blob: d17b9abec026329f5c0df8442ba4bdc04a5e6fc7 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrPaint.h"
#include "GrProcOptInfo.h"
#include "effects/GrCoverageSetOpXP.h"
#include "effects/GrPorterDuffXferProcessor.h"
#include "effects/GrSimpleTextureEffect.h"
void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) {
fXPFactory = GrCoverageSetOpXPFactory::Get(regionOp, invertCoverage);
}
void GrPaint::addColorTextureProcessor(GrTexture* texture,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture,
std::move(colorSpaceXform),
matrix));
}
void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix));
}
void GrPaint::addColorTextureProcessor(GrTexture* texture,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& params) {
this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture,
std::move(colorSpaceXform),
matrix, params));
}
void GrPaint::addCoverageTextureProcessor(GrTexture* texture,
const SkMatrix& matrix,
const GrSamplerParams& params) {
this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture, nullptr, matrix,
params));
}
void GrPaint::addColorTextureProcessor(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(ctx, std::move(proxy),
std::move(colorSpaceXform),
matrix));
}
void GrPaint::addColorTextureProcessor(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& params) {
this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(ctx,
std::move(proxy),
std::move(colorSpaceXform),
matrix, params));
}
void GrPaint::addCoverageTextureProcessor(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
const SkMatrix& matrix) {
this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(ctx, std::move(proxy),
nullptr, matrix));
}
void GrPaint::addCoverageTextureProcessor(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
const SkMatrix& matrix,
const GrSamplerParams& params) {
this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(ctx, std::move(proxy),
nullptr, matrix, params));
}
bool GrPaint::internalIsConstantBlendedColor(GrColor paintColor, GrColor* color) const {
GrProcOptInfo colorProcInfo((GrPipelineInput(paintColor)));
colorProcInfo.analyzeProcessors(
sk_sp_address_as_pointer_address(fColorFragmentProcessors.begin()),
this->numColorFragmentProcessors());
return GrXPFactory::IsPreCoverageBlendedColorConstant(fXPFactory, colorProcInfo, color);
}