTriangles_VertexMode, drawList->VtxBuffer.size(), |
| pos.begin(), uv.begin(), color.begin(), |
| drawList->IdxBuffer.begin() + indexOffset, drawCmd->ElemCount, |
| *paint); |
| indexOffset += drawCmd->ElemCount; |
| canvas->restore(); |
| } |
| } |
| } |
| } |
| |
| void Viewer::onIdle() { |
| double startTime = SkTime::GetMSecs(); |
| fAnimTimer.updateTime(); |
| bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer); |
| fAnimateTimes[fCurrentMeasurement] = SkTime::GetMSecs() - startTime; |
| |
| ImGuiIO& io = ImGui::GetIO(); |
| if (animateWantsInval || fDisplayStats || fRefresh || io.MetricsActiveWindows) { |
| fWindow->inval(); |
| } |
| } |
| |
| void Viewer::updateUIState() { |
| // Slide state |
| Json::Value slideState(Json::objectValue); |
| slideState[kName] = kSlideStateName; |
| slideState[kValue] = fSlides[fCurrentSlide]->getName().c_str(); |
| if (fAllSlideNames.size() == 0) { |
| for(auto slide : fSlides) { |
| fAllSlideNames.append(Json::Value(slide->getName().c_str())); |
| } |
| } |
| slideState[kOptions] = fAllSlideNames; |
| |
| // Backend state |
| Json::Value backendState(Json::objectValue); |
| backendState[kName] = kBackendStateName; |
| backendState[kValue] = kBackendTypeStrings[fBackendType]; |
| backendState[kOptions] = Json::Value(Json::arrayValue); |
| for (auto str : kBackendTypeStrings) { |
| backendState[kOptions].append(Json::Value(str)); |
| } |
| |
| // Softkey state |
| Json::Value softkeyState(Json::objectValue); |
| softkeyState[kName] = kSoftkeyStateName; |
| softkeyState[kValue] = kSoftkeyHint; |
| softkeyState[kOptions] = Json::Value(Json::arrayValue); |
| softkeyState[kOptions].append(kSoftkeyHint); |
| for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) { |
| softkeyState[kOptions].append(Json::Value(softkey.c_str())); |
| } |
| |
| // FPS state |
| Json::Value fpsState(Json::objectValue); |
| fpsState[kName] = kFpsStateName; |
| int idx = (fCurrentMeasurement + (kMeasurementCount - 1)) & (kMeasurementCount - 1); |
| fpsState[kValue] = SkStringPrintf("%8.3lf ms\n\nA %8.3lf\nP %8.3lf\nF%8.3lf", |
| fAnimateTimes[idx] + fPaintTimes[idx] + fFlushTimes[idx], |
| fAnimateTimes[idx], |
| fPaintTimes[idx], |
| fFlushTimes[idx]).c_str(); |
| fpsState[kOptions] = Json::Value(Json::arrayValue); |
| |
| Json::Value state(Json::arrayValue); |
| state.append(slideState); |
| state.append(backendState); |
| state.append(softkeyState); |
| state.append(fpsState); |
| |
| fWindow->setUIState(state); |
| } |
| |
| void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) { |
| // For those who will add more features to handle the state change in this function: |
| // After the change, please call updateUIState no notify the frontend (e.g., Android app). |
| // For example, after slide change, updateUIState is called inside setupCurrentSlide; |
| // after backend change, updateUIState is called in this function. |
| if (stateName.equals(kSlideStateName)) { |
| int previousSlide = fCurrentSlide; |
| fCurrentSlide = 0; |
| for(auto slide : fSlides) { |
| if (slide->getName().equals(stateValue)) { |
| setupCurrentSlide(previousSlide); |
| break; |
| } |
| fCurrentSlide++; |
| } |
| if (fCurrentSlide >= fSlides.count()) { |
| fCurrentSlide = previousSlide; |
| SkDebugf("Slide not found: %s", stateValue.c_str()); |
| } |
| } else if (stateName.equals(kBackendStateName)) { |
| for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) { |
| if (stateValue.equals(kBackendTypeStrings[i])) { |
| if (fBackendType != i) { |
| fBackendType = (sk_app::Window::BackendType)i; |
| fWindow->detach(); |
| fWindow->attach(fBackendType, DisplayParams()); |
| fWindow->inval(); |
| updateTitle(); |
| updateUIState(); |
| } |
| break; |
| } |
| } |
| } else if (stateName.equals(kSoftkeyStateName)) { |
| if (!stateValue.equals(kSoftkeyHint)) { |
| fCommands.onSoftkey(stateValue); |
| updateUIState(); // This is still needed to reset the value to kSoftkeyHint |
| } |
| } else if (stateName.equals(kRefreshStateName)) { |
| // This state is actually NOT in the UI state. |
| // We use this to allow Android to quickly set bool fRefresh. |
| fRefresh = stateValue.equals(kON); |
| } else { |
| SkDebugf("Unknown stateName: %s", stateName.c_str()); |
| } |
| } |
| |
| bool Viewer::onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) { |
| return fCommands.onKey(key, state, modifiers); |
| } |
| |
| bool Viewer::onChar(SkUnichar c, uint32_t modifiers) { |
| if (fSlides[fCurrentSlide]->onChar(c)) { |
| fWindow->inval(); |
| return true; |
| } |
| |
| return fCommands.onChar(c, modifiers); |
| } |