| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(skpaint_shader, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)}; |
| SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; |
| SkPaint paint; |
| paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp, |
| 0, nullptr)); |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |