| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| #include "GrBackendSurface.h" |
| #include "GrContextPriv.h" |
| #include "GrGpu.h" |
| #include "SkImage_Gpu.h" |
| #include "SkPromiseImageTexture.h" |
| |
| using namespace sk_gpu_test; |
| |
| struct PromiseTextureChecker { |
| explicit PromiseTextureChecker(const GrBackendTexture& tex) |
| : fTexture(SkPromiseImageTexture::Make(tex)) |
| , fFulfillCount(0) |
| , fReleaseCount(0) |
| , fDoneCount(0) {} |
| sk_sp<SkPromiseImageTexture> fTexture; |
| int fFulfillCount; |
| int fReleaseCount; |
| int fDoneCount; |
| GrBackendTexture fLastFulfilledTexture; |
| |
| /** |
| * Replaces the backend texture that this checker will return from fulfill. Also, transfers |
| * ownership of the previous PromiseImageTexture to the caller, if they want to control when |
| * it is deleted. The default argument will remove the existing texture without installing a |
| * valid replacement. |
| */ |
| sk_sp<const SkPromiseImageTexture> replaceTexture( |
| const GrBackendTexture& tex = GrBackendTexture()) { |
| // Can't change this while in active fulfillment. |
| SkASSERT(fFulfillCount == fReleaseCount); |
| auto temp = std::move(fTexture); |
| fTexture = SkPromiseImageTexture::Make(tex); |
| return std::move(temp); |
| } |
| |
| SkTArray<GrUniqueKey> uniqueKeys() const { |
| return fTexture->testingOnly_uniqueKeysToInvalidate(); |
| } |
| |
| static sk_sp<SkPromiseImageTexture> Fulfill(void* self) { |
| auto checker = static_cast<PromiseTextureChecker*>(self); |
| checker->fFulfillCount++; |
| checker->fLastFulfilledTexture = checker->fTexture->backendTexture(); |
| return checker->fTexture; |
| } |
| static void Release(void* self) { static_cast<PromiseTextureChecker*>(self)->fReleaseCount++; } |
| static void Done(void* self) { |
| static_cast<PromiseTextureChecker*>(self)->fDoneCount++; |
| } |
| }; |
| |
| // Because Vulkan may delay when it actually calls the ReleaseProcs depending on when command |
| // buffers finish their work, we need some slight wiggle room in what values we expect for fulfill |
| // and release counts. |
| static bool check_fulfill_and_release_cnts(const PromiseTextureChecker& promiseChecker, |
| bool countsMustBeEqual, |
| int expectedFulfillCnt, |
| int expectedReleaseCnt, |
| bool expectedRequired, |
| int expectedDoneCnt, |
| skiatest::Reporter* reporter) { |
| bool result = true; |
| int countDiff = promiseChecker.fFulfillCount - promiseChecker.fReleaseCount; |
| // FulfillCount should always equal ReleaseCount or be at most one higher |
| if (countDiff != 0) { |
| if (countsMustBeEqual) { |
| result = false; |
| REPORTER_ASSERT(reporter, 0 == countDiff); |
| } else if (countDiff != 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, 0 == countDiff || 1 == countDiff); |
| } |
| } |
| |
| int fulfillDiff = expectedFulfillCnt - promiseChecker.fFulfillCount; |
| REPORTER_ASSERT(reporter, fulfillDiff >= 0); |
| if (fulfillDiff != 0) { |
| if (expectedRequired) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedFulfillCnt == promiseChecker.fFulfillCount); |
| } else if (fulfillDiff > 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, fulfillDiff <= 1); |
| } |
| } |
| |
| int releaseDiff = expectedReleaseCnt - promiseChecker.fReleaseCount; |
| REPORTER_ASSERT(reporter, releaseDiff >= 0); |
| if (releaseDiff != 0) { |
| if (expectedRequired) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedReleaseCnt == promiseChecker.fReleaseCount); |
| } else if (releaseDiff > 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, releaseDiff <= 1); |
| } |
| } |
| |
| if (expectedDoneCnt != promiseChecker.fDoneCount) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedDoneCnt == promiseChecker.fDoneCount); |
| } |
| |
| return result; |
| } |
| |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PromiseImageTest, reporter, ctxInfo) { |
| const int kWidth = 10; |
| const int kHeight = 10; |
| |
| GrContext* ctx = ctxInfo.grContext(); |
| GrGpu* gpu = ctx->contextPriv().getGpu(); |
| |
| for (bool releaseImageEarly : {true, false}) { |
| GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( |
| nullptr, kWidth, kHeight, GrColorType::kRGBA_8888, true, GrMipMapped::kNo); |
| REPORTER_ASSERT(reporter, backendTex.isValid()); |
| |
| GrBackendFormat backendFormat = backendTex.getBackendFormat(); |
| REPORTER_ASSERT(reporter, backendFormat.isValid()); |
| |
| PromiseTextureChecker promiseChecker(backendTex); |
| GrSurfaceOrigin texOrigin = kTopLeft_GrSurfaceOrigin; |
| sk_sp<SkImage> refImg( |
