| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkTypes.h" |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "GrContextFactory.h" |
| #include "GrCaps.h" |
| #include "Test.h" |
| |
| DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter, /*factory*/) { |
| // Test that if NVPR is requested, the context always has path rendering |
| // or the context creation fails. |
| GrContextFactory testFactory; |
| // Test that if NVPR is possible, caps are in sync. |
| for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { |
| GrContextFactory::GLContextType glCtxType = static_cast<GrContextFactory::GLContextType>(i); |
| GrContext* context = testFactory.get(glCtxType, |
| GrContextFactory::kEnableNVPR_GLContextOptions); |
| if (!context) { |
| continue; |
| } |
| REPORTER_ASSERT( |
| reporter, |
| context->caps()->shaderCaps()->pathRenderingSupport()); |
| } |
| } |
| |
| DEF_GPUTEST(GrContextFactory_NoPathRenderingUnlessNVPRRequested, reporter, /*factory*/) { |
| // Test that if NVPR is not requested, the context never has path rendering support. |
| |
| GrContextFactory testFactory; |
| for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) { |
| GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i; |
| GrContext* context = testFactory.get(glCtxType); |
| if (context) { |
| REPORTER_ASSERT( |
| reporter, |
| !context->caps()->shaderCaps()->pathRenderingSupport()); |
| } |
| } |
| } |
| |
| DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) { |
| GrContextFactory testFactory; |
| for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { |
| GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; |
| GrContextFactory::ContextInfo info1 = |
| testFactory.getContextInfo(glCtxType); |
| if (!info1.fGrContext) { |
| continue; |
| } |
| REPORTER_ASSERT(reporter, info1.fGLContext); |
| // Ref for comparison. The API does not explicitly say that this stays alive. |
| info1.fGrContext->ref(); |
| testFactory.abandonContexts(); |
| |
| // Test that we get different context after abandon. |
| GrContextFactory::ContextInfo info2 = |
| testFactory.getContextInfo(glCtxType); |
| REPORTER_ASSERT(reporter, info2.fGrContext); |
| REPORTER_ASSERT(reporter, info2.fGLContext); |
| REPORTER_ASSERT(reporter, info1.fGrContext != info2.fGrContext); |
| // fGLContext should also change, but it also could get the same address. |
| |
| info1.fGrContext->unref(); |
| } |
| } |
| |
| #endif |