| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "PathOpsTestCommon.h" |
| #include "SkIntersections.h" |
| #include "SkOpContour.h" |
| #include "SkOpSegment.h" |
| #include "SkRandom.h" |
| #include "SkTArray.h" |
| #include "SkTSort.h" |
| #include "Test.h" |
| |
| static bool gPathOpsAngleIdeasVerbose = false; |
| static bool gPathOpsAngleIdeasEnableBruteCheck = false; |
| |
| class PathOpsAngleTester { |
| public: |
| static int ConvexHullOverlaps(SkOpAngle& lh, SkOpAngle& rh) { |
| return lh.convexHullOverlaps(&rh); |
| } |
| |
| static int EndsIntersect(SkOpAngle& lh, SkOpAngle& rh) { |
| return lh.endsIntersect(&rh); |
| } |
| }; |
| |
| struct TRange { |
| double tMin1; |
| double tMin2; |
| double t1; |
| double t2; |
| double tMin; |
| double a1; |
| double a2; |
| bool ccw; |
| }; |
| |
| static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef, |
| int octant) { |
| SkDQuad arc = arcRef; |
| SkDVector offset = {quad[0].fX, quad[0].fY}; |
| arc[0] += offset; |
| arc[1] += offset; |
| arc[2] += offset; |
| SkIntersections i; |
| i.intersect(arc, quad); |
| if (i.used() == 0) { |
| return -1; |
| } |
| int smallest = -1; |
| double t = 2; |
| for (int idx = 0; idx < i.used(); ++idx) { |
| if (i[0][idx] > 1 || i[0][idx] < 0) { |
| i.reset(); |
| i.intersect(arc, quad); |
| } |
| if (i[1][idx] > 1 || i[1][idx] < 0) { |
| i.reset(); |
| i.intersect(arc, quad); |
| } |
| if (t > i[1][idx]) { |
| smallest = idx; |
| t = i[1][idx]; |
| } |
| } |
| REPORTER_ASSERT(reporter, smallest >= 0); |
| REPORTER_ASSERT(reporter, t >= 0 && t <= 1); |
| return i[1][smallest]; |
| } |
| |
| static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius, |
| SkTArray<double, false>* tArray) { |
| double r = radius; |
| double s = r * SK_ScalarTanPIOver8; |
| double m = r * SK_ScalarRoot2Over2; |
| // construct circle from quads |
| const QuadPts circle[8] = {{{{ r, 0}, { r, -s}, { m, -m}}}, |
| {{{ m, -m}, { s, -r}, { 0, -r}}}, |
| {{{ 0, -r}, {-s, -r}, {-m, -m}}}, |
| {{{-m, -m}, {-r, -s}, {-r, 0}}}, |
| {{{-r, 0}, {-r, s}, {-m, m}}}, |
| {{{-m, m}, {-s, r}, { 0, r}}}, |
| {{{ 0, r}, { s, r}, { m, m}}}, |
| {{{ m, m}, { r, s}, { r, 0}}}}; |
| for (int octant = 0; octant < 8; ++octant) { |
| SkDQuad cQuad; |
| cQuad.debugSet(circle[octant].fPts); |
| double t = testArc(reporter, quad, cQuad, octant); |
| if (t < 0) { |
| continue; |
| } |
| for (int index = 0; index < tArray->count(); ++index) { |
| double matchT = (*tArray)[index]; |
| if (approximately_equal(t, matchT)) { |
| goto next; |
| } |
| } |
| tArray->push_back(t); |
| next: ; |
| } |
| } |
| |
| static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) { |
| const SkDVector& pt = quad.ptAtT(t) - quad[0]; |
| double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2); |
| REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8); |
| return angle; |
| } |
| |
| static bool angleDirection(double a1, double a2) { |
| double delta = a1 - a2; |
| return (delta < 4 && delta > 0) || delta < -4; |
| } |
| |
| static void setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) { |
| sweep[0] = quad[1] - quad[0]; |
| sweep[1] = quad[2] - quad[0]; |
| } |
| |
| static double distEndRatio(double dist, const SkDQuad& quad) { |
| SkDVector v[] = {quad[2] - quad[0], quad[1] - quad[0], quad[2] - quad[1]}; |
| double longest = SkTMax(v[0].length(), SkTMax(v[1].length(), v[2].length())); |
| return longest / dist; |
| } |
| |
| static bool checkParallel(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2) { |
| SkDVector sweep[2], tweep[2]; |
| setQuadHullSweep(quad1, sweep); |
| setQuadHullSweep(quad2, tweep); |
| // if the ctrl tangents are not nearly parallel, use them |
| // solve for opposite direction displacement scale factor == m |
| // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x |
| // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] |
| // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) |
| // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) |
| // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x |
| // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) |
| // m = v1.cross(v2) / v1.dot(v2) |
| double s0dt0 = sweep[0].dot(tweep[0]); |
| REPORTER_ASSERT(reporter, s0dt0 != 0); |
| double s0xt0 = sweep[0].crossCheck(tweep[0]); |
| double m = s0xt0 / s0dt0; |
| double sDist = sweep[0].length() * m; |
| double tDist = tweep[0].length() * m; |
| bool useS = fabs(sDist) < fabs(tDist); |
| double mFactor = fabs(useS ? distEndRatio(sDist, quad1) : distEndRatio(tDist, quad2)); |
| if (mFactor < 5000) { // empirically found limit |
| return s0xt0 < 0; |
| } |
| SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; |
| SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; |
| return m0.crossCheck(m1) < 0; |
| } |
| |
| /* returns |
| -1 if overlaps |
| 0 if no overlap cw |
| 1 if no overlap ccw |
| */ |
| static int quadHullsOverlap(skiatest::Reporter* reporter, const SkDQuad& quad1, |
| const SkDQuad& quad2) { |
| SkDVector sweep[2], tweep[2]; |
| setQuadHullSweep(quad1, sweep); |
| setQuadHullSweep(quad2, tweep); |
| double s0xs1 = sweep[0].crossCheck(sweep[1]); |
| double s0xt0 = sweep[0].crossCheck(tweep[0]); |
| double s1xt0 = sweep[1].crossCheck(tweep[0]); |
| bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0; |
| double s0xt1 = sweep[0].crossCheck(tweep[1]); |
| double s1xt1 = sweep[1].crossCheck(tweep[1]); |
| tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0; |
| double t0xt1 = tweep[0].crossCheck(tweep[1]); |
| if (tBetweenS) { |
| return -1; |
| } |
| if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) { // s0 to s1 equals t0 to t1 |
| return -1; |
| } |
| bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0; |
| sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0; |
| if (sBetweenT) { |
| return -1; |
| } |
| // if all of the sweeps are in the same half plane, then the order of any pair is enough |
| if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) { |
| return 0; |
| } |
| if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) { |
| return 1; |
| } |
| // if the outside sweeps are greater than 180 degress: |
| // first assume the inital tangents are the ordering |
| // if the midpoint direction matches the inital order, that is enough |
| SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; |
| SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; |
| double m0xm1 = m0.crossCheck(m1); |
| if (s0xt0 > 0 && m0xm1 > 0) { |
| return 0; |
| } |
| if (s0xt0 < 0 && m0xm1 < 0) { |
| return 1; |
| } |
| REPORTER_ASSERT(reporter, s0xt0 != 0); |
| return checkParallel(reporter, quad1, quad2); |
| } |
| |
| static double radianSweep(double start, double end) { |
| double sweep = end - start; |
| if (sweep > SK_ScalarPI) { |
| sweep -= 2 * SK_ScalarPI; |
| } else if (sweep < -SK_ScalarPI) { |
| sweep += 2 * SK_ScalarPI; |
| } |
| return sweep; |
| } |
| |
| static bool radianBetween(double start, double test, double end) { |
| double startToEnd = radianSweep(start, end); |
| double startToTest = radianSweep(start, test); |
| double testToEnd = radianSweep(test, end); |
| return (startToTest <= 0 && testToEnd <= 0 && startToTest >= startToEnd) || |
| (startToTest >= 0 && testToEnd >= 0 && startToTest <= startToEnd); |
| } |
| |
| static bool orderTRange(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, |
| double r, TRange* result) { |
| SkTArray<double, false> t1Array, t2Array; |
| orderQuads(reporter, quad1, r, &t1Array); |
| orderQuads(reporter,quad2, r, &t2Array); |
| if (!t1Array.count() || !t2Array.count()) { |
| return false; |
| } |
| SkTQSort<double>(t1Array.begin(), t1Array.end() - 1); |
| SkTQSort<double>(t2Array.begin(), t2Array.end() - 1); |
| double t1 = result->tMin1 = t1Array[0]; |
| double t2 = result->tMin2 = t2Array[0]; |
| double a1 = quadAngle(reporter,quad1, t1); |
| double a2 = quadAngle(reporter,quad2, t2); |
