| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrDrawState_DEFINED |
| #define GrDrawState_DEFINED |
| |
| #include "GrColor.h" |
| #include "GrMatrix.h" |
| #include "GrSamplerState.h" |
| #include "GrStencil.h" |
| |
| #include "SkXfermode.h" |
| |
| class GrRenderTarget; |
| class GrTexture; |
| |
| struct GrDrawState { |
| |
| /** |
| * Number of texture stages. Each stage takes as input a color and |
| * 2D texture coordinates. The color input to the first enabled stage is the |
| * per-vertex color or the constant color (setColor/setAlpha) if there are |
| * no per-vertex colors. For subsequent stages the input color is the output |
| * color from the previous enabled stage. The output color of each stage is |
| * the input color modulated with the result of a texture lookup. Texture |
| * lookups are specified by a texture a sampler (setSamplerState). Texture |
| * coordinates for each stage come from the vertices based on a |
| * GrVertexLayout bitfield. The output fragment color is the output color of |
| * the last enabled stage. The presence or absence of texture coordinates |
| * for each stage in the vertex layout indicates whether a stage is enabled |
| * or not. |
| */ |
| enum { |
| kNumStages = 3, |
| kMaxTexCoords = kNumStages |
| }; |
| |
| enum DrawFace { |
| kBoth_DrawFace, |
| kCCW_DrawFace, |
| kCW_DrawFace, |
| }; |
| |
| /** |
| * When specifying edges as vertex data this enum specifies what type of |
| * edges are in use. The edges are always 4 GrScalars in memory, even when |
| * the edge type requires fewer than 4. |
| */ |
| enum VertexEdgeType { |
| /* 1-pixel wide line |
| 2D implicit line eq (a*x + b*y +c = 0). 4th component unused */ |
| kHairLine_EdgeType, |
| /* 1-pixel wide quadratic |
| u^2-v canonical coords (only 2 components used) */ |
| kHairQuad_EdgeType |
| }; |
| |
| /** |
| * The absolute maximum number of edges that may be specified for |
| * a single draw call when performing edge antialiasing. This is used for |
| * the size of several static buffers, so implementations of getMaxEdges() |
| * (below) should clamp to this value. |
| */ |
| enum { |
| // TODO: this should be 32 when GrTesselatedPathRenderer is used |
| // Visual Studio 2010 does not permit a member array of size 0. |
| kMaxEdges = 1 |
| }; |
| |
| class Edge { |
| public: |
| Edge() {} |
| Edge(float x, float y, float z) : fX(x), fY(y), fZ(z) {} |
| GrPoint intersect(const Edge& other) { |
| return GrPoint::Make( |
| SkFloatToScalar((fY * other.fZ - other.fY * fZ) / |
| (fX * other.fY - other.fX * fY)), |
| SkFloatToScalar((fX * other.fZ - other.fX * fZ) / |
| (other.fX * fY - fX * other.fY))); |
| } |
| float fX, fY, fZ; |
| }; |
| |
| GrDrawState() { |
| // make sure any pad is zero for memcmp |
| // all GrDrawState members should default to something |
| // valid by the memset |
| memset(this, 0, sizeof(GrDrawState)); |
| |
| // memset exceptions |
| fColorFilterXfermode = SkXfermode::kDstIn_Mode; |
| fFirstCoverageStage = kNumStages; |
| |
| // pedantic assertion that our ptrs will |
| // be NULL (0 ptr is mem addr 0) |
| GrAssert((intptr_t)(void*)NULL == 0LL); |
| |
| // default stencil setting should be disabled |
| GrAssert(fStencilSettings.isDisabled()); |
| fFirstCoverageStage = kNumStages; |
| } |
| |
| uint8_t fFlagBits; |
| GrBlendCoeff fSrcBlend : 8; |
| GrBlendCoeff fDstBlend : 8; |
| DrawFace fDrawFace : 8; |
| uint8_t fFirstCoverageStage; |
| SkXfermode::Mode fColorFilterXfermode : 8; |
| GrColor fBlendConstant; |
| GrTexture* fTextures[kNumStages]; |
| GrRenderTarget* fRenderTarget; |
| GrColor fColor; |
| GrColor fColorFilterColor; |
| |
| GrStencilSettings fStencilSettings; |
| GrMatrix fViewMatrix; |
| |
| // @{ Data for GrTesselatedPathRenderer |
| // TODO: currently ignored in copying & comparison for performance. |
| // Must be considered if GrTesselatedPathRenderer is being used. |
| |
| int fEdgeAANumEdges; |
| VertexEdgeType fVertexEdgeType; |
| Edge fEdgeAAEdges[kMaxEdges]; |
| |
| // @} |
| |
| // This field must be last; it will not be copied or compared |
| // if the corresponding fTexture[] is NULL. |
| GrSamplerState fSamplerStates[kNumStages]; |
| |
| // Most stages are usually not used, so conditionals here |
| // reduce the expected number of bytes touched by 50%. |
| bool operator ==(const GrDrawState& s) const { |
| if (memcmp(this, &s, this->leadingBytes())) return false; |
| |
| for (int i = 0; i < kNumStages; i++) { |
| if (fTextures[i] && |
| memcmp(&this->fSamplerStates[i], &s.fSamplerStates[i], |
| sizeof(GrSamplerState))) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| bool operator !=(const GrDrawState& s) const { return !(*this == s); } |
| |
| // Most stages are usually not used, so conditionals here |
| // reduce the expected number of bytes touched by 50%. |
| GrDrawState& operator =(const GrDrawState& s) { |
| memcpy(this, &s, this->leadingBytes()); |
| |
| for (int i = 0; i < kNumStages; i++) { |
| if (s.fTextures[i]) { |
| memcpy(&this->fSamplerStates[i], &s.fSamplerStates[i], |
| sizeof(GrSamplerState)); |
| } |
| } |
| |
| return *this; |
| } |
| |
| private: |
| size_t leadingBytes() const { |
| // Can't use offsetof() with non-POD types, so stuck with pointer math. |
| // TODO: ignores GrTesselatedPathRenderer data structures. We don't |
| // have a compile-time flag that lets us know if it's being used, and |
| // checking at runtime seems to cost 5% performance. |
| return (size_t) ((unsigned char*)&fEdgeAANumEdges - |
| (unsigned char*)&fFlagBits); |
| } |
| |
| }; |
| |
| #endif |
| |