| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "GrNonAtomicRef.h" |
| #include "gl/GrGLInterface.h" |
| #include "GrGLTestInterface.h" |
| #include "SkMutex.h" |
| #include "SkTDArray.h" |
| #include <type_traits> |
| |
| // added to suppress 'no previous prototype' warning and because this code is duplicated in |
| // SkNullGLContext.cpp |
| namespace { |
| |
| class GLObject : public GrNonAtomicRef<GLObject> { |
| public: |
| GLObject(GrGLuint id) : fID(id) {} |
| virtual ~GLObject() {} |
| |
| GrGLuint id() const { return fID; } |
| |
| private: |
| GrGLuint fID; |
| }; |
| |
| // This class maintains a sparsely populated array of object pointers. |
| template<typename T> class TGLObjectManager { |
| static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject"); |
| |
| public: |
| TGLObjectManager() : fFreeListHead(kFreeListEnd) { |
| *fGLObjects.append() = nullptr; // 0 is not a valid GL object id. |
| } |
| |
| ~TGLObjectManager() { |
| // nullptr out the entries that are really free list links rather than ptrs before deleting. |
| intptr_t curr = fFreeListHead; |
| while (kFreeListEnd != curr) { |
| intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]); |
| fGLObjects[SkToS32(curr)] = nullptr; |
| curr = next; |
| } |
| |
| fGLObjects.safeUnrefAll(); |
| } |
| |
| T* lookUp(GrGLuint id) { |
| T* object = fGLObjects[id]; |
| SkASSERT(object && object->id() == id); |
| return object; |
| } |
| |
| T* create() { |
| GrGLuint id; |
| T* object; |
| |
| if (kFreeListEnd == fFreeListHead) { |
| // no free slots - create a new one |
| id = fGLObjects.count(); |
| object = new T(id); |
| *fGLObjects.append() = object; |
| } else { |
| // grab the head of the free list and advance the head to the next free slot. |
| id = static_cast<GrGLuint>(fFreeListHead); |
| fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]); |
| |
| object = new T(id); |
| fGLObjects[id] = object; |
| } |
| |
| return object; |
| } |
| |
| void free(T* object) { |
| SkASSERT(object); |
| SkASSERT(fGLObjects.count() > 0); |
| |
| GrGLuint id = object->id(); |
| object->unref(); |
| |
| fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead); |
| fFreeListHead = id; |
| } |
| |
| private: |
| static const intptr_t kFreeListEnd = -1; |
| // Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices |
| // to the next free slot. The last free slot has a value of kFreeListEnd. |
| intptr_t fFreeListHead; |
| SkTDArray<T*> fGLObjects; |
| }; |
| |
| class Buffer : public GLObject { |
| public: |
| Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {} |
| ~Buffer() { delete[] fDataPtr; } |
| |
| void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { |
| if (fDataPtr) { |
| SkASSERT(0 != fSize); |
| delete[] fDataPtr; |
| } |
| |
| fSize = size; |
| fDataPtr = new char[size]; |
| } |
| |
| GrGLchar* dataPtr() { return fDataPtr; } |
| GrGLsizeiptr size() const { return fSize; } |
| |
| void setMapped(bool mapped) { fMapped = mapped; } |
| bool mapped() const { return fMapped; } |
| |
| private: |
| GrGLchar* fDataPtr; |
| GrGLsizeiptr fSize; // size in bytes |
| bool fMapped; |
| |
| typedef GLObject INHERITED; |
| }; |
| |
| class FramebufferAttachment : public GLObject { |
| public: |
| int numSamples() const { return fNumSamples; } |
| |
| protected: |
| FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {} |
| |
| int fNumSamples; |
| |
| typedef GLObject INHERITED; |
| }; |
| |
| class Renderbuffer : public FramebufferAttachment { |
| public: |
| Renderbuffer(int id) : INHERITED(id) {} |
| void setNumSamples(int numSamples) { fNumSamples = numSamples; } |
| |
| private: |
| typedef FramebufferAttachment INHERITED; |
| }; |
| |
| class Texture : public FramebufferAttachment { |
| public: |