| if (approximately_equal(a1, a2)) { |
| return false; |
| } |
| bool refCCW = angleDirection(a1, a2); |
| result->t1 = t1; |
| result->t2 = t2; |
| result->tMin = SkTMin(t1, t2); |
| result->a1 = a1; |
| result->a2 = a2; |
| result->ccw = refCCW; |
| return true; |
| } |
| |
| static bool equalPoints(const SkDPoint& pt1, const SkDPoint& pt2, double max) { |
| return approximately_zero_when_compared_to(pt1.fX - pt2.fX, max) |
| && approximately_zero_when_compared_to(pt1.fY - pt2.fY, max); |
| } |
| |
| static double maxDist(const SkDQuad& quad) { |
| SkDRect bounds; |
| bounds.setBounds(quad); |
| SkDVector corner[4] = { |
| { bounds.fLeft - quad[0].fX, bounds.fTop - quad[0].fY }, |
| { bounds.fRight - quad[0].fX, bounds.fTop - quad[0].fY }, |
| { bounds.fLeft - quad[0].fX, bounds.fBottom - quad[0].fY }, |
| { bounds.fRight - quad[0].fX, bounds.fBottom - quad[0].fY } |
| }; |
| double max = 0; |
| for (unsigned index = 0; index < SK_ARRAY_COUNT(corner); ++index) { |
| max = SkTMax(max, corner[index].length()); |
| } |
| return max; |
| } |
| |
| static double maxQuad(const SkDQuad& quad) { |
| double max = 0; |
| for (int index = 0; index < 2; ++index) { |
| max = SkTMax(max, fabs(quad[index].fX)); |
| max = SkTMax(max, fabs(quad[index].fY)); |
| } |
| return max; |
| } |
| |
| static bool bruteMinT(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, |
| TRange* lowerRange, TRange* upperRange) { |
| double maxRadius = SkTMin(maxDist(quad1), maxDist(quad2)); |
| double maxQuads = SkTMax(maxQuad(quad1), maxQuad(quad2)); |
| double r = maxRadius / 2; |
| double rStep = r / 2; |
| SkDPoint best1 = {SK_ScalarInfinity, SK_ScalarInfinity}; |
| SkDPoint best2 = {SK_ScalarInfinity, SK_ScalarInfinity}; |
| int bestCCW = -1; |
| double bestR = maxRadius; |
| upperRange->tMin = 0; |
| lowerRange->tMin = 1; |
| do { |
| do { // find upper bounds of single result |
| TRange tRange; |
| bool stepUp = orderTRange(reporter, quad1, quad2, r, &tRange); |
| if (stepUp) { |
| SkDPoint pt1 = quad1.ptAtT(tRange.t1); |
| if (equalPoints(pt1, best1, maxQuads)) { |
| break; |
| } |
| best1 = pt1; |
| SkDPoint pt2 = quad2.ptAtT(tRange.t2); |
| if (equalPoints(pt2, best2, maxQuads)) { |
| break; |
| } |
| best2 = pt2; |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", |
| bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, |
| tRange.tMin); |
| } |
| if (bestCCW >= 0 && bestCCW != (int) tRange.ccw) { |
| if (tRange.tMin < upperRange->tMin) { |
| upperRange->tMin = 0; |
| } else { |
| stepUp = false; |
| } |
| } |
| if (upperRange->tMin < tRange.tMin) { |
| bestCCW = tRange.ccw; |
| bestR = r; |
| *upperRange = tRange; |
| } |
| if (lowerRange->tMin > tRange.tMin) { |
| *lowerRange = tRange; |
| } |
| } |
| r += stepUp ? rStep : -rStep; |
| rStep /= 2; |
| } while (rStep > FLT_EPSILON); |
| if (bestCCW < 0) { |
| if (bestR >= maxRadius) { |
| SkDebugf(""); |
| } |
| REPORTER_ASSERT(reporter, bestR < maxRadius); |
| return false; |
| } |
| double lastHighR = bestR; |
| r = bestR / 2; |
| rStep = r / 2; |
| do { // find lower bounds of single result |
| TRange tRange; |
| bool success = orderTRange(reporter, quad1, quad2, r, &tRange); |
| if (success) { |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("l bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", |
| bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, |
| tRange.tMin); |
| } |
| if (bestCCW != (int) tRange.ccw || upperRange->tMin < tRange.tMin) { |
| bestCCW = tRange.ccw; |
| *upperRange = tRange; |
| bestR = lastHighR; |
| break; // need to establish a new upper bounds |
| } |
| SkDPoint pt1 = quad1.ptAtT(tRange.t1); |
| SkDPoint pt2 = quad2.ptAtT(tRange.t2); |
| if (equalPoints(pt1, best1, maxQuads)) { |
| goto breakOut; |
| } |
| best1 = pt1; |
| if (equalPoints(pt2, best2, maxQuads)) { |
| goto breakOut; |
| } |
| best2 = pt2; |
| if (equalPoints(pt1, pt2, maxQuads)) { |
| success = false; |
| } else { |
| if (upperRange->tMin < tRange.tMin) { |
