| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrLayerCache_DEFINED |
| #define GrLayerCache_DEFINED |
| |
| #include "GrAtlas.h" |
| #include "GrPictureUtils.h" |
| #include "GrRect.h" |
| #include "SkChecksum.h" |
| #include "SkTDynamicHash.h" |
| #include "SkMessageBus.h" |
| |
| class SkPicture; |
| |
| // The layer cache listens for these messages to purge picture-related resources. |
| struct GrPictureDeletedMessage { |
| uint32_t pictureID; |
| }; |
| |
| // GrPictureInfo stores the atlas plots used by a single picture. A single |
| // plot may be used to store layers from multiple pictures. |
| struct GrPictureInfo { |
| public: |
| // for SkTDynamicHash - just use the pictureID as the hash key |
| static const uint32_t& GetKey(const GrPictureInfo& pictInfo) { return pictInfo.fPictureID; } |
| static uint32_t Hash(const uint32_t& key) { return SkChecksum::Mix(key); } |
| |
| // GrPictureInfo proper |
| GrPictureInfo(uint32_t pictureID) : fPictureID(pictureID) { } |
| |
| const uint32_t fPictureID; |
| |
| GrAtlas::ClientPlotUsage fPlotUsage; |
| }; |
| |
| // GrCachedLayer encapsulates the caching information for a single saveLayer. |
| // |
| // Atlased layers get a ref to the backing GrTexture while non-atlased layers |
| // get a ref to the GrTexture in which they reside. In both cases 'fRect' |
| // contains the layer's extent in its texture. |
| // Atlased layers also get a pointer to the plot in which they reside. |
| // For non-atlased layers, the lock field just corresponds to locking in |
| // the resource cache. For atlased layers, it implements an additional level |
| // of locking to allow atlased layers to be reused multiple times. |
| struct GrCachedLayer { |
| public: |
| // For SkTDynamicHash |
| struct Key { |
| Key(uint32_t pictureID, int start, int stop, const SkIPoint& offset, const SkMatrix& ctm) |
| : fPictureID(pictureID) |
| , fStart(start) |
| , fStop(stop) |
| , fOffset(offset) |
| , fCTM(ctm) { |
| fCTM.getType(); // force initialization of type so hashes match |
| |
| // Key needs to be tightly packed. |
| GR_STATIC_ASSERT(sizeof(Key) == sizeof(uint32_t) + 2 * sizeof(int) + |
| 2 * sizeof(int32_t) + |
| 9 * sizeof(SkScalar) + sizeof(uint32_t)); |
| } |
| |
| bool operator==(const Key& other) const { |
| return fPictureID == other.fPictureID && |
| fStart == other.fStart && |
| fStop == other.fStop && |
| fOffset == other.fOffset && |
| fCTM.cheapEqualTo(other.fCTM); |
| } |
| |
| uint32_t pictureID() const { return fPictureID; } |
| int start() const { return fStart; } |
| int stop() const { return fStop; } |
| const SkIPoint& offset() const { return fOffset; } |
| const SkMatrix& ctm() const { return fCTM; } |
| |
| private: |
| // ID of the picture of which this layer is a part |
| const uint32_t fPictureID; |
| // The range of commands in the picture this layer represents |
| const int fStart; |
| const int fStop; |
| // The offset of the layer in device space |
| const SkIPoint fOffset; |
| // The CTM applied to this layer in the picture |
| SkMatrix fCTM; |
| }; |
| |
| static const Key& GetKey(const GrCachedLayer& layer) { return layer.fKey; } |
| static uint32_t Hash(const Key& key) { |
| return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key)); |
| } |
| |
| // GrCachedLayer proper |
| GrCachedLayer(uint32_t pictureID, int start, int stop, |
| const SkIPoint& offset, const SkMatrix& ctm, |
| const SkPaint* paint) |
| : fKey(pictureID, start, stop, offset, ctm) |
| , fPaint(paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL) |
| , fTexture(NULL) |
| , fRect(GrIRect16::MakeEmpty()) |
| , fPlot(NULL) |
| , fLocked(false) { |
| SkASSERT(SK_InvalidGenID != pictureID && start >= 0 && stop >= 0); |
| } |
| |
| ~GrCachedLayer() { |
| SkSafeUnref(fTexture); |
| SkDELETE(fPaint); |
| } |
| |
| uint32_t pictureID() const { return fKey.pictureID(); } |
| int start() const { return fKey.start(); } |
| int stop() const { return fKey.stop(); } |
| const SkIPoint& offset() const { return fKey.offset(); } |
| const SkMatrix& ctm() const { return fKey.ctm(); } |
| |
| void setTexture(GrTexture* texture, const GrIRect16& rect) { |
| SkRefCnt_SafeAssign(fTexture, texture); |
| fRect = rect; |
| } |
| GrTexture* texture() { return fTexture; } |
| const SkPaint* paint() const { return fPaint; } |
| const GrIRect16& rect() const { return fRect; } |
| |
| void setPlot(GrPlot* plot) { |
| SkASSERT(NULL == plot || NULL == fPlot); |
| fPlot = plot; |
| } |
| GrPlot* plot() { return fPlot; } |
| |
| bool isAtlased() const { return SkToBool(fPlot); } |
| |
| void setLocked(bool locked) { fLocked = locked; } |
| bool locked() const { return fLocked; } |
| |
| SkDEBUGCODE(const GrPlot* plot() const { return fPlot; }) |
| SkDEBUGCODE(void validate(const GrTexture* backingTexture) const;) |
| |
| private: |
| const Key fKey; |
| |
| // The paint used when dropping the layer down into the owning canvas. |