| Texture() : INHERITED(1) {} |
| |
| private: |
| typedef FramebufferAttachment INHERITED; |
| }; |
| |
| class Framebuffer : public GLObject { |
| public: |
| Framebuffer(int id) : INHERITED(id) {} |
| |
| void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) { |
| switch (attachmentPoint) { |
| default: |
| SK_ABORT("Invalid framebuffer attachment."); |
| break; |
| case GR_GL_STENCIL_ATTACHMENT: |
| fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment)); |
| break; |
| case GR_GL_DEPTH_ATTACHMENT: |
| fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment)); |
| break; |
| case GR_GL_COLOR_ATTACHMENT0: |
| fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment)); |
| break; |
| } |
| } |
| |
| void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) { |
| for (auto& attachment : fAttachments) { |
| if (attachment.get() == deleted) { |
| attachment.reset(nullptr); |
| } |
| } |
| } |
| |
| int numSamples() const { |
| int numSamples = 0; |
| for (auto& attachment : fAttachments) { |
| if (!attachment) { |
| continue; |
| } |
| if (numSamples) { |
| GrAlwaysAssert(attachment->numSamples() == numSamples); |
| continue; |
| } |
| numSamples = attachment->numSamples(); |
| } |
| GrAlwaysAssert(numSamples); |
| return numSamples; |
| } |
| |
| private: |
| enum AttachmentPoint { |
| kStencil, |
| kDepth, |
| kColor |
| }; |
| constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor; |
| |
| sk_sp<const FramebufferAttachment> fAttachments[kNumAttachmentPoints]; |
| |
| typedef GLObject INHERITED; |
| }; |
| |
| /** Null interface implementation */ |
| class NullInterface : public GrGLTestInterface { |
| public: |
| NullInterface(bool enableNVPR) |
| : fCurrDrawFramebuffer(0) |
| , fCurrReadFramebuffer(0) |
| , fCurrRenderbuffer(0) |
| , fCurrProgramID(0) |
| , fCurrShaderID(0) |
| , fCurrGenericID(0) |
| , fCurrUniformLocation(0) |
| , fCurrPathID(0) { |
| memset(fBoundBuffers, 0, sizeof(fBoundBuffers)); |
| fExtensions.push_back("GL_ARB_framebuffer_object"); |
| fExtensions.push_back("GL_ARB_blend_func_extended"); |
| fExtensions.push_back("GL_ARB_timer_query"); |
| fExtensions.push_back("GL_ARB_draw_buffers"); |
| fExtensions.push_back("GL_ARB_occlusion_query"); |
| fExtensions.push_back("GL_EXT_stencil_wrap"); |
| if (enableNVPR) { |
| fExtensions.push_back("GL_NV_path_rendering"); |
| fExtensions.push_back("GL_ARB_program_interface_query"); |
| } |
| fExtensions.push_back(nullptr); |
| |
| this->init(kGL_GrGLStandard); |
| } |
| |
| GrGLenum checkFramebufferStatus(GrGLenum target) override { |
| return GR_GL_FRAMEBUFFER_COMPLETE; |
| } |
| |
| GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { |
| for (int i = 0; i < n; ++i) { |
| Buffer* buffer = fBufferManager.create(); |
| ids[i] = buffer->id(); |
| } |
| } |
| |
| GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, |
| GrGLenum usage) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| Buffer* buffer = fBufferManager.lookUp(id); |
| buffer->allocate(size, (const GrGLchar*) data); |
| } |
| } |
| |
| GrGLuint createProgram() override { |
| return ++fCurrProgramID; |
| } |
| |
| GrGLuint createShader(GrGLenum type) override { |
| return ++fCurrShaderID; |
| } |
| |
| GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override { |
| fBoundBuffers[GetBufferIndex(target)] = buffer; |
| } |
| |
| // deleting a bound buffer has the side effect of binding 0 |
| GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override { |
| // First potentially unbind the buffers. |
| for (int buffIdx = 0; buffIdx < kNumBufferTargets; ++buffIdx) { |
| if (!fBoundBuffers[buffIdx]) { |
| continue; |
| } |
| for (int i = 0; i < n; ++i) { |
| if (ids[i] == fBoundBuffers[buffIdx]) { |
| fBoundBuffers[buffIdx] = 0; |
| break; |