| *upperRange = tRange; |
| } |
| if (lowerRange->tMin > tRange.tMin) { |
| *lowerRange = tRange; |
| } |
| } |
| lastHighR = SkTMin(r, lastHighR); |
| } |
| r += success ? -rStep : rStep; |
| rStep /= 2; |
| } while (rStep > FLT_EPSILON); |
| } while (rStep > FLT_EPSILON); |
| breakOut: |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("l a2-a1==%1.9g\n", lowerRange->a2 - lowerRange->a1); |
| } |
| return true; |
| } |
| |
| static void bruteForce(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, |
| bool ccw) { |
| if (!gPathOpsAngleIdeasEnableBruteCheck) { |
| return; |
| } |
| TRange lowerRange, upperRange; |
| bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); |
| REPORTER_ASSERT(reporter, result); |
| double angle = fabs(lowerRange.a2 - lowerRange.a1); |
| REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw); |
| } |
| |
| static bool bruteForceCheck(skiatest::Reporter* reporter, const SkDQuad& quad1, |
| const SkDQuad& quad2, bool ccw) { |
| TRange lowerRange, upperRange; |
| bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); |
| REPORTER_ASSERT(reporter, result); |
| return ccw == upperRange.ccw; |
| } |
| |
| static void makeSegment(SkOpContour* contour, const SkDQuad& quad, SkPoint shortQuad[3]) { |
| shortQuad[0] = quad[0].asSkPoint(); |
| shortQuad[1] = quad[1].asSkPoint(); |
| shortQuad[2] = quad[2].asSkPoint(); |
| contour->addQuad(shortQuad); |
| } |
| |
| static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, |
| int testNo, SkArenaAlloc* allocator) { |
| SkPoint shortQuads[2][3]; |
| |
| SkOpContourHead contour; |
| SkOpGlobalState state(&contour, allocator SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr)); |
| contour.init(&state, false, false); |
| makeSegment(&contour, quad1, shortQuads[0]); |
| makeSegment(&contour, quad1, shortQuads[1]); |
| SkOpSegment* seg1 = contour.first(); |
| seg1->debugAddAngle(0, 1); |
| SkOpSegment* seg2 = seg1->next(); |
| seg2->debugAddAngle(0, 1); |
| int realOverlap = PathOpsAngleTester::ConvexHullOverlaps(*seg1->debugLastAngle(), |
| *seg2->debugLastAngle()); |
| const SkDPoint& origin = quad1[0]; |
| REPORTER_ASSERT(reporter, origin == quad2[0]); |
| double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX); |
| double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX); |
| double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX); |
| double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX); |
| bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e) |
| || radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e) |
| || radianBetween(a2s, a1e, a2e); |
| int overlap = quadHullsOverlap(reporter, quad1, quad2); |
| bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002; |
| if (realOverlap != overlap) { |
| SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s)); |
| } |
| if (!realMatchesOverlap) { |
| DumpQ(quad1, quad2, testNo); |
| } |
| REPORTER_ASSERT(reporter, realMatchesOverlap); |
| if (oldSchoolOverlap != (overlap < 0)) { |
| overlap = quadHullsOverlap(reporter, quad1, quad2); // set a breakpoint and debug if assert fires |
| REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0)); |
| } |
| SkDVector v1s = quad1[1] - quad1[0]; |
| SkDVector v1e = quad1[2] - quad1[0]; |
| SkDVector v2s = quad2[1] - quad2[0]; |
| SkDVector v2e = quad2[2] - quad2[0]; |
| double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) }; |
| bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0; |
| bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0; |
| if (overlap >= 0) { |
| // verify that hulls really don't overlap |
| REPORTER_ASSERT(reporter, !ray1In2); |
| REPORTER_ASSERT(reporter, !ray2In1); |
| bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0; |
| REPORTER_ASSERT(reporter, !ctrl1In2); |
| bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0; |
| REPORTER_ASSERT(reporter, !ctrl2In1); |
| // check answer against reference |
| bruteForce(reporter, quad1, quad2, overlap > 0); |
