| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| */ |
| |
| #include "VisualBench.h" |
| |
| #include "ProcStats.h" |
| #include "SkApplication.h" |
| #include "SkCanvas.h" |
| #include "SkCommandLineFlags.h" |
| #include "SkCommonFlags.h" |
| #include "SkForceLinking.h" |
| #include "SkGraphics.h" |
| #include "SkGr.h" |
| #include "SkImageDecoder.h" |
| #include "SkOSFile.h" |
| #include "SkStream.h" |
| #include "Stats.h" |
| #include "gl/GrGLInterface.h" |
| |
| __SK_FORCE_IMAGE_DECODER_LINKING; |
| |
| DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allows to lag."); |
| DEFINE_int32(samples, 10, "Number of times to render each skp."); |
| DEFINE_int32(loops, 5, "Number of times to time."); |
| DEFINE_int32(msaa, 0, "Number of msaa samples."); |
| |
| static SkString humanize(double ms) { |
| if (FLAGS_verbose) { |
| return SkStringPrintf("%llu", (uint64_t)(ms*1e6)); |
| } |
| return HumanizeMs(ms); |
| } |
| |
| #define HUMANIZE(time) humanize(time).c_str() |
| |
| VisualBench::VisualBench(void* hwnd, int argc, char** argv) |
| : INHERITED(hwnd) |
| , fLoop(0) |
| , fCurrentPicture(0) |
| , fCurrentSample(0) |
| , fState(kPreWarm_State) { |
| SkCommandLineFlags::Parse(argc, argv); |
| |
| // load all SKPs |
| SkTArray<SkString> skps; |
| for (int i = 0; i < FLAGS_skps.count(); i++) { |
| if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
| skps.push_back() = FLAGS_skps[i]; |
| fTimings.push_back().fName = FLAGS_skps[i]; |
| } else { |
| SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
| SkString path; |
| while (it.next(&path)) { |
| skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); |
| fTimings.push_back().fName = path.c_str(); |
| } |
| } |
| } |
| |
| for (int i = 0; i < skps.count(); i++) { |
| SkFILEStream stream(skps[i].c_str()); |
| if (stream.isValid()) { |
| fPictures.push_back(SkPicture::CreateFromStream(&stream)); |
| } else { |
| SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); |
| } |
| } |
| |
| if (fPictures.empty()) { |
| SkDebugf("no valid skps found\n"); |
| } |
| |
| this->setTitle(); |
| this->setupBackend(); |
| } |
| |
| VisualBench::~VisualBench() { |
| for (int i = 0; i < fPictures.count(); i++) { |
| fPictures[i]->~SkPicture(); |
| } |
| INHERITED::detach(); |
| } |
| |
| void VisualBench::setTitle() { |
| SkString title("VisualBench"); |
| INHERITED::setTitle(title.c_str()); |
| } |
| |
| SkSurface* VisualBench::createSurface() { |
| SkSurfaceProps props(INHERITED::getSurfaceProps()); |
| return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); |
| } |
| |
| bool VisualBench::setupBackend() { |
| this->setColorType(kRGBA_8888_SkColorType); |
| this->setVisibleP(true); |
| this->setClipToBounds(false); |
| |
| if (!this->attach(kNativeGL_BackEndType, FLAGS_msaa, &fAttachmentInfo)) { |
| SkDebugf("Not possible to create backend.\n"); |
| INHERITED::detach(); |
| return false; |
| } |
| |
| this->setFullscreen(true); |
| this->setVsync(false); |
| this->resetContext(); |
| return true; |
| } |
| |
| void VisualBench::resetContext() { |
| fInterface.reset(GrGLCreateNativeInterface()); |
| SkASSERT(fInterface); |
| |
| // setup contexts |
| fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInterface.get())); |
| SkASSERT(fContext); |
| |
| // setup rendertargets |
| this->setupRenderTarget(); |
| } |
| |
| void VisualBench::setupRenderTarget() { |
| fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext)); |
| } |
| |
| inline void VisualBench::renderFrame(SkCanvas* canvas) { |
| canvas->drawPicture(fPictures[fCurrentPicture]); |
| fContext->flush(); |
| INHERITED::present(); |
| } |
| |
| void VisualBench::printStats() { |
| const SkTArray<double>& measurements = fTimings[fCurrentPicture].fMeasurements; |
| if (FLAGS_verbose) { |
| for (int i = 0; i < measurements.count(); i++) { |
| SkDebugf("%s ", HUMANIZE(measurements[i])); |
| } |
| SkDebugf("%s\n", fTimings[fCurrentPicture].fName.c_str()); |
| } else { |
| SkASSERT(measurements.count()); |
| Stats stats(measurements.begin(), measurements.count()); |
| const double stdDevPercent = 100 * sqrt(stats.var) / stats.mean; |
| SkDebugf("%4d/%-4dMB\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n", |
| sk_tools::getCurrResidentSetSizeMB(), |
| sk_tools::getMaxResidentSetSizeMB(), |
| HUMANIZE(stats.min), |
| HUMANIZE(stats.median), |
| HUMANIZE(stats.mean), |
| HUMANIZE(stats.max), |
| stdDevPercent, |
| fTimings[fCurrentPicture].fName.c_str()); |
| } |
| } |
| |
| void VisualBench::timePicture(SkCanvas* canvas) { |
| this->renderFrame(canvas); |
| switch (fState) { |
| case kPreWarm_State: { |
| if (fCurrentSample >= FLAGS_gpuFrameLag) { |
| // TODO we currently time across all frames to make sure we capture all GPU work |
| // We should also rendering an empty SKP to get a baseline to subtract from |
| // our timing |
| fState = kTiming_State; |
| fCurrentSample -= FLAGS_gpuFrameLag; |
| fTimer.start(); |
| } else { |
| fCurrentSample++; |
| } |
| break; |
| } |
| case kTiming_State: { |
| if (fCurrentSample >= FLAGS_samples) { |
| fTimer.end(); |
| fTimings[fCurrentPicture].fMeasurements.push_back(fTimer.fWall / FLAGS_samples); |
| this->resetContext(); |
| fTimer = WallTimer(); |
| fState = kPreWarm_State; |
| fCurrentSample = 0; |
| if (fLoop++ > FLAGS_loops) { |
| this->printStats(); |
| fCurrentPicture++; |
| fLoop = 0; |
| } |
| } else { |
| fCurrentSample++; |
| } |
| break; |
| } |
| } |
| } |
| |
| void VisualBench::draw(SkCanvas* canvas) { |
| if (fCurrentPicture < fPictures.count()) { |
| this->timePicture(canvas); |
| } else { |
| this->closeWindow(); |
| } |
| |
| // Invalidate the window to force a redraw. Poor man's animation mechanism. |
| this->inval(NULL); |
| } |
| |
| void VisualBench::onSizeChange() { |
| this->setupRenderTarget(); |
| } |
| |
| bool VisualBench::onHandleChar(SkUnichar unichar) { |
| return true; |
| } |
| |
| // Externally declared entry points |
| void application_init() { |
| SkGraphics::Init(); |
| SkEvent::Init(); |
| } |
| |
| void application_term() { |
| SkEvent::Term(); |
| SkGraphics::Term(); |
| } |
| |
| SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
| return new VisualBench(hwnd, argc, argv); |
| } |
| |