| } |
| } |
| } |
| |
| // Then actually "delete" the buffers. |
| for (int i = 0; i < n; ++i) { |
| if (ids[i] > 0) { |
| Buffer* buffer = fBufferManager.lookUp(ids[i]); |
| fBufferManager.free(buffer); |
| } |
| } |
| } |
| |
| GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { |
| for (int i = 0; i < n; ++i) { |
| Framebuffer* framebuffer = fFramebufferManager.create(); |
| framebuffers[i] = framebuffer->id(); |
| } |
| } |
| |
| GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { |
| SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target || |
| GR_GL_READ_FRAMEBUFFER == target); |
| if (GR_GL_READ_FRAMEBUFFER != target) { |
| fCurrDrawFramebuffer = framebuffer; |
| } |
| if (GR_GL_DRAW_FRAMEBUFFER != target) { |
| fCurrReadFramebuffer = framebuffer; |
| } |
| } |
| |
| GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { |
| for (int i = 0; i < n; ++i) { |
| if (ids[i] == fCurrDrawFramebuffer) { |
| fCurrDrawFramebuffer = 0; |
| } |
| if (ids[i] == fCurrReadFramebuffer) { |
| fCurrReadFramebuffer = 0; |
| } |
| |
| if (ids[i] > 0) { |
| Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]); |
| fFramebufferManager.free(framebuffer); |
| } |
| } |
| } |
| |
| GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); } |
| |
| GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { |
| for (int i = 0; i < n; ++i) { |
| Renderbuffer* renderbuffer = fRenderbufferManager.create(); |
| renderbuffers[i] = renderbuffer->id(); |
| } |
| } |
| |
| GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { |
| SkASSERT(GR_GL_RENDERBUFFER == target); |
| fCurrRenderbuffer = renderbuffer; |
| } |
| |
| GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override { |
| for (int i = 0; i < n; ++i) { |
| if (ids[i] <= 0) { |
| continue; |
| } |
| if (ids[i] == fCurrRenderbuffer) { |
| fCurrRenderbuffer = 0; |
| } |
| Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]); |
| |
| if (fCurrDrawFramebuffer) { |
| Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); |
| drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); |
| } |
| if (fCurrReadFramebuffer) { |
| Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer); |
| readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); |
| } |
| |
| fRenderbufferManager.free(renderbuffer); |
| } |
| } |
| |
| GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, |
| GrGLsizei height) override { |
| GrAlwaysAssert(GR_GL_RENDERBUFFER == target); |
| GrAlwaysAssert(fCurrRenderbuffer); |
| Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| renderbuffer->setNumSamples(1); |
| } |
| |
| GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, |
| GrGLenum internalformat, GrGLsizei width, |
| GrGLsizei height) override { |
| GrAlwaysAssert(GR_GL_RENDERBUFFER == target); |
| GrAlwaysAssert(samples > 0); |
| GrAlwaysAssert(fCurrRenderbuffer); |
| Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| renderbuffer->setNumSamples(samples); |
| } |
| |
| GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat, |
| GrGLsizei width, GrGLsizei height) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples, |
| GrGLenum GrGLinternalformat, GrGLsizei width, |
| GrGLsizei height) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment, |
| GrGLenum renderbuffertarget, |
| GrGLuint renderBufferID) override { |
| GrGLuint id = this->getBoundFramebufferID(target); |
| GrAlwaysAssert(id); |
| Framebuffer* framebuffer = fFramebufferManager.lookUp(id); |
| |
| GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); |
| GrAlwaysAssert(fCurrRenderbuffer); |
| Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| |
| framebuffer->setAttachment(attachment, renderbuffer); |
| } |
| |
| GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment, |