| } |
| // continue end point rays and see if they intersect the opposite curve |
| SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; |
| const SkDQuad* quads[] = {&quad1, &quad2}; |
| SkDVector midSpokes[2]; |
| SkIntersections intersect[2]; |
| double minX, minY, maxX, maxY; |
| minX = minY = SK_ScalarInfinity; |
| maxX = maxY = -SK_ScalarInfinity; |
| double maxWidth = 0; |
| bool useIntersect = false; |
| double smallestTs[] = {1, 1}; |
| for (unsigned index = 0; index < SK_ARRAY_COUNT(quads); ++index) { |
| const SkDQuad& q = *quads[index]; |
| midSpokes[index] = q.ptAtT(0.5) - origin; |
| minX = SkTMin(SkTMin(SkTMin(minX, origin.fX), q[1].fX), q[2].fX); |
| minY = SkTMin(SkTMin(SkTMin(minY, origin.fY), q[1].fY), q[2].fY); |
| maxX = SkTMax(SkTMax(SkTMax(maxX, origin.fX), q[1].fX), q[2].fX); |
| maxY = SkTMax(SkTMax(SkTMax(maxY, origin.fY), q[1].fY), q[2].fY); |
| maxWidth = SkTMax(maxWidth, SkTMax(maxX - minX, maxY - minY)); |
| intersect[index].intersectRay(q, rays[index]); |
| const SkIntersections& i = intersect[index]; |
| REPORTER_ASSERT(reporter, i.used() >= 1); |
| bool foundZero = false; |
| double smallT = 1; |
| for (int idx2 = 0; idx2 < i.used(); ++idx2) { |
| double t = i[0][idx2]; |
| if (t == 0) { |
| foundZero = true; |
| continue; |
| } |
| if (smallT > t) { |
| smallT = t; |
| } |
| } |
| REPORTER_ASSERT(reporter, foundZero == true); |
| if (smallT == 1) { |
| continue; |
| } |
| SkDVector ray = q.ptAtT(smallT) - origin; |
| SkDVector end = rays[index][1] - origin; |
| if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) { |
| continue; |
| } |
| double rayDist = ray.length(); |
| double endDist = end.length(); |
| double delta = fabs(rayDist - endDist) / maxWidth; |
| if (delta > 1e-4) { |
| useIntersect ^= true; |
| } |
| smallestTs[index] = smallT; |
| } |
| bool firstInside; |
| if (useIntersect) { |
| int sIndex = (int) (smallestTs[1] < 1); |
| REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1); |
| double t = smallestTs[sIndex]; |
| const SkDQuad& q = *quads[sIndex]; |
| SkDVector ray = q.ptAtT(t) - origin; |
| SkDVector end = rays[sIndex][1] - origin; |
| double rayDist = ray.length(); |
| double endDist = end.length(); |
| SkDVector mid = q.ptAtT(t / 2) - origin; |
| double midXray = mid.crossCheck(ray); |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n", |
| rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0); |
| } |
| SkASSERT(SkScalarSignAsInt(SkDoubleToScalar(midXray)) |
| == SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex]))); |
| firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0); |
| } else if (overlap >= 0) { |
| return; // answer has already been determined |
| } else { |
| firstInside = checkParallel(reporter, quad1, quad2); |
| } |
| if (overlap < 0) { |
| SkDEBUGCODE(int realEnds =) |
| PathOpsAngleTester::EndsIntersect(*seg1->debugLastAngle(), |
| *seg2->debugLastAngle()); |
| SkASSERT(realEnds == (firstInside ? 1 : 0)); |
| } |
| bruteForce(reporter, quad1, quad2, firstInside); |
| } |
| |
| DEF_TEST(PathOpsAngleOverlapHullsOne, reporter) { |
| SkSTArenaAlloc<4096> allocator; |
| // gPathOpsAngleIdeasVerbose = true; |
| const QuadPts quads[] = { |
| {{{939.4808349609375, 914.355224609375}, {-357.7921142578125, 590.842529296875}, {736.8936767578125, -350.717529296875}}}, |
| {{{939.4808349609375, 914.355224609375}, {-182.85418701171875, 634.4552001953125}, {-509.62615966796875, 576.1182861328125}}} |
| }; |
| for (int index = 0; index < (int) SK_ARRAY_COUNT(quads); index += 2) { |
| SkDQuad quad0, quad1; |
| quad0.debugSet(quads[index].fPts); |
| quad1.debugSet(quads[index + 1].fPts); |
| testQuadAngles(reporter, quad0, quad1, 0, &allocator); |
| } |
| } |
| |
| DEF_TEST(PathOpsAngleOverlapHulls, reporter) { |
| SkSTArenaAlloc<4096> allocator; |
| if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default |
| return; |
| } |
| SkRandom ran; |
| for (int index = 0; index < 100000; ++index) { |
