| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef GrGeometryBuffer_DEFINED |
| #define GrGeometryBuffer_DEFINED |
| |
| #include "GrResource.h" |
| |
| class GrGpu; |
| |
| /** |
| * Parent class for vertex and index buffers |
| */ |
| class GrGeometryBuffer : public GrResource { |
| public: |
| SK_DECLARE_INST_COUNT(GrGeometryBuffer); |
| |
| /** |
| *Retrieves whether the buffer was created with the dynamic flag |
| * |
| * @return true if the buffer was created with the dynamic flag |
| */ |
| bool dynamic() const { return fDynamic; } |
| |
| /** |
| * Returns true if the buffer is a wrapper around a CPU array. If true it |
| * indicates that lock will always succeed and will be free. |
| */ |
| bool isCPUBacked() const { return fCPUBacked; } |
| |
| /** |
| * Locks the buffer to be written by the CPU. |
| * |
| * The previous content of the buffer is invalidated. It is an error |
| * to draw from the buffer while it is locked. It is an error to call lock |
| * on an already locked buffer. It may fail if the backend doesn't support |
| * locking the buffer. If the buffer is CPU backed then it will always |
| * succeed and is a free operation. Must be matched by an unlock() call. |
| * Currently only one lock at a time is supported (no nesting of |
| * lock/unlock). |
| * |
| * @return a pointer to the data or NULL if the lock fails. |
| */ |
| virtual void* lock() = 0; |
| |
| /** |
| * Returns the same ptr that lock() returned at time of lock or NULL if the |
| * is not locked. |
| * |
| * @return ptr to locked buffer data or undefined if buffer is not locked. |
| */ |
| virtual void* lockPtr() const = 0; |
| |
| /** |
| * Unlocks the buffer. |
| * |
| * The pointer returned by the previous lock call will no longer be valid. |
| */ |
| virtual void unlock() = 0; |
| |
| /** |
| Queries whether the buffer has been locked. |
| |
| @return true if the buffer is locked, false otherwise. |
| */ |
| virtual bool isLocked() const = 0; |
| |
| /** |
| * Updates the buffer data. |
| * |
| * The size of the buffer will be preserved. The src data will be |
| * placed at the beginning of the buffer and any remaining contents will |
| * be undefined. |
| * |
| * @return returns true if the update succeeds, false otherwise. |
| */ |
| virtual bool updateData(const void* src, size_t srcSizeInBytes) = 0; |
| |
| // GrResource overrides |
| virtual size_t sizeInBytes() const { return fSizeInBytes; } |
| |
| protected: |
| GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked) |
| : INHERITED(gpu, isWrapped) |
| , fSizeInBytes(sizeInBytes) |
| , fDynamic(dynamic) |
| , fCPUBacked(cpuBacked) {} |
| |
| private: |
| size_t fSizeInBytes; |
| bool fDynamic; |
| bool fCPUBacked; |
| |
| typedef GrResource INHERITED; |
| }; |
| |
| #endif |