| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Fuzz.h" |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkSurface.h" |
| #include "SkTLazy.h" |
| |
| #include <algorithm> |
| |
| const int MAX_COUNT = 400; |
| |
| bool makeMatrix(Fuzz* fuzz, SkMatrix* m) { |
| SkScalar scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp2; |
| if (!fuzz->next(&scaleX) || |
| !fuzz->next(&skewX) || |
| !fuzz->next(&transX) || |
| !fuzz->next(&skewY) || |
| !fuzz->next(&scaleY) || |
| !fuzz->next(&transY) || |
| !fuzz->next(&persp0) || |
| !fuzz->next(&persp1) || |
| !fuzz->next(&persp2)) { |
| return false; |
| } |
| m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp2); |
| return true; |
| } |
| |
| bool initGradientParams(Fuzz* fuzz, std::vector<SkColor>* colors, |
| std::vector<SkScalar>* pos, SkShader::TileMode* mode) { |
| if (fuzz->remaining() < sizeof(uint32_t)) { |
| return false; |
| } |
| uint32_t count = fuzz->nextRangeU(0, MAX_COUNT); |
| |
| if (fuzz->remaining() < sizeof(uint32_t)) { |
| return false; |
| } |
| *mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3)); |
| |
| colors->clear(); |
| pos ->clear(); |
| for (uint32_t i = 0; i < count; i++) { |
| SkColor c; |
| SkScalar s; |
| if (!fuzz->next(&c) || !fuzz->next(&s)) { |
| return false; |
| } |
| colors->push_back(c); |
| pos ->push_back(s); |
| } |
| if (count) { |
| std::sort(pos->begin(), pos->end()); |
| // The order matters. If count == 1, we want pos == 0. |
| (*pos)[count - 1] = 1; |
| (*pos)[0] = 0; |
| } |
| return true; |
| } |
| |
| void fuzzLinearGradient(Fuzz* fuzz) { |
| SkScalar a, b, c, d; |
| bool useLocalMatrix, useGlobalMatrix; |
| if (!fuzz->next(&a) || |
| !fuzz->next(&b) || |
| !fuzz->next(&c) || |
| !fuzz->next(&d) || |
| !fuzz->next(&useLocalMatrix) || |
| !fuzz->next(&useGlobalMatrix)) { |
| return; |
| } |
| SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)}; |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| if (!initGradientParams(fuzz, &colors, &pos, &mode)) { |
| return; |
| } |
| |
| SkPaint p; |
| uint32_t flags; |
| if (!fuzz->next(&flags)) { |
| return; |
| } |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { |
| return; |
| } |
| p.setShader(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(), |
| colors.size(), mode, flags, localMatrix.getMaybeNull())); |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| if (!makeMatrix(fuzz, &gm)) { |
| return; |
| } |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzRadialGradient(Fuzz* fuzz) { |
| SkScalar a, b, radius; |
| bool useLocalMatrix, useGlobalMatrix; |
| if (!fuzz->next(&a) || |
| !fuzz->next(&b) || |
| !fuzz->next(&radius) || |
| !fuzz->next(&useLocalMatrix) || |
| !fuzz->next(&useGlobalMatrix)) { |
| return; |
| } |
| SkPoint center = SkPoint::Make(a,b); |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| if (!initGradientParams(fuzz, &colors, &pos, &mode)) { |
| return; |
| } |
| |
| SkPaint p; |
| uint32_t flags; |
| if (!fuzz->next(&flags)) { |
| return; |
| } |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { |
| return; |
| } |
| p.setShader(SkGradientShader::MakeRadial(center, radius, colors.data(), |
| pos.data(), colors.size(), mode, flags, localMatrix.getMaybeNull())); |
| |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| if (!makeMatrix(fuzz, &gm)) { |
| return; |
| } |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzTwoPointConicalGradient(Fuzz* fuzz) { |
| SkScalar a, b, startRadius, c, d, endRadius; |
| bool useLocalMatrix, useGlobalMatrix; |
| if (!fuzz->next(&a) || |
| !fuzz->next(&b) || |
| !fuzz->next(&startRadius) || |
| !fuzz->next(&c) || |
| !fuzz->next(&d) || |
| !fuzz->next(&endRadius) || |
| !fuzz->next(&useLocalMatrix) || |
| !fuzz->next(&useGlobalMatrix)) { |
| return; |
| } |
| SkPoint start = SkPoint::Make(a, b); |
| SkPoint end = SkPoint::Make(c, d); |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| if (!initGradientParams(fuzz, &colors, &pos, &mode)) { |
| return; |
| } |
| |
| SkPaint p; |
| uint32_t flags; |
| if (!fuzz->next(&flags)) { |
| return; |
| } |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { |
| return; |
| } |
| p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, |
| end, endRadius, colors.data(), pos.data(), colors.size(), mode, |
| flags, localMatrix.getMaybeNull())); |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| if (!makeMatrix(fuzz, &gm)) { |
| return; |
| } |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzSweepGradient(Fuzz* fuzz) { |
| SkScalar cx, cy; |
| bool useLocalMatrix, useGlobalMatrix; |
| if (!fuzz->next(&cx) || |
| !fuzz->next(&cy) || |
| !fuzz->next(&useLocalMatrix) || |
| !fuzz->next(&useGlobalMatrix)) { |
| return; |
| } |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| if (!initGradientParams(fuzz, &colors, &pos, &mode)) { |
| return; |
| } |
| |
| SkPaint p; |
| if (useLocalMatrix) { |
| SkMatrix m; |
| if (!makeMatrix(fuzz, &m)) { |
| return; |
| } |
| uint32_t flags; |
| if (!fuzz->next(&flags)) { |
| return; |
| } |
| p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), |
| pos.data(), colors.size(), flags, &m)); |
| } else { |
| p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), |
| pos.data(), colors.size())); |
| } |
| |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| if (!makeMatrix(fuzz, &gm)) { |
| return; |
| } |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| DEF_FUZZ(Gradients, fuzz) { |
| uint8_t i; |
| if (!fuzz->next(&i)) { |
| return; |
| } |
| |
| switch(i) { |
| case 0: |
| SkDebugf("LinearGradient\n"); |
| fuzzLinearGradient(fuzz); |
| return; |
| case 1: |
| SkDebugf("RadialGradient\n"); |
| fuzzRadialGradient(fuzz); |
| return; |
| case 2: |
| SkDebugf("TwoPointConicalGradient\n"); |
| fuzzTwoPointConicalGradient(fuzz); |
| return; |
| } |
| SkDebugf("SweepGradient\n"); |
| fuzzSweepGradient(fuzz); |
| return; |
| } |