| if (index % 1000 == 999) SkDebugf("."); |
| SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; |
| QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, |
| {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; |
| if (quad1.fPts[0] == quad1.fPts[2]) { |
| continue; |
| } |
| QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, |
| {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; |
| if (quad2.fPts[0] == quad2.fPts[2]) { |
| continue; |
| } |
| SkIntersections i; |
| SkDQuad q1, q2; |
| q1.debugSet(quad1.fPts); |
| q2.debugSet(quad2.fPts); |
| i.intersect(q1, q2); |
| REPORTER_ASSERT(reporter, i.used() >= 1); |
| if (i.used() > 1) { |
| continue; |
| } |
| testQuadAngles(reporter, q1, q2, index, &allocator); |
| } |
| } |
| |
| DEF_TEST(PathOpsAngleBruteT, reporter) { |
| if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default |
| return; |
| } |
| SkRandom ran; |
| double smaller = SK_Scalar1; |
| SkDQuad small[2]; |
| SkDEBUGCODE(int smallIndex = 0); |
| for (int index = 0; index < 100000; ++index) { |
| SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; |
| QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, |
| {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; |
| if (quad1.fPts[0] == quad1.fPts[2]) { |
| continue; |
| } |
| QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, |
| {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; |
| if (quad2.fPts[0] == quad2.fPts[2]) { |
| continue; |
| } |
| SkDQuad q1, q2; |
| q1.debugSet(quad1.fPts); |
| q2.debugSet(quad2.fPts); |
| SkIntersections i; |
| i.intersect(q1, q2); |
| REPORTER_ASSERT(reporter, i.used() >= 1); |
| if (i.used() > 1) { |
| continue; |
| } |
| TRange lowerRange, upperRange; |
| bool result = bruteMinT(reporter, q1, q2, &lowerRange, &upperRange); |
| REPORTER_ASSERT(reporter, result); |
| double min = SkTMin(upperRange.t1, upperRange.t2); |
| if (smaller > min) { |
| small[0] = q1; |
| small[1] = q2; |
| SkDEBUGCODE(smallIndex = index); |
| smaller = min; |
| } |
| } |
| #ifdef SK_DEBUG |
| DumpQ(small[0], small[1], smallIndex); |
| #endif |
| } |
| |
| DEF_TEST(PathOpsAngleBruteTOne, reporter) { |
| // gPathOpsAngleIdeasVerbose = true; |
| const QuadPts qPts[] = { |
| {{{-770.8492431640625, 948.2369384765625}, {-853.37066650390625, 972.0301513671875}, {-200.62042236328125, -26.7174072265625}}}, |
| {{{-770.8492431640625, 948.2369384765625}, {513.602783203125, 578.8681640625}, {960.641357421875, -813.69757080078125}}}, |
| {{{563.8267822265625, -107.4566650390625}, {-44.67724609375, -136.57452392578125}, {492.3856201171875, -268.79644775390625}}}, |
| {{{563.8267822265625, -107.4566650390625}, {708.049072265625, -100.77789306640625}, {-48.88226318359375, 967.9022216796875}}}, |
| {{{598.857421875, 846.345458984375}, {-644.095703125, -316.12921142578125}, {-97.64599609375, 20.6158447265625}}}, |
| {{{598.857421875, 846.345458984375}, {715.7142333984375, 955.3599853515625}, {-919.9478759765625, 691.611328125}}}, |
| }; |
| TRange lowerRange, upperRange; |
| SkDQuad quads[SK_ARRAY_COUNT(qPts)]; |
| for (int index = 0; index < (int) SK_ARRAY_COUNT(qPts); ++index) { |
| quads[index].debugSet(qPts[index].fPts); |
| } |
| bruteMinT(reporter, quads[0], quads[1], &lowerRange, &upperRange); |
| bruteMinT(reporter, quads[2], quads[3], &lowerRange, &upperRange); |
| bruteMinT(reporter, quads[4], quads[5], &lowerRange, &upperRange); |
| } |
| |
| /* |
| The sorting problem happens when the inital tangents are not a true indicator of the curve direction |
| Nearly always, the initial tangents do give the right answer, |
| so the trick is to figure out when the initial tangent cannot be trusted. |
| If the convex hulls of both curves are in the same half plane, and not overlapping, sorting the |
| hulls is enough. |
| If the hulls overlap, and have the same general direction, then intersect the shorter end point ray |
| with the opposing curve, and see on which side of the shorter curve the opposing intersection lies. |