| SkImage_Gpu::MakePromiseTexture(ctx, backendFormat, kWidth, kHeight, |
| GrMipMapped::kNo, texOrigin, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, |
| nullptr, |
| PromiseTextureChecker::Fulfill, |
| PromiseTextureChecker::Release, |
| PromiseTextureChecker::Done, |
| &promiseChecker)); |
| |
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); |
| SkCanvas* canvas = surface->getCanvas(); |
| |
| int expectedFulfillCnt = 0; |
| int expectedReleaseCnt = 0; |
| int expectedDoneCnt = 0; |
| |
| canvas->drawImage(refImg, 0, 0); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| bool isVulkan = GrBackendApi::kVulkan == ctx->contextPriv().getBackend(); |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| canvas->drawImage(refImg, 0, 0); |
| |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| // Now test code path on Vulkan where we released the texture, but the GPU isn't done with |
| // resource yet and we do another draw. We should only call fulfill on the first draw and |
| // use the cached GrBackendTexture on the second. Release should only be called after the |
| // second draw is finished. |
| canvas->drawImage(refImg, 0, 0); |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| |
| if (releaseImageEarly) { |
| refImg.reset(); |
| } |
| |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->flush(); |
| expectedFulfillCnt++; |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| expectedReleaseCnt++; |
| if (releaseImageEarly) { |
| expectedDoneCnt++; |
| } |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| expectedFulfillCnt = promiseChecker.fFulfillCount; |
| expectedReleaseCnt = promiseChecker.fReleaseCount; |
| |
| if (!releaseImageEarly) { |
| refImg.reset(); |
| expectedDoneCnt++; |
| } |
| |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| gpu->deleteTestingOnlyBackendTexture(backendTex); |
| } |
| } |
| |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PromiseImageTextureReuse, reporter, ctxInfo) { |
| const int kWidth = 10; |
| const int kHeight = 10; |
| |
| GrContext* ctx = ctxInfo.grContext(); |
| GrGpu* gpu = ctx->contextPriv().getGpu(); |
| |
| GrBackendTexture backendTex1 = gpu->createTestingOnlyBackendTexture( |
| nullptr, kWidth, kHeight, GrColorType::kRGBA_8888, true, GrMipMapped::kNo); |
| GrBackendTexture backendTex2 = gpu->createTestingOnlyBackendTexture( |
| nullptr, kWidth, kHeight, GrColorType::kRGBA_8888, true, GrMipMapped::kNo); |
| GrBackendTexture backendTex3 = gpu->createTestingOnlyBackendTexture( |
| nullptr, kWidth, kHeight, GrColorType::kRGBA_8888, true, GrMipMapped::kNo); |
| REPORTER_ASSERT(reporter, backendTex1.isValid()); |
| REPORTER_ASSERT(reporter, backendTex2.isValid()); |
| REPORTER_ASSERT(reporter, backendTex3.isValid()); |
| |
| GrBackendFormat backendFormat = backendTex1.getBackendFormat(); |
| REPORTER_ASSERT(reporter, backendFormat.isValid()); |
| REPORTER_ASSERT(reporter, backendFormat == backendTex2.getBackendFormat()); |
| REPORTER_ASSERT(reporter, backendFormat == backendTex3.getBackendFormat()); |
| |
| PromiseTextureChecker promiseChecker(backendTex1); |
| GrSurfaceOrigin texOrigin = kTopLeft_GrSurfaceOrigin; |
| sk_sp<SkImage> refImg( |
| SkImage_Gpu::MakePromiseTexture(ctx, backendFormat, kWidth, kHeight, |
| GrMipMapped::kNo, texOrigin, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, |
| nullptr, |
| PromiseTextureChecker::Fulfill, |
| PromiseTextureChecker::Release, |
| PromiseTextureChecker::Done, |
| &promiseChecker)); |
| |
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); |
| SkCanvas* canvas = surface->getCanvas(); |
| |
| int expectedFulfillCnt = 0; |
| int expectedReleaseCnt = 0; |
| int expectedDoneCnt = 0; |
| |
| canvas->drawImage(refImg, 0, 0); |
| canvas->drawImage(refImg, 5, 5); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| bool isVulkan = GrBackendApi::kVulkan == ctx->contextPriv().getBackend(); |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals( |
| promiseChecker.fLastFulfilledTexture, backendTex1)); |
| // We should have put a GrTexture for this fulfillment into the cache. |
| auto keys = promiseChecker.uniqueKeys(); |
| REPORTER_ASSERT(reporter, keys.count() == 1); |
| GrUniqueKey texKey1; |
| if (keys.count()) { |
| texKey1 = keys[0]; |
| } |
| REPORTER_ASSERT(reporter, texKey1.isValid()); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey1)); |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| REPORTER_ASSERT(reporter, |
| GrBackendTexture::TestingOnly_Equals( |
| promiseChecker.replaceTexture()->backendTexture(), backendTex1)); |
| gpu->deleteTestingOnlyBackendTexture(backendTex1); |
| |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| // We should have invalidated the key on the previously cached texture (after ensuring |
| // invalidation messages have been processed by calling purgeAsNeeded.) |
| REPORTER_ASSERT(reporter, !ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey1)); |
| |
| promiseChecker.replaceTexture(backendTex2); |
| |
| canvas->drawImage(refImg, 0, 0); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| // Second texture should be in the cache. |
| keys = promiseChecker.uniqueKeys(); |
| REPORTER_ASSERT(reporter, keys.count() == 1); |
| GrUniqueKey texKey2; |
| if (keys.count()) { |
| texKey2 = keys[0]; |
| } |
| REPORTER_ASSERT(reporter, texKey2.isValid() && texKey2 != texKey1); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey2)); |
| |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals( |
| promiseChecker.fLastFulfilledTexture, backendTex2)); |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| // Because we have kept the SkPromiseImageTexture alive, we should be able to use it again and |
| // hit the cache. |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey2)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| |
| canvas->flush(); |
| gpu->testingOnly_flushGpuAndSync(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| // Make sure we didn't add another key and that the second texture is still alive in the cache. |
| keys = promiseChecker.uniqueKeys(); |
| REPORTER_ASSERT(reporter, keys.count() == 1); |
| if (keys.count()) { |
| REPORTER_ASSERT(reporter, texKey2 == keys[0]); |
| } |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey2)); |
| |
| // Now we test keeping tex2 alive but fulfilling with a new texture. |
| sk_sp<const SkPromiseImageTexture> promiseImageTexture2 = |
| promiseChecker.replaceTexture(backendTex3); |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals( |
| promiseImageTexture2->backendTexture(), backendTex2)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| |
| canvas->flush(); |
| gpu->testingOnly_flushGpuAndSync(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| keys = promiseChecker.uniqueKeys(); |
| REPORTER_ASSERT(reporter, keys.count() == 1); |
| GrUniqueKey texKey3; |
| if (keys.count()) { |
| texKey3 = keys[0]; |
| } |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| REPORTER_ASSERT(reporter, !ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey2)); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey3)); |
| gpu->deleteTestingOnlyBackendTexture(promiseImageTexture2->backendTexture()); |
| |
| // Make a new promise image also backed by texture 3. |
| sk_sp<SkImage> refImg2( |
| SkImage_Gpu::MakePromiseTexture(ctx, backendFormat, kWidth, kHeight, |
| GrMipMapped::kNo, texOrigin, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, |
| nullptr, |
| PromiseTextureChecker::Fulfill, |
| PromiseTextureChecker::Release, |
| PromiseTextureChecker::Done, |
| &promiseChecker)); |
| canvas->drawImage(refImg, 0, 0); |
| canvas->drawImage(refImg2, 1, 1); |
| |
| canvas->flush(); |
| gpu->testingOnly_flushGpuAndSync(); |
| expectedFulfillCnt += 2; |
| expectedReleaseCnt += 2; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| // We currently expect each promise image to make and cache its own GrTexture. We will likely |
| // try to make these share in the future. |
| keys = promiseChecker.uniqueKeys(); |
| REPORTER_ASSERT(reporter, keys.count() == 2); |
| GrUniqueKey texKey4; |
| if (keys.count() == 2) { |
| REPORTER_ASSERT(reporter, texKey3 == keys[0]); |
| texKey4 = keys[1]; |
| } |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey3)); |
| REPORTER_ASSERT(reporter, ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey4)); |
| |
| // If we delete the SkPromiseImageTexture we should trigger both key removals. |
| REPORTER_ASSERT(reporter, |
| GrBackendTexture::TestingOnly_Equals( |
| promiseChecker.replaceTexture()->backendTexture(), backendTex3)); |
| |
| ctx->contextPriv().getResourceCache()->purgeAsNeeded(); |
| REPORTER_ASSERT(reporter, !ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey3)); |
| REPORTER_ASSERT(reporter, !ctx->contextPriv().resourceProvider()->findByUniqueKey<>(texKey4)); |
| gpu->deleteTestingOnlyBackendTexture(backendTex3); |
| |
| // After deleting each image we should get a done call. |
| refImg.reset(); |
| ++expectedDoneCnt; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| refImg2.reset(); |
| ++expectedDoneCnt; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| } |