| // Can be NULL. This class makes a copy for itself. |
| const SkPaint* fPaint; |
| |
| // fTexture is a ref on the atlasing texture for atlased layers and a |
| // ref on a GrTexture for non-atlased textures. |
| GrTexture* fTexture; |
| |
| // For both atlased and non-atlased layers 'fRect' contains the bound of |
| // the layer in whichever texture it resides. It is empty when 'fTexture' |
| // is NULL. |
| GrIRect16 fRect; |
| |
| // For atlased layers, fPlot stores the atlas plot in which the layer rests. |
| // It is always NULL for non-atlased layers. |
| GrPlot* fPlot; |
| |
| // For non-atlased layers 'fLocked' should always match "fTexture". |
| // (i.e., if there is a texture it is locked). |
| // For atlased layers, 'fLocked' is true if the layer is in a plot and |
| // actively required for rendering. If the layer is in a plot but not |
| // actively required for rendering, then 'fLocked' is false. If the |
| // layer isn't in a plot then is can never be locked. |
| bool fLocked; |
| }; |
| |
| // The GrLayerCache caches pre-computed saveLayers for later rendering. |
| // Non-atlased layers are stored in their own GrTexture while the atlased |
| // layers share a single GrTexture. |
| // Unlike the GrFontCache, the GrTexture atlas only has one GrAtlas (for 8888) |
| // and one GrPlot (for the entire atlas). As such, the GrLayerCache |
| // roughly combines the functionality of the GrFontCache and GrTextStrike |
| // classes. |
| class GrLayerCache { |
| public: |
| GrLayerCache(GrContext*); |
| ~GrLayerCache(); |
| |
| // As a cache, the GrLayerCache can be ordered to free up all its cached |
| // elements by the GrContext |
| void freeAll(); |
| |
| GrCachedLayer* findLayer(uint32_t pictureID, int start, int stop, |
| const SkIPoint& offset, const SkMatrix& ctm); |
| GrCachedLayer* findLayerOrCreate(uint32_t pictureID, |
| int start, int stop, |
| const SkIPoint& offset, |
| const SkMatrix& ctm, |
| const SkPaint* paint); |
| |
| // Inform the cache that layer's cached image is now required. |
| // Return true if the layer must be re-rendered. Return false if the |
| // layer was found in the cache and can be reused. |
| bool lock(GrCachedLayer* layer, const GrTextureDesc& desc, bool dontAtlas); |
| |
| // Inform the cache that layer's cached image is not currently required |
| void unlock(GrCachedLayer* layer); |
| |
| // Setup to be notified when 'picture' is deleted |
| void trackPicture(const SkPicture* picture); |
| |
| // Cleanup after any SkPicture deletions |
| void processDeletedPictures(); |
| |
| SkDEBUGCODE(void validate() const;) |
| |
| private: |
| static const int kAtlasTextureWidth = 1024; |
| static const int kAtlasTextureHeight = 1024; |
| |
| static const int kNumPlotsX = 2; |
| static const int kNumPlotsY = 2; |
| |
| static const int kPlotWidth = kAtlasTextureWidth / kNumPlotsX; |
| static const int kPlotHeight = kAtlasTextureHeight / kNumPlotsY; |
| |
| GrContext* fContext; // pointer back to owning context |
| SkAutoTDelete<GrAtlas> fAtlas; // TODO: could lazily allocate |
| |
| // We cache this information here (rather then, say, on the owning picture) |
| // because we want to be able to clean it up as needed (e.g., if a picture |
| // is leaked and never cleans itself up we still want to be able to |
| // remove the GrPictureInfo once its layers are purged from all the atlas |
| // plots). |
| SkTDynamicHash<GrPictureInfo, uint32_t> fPictureHash; |
| |
| SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key> fLayerHash; |
| |
| SkMessageBus<GrPictureDeletedMessage>::Inbox fPictDeletionInbox; |
| |
| SkAutoTUnref<SkPicture::DeletionListener> fDeletionListener; |
| |
| // This implements a plot-centric locking mechanism (since the atlas |
| // backing texture is always locked). Each layer that is locked (i.e., |
| // needed for the current rendering) in a plot increments the plot lock |
| // count for that plot. Similarly, once a rendering is complete all the |
| // layers used in it decrement the lock count for the used plots. |
| // Plots with a 0 lock count are open for recycling/purging. |
| int fPlotLocks[kNumPlotsX * kNumPlotsY]; |
| |
| void initAtlas(); |
| GrCachedLayer* createLayer(uint32_t pictureID, int start, int stop, |
| const SkIPoint& offset, const SkMatrix& ctm, |
| const SkPaint* paint); |
| |
| void purgeAll(); |
| |
| // Remove all the layers (and unlock any resources) associated with 'pictureID' |
| void purge(uint32_t pictureID); |
| |
| static bool PlausiblyAtlasable(int width, int height) { |
| return width <= kPlotWidth && height <= kPlotHeight; |
| } |
| |
| void purgePlot(GrPlot* plot); |
| |
| // Try to find a purgeable plot and clear it out. Return true if a plot |
| // was purged; false otherwise. |
| bool purgePlot(); |
| |
| // for testing |
| friend class TestingAccess; |
| int numLayers() const { return fLayerHash.count(); } |
| }; |
| |
| #endif |