| Otherwise, if the control vector is extremely short, likely the point on curve must be computed |
| If moving the control point slightly can change the sign of the cross product, either answer could |
| be "right". |
| We need to determine how short is extremely short. Move the control point a set percentage of |
| the largest length to determine how stable the curve is vis-a-vis the initial tangent. |
| */ |
| |
| static const QuadPts extremeTests[][2] = { |
| { |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-707.9234268635319,-154.30459999551294}, |
| {505.58447265625,-504.9130859375}}}, |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-711.127526325141,-163.9446090624656}, |
| {-32.39227294921875,-906.3277587890625}}}, |
| }, { |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.2875337527566,-154.36676458635623}, |
| {505.58447265625,-504.9130859375}}}, |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.4111557216864,-154.5366642875255}, |
| {-32.39227294921875,-906.3277587890625}}}, |
| }, { |
| {{{-609.0230951752058,-267.5435593490574}, |
| {-594.1120809906336,-136.08492475411555}, |
| {505.58447265625,-504.9130859375}}}, |
| {{{-609.0230951752058,-267.5435593490574}, |
| {-693.7467719138988,-341.3259237831895}, |
| {-32.39227294921875,-906.3277587890625}}} |
| }, { |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-707.9994640658723,-154.58588461064852}, |
| {505.58447265625,-504.9130859375}}}, |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.0239418990758,-154.6403553507124}, |
| {-32.39227294921875,-906.3277587890625}}} |
| }, { |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-707.9993222215099,-154.55999389855003}, |
| {68.88981098017803,296.9273945411635}}}, |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.0509091919608,-154.64675214697067}, |
| {-777.4871194247767,-995.1470120113145}}} |
| }, { |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.0060491116379,-154.60889321524968}, |
| {229.97088707895057,-430.0569357467175}}}, |
| {{{-708.0077926931004,-154.61669472244046}, |
| {-708.013911296257,-154.6219143988058}, |
| {138.13162892614037,-573.3689311737394}}} |
| }, { |
| {{{-543.2570545751013,-237.29243831075053}, |
| {-452.4119186056987,-143.47223056267802}, |
| {229.97088707895057,-430.0569357467175}}}, |
| {{{-543.2570545751013,-237.29243831075053}, |
| {-660.5330371214436,-362.0016148388}, |
| {138.13162892614037,-573.3689311737394}}}, |
| }, |
| }; |
| |
| static double endCtrlRatio(const SkDQuad quad) { |
| SkDVector longEdge = quad[2] - quad[0]; |
| double longLen = longEdge.length(); |
| SkDVector shortEdge = quad[1] - quad[0]; |
| double shortLen = shortEdge.length(); |
| return longLen / shortLen; |
| } |
| |
| static void computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) { |
| SkDPoint mPta = {quad[1].fX - m * v.fY, quad[1].fY + m * v.fX}; |
| SkDPoint mPtb = {quad[1].fX + m * v.fY, quad[1].fY - m * v.fX}; |
| mV[0] = mPta - quad[0]; |
| mV[1] = mPtb - quad[0]; |
| } |
| |
| static double mDistance(skiatest::Reporter* reporter, bool agrees, const SkDQuad& q1, |
| const SkDQuad& q2) { |
| if (1 && agrees) { |
| return SK_ScalarMax; |
| } |
| // how close is the angle from inflecting in the opposite direction? |
| SkDVector v1 = q1[1] - q1[0]; |
| SkDVector v2 = q2[1] - q2[0]; |
| double dir = v1.crossCheck(v2); |
| REPORTER_ASSERT(reporter, dir != 0); |
| // solve for opposite direction displacement scale factor == m |
| // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x |
| // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] |
| // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) |
| // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) |
| // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x |
| // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) |
| // m = v1.cross(v2) / v1.dot(v2) |
| double div = v1.dot(v2); |
| REPORTER_ASSERT(reporter, div != 0); |