| GrGLenum renderbuffertarget, |
| GrGLuint renderbuffer) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { |
| this->genGenericIds(n, textures); |
| } |
| |
| GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, |
| GrGLuint textureID, GrGLint level) override { |
| GrGLuint id = this->getBoundFramebufferID(target); |
| GrAlwaysAssert(id); |
| Framebuffer* framebuffer = fFramebufferManager.lookUp(id); |
| framebuffer->setAttachment(attachment, this->getSingleTextureObject()); |
| } |
| |
| GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment, |
| GrGLenum textarget, GrGLuint texture, GrGLint level, |
| GrGLsizei samples) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment, |
| GrGLenum textarget, GrGLuint texture, |
| GrGLint level) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment, |
| GrGLenum textarget, GrGLuint texture, |
| GrGLint level) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment, |
| GrGLenum textarget, GrGLuint texture, GrGLint level, |
| GrGLint zoffset) override { |
| SK_ABORT("Not implemented"); |
| } |
| |
| GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { |
| this->genGenericIds(n, arrays); |
| } |
| |
| GrGLenum getError() override { return GR_GL_NO_ERROR; } |
| |
| GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { |
| // TODO: remove from Ganesh the #defines for gets we don't use. |
| // We would like to minimize gets overall due to performance issues |
| switch (pname) { |
| case GR_GL_CONTEXT_PROFILE_MASK: |
| *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; |
| break; |
| case GR_GL_STENCIL_BITS: |
| *params = 8; |
| break; |
| case GR_GL_SAMPLES: { |
| GrAlwaysAssert(fCurrDrawFramebuffer); |
| Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); |
| *params = framebuffer->numSamples(); |
| break; |
| } |
| case GR_GL_FRAMEBUFFER_BINDING: |
| *params = 0; |
| break; |
| case GR_GL_VIEWPORT: |
| params[0] = 0; |
| params[1] = 0; |
| params[2] = 800; |
| params[3] = 600; |
| break; |
| case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
| case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: |
| case GR_GL_MAX_TEXTURE_IMAGE_UNITS: |
| case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: |
| *params = 8; |
| break; |
| case GR_GL_MAX_TEXTURE_COORDS: |
| *params = 8; |
| break; |
| case GR_GL_MAX_VERTEX_UNIFORM_VECTORS: |
| *params = kDefaultMaxVertexUniformVectors; |
| break; |
| case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS: |
| *params = kDefaultMaxFragmentUniformVectors; |
| break; |
| case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: |
| *params = 16 * 4; |
| break; |
| case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS: |
| *params = 0; |
| break; |
| case GR_GL_COMPRESSED_TEXTURE_FORMATS: |
| break; |
| case GR_GL_MAX_TEXTURE_SIZE: |
| *params = 8192; |
| break; |
| case GR_GL_MAX_RENDERBUFFER_SIZE: |
| *params = 8192; |
| break; |
| case GR_GL_MAX_SAMPLES: |
| *params = 32; |
| break; |
| case GR_GL_MAX_VERTEX_ATTRIBS: |
| *params = kDefaultMaxVertexAttribs; |
| break; |
| case GR_GL_MAX_VARYING_VECTORS: |
| *params = kDefaultMaxVaryingVectors; |
| break; |
| case GR_GL_NUM_EXTENSIONS: { |
| GrGLint i = 0; |
| while (fExtensions[i++]); |
| *params = i; |
| break; |
| } |
| default: |
| SkFAIL("Unexpected pname to GetIntegerv"); |
| } |
| } |
| |
| GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override { |
| this->getShaderOrProgramiv(program, pname, params); |
| } |
| |
| GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, |
| char* infolog) override { |
| this->getInfoLog(program, bufsize, length, infolog); |
| } |
| |
| GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override { |
| val[0] = val[1] = 0.5f; |
| } |
| |
| GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override { |
| switch (pname) { |
| case GR_GL_CURRENT_QUERY: |
| *params = 0; |
| break; |
| case GR_GL_QUERY_COUNTER_BITS: |
| *params = 32; |
| break; |
| default: |
| SkFAIL("Unexpected pname passed GetQueryiv."); |
| } |
| } |
| |
| GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override { |
| this->queryResult(id, pname, params); |
| } |
| |
| GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override { |
| this->queryResult(id, pname, params); |
| } |
| |
| GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override { |
| this->queryResult(id, pname, params); |
| } |
| |
| GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override { |
| this->queryResult(id, pname, params); |
| } |
| |
| GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override { |
| this->getShaderOrProgramiv(shader, pname, params); |
| } |
| |
| GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, |
| char* infolog) override { |
| this->getInfoLog(shader, bufsize, length, infolog); |
| } |
| |
| const GrGLubyte* getString(GrGLenum name) override { |
| switch (name) { |
| case GR_GL_EXTENSIONS: |
| return CombinedExtensionString(); |
| case GR_GL_VERSION: |
| return (const GrGLubyte*)"4.0 Null GL"; |
| case GR_GL_SHADING_LANGUAGE_VERSION: |
| return (const GrGLubyte*)"4.20.8 Null GLSL"; |
| case GR_GL_VENDOR: |
| return (const GrGLubyte*)"Null Vendor"; |
| case GR_GL_RENDERER: |
| return (const GrGLubyte*)"The Null (Non-)Renderer"; |
| default: |
| SkFAIL("Unexpected name passed to GetString"); |
| return nullptr; |
| } |
| } |
| |
| const GrGLubyte* getStringi(GrGLenum name, GrGLuint i) override { |
| switch (name) { |
| case GR_GL_EXTENSIONS: { |
| GrGLint count; |
| this->getIntegerv(GR_GL_NUM_EXTENSIONS, &count); |
| if ((GrGLint)i <= count) { |
| return (const GrGLubyte*) fExtensions[i]; |
| } else { |
| return nullptr; |
| } |
| } |
| default: |
| SkFAIL("Unexpected name passed to GetStringi"); |
| return nullptr; |
| } |
| } |
| |
| GrGLint getUniformLocation(GrGLuint program, const char* name) override { |
| return ++fCurrUniformLocation; |
| } |
| |
| GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, |
| GrGLbitfield access) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| // We just ignore the offset and length here. |
| Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(!buffer->mapped()); |
| buffer->setMapped(true); |
| return buffer->dataPtr(); |
| } |
| return nullptr; |
| } |
| |
| GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(!buffer->mapped()); |
| buffer->setMapped(true); |
| return buffer->dataPtr(); |
| } |
| |
| SkASSERT(false); |
| return nullptr; // no buffer bound to target |
| } |
| |
| GrGLboolean unmapBuffer(GrGLenum target) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(buffer->mapped()); |
| buffer->setMapped(false); |
| return GR_GL_TRUE; |
| } |
| |
| GrAlwaysAssert(false); |
| return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; |
| } |
| |
| GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override { |
| switch (pname) { |
| case GR_GL_BUFFER_MAPPED: { |
| *params = GR_GL_FALSE; |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| Buffer* buffer = fBufferManager.lookUp(id); |
| if (buffer->mapped()) { |
| *params = GR_GL_TRUE; |
| } |
| } |
| break; } |
| default: |
| SkFAIL("Unexpected pname to GetBufferParamateriv"); |
| break; |
| } |
| } |
| |
| // NV_path_rendering |
| GrGLuint genPaths(GrGLsizei range) override { |
| return ++fCurrPathID; |
| } |
| |
| |
| private: |
| inline int static GetBufferIndex(GrGLenum glTarget) { |
| switch (glTarget) { |
| default: SkFAIL("Unexpected GL target to GetBufferIndex"); |
| case GR_GL_ARRAY_BUFFER: return 0; |
| case GR_GL_ELEMENT_ARRAY_BUFFER: return 1; |
