| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTextureProxy_DEFINED |
| #define GrTextureProxy_DEFINED |
| |
| #include "GrSamplerState.h" |
| #include "GrSurfaceProxy.h" |
| |
| class GrCaps; |
| class GrDeferredProxyUploader; |
| class GrProxyProvider; |
| class GrResourceProvider; |
| class GrTextureOpList; |
| class GrTextureProxyPriv; |
| |
| // This class delays the acquisition of textures until they are actually required |
| class GrTextureProxy : virtual public GrSurfaceProxy { |
| public: |
| GrTextureProxy* asTextureProxy() override { return this; } |
| const GrTextureProxy* asTextureProxy() const override { return this; } |
| |
| // Actually instantiate the backing texture, if necessary |
| bool instantiate(GrResourceProvider*) override; |
| |
| GrSamplerState::Filter highestFilterMode() const; |
| |
| // If we are instantiated and have a target, return the mip state of that target. Otherwise |
| // returns the proxy's mip state from creation time. This is useful for lazy proxies which may |
| // claim to not need mips at creation time, but the instantiation happens to give us a mipped |
| // target. In that case we should use that for our benefit to avoid possible copies/mip |
| // generation later. |
| GrMipMapped mipMapped() const; |
| |
| /** |
| * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one. |
| */ |
| const GrUniqueKey& getUniqueKey() const { |
| #ifdef SK_DEBUG |
| if (fTarget && fUniqueKey.isValid()) { |
| SkASSERT(fTarget->getUniqueKey().isValid()); |
| // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to |
| // it. This just means that a future user of the resource will be filling it with unique |
| // data. However, if the proxy has a unique key its attached resource should also |
| // have that key. |
| SkASSERT(fUniqueKey == fTarget->getUniqueKey()); |
| } |
| #endif |
| |
| return fUniqueKey; |
| } |
| |
| /** |
| * Internal-only helper class used for manipulations of the resource by the cache. |
| */ |
| class CacheAccess; |
| inline CacheAccess cacheAccess(); |
| inline const CacheAccess cacheAccess() const; |
| |
| // Provides access to special purpose functions. |
| GrTextureProxyPriv texPriv(); |
| const GrTextureProxyPriv texPriv() const; |
| |
| protected: |
| // DDL TODO: rm the GrSurfaceProxy friending |
| friend class GrSurfaceProxy; // for ctors |
| friend class GrProxyProvider; // for ctors |
| friend class GrTextureProxyPriv; |
| |
| // Deferred version - when constructed with data the origin is always kTopLeft. |
| GrTextureProxy(const GrSurfaceDesc& srcDesc, GrMipMapped, SkBackingFit, SkBudgeted, |
| const void* srcData, size_t srcRowBytes, GrInternalSurfaceFlags); |
| |
| // Deferred version - no data. |
| GrTextureProxy(const GrSurfaceDesc& srcDesc, GrSurfaceOrigin, GrMipMapped, SkBackingFit, |
| SkBudgeted, GrInternalSurfaceFlags); |
| |
| // Lazy-callback version |
| // There are two main use cases for lazily-instantiated proxies: |
| // basic knowledge - width, height, config, origin are known |
| // minimal knowledge - only config is known. |
| // |
| // The basic knowledge version is used for DDL where we know the type of proxy we are going to |
| // use, but we don't have access to the GPU yet to instantiate it. |
| // |
| // The minimal knowledge version is used for CCPR where we are generating an atlas but we do not |
| // know the final size until flush time. |
| GrTextureProxy(LazyInstantiateCallback&&, LazyInstantiationType, const GrSurfaceDesc& desc, |
| GrSurfaceOrigin, GrMipMapped, SkBackingFit, SkBudgeted, |
| GrInternalSurfaceFlags); |
| |
| // Wrapped version |
| GrTextureProxy(sk_sp<GrSurface>, GrSurfaceOrigin); |
| |
| ~GrTextureProxy() override; |
| |
| sk_sp<GrSurface> createSurface(GrResourceProvider*) const override; |
| |
| void setIsGLTextureRectangleOrExternal() { |
| fSurfaceFlags |= GrInternalSurfaceFlags::kIsGLTextureRectangleOrExternal; |
| } |
| bool isGLTextureRectangleOrExternal() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kIsGLTextureRectangleOrExternal; |
| } |
| |
| private: |
| GrMipMapped fMipMapped; |
| |
| GrUniqueKey fUniqueKey; |
| GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid |
| |
| // Only used for proxies whose contents are being prepared on a worker thread. This object |
| // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that |
| // point, the proxy is instantiated, and this data is used to perform an ASAP upload. |
| std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader; |
| |
| size_t onUninstantiatedGpuMemorySize() const override; |
| |
| // Methods made available via GrTextureProxy::CacheAccess |
| void setUniqueKey(GrProxyProvider*, const GrUniqueKey&); |
| void clearUniqueKey(); |
| |
| SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;) |
| |
| // For wrapped proxies the GrTexture pointer is stored in GrIORefProxy. |
| // For deferred proxies that pointer will be filled in when we need to instantiate |
| // the deferred resource |
| |
| typedef GrSurfaceProxy INHERITED; |
| }; |
| |
| #endif |