| double m = dir / div; |
| SkDVector mV1[2], mV2[2]; |
| computeMV(q1, v1, m, mV1); |
| computeMV(q2, v2, m, mV2); |
| double dist1 = v1.length() * m; |
| double dist2 = v2.length() * m; |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("%c r1=%1.9g r2=%1.9g m=%1.9g dist1=%1.9g dist2=%1.9g " |
| " dir%c 1a=%1.9g 1b=%1.9g 2a=%1.9g 2b=%1.9g\n", agrees ? 'T' : 'F', |
| endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-', |
| mV1[0].crossCheck(v2), mV1[1].crossCheck(v2), |
| mV2[0].crossCheck(v1), mV2[1].crossCheck(v1)); |
| } |
| if (1) { |
| bool use1 = fabs(dist1) < fabs(dist2); |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2, |
| use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); |
| } |
| return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); |
| } |
| return SK_ScalarMax; |
| } |
| |
| static void midPointAgrees(skiatest::Reporter* reporter, const SkDQuad& q1, const SkDQuad& q2, |
| bool ccw) { |
| SkDPoint mid1 = q1.ptAtT(0.5); |
| SkDVector m1 = mid1 - q1[0]; |
| SkDPoint mid2 = q2.ptAtT(0.5); |
| SkDVector m2 = mid2 - q2[0]; |
| REPORTER_ASSERT(reporter, ccw ? m1.crossCheck(m2) < 0 : m1.crossCheck(m2) > 0); |
| } |
| |
| DEF_TEST(PathOpsAngleExtreme, reporter) { |
| if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default |
| return; |
| } |
| double maxR = SK_ScalarMax; |
| for (int index = 0; index < (int) SK_ARRAY_COUNT(extremeTests); ++index) { |
| const QuadPts& qu1 = extremeTests[index][0]; |
| const QuadPts& qu2 = extremeTests[index][1]; |
| SkDQuad quad1, quad2; |
| quad1.debugSet(qu1.fPts); |
| quad2.debugSet(qu2.fPts); |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("%s %d\n", __FUNCTION__, index); |
| } |
| REPORTER_ASSERT(reporter, quad1[0] == quad2[0]); |
| SkIntersections i; |
| i.intersect(quad1, quad2); |
| REPORTER_ASSERT(reporter, i.used() == 1); |
| REPORTER_ASSERT(reporter, i.pt(0) == quad1[0]); |
| int overlap = quadHullsOverlap(reporter, quad1, quad2); |
| REPORTER_ASSERT(reporter, overlap >= 0); |
| SkDVector sweep[2], tweep[2]; |
| setQuadHullSweep(quad1, sweep); |
| setQuadHullSweep(quad2, tweep); |
| double s0xt0 = sweep[0].crossCheck(tweep[0]); |
| REPORTER_ASSERT(reporter, s0xt0 != 0); |
| bool ccw = s0xt0 < 0; |
| bool agrees = bruteForceCheck(reporter, quad1, quad2, ccw); |
| maxR = SkTMin(maxR, mDistance(reporter, agrees, quad1, quad2)); |
| if (agrees) { |
| continue; |
| } |
| midPointAgrees(reporter, quad1, quad2, !ccw); |
| SkDQuad q1 = quad1; |
| SkDQuad q2 = quad2; |
| double loFail = 1; |
| double hiPass = 2; |
| // double vectors until t passes |
| do { |
| q1[1].fX = quad1[0].fX * (1 - hiPass) + quad1[1].fX * hiPass; |
| q1[1].fY = quad1[0].fY * (1 - hiPass) + quad1[1].fY * hiPass; |
| q2[1].fX = quad2[0].fX * (1 - hiPass) + quad2[1].fX * hiPass; |
| q2[1].fY = quad2[0].fY * (1 - hiPass) + quad2[1].fY * hiPass; |
| agrees = bruteForceCheck(reporter, q1, q2, ccw); |
| maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2)); |
| if (agrees) { |
| break; |
| } |
| midPointAgrees(reporter, quad1, quad2, !ccw); |
| loFail = hiPass; |
| hiPass *= 2; |
| } while (true); |
| // binary search to find minimum pass |
| double midTest = (loFail + hiPass) / 2; |
| double step = (hiPass - loFail) / 4; |
| while (step > FLT_EPSILON) { |
| q1[1].fX = quad1[0].fX * (1 - midTest) + quad1[1].fX * midTest; |
| q1[1].fY = quad1[0].fY * (1 - midTest) + quad1[1].fY * midTest; |
| q2[1].fX = quad2[0].fX * (1 - midTest) + quad2[1].fX * midTest; |
| q2[1].fY = quad2[0].fY * (1 - midTest) + quad2[1].fY * midTest; |
| agrees = bruteForceCheck(reporter, q1, q2, ccw); |
| maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2)); |
| if (!agrees) { |
| midPointAgrees(reporter, quad1, quad2, !ccw); |
| } |
| midTest += agrees ? -step : step; |
| step /= 2; |
| } |
| #ifdef SK_DEBUG |
| // DumpQ(q1, q2, 999); |
| #endif |
| } |
| if (gPathOpsAngleIdeasVerbose) { |
| SkDebugf("maxR=%1.9g\n", maxR); |
| } |
| } |