| case GR_GL_TEXTURE_BUFFER: return 2; |
| case GR_GL_DRAW_INDIRECT_BUFFER: return 3; |
| case GR_GL_PIXEL_PACK_BUFFER: return 4; |
| case GR_GL_PIXEL_UNPACK_BUFFER: return 5; |
| } |
| } |
| constexpr int static kNumBufferTargets = 6; |
| |
| TGLObjectManager<Buffer> fBufferManager; |
| GrGLuint fBoundBuffers[kNumBufferTargets]; |
| TGLObjectManager<Framebuffer> fFramebufferManager; |
| GrGLuint fCurrDrawFramebuffer; |
| GrGLuint fCurrReadFramebuffer; |
| TGLObjectManager<Renderbuffer> fRenderbufferManager; |
| GrGLuint fCurrRenderbuffer; |
| GrGLuint fCurrProgramID; |
| GrGLuint fCurrShaderID; |
| GrGLuint fCurrGenericID; |
| GrGLuint fCurrUniformLocation; |
| GrGLuint fCurrPathID; |
| sk_sp<const Texture> fSingleTextureObject; |
| SkTArray<const char*> fExtensions; |
| |
| // the OpenGLES 2.0 spec says this must be >= 128 |
| static const GrGLint kDefaultMaxVertexUniformVectors = 128; |
| |
| // the OpenGLES 2.0 spec says this must be >=16 |
| static const GrGLint kDefaultMaxFragmentUniformVectors = 16; |
| |
| // the OpenGLES 2.0 spec says this must be >= 8 |
| static const GrGLint kDefaultMaxVertexAttribs = 8; |
| |
| // the OpenGLES 2.0 spec says this must be >= 8 |
| static const GrGLint kDefaultMaxVaryingVectors = 8; |
| |
| GrGLuint getBoundFramebufferID(GrGLenum target) { |
| switch (target) { |
| case GR_GL_FRAMEBUFFER: |
| case GR_GL_DRAW_FRAMEBUFFER: |
| return fCurrDrawFramebuffer; |
| case GR_GL_READ_FRAMEBUFFER: |
| return fCurrReadFramebuffer; |
| default: |
| SK_ABORT("Invalid framebuffer target."); |
| return 0; |
| } |
| } |
| |
| const Texture* getSingleTextureObject() { |
| // We currently only use FramebufferAttachment objects for a sample count, and all textures |
| // in Skia have one sample, so there is no need as of yet to track individual textures. This |
| // also works around a bug in chromium's cc_unittests where they send us texture IDs that |
| // were generated by cc::TestGLES2Interface. |
| if (!fSingleTextureObject) { |
| fSingleTextureObject.reset(new Texture); |
| } |
| return fSingleTextureObject.get(); |
| } |
| |
| const GrGLubyte* CombinedExtensionString() { |
| static SkString gExtString; |
| static SkMutex gMutex; |
| gMutex.acquire(); |
| if (0 == gExtString.size()) { |
| int i = 0; |
| while (fExtensions[i]) { |
| if (i > 0) { |
| gExtString.append(" "); |
| } |
| gExtString.append(fExtensions[i]); |
| ++i; |
| } |
| } |
| gMutex.release(); |
| return (const GrGLubyte*) gExtString.c_str(); |
| } |
| |
| GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) { |
| for (int i = 0; i < n; ++i) { |
| ids[i] = ++fCurrGenericID; |
| } |
| } |
| |
| GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length, |
| char* infolog) { |
| if (length) { |
| *length = 0; |
| } |
| if (bufsize > 0) { |
| *infolog = 0; |
| } |
| } |
| |
| GrGLvoid getShaderOrProgramiv(GrGLuint object, GrGLenum pname, GrGLint* params) { |
| switch (pname) { |
| case GR_GL_LINK_STATUS: // fallthru |
| case GR_GL_COMPILE_STATUS: |
| *params = GR_GL_TRUE; |
| break; |
| case GR_GL_INFO_LOG_LENGTH: |
| *params = 0; |
| break; |
| // we don't expect any other pnames |
| default: |
| SkFAIL("Unexpected pname to GetProgramiv"); |
| break; |
| } |
| } |
| |
| template <typename T> |
| void queryResult(GrGLenum GLtarget, GrGLenum pname, T *params) { |
| switch (pname) { |
| case GR_GL_QUERY_RESULT_AVAILABLE: |
| *params = GR_GL_TRUE; |
| break; |
| case GR_GL_QUERY_RESULT: |
| *params = 0; |
| break; |
| default: |
| SkFAIL("Unexpected pname passed to GetQueryObject."); |
| break; |
| } |
| } |
| |
| typedef GrGLTestInterface INHERITED; |
| }; |
| |
| } // anonymous namespace |
| |
| const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullInterface(enableNVPR); } |