| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| // This is a GPU-backend specific test. It relies on static intializers to work |
| |
| #include "include/core/SkTypes.h" |
| |
| #if defined(SK_VULKAN) |
| |
| #include "include/gpu/vk/GrVkVulkan.h" |
| |
| #include "tests/Test.h" |
| #include "tests/TestUtils.h" |
| |
| #include "include/core/SkImage.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/vk/GrVkTypes.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/GrTextureProxy.h" |
| #include "src/gpu/SkGpuDevice.h" |
| #include "src/gpu/vk/GrVkGpu.h" |
| #include "src/gpu/vk/GrVkImageLayout.h" |
| #include "src/gpu/vk/GrVkTexture.h" |
| #include "src/image/SkImage_Base.h" |
| #include "src/image/SkImage_GpuBase.h" |
| #include "src/image/SkSurface_Gpu.h" |
| |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkImageLayoutTest, reporter, ctxInfo) { |
| GrContext* context = ctxInfo.grContext(); |
| |
| GrBackendTexture backendTex; |
| CreateBackendTexture(context, &backendTex, 1, 1, kRGBA_8888_SkColorType, SkColors::kTransparent, |
| GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo); |
| REPORTER_ASSERT(reporter, backendTex.isValid()); |
| |
| GrVkImageInfo info; |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); |
| VkImageLayout initLayout = info.fImageLayout; |
| |
| // Verify that setting that layout via a copy of a backendTexture is reflected in all the |
| // backendTextures. |
| GrBackendTexture backendTexCopy = backendTex; |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); |
| |
| backendTexCopy.setVkImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); |
| |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); |
| |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); |
| |
| // Setting back the layout since we didn't actually change it |
| backendTex.setVkImageLayout(initLayout); |
| |
| sk_sp<SkImage> wrappedImage = SkImage::MakeFromTexture(context, backendTex, |
| kTopLeft_GrSurfaceOrigin, |
| kRGBA_8888_SkColorType, |
| kPremul_SkAlphaType, nullptr); |
| REPORTER_ASSERT(reporter, wrappedImage.get()); |
| |
| const GrSurfaceProxyView* view = as_IB(wrappedImage)->view(context); |
| REPORTER_ASSERT(reporter, view); |
| REPORTER_ASSERT(reporter, view->proxy()->isInstantiated()); |
| GrTexture* texture = view->proxy()->peekTexture(); |
| REPORTER_ASSERT(reporter, texture); |
| |
| // Verify that modifying the layout via the GrVkTexture is reflected in the GrBackendTexture |
| GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture); |
| REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout()); |
| vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); |
| |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); |
| |
| GrBackendTexture backendTexImage = wrappedImage->getBackendTexture(false); |
| REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); |
| |
| // Verify that modifying the layout via the GrBackendTexutre is reflected in the GrVkTexture |
| backendTexImage.setVkImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == vkTexture->currentLayout()); |
| |
| vkTexture->updateImageLayout(initLayout); |
| |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); |
| |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); |
| |
| REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); |
| |
| // Check that we can do things like assigning the backend texture to invalid one, assign an |
| // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of |
| // our ref counting asserts. |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy)); |
| |
| GrBackendTexture invalidTexture; |
| REPORTER_ASSERT(reporter, !invalidTexture.isValid()); |
| REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); |
| |
| backendTexCopy = invalidTexture; |
| REPORTER_ASSERT(reporter, !backendTexCopy.isValid()); |
| REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); |
| |
| invalidTexture = backendTex; |
| REPORTER_ASSERT(reporter, invalidTexture.isValid()); |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex)); |
| |
| invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture); |
| REPORTER_ASSERT(reporter, invalidTexture.isValid()); |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture)); |
| |
| context->deleteBackendTexture(backendTex); |
| } |
| |
| // This test is disabled because it executes illegal vulkan calls which cause the validations layers |
| // to fail and makes us assert. Once fixed to use a valid vulkan call sequence it should be |
| // renenabled, see skbug.com/8936. |
| #if 0 |
| // Test to make sure we transition from the EXTERNAL queue even when no layout transition is needed. |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkTransitionExternalQueueTest, reporter, ctxInfo) { |
| GrContext* context = ctxInfo.grContext(); |
| GrGpu* gpu = context->priv().getGpu(); |
| GrVkGpu* vkGpu = static_cast<GrVkGpu*>(gpu); |
| if (!vkGpu->vkCaps().supportsExternalMemory()) { |
| return; |
| } |
| |
| GrBackendTexture backendTex = context->createBackendTexture( |
| 1, 1, kRGBA_8888_SkColorType, |
| SkColors::kTransparent, GrMipMapped::kNo, GrRenderable::kNo); |
| sk_sp<SkImage> image; |
| // Make a backend texture with an external queue family and general layout. |
| GrVkImageInfo vkInfo; |
| if (!backendTex.getVkImageInfo(&vkInfo)) { |
| return; |
| } |
| vkInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; |
| // Use a read-only layout as these are the ones where we can otherwise skip a transition. |
| vkInfo.fImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| |
| GrBackendTexture vkExtTex(1, 1, vkInfo); |
| REPORTER_ASSERT(reporter, vkExtTex.isValid()); |
| image = SkImage::MakeFromTexture(context, vkExtTex, kTopLeft_GrSurfaceOrigin, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr, |
| nullptr); |
| |
| if (!image) { |
| return; |
| } |
| |
| GrTexture* texture = image->getTexture(); |
| REPORTER_ASSERT(reporter, texture); |
| GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture); |
| |
| // Change our backend texture to the internal queue, with the same layout. This should force a |
| // queue transition even though the layouts match. |
| vkTex->setImageLayout(vkGpu, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, |
| VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, false, false); |
| |
| // Get our image info again and make sure we transitioned queues. |
| GrBackendTexture newBackendTexture = image->getBackendTexture(true); |
| GrVkImageInfo newVkInfo; |
| REPORTER_ASSERT(reporter, newBackendTexture.getVkImageInfo(&newVkInfo)); |
| REPORTER_ASSERT(reporter, newVkInfo.fCurrentQueueFamily == vkGpu->queueIndex()); |
| |
| image.reset(); |
| gpu->testingOnly_flushGpuAndSync(); |
| context->deleteBackendTexture(backendTex); |
| } |
| #endif |
| |